Add back lod = 0 code (#4354)

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Patrick12115 2024-10-09 20:16:43 -04:00 committed by GitHub
parent 30029ba6e9
commit 21cf978255
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@ -11892,6 +11892,10 @@ void Player_Draw(Actor* thisx, PlayState* play2) {
lod = 1;
}
if (CVarGetInteger(CVAR_ENHANCEMENT("DisableLOD"), 0)) {
lod = 0;
}
func_80093C80(play);
Gfx_SetupDL_25Xlu(play->state.gfxCtx);