Merge commit '3187564f5b4120e159f5e506b4a3db88716b56aa' into rando-dev-merge-feb

This commit is contained in:
Adam Bird 2024-02-20 10:57:39 -05:00
commit 1d61ba0b86
16 changed files with 181 additions and 48 deletions

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@ -221,6 +221,9 @@ jobs:
run: |
sudo apt-get update
sudo apt-get install -y ninja-build
sudo apt-get remove -y cmake
wget https://github.com/Kitware/CMake/releases/download/v3.28.3/cmake-3.28.3-linux-x86_64.sh -O /tmp/cmake.sh
sudo sh /tmp/cmake.sh --prefix=/usr/local/ --exclude-subdir
- name: Fix dubious ownership error
if: ${{ vars.LINUX_RUNNER }}
run: git config --global --add safe.directory '*'
@ -264,6 +267,9 @@ jobs:
run: |
sudo apt-get update
sudo apt-get install -y ninja-build
sudo apt-get remove -y cmake
wget https://github.com/Kitware/CMake/releases/download/v3.28.3/cmake-3.28.3-linux-x86_64.sh -O /tmp/cmake.sh
sudo sh /tmp/cmake.sh --prefix=/usr/local/ --exclude-subdir
- uses: actions/checkout@v3
with:
submodules: true

@ -1 +1 @@
Subproject commit 44adc47b4da529e72d968b14cab94aefd8260f22
Subproject commit d8f3c4dd4a46fb46c4f69cd387afadfa711606e9

@ -1 +1 @@
Subproject commit 0833afad66e96d2ec4bbc410186d7247dc243ee2
Subproject commit d5a39635a118f814613c0fdd1601f80c809a742d

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@ -2467,6 +2467,10 @@ void Message_DrawText(PlayState* play, Gfx** gfxP);
void Interface_CreateQuadVertexGroup(Vtx* vtxList, s32 xStart, s32 yStart, s32 width, s32 height, u8 flippedH);
void Interface_RandoRestoreSwordless(void);
//Pause Warp
void PauseWarp_HandleSelection();
void PauseWarp_Execute();
// #endregion
#ifdef __cplusplus

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@ -66,7 +66,7 @@ std::map<int, std::string> cmdMap = {
};
void PerformDisplayListSearch() {
auto result = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles("*" + std::string(searchString) + "*DL*");
auto result = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles("*" + std::string(searchString) + "*DL*");
std::regex dlSearch(".*((DL)|(DL_.*))$");
@ -134,7 +134,7 @@ void DLViewerWindow::DrawElement() {
try {
auto res = std::static_pointer_cast<LUS::DisplayList>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(activeDisplayList));
if (res->GetInitData()->Type != LUS::ResourceType::DisplayList) {
if (res->GetInitData()->Type != static_cast<uint32_t>(LUS::ResourceType::DisplayList)) {
ImGui::Text("Resource type is not a Display List. Please choose another.");
ImGui::End();
return;

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@ -221,6 +221,7 @@ public:
DEFINE_HOOK(OnFileDropped, void(std::string filePath));
DEFINE_HOOK(OnAssetAltChange, void());
DEFINE_HOOK(OnKaleidoUpdate, void());
// Helpers
static bool IsSaveLoaded();

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@ -187,3 +187,9 @@ void GameInteractor_ExecuteOnSetGameLanguage() {
void GameInteractor_RegisterOnAssetAltChange(void (*fn)(void)) {
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnAssetAltChange>(fn);
}
//MARK: Pause Menu
void GameInteractor_ExecuteOnKaleidoUpdate() {
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnKaleidoUpdate>();
}

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@ -60,6 +60,9 @@ void GameInteractor_ExecuteOnSetGameLanguage();
// MARK: - System
void GameInteractor_RegisterOnAssetAltChange(void (*fn)(void));
//Mark: - Pause Menu
void GameInteractor_ExecuteOnKaleidoUpdate();
#ifdef __cplusplus
}
#endif

