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Fix skipping twisted hallway cutscenes (#4536)
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@ -310,6 +310,7 @@ void TimeSaverOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_li
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case ACTOR_BG_SPOT05_SOKO:
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case ACTOR_BG_SPOT05_SOKO:
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case ACTOR_BG_SPOT18_BASKET:
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case ACTOR_BG_SPOT18_BASKET:
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case ACTOR_BG_HIDAN_CURTAIN:
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case ACTOR_BG_HIDAN_CURTAIN:
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case ACTOR_BG_MORI_HINERI:
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*should = false;
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*should = false;
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RateLimitedSuccessChime();
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RateLimitedSuccessChime();
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break;
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break;
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