Sets default GFX backend to OpenGL

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Kenix3 2022-03-21 22:17:51 -04:00 committed by GitHub
parent 4bf88493af
commit 1fed43324c
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@ -71,7 +71,7 @@ namespace Ship {
(*this)["WINDOW"]["FULLSCREEN WIDTH"] = std::to_string(1920); (*this)["WINDOW"]["FULLSCREEN WIDTH"] = std::to_string(1920);
(*this)["WINDOW"]["FULLSCREEN HEIGHT"] = std::to_string(1080); (*this)["WINDOW"]["FULLSCREEN HEIGHT"] = std::to_string(1080);
(*this)["WINDOW"]["FULLSCREEN"] = std::to_string(false); (*this)["WINDOW"]["FULLSCREEN"] = std::to_string(false);
(*this)["WINDOW"]["GFX BACKEND"] = ""; (*this)["WINDOW"]["GFX BACKEND"] = "sdl";
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CRIGHT)] = std::to_string(0x14D); (*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CRIGHT)] = std::to_string(0x14D);
(*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CLEFT)] = std::to_string(0x14B); (*this)["KEYBOARD CONTROLLER BINDING 1"][STR(BTN_CLEFT)] = std::to_string(0x14B);
@ -156,4 +156,4 @@ namespace Ship {
return File.generate(Val); return File.generate(Val);
} }
} }