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@ -1365,6 +1365,23 @@ void RegisterToTMedallions() {
});
}
void RegisterPauseMenuHooks() {
static bool pauseWarpHooksRegistered = false;
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>([&]() {
if (!GameInteractor::IsSaveLoaded() || !CVarGetInteger("gPauseWarp", 0)) {
pauseWarpHooksRegistered = false;
return;
}
if (!pauseWarpHooksRegistered) {
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnKaleidoUpdate>([]() {PauseWarp_HandleSelection();});
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>([]() {
PauseWarp_Execute();
});
pauseWarpHooksRegistered = true;
}
});
}
//from z_player.c
typedef struct {
/* 0x00 */ Vec3f pos;
@ -1657,4 +1674,5 @@ void InitMods() {
NameTag_RegisterHooks();
RegisterPatchHandHandler();
RegisterHurtContainerModeHandler();
RegisterPauseMenuHooks();
}

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@ -0,0 +1,92 @@
#include "custom-message/CustomMessageTypes.h"
#include "global.h"
#include "z64.h"
#include "game-interactor/GameInteractor.h"
static const int songMessageMap[] = {
TEXT_WARP_MINUET_OF_FOREST,
TEXT_WARP_BOLERO_OF_FIRE,
TEXT_WARP_SERENADE_OF_WATER,
TEXT_WARP_REQUIEM_OF_SPIRIT,
TEXT_WARP_NOCTURNE_OF_SHADOW,
TEXT_WARP_PRELUDE_OF_LIGHT
};
static const int ocarinaSongMap[] = {
OCARINA_SONG_MINUET,
OCARINA_SONG_BOLERO,
OCARINA_SONG_SERENADE,
OCARINA_SONG_REQUIEM,
OCARINA_SONG_NOCTURNE,
OCARINA_SONG_PRELUDE
};
static const int entranceIndexMap[] = {
ENTR_SACRED_FOREST_MEADOW_2, // Minuet
ENTR_DEATH_MOUNTAIN_CRATER_4, // Bolero
ENTR_LAKE_HYLIA_8, // Serenade
ENTR_DESERT_COLOSSUS_5, // Requiem
ENTR_GRAVEYARD_7, // Nocturne
ENTR_TEMPLE_OF_TIME_7 // Prelude
};
static const int songAudioMap[] = {
NA_BGM_OCA_MINUET,
NA_BGM_OCA_BOLERO,
NA_BGM_OCA_SERENADE,
NA_BGM_OCA_REQUIEM,
NA_BGM_OCA_NOCTURNE,
NA_BGM_OCA_LIGHT
};
static bool isWarpActive = false;
void PauseWarp_Execute() {
if (!isWarpActive || gPlayState->msgCtx.msgMode != MSGMODE_NONE) {
return;
}
isWarpActive = false;
GET_PLAYER(gPlayState)->stateFlags1 &= ~PLAYER_STATE1_IN_CUTSCENE;
if (gPlayState->msgCtx.choiceIndex != 0) {
return;
}
if (IS_RANDO) {
Entrance_SetWarpSongEntrance();
return;
}
gPlayState->transitionTrigger = TRANS_TRIGGER_START;
gPlayState->transitionType = TRANS_TYPE_FADE_WHITE_FAST;
for (int i = 0; i < ARRAY_COUNT(ocarinaSongMap); i++) {
if (gPlayState->msgCtx.lastPlayedSong == ocarinaSongMap[i]) {
gPlayState->nextEntranceIndex = entranceIndexMap[i];
return;
}
}
gPlayState->transitionTrigger = TRANS_TRIGGER_OFF;
}
void ActivateWarp(PauseContext* pauseCtx, int song) {
Audio_OcaSetInstrument(0);
Interface_SetDoAction(gPlayState, DO_ACTION_NONE);
pauseCtx->state = 0x12;
WREG(2) = -6240;
func_800F64E0(0);
pauseCtx->unk_1E4 = 0;
int idx = song - QUEST_SONG_MINUET;
gPlayState->msgCtx.lastPlayedSong = ocarinaSongMap[idx];
Audio_SetSoundBanksMute(0x20);
Audio_PlayFanfare(songAudioMap[idx]);
Message_StartTextbox(gPlayState, songMessageMap[idx], NULL);
GET_PLAYER(gPlayState)->stateFlags1 |= PLAYER_STATE1_IN_CUTSCENE;
isWarpActive = true;
}
void PauseWarp_HandleSelection() {
if (gSaveContext.inventory.items[SLOT_OCARINA] != ITEM_NONE) {
int aButtonPressed = CHECK_BTN_ALL(gPlayState->state.input->press.button, BTN_A);
int song = gPlayState->pauseCtx.cursorPoint[PAUSE_QUEST];
if (aButtonPressed && CHECK_QUEST_ITEM(song) && song >= QUEST_SONG_MINUET && song <= QUEST_SONG_PRELUDE) {
ActivateWarp(&gPlayState->pauseCtx, song);
}
}
}

