Merge pull request #2829 from HarbourMasters/develop-spock

Spock -> Develop
This commit is contained in:
Christopher Leggett 2023-05-04 08:52:50 -04:00 committed by GitHub
commit 1fbec4c69c
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2 changed files with 10 additions and 20 deletions

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@ -345,28 +345,26 @@ ImVec4 GetRandomValue(int MaximumPossible){
void SetMarginAll(const char* ButtonName, bool SetActivated) {
if (ImGui::Button(ButtonName)) {
u8 arrayLength = sizeof(MarginCvarList) / sizeof(*MarginCvarList);
//MarginCvarNonAnchor is an array that list every element that has No anchor by default, because if that the case this function will not touch it with pose type 0.
u8 arrayLengthNonMargin = sizeof(MarginCvarNonAnchor) / sizeof(*MarginCvarNonAnchor);
for (u8 s = 0; s < arrayLength; s++) {
const char* cvarName = MarginCvarList[s];
const char* cvarPosType = std::string(cvarName).append("PosType").c_str();
const char* cvarNameMargins = std::string(cvarName).append("UseMargins").c_str();
if (CVarGetInteger(cvarPosType,0) <= 2 && SetActivated) { //Our element is not Hidden or Non anchor
for (auto cvarName : MarginCvarList) {
std::string cvarPosType = std::string(cvarName).append("PosType");
std::string cvarNameMargins = std::string(cvarName).append("UseMargins");
if (CVarGetInteger(cvarPosType.c_str(),0) <= 2 && SetActivated) { //Our element is not Hidden or Non anchor
for (int i = 0; i < arrayLengthNonMargin; i++){
if ((strcmp(cvarName, MarginCvarNonAnchor[i]) == 0) && (CVarGetInteger(cvarPosType, 0) == 0)) { //Our element is both in original position and do not have anchor by default so we skip it.
CVarSetInteger(cvarNameMargins, false); //force set off
if ((strcmp(cvarName, MarginCvarNonAnchor[i]) == 0) && (CVarGetInteger(cvarPosType.c_str(), 0) == 0)) { //Our element is both in original position and do not have anchor by default so we skip it.
CVarSetInteger(cvarNameMargins.c_str(), false); //force set off
}
else if ((strcmp(cvarName, MarginCvarNonAnchor[i]) == 0) && (CVarGetInteger(cvarPosType, 0) != 0)) { //Our element is not in original position regarless it has no anchor by default since player made it anchored we can toggle margins
CVarSetInteger(cvarNameMargins, SetActivated);
else if ((strcmp(cvarName, MarginCvarNonAnchor[i]) == 0) && (CVarGetInteger(cvarPosType.c_str(), 0) != 0)) { //Our element is not in original position regarless it has no anchor by default since player made it anchored we can toggle margins
CVarSetInteger(cvarNameMargins.c_str(), SetActivated);
}
else if (strcmp(cvarName, MarginCvarNonAnchor[i]) != 0) { //Our elements has an anchor by default so regarless of it's position right now that okay to toggle margins.
CVarSetInteger(cvarNameMargins, SetActivated);
CVarSetInteger(cvarNameMargins.c_str(), SetActivated);
}
}
}
else { //Since the user requested to turn all margin off no need to do any check there.
CVarSetInteger(cvarNameMargins, SetActivated);
CVarSetInteger(cvarNameMargins.c_str(), SetActivated);
}
}
}

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@ -717,14 +717,6 @@ namespace GameMenuBar {
ImGui::EndMenu();
}
UIWidgets::Spacer(0);
UIWidgets::PaddedEnhancementCheckbox("Rupee Dash Mode", "gRupeeDash", true, false);
UIWidgets::Tooltip("Rupees reduced over time, Link suffers damage when the count hits 0.");
UIWidgets::PaddedEnhancementSliderInt("Rupee Dash Interval: %d", "##DashInterval", "gDashInterval", 3, 5, "", 5, true, true, false,
!CVarGetInteger("gRupeeDash", 0), "This option is disabled because \"Rupee Dash Mode\" is turned off");
UIWidgets::Tooltip("Interval between Rupee reduction in Rupee Dash Mode");
ImGui::EndMenu();
}