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@ -1037,24 +1037,24 @@ void InitTTSBank() {
break;
}
auto sceneFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/scenes" + languageSuffix);
auto sceneFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/scenes" + languageSuffix);
if (sceneFile != nullptr) {
sceneMap = nlohmann::json::parse(sceneFile->Buffer, nullptr, true, true);
sceneMap = nlohmann::json::parse(*sceneFile->Buffer.get(), nullptr, true, true);
}
auto miscFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/misc" + languageSuffix);
auto miscFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/misc" + languageSuffix);
if (miscFile != nullptr) {
miscMap = nlohmann::json::parse(miscFile->Buffer, nullptr, true, true);
miscMap = nlohmann::json::parse(*miscFile->Buffer.get(), nullptr, true, true);
}
auto kaleidoFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/kaleidoscope" + languageSuffix);
auto kaleidoFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/kaleidoscope" + languageSuffix);
if (kaleidoFile != nullptr) {
kaleidoMap = nlohmann::json::parse(kaleidoFile->Buffer, nullptr, true, true);
kaleidoMap = nlohmann::json::parse(*kaleidoFile->Buffer.get(), nullptr, true, true);
}
auto fileChooseFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/filechoose" + languageSuffix);
auto fileChooseFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/filechoose" + languageSuffix);
if (fileChooseFile != nullptr) {
fileChooseMap = nlohmann::json::parse(fileChooseFile->Buffer, nullptr, true, true);
fileChooseMap = nlohmann::json::parse(*fileChooseFile->Buffer.get(), nullptr, true, true);
}
}

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@ -321,19 +321,19 @@ OTRGlobals::OTRGlobals() {
SPDLOG_INFO("Starting Ship of Harkinian version {}", (char*)gBuildVersion);
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Animation, "Animation", std::make_shared<LUS::AnimationFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_PlayerAnimation, "PlayerAnimation", std::make_shared<LUS::PlayerAnimationFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Room, "Room", std::make_shared<LUS::SceneFactory>()); // Is room scene? maybe?
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_CollisionHeader, "CollisionHeader", std::make_shared<LUS::CollisionHeaderFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Skeleton, "Skeleton", std::make_shared<LUS::SkeletonFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_SkeletonLimb, "SkeletonLimb", std::make_shared<LUS::SkeletonLimbFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Path, "Path", std::make_shared<LUS::PathFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Cutscene, "Cutscene", std::make_shared<LUS::CutsceneFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Text, "Text", std::make_shared<LUS::TextFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSample, "AudioSample", std::make_shared<LUS::AudioSampleFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSoundFont, "AudioSoundFont", std::make_shared<LUS::AudioSoundFontFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSequence, "AudioSequence", std::make_shared<LUS::AudioSequenceFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Background, "Background", std::make_shared<LUS::BackgroundFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Animation), std::make_shared<LUS::AnimationFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_PlayerAnimation), std::make_shared<LUS::PlayerAnimationFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Room), std::make_shared<LUS::SceneFactory>()); // Is room scene? maybe?
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_CollisionHeader), std::make_shared<LUS::CollisionHeaderFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Skeleton), std::make_shared<LUS::SkeletonFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_SkeletonLimb), std::make_shared<LUS::SkeletonLimbFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Path), std::make_shared<LUS::PathFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Cutscene), std::make_shared<LUS::CutsceneFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Text), std::make_shared<LUS::TextFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSample), std::make_shared<LUS::AudioSampleFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSoundFont), std::make_shared<LUS::AudioSoundFontFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSequence), std::make_shared<LUS::AudioSequenceFactory>());
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Background), std::make_shared<LUS::BackgroundFactory>());
gSaveStateMgr = std::make_shared<SaveStateMgr>();
gRandoContext = Rando::Context::CreateInstance();
@ -360,7 +360,7 @@ OTRGlobals::OTRGlobals() {
cameraStrings[i] = dup;
}
auto versions = context->GetResourceManager()->GetArchive()->GetGameVersions();
auto versions = context->GetResourceManager()->GetArchiveManager()->GetGameVersions();
for (uint32_t version : versions) {
if (!ValidHashes.contains(version)) {
@ -842,7 +842,7 @@ extern "C" RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID) {
}
extern "C" void OTRExtScanner() {
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles("*").get();
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles().get();
for (auto& rPath : lst) {
std::vector<std::string> raw = StringHelper::Split(rPath, ".");
@ -865,11 +865,11 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
OTRVersion version = {};
// Use a temporary archive instance to load the otr and read the version file
auto archive = std::make_shared<LUS::Archive>(otrPath, "", std::unordered_set<uint32_t>(), false);
if (archive->IsMainMPQValid()) {
auto t = archive->LoadFile("portVersion", false);
auto archive = LUS::OtrArchive(otrPath);
if (archive.LoadRaw()) {
auto t = archive.LoadFileRaw("portVersion");
if (t != nullptr && t->IsLoaded) {
auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer.data(), t->Buffer.size());
auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer->data(), t->Buffer->size());
auto reader = std::make_shared<LUS::BinaryReader>(stream);
LUS::Endianness endianness = (LUS::Endianness)reader->ReadUByte();
reader->SetEndianness(endianness);
@ -877,10 +877,9 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
version.minor = reader->ReadUInt16();
version.patch = reader->ReadUInt16();
}
archive.UnloadRaw();
}
archive = nullptr;
return version;
}
@ -1418,15 +1417,15 @@ extern "C" uint16_t OTRGetPixelDepth(float x, float y) {
}
extern "C" uint32_t ResourceMgr_GetNumGameVersions() {
return LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions().size();
return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions().size();
}
extern "C" uint32_t ResourceMgr_GetGameVersion(int index) {
return LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
}
extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
switch (version) {
case OOT_NTSC_US_10:
@ -1449,7 +1448,7 @@ extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
}
extern "C" uint32_t ResourceMgr_GetGameRegion(int index) {
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
switch (version) {
case OOT_NTSC_US_10:
@ -1536,7 +1535,7 @@ extern "C" void ResourceMgr_UnloadResource(const char* resName) {
// OTRTODO: There is probably a more elegant way to go about this...
// Kenix: This is definitely leaking memory when it's called.
extern "C" char** ResourceMgr_ListFiles(const char* searchMask, int* resultSize) {
auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles(searchMask);
auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(searchMask);
char** result = (char**)malloc(lst->size() * sizeof(char*));
for (size_t i = 0; i < lst->size(); i++) {
@ -1626,7 +1625,7 @@ extern "C" uint8_t ResourceMgr_TexIsRaw(const char* texPath) {
extern "C" uint8_t ResourceMgr_ResourceIsBackground(char* texPath) {
auto res = GetResourceByNameHandlingMQ(texPath);
return res->GetInitData()->Type == LUS::ResourceType::SOH_Background;
return res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::SOH_Background);
}
extern "C" char* ResourceMgr_LoadJPEG(char* data, size_t dataSize)
@ -1674,9 +1673,9 @@ extern "C" uint16_t ResourceMgr_LoadTexHeightByName(char* texPath);
extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
auto res = GetResourceByNameHandlingMQ(filePath);
if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList))
return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
else if (res->GetInitData()->Type == LUS::ResourceType::Array)
else if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::Array))
return (char*)(std::static_pointer_cast<LUS::Array>(res))->Vertices.data();
else {
return (char*)GetResourceDataByNameHandlingMQ(filePath);
@ -1686,7 +1685,7 @@ extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
extern "C" char* ResourceMgr_LoadIfDListByName(const char* filePath) {
auto res = GetResourceByNameHandlingMQ(filePath);
if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList))
return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
return nullptr;

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@ -112,11 +112,11 @@ namespace SohGui {
void DrawMenuBarIcon() {
static bool gameIconLoaded = false;
if (!gameIconLoaded) {
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTexture("Game_Icon", "textures/icons/gIcon.png");
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Game_Icon", "textures/icons/gIcon.png");
gameIconLoaded = true;
}
if (LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Game_Icon")) {
if (LUS::Context::GetInstance()->GetWindow()->GetGui()->HasTextureByName("Game_Icon")) {
#ifdef __SWITCH__
ImVec2 iconSize = ImVec2(20.0f, 20.0f);
float posScale = 1.0f;
@ -202,8 +202,7 @@ void DrawSettingsMenu() {
static std::unordered_map<LUS::AudioBackend, const char*> audioBackendNames = {
{ LUS::AudioBackend::WASAPI, "Windows Audio Session API" },
{ LUS::AudioBackend::PULSE, "PulseAudio" },
{ LUS::AudioBackend::SDL, "SDL" },
{ LUS::AudioBackend::SDL, "SDL" }
};
ImGui::Text("Audio API (Needs reload)");
@ -646,6 +645,8 @@ void DrawEnhancementsMenu() {
"- Obtained the Master Sword\n"
"- Not within range of Time Block\n"
"- Not within range of Ocarina playing spots");
UIWidgets::PaddedEnhancementCheckbox("Pause Warp", "gPauseWarp", true, false);
UIWidgets::Tooltip("Selection of warp song in pause menu initiates warp. Disables song playback.");
ImGui::EndTable();
ImGui::EndMenu();

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@ -109,7 +109,7 @@ std::shared_ptr<ISceneCommand> SceneFactoryV0::ParseSceneCommand(std::shared_ptr
if (commandFactory != nullptr) {
auto initData = std::make_shared<ResourceInitData>();
initData->Id = scene->GetInitData()->Id;
initData->Type = ResourceType::SOH_SceneCommand;
initData->Type = static_cast<uint32_t>(ResourceType::SOH_SceneCommand);
initData->Path = scene->GetInitData()->Path + "/SceneCommand" + std::to_string(index);
initData->ResourceVersion = scene->GetInitData()->ResourceVersion;
result = std::static_pointer_cast<ISceneCommand>(commandFactory->ReadResource(initData, reader));

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@ -23,7 +23,7 @@ static void SetMessageEntry(MessageTableEntry& entry, const LUS::MessageEntry& m
}
static void OTRMessage_LoadCustom(const std::string& folderPath, MessageTableEntry*& table, size_t tableSize) {
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles(folderPath).get();
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(folderPath).get();
for (auto& tPath : lst) {
auto file = std::static_pointer_cast<LUS::Text>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(tPath));

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@ -1,5 +1,6 @@
#include "global.h"
#include "vt.h"
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
void (*sKaleidoScopeUpdateFunc)(PlayState* play);
void (*sKaleidoScopeDrawFunc)(PlayState* play);
@ -56,6 +57,8 @@ void KaleidoScopeCall_Update(PlayState* play) {
KaleidoMgrOverlay* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE];
PauseContext* pauseCtx = &play->pauseCtx;
GameInteractor_ExecuteOnKaleidoUpdate();
if (!gSaveContext.sohStats.gameComplete &&
(!IS_BOSS_RUSH || !gSaveContext.isBossRushPaused)) {
gSaveContext.sohStats.pauseTimer++;