mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 03:12:18 -05:00
Merge commit '3187564f5b4120e159f5e506b4a3db88716b56aa' into rando-dev-merge-feb
This commit is contained in:
commit
1d61ba0b86
6
.github/workflows/generate-builds.yml
vendored
6
.github/workflows/generate-builds.yml
vendored
@ -221,6 +221,9 @@ jobs:
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y ninja-build
|
||||
sudo apt-get remove -y cmake
|
||||
wget https://github.com/Kitware/CMake/releases/download/v3.28.3/cmake-3.28.3-linux-x86_64.sh -O /tmp/cmake.sh
|
||||
sudo sh /tmp/cmake.sh --prefix=/usr/local/ --exclude-subdir
|
||||
- name: Fix dubious ownership error
|
||||
if: ${{ vars.LINUX_RUNNER }}
|
||||
run: git config --global --add safe.directory '*'
|
||||
@ -264,6 +267,9 @@ jobs:
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y ninja-build
|
||||
sudo apt-get remove -y cmake
|
||||
wget https://github.com/Kitware/CMake/releases/download/v3.28.3/cmake-3.28.3-linux-x86_64.sh -O /tmp/cmake.sh
|
||||
sudo sh /tmp/cmake.sh --prefix=/usr/local/ --exclude-subdir
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
submodules: true
|
||||
|
@ -1 +1 @@
|
||||
Subproject commit 44adc47b4da529e72d968b14cab94aefd8260f22
|
||||
Subproject commit d8f3c4dd4a46fb46c4f69cd387afadfa711606e9
|
@ -1 +1 @@
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||||
Subproject commit 0833afad66e96d2ec4bbc410186d7247dc243ee2
|
||||
Subproject commit d5a39635a118f814613c0fdd1601f80c809a742d
|
@ -2467,6 +2467,10 @@ void Message_DrawText(PlayState* play, Gfx** gfxP);
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||||
void Interface_CreateQuadVertexGroup(Vtx* vtxList, s32 xStart, s32 yStart, s32 width, s32 height, u8 flippedH);
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||||
void Interface_RandoRestoreSwordless(void);
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||||
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||||
//Pause Warp
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void PauseWarp_HandleSelection();
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||||
void PauseWarp_Execute();
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|
||||
// #endregion
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||||
|
||||
#ifdef __cplusplus
|
||||
|
@ -66,7 +66,7 @@ std::map<int, std::string> cmdMap = {
|
||||
};
|
||||
|
||||
void PerformDisplayListSearch() {
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auto result = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles("*" + std::string(searchString) + "*DL*");
|
||||
auto result = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles("*" + std::string(searchString) + "*DL*");
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|
||||
std::regex dlSearch(".*((DL)|(DL_.*))$");
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||||
|
||||
@ -134,7 +134,7 @@ void DLViewerWindow::DrawElement() {
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try {
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auto res = std::static_pointer_cast<LUS::DisplayList>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(activeDisplayList));
|
||||
|
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if (res->GetInitData()->Type != LUS::ResourceType::DisplayList) {
|
||||
if (res->GetInitData()->Type != static_cast<uint32_t>(LUS::ResourceType::DisplayList)) {
|
||||
ImGui::Text("Resource type is not a Display List. Please choose another.");
|
||||
ImGui::End();
|
||||
return;
|
||||
|
@ -221,6 +221,7 @@ public:
|
||||
|
||||
DEFINE_HOOK(OnFileDropped, void(std::string filePath));
|
||||
DEFINE_HOOK(OnAssetAltChange, void());
|
||||
DEFINE_HOOK(OnKaleidoUpdate, void());
|
||||
|
||||
// Helpers
|
||||
static bool IsSaveLoaded();
|
||||
|
@ -187,3 +187,9 @@ void GameInteractor_ExecuteOnSetGameLanguage() {
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||||
void GameInteractor_RegisterOnAssetAltChange(void (*fn)(void)) {
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnAssetAltChange>(fn);
|
||||
}
|
||||
|
||||
//MARK: Pause Menu
|
||||
|
||||
void GameInteractor_ExecuteOnKaleidoUpdate() {
|
||||
GameInteractor::Instance->ExecuteHooks<GameInteractor::OnKaleidoUpdate>();
|
||||
}
|
||||
|
@ -60,6 +60,9 @@ void GameInteractor_ExecuteOnSetGameLanguage();
|
||||
// MARK: - System
|
||||
void GameInteractor_RegisterOnAssetAltChange(void (*fn)(void));
|
||||
|
||||
//Mark: - Pause Menu
|
||||
void GameInteractor_ExecuteOnKaleidoUpdate();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@ -1365,6 +1365,23 @@ void RegisterToTMedallions() {
|
||||
});
|
||||
}
|
||||
|
||||
void RegisterPauseMenuHooks() {
|
||||
static bool pauseWarpHooksRegistered = false;
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>([&]() {
|
||||
if (!GameInteractor::IsSaveLoaded() || !CVarGetInteger("gPauseWarp", 0)) {
|
||||
pauseWarpHooksRegistered = false;
|
||||
return;
|
||||
}
|
||||
if (!pauseWarpHooksRegistered) {
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnKaleidoUpdate>([]() {PauseWarp_HandleSelection();});
|
||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>([]() {
|
||||
PauseWarp_Execute();
|
||||
});
|
||||
pauseWarpHooksRegistered = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
//from z_player.c
|
||||
typedef struct {
|
||||
/* 0x00 */ Vec3f pos;
|
||||
@ -1657,4 +1674,5 @@ void InitMods() {
|
||||
NameTag_RegisterHooks();
|
||||
RegisterPatchHandHandler();
|
||||
RegisterHurtContainerModeHandler();
|
||||
RegisterPauseMenuHooks();
|
||||
}
|
||||
|
92
soh/soh/Enhancements/pausewarp.c
Normal file
92
soh/soh/Enhancements/pausewarp.c
Normal file
@ -0,0 +1,92 @@
|
||||
#include "custom-message/CustomMessageTypes.h"
|
||||
#include "global.h"
|
||||
#include "z64.h"
|
||||
#include "game-interactor/GameInteractor.h"
|
||||
|
||||
static const int songMessageMap[] = {
|
||||
TEXT_WARP_MINUET_OF_FOREST,
|
||||
TEXT_WARP_BOLERO_OF_FIRE,
|
||||
TEXT_WARP_SERENADE_OF_WATER,
|
||||
TEXT_WARP_REQUIEM_OF_SPIRIT,
|
||||
TEXT_WARP_NOCTURNE_OF_SHADOW,
|
||||
TEXT_WARP_PRELUDE_OF_LIGHT
|
||||
};
|
||||
|
||||
static const int ocarinaSongMap[] = {
|
||||
OCARINA_SONG_MINUET,
|
||||
OCARINA_SONG_BOLERO,
|
||||
OCARINA_SONG_SERENADE,
|
||||
OCARINA_SONG_REQUIEM,
|
||||
OCARINA_SONG_NOCTURNE,
|
||||
OCARINA_SONG_PRELUDE
|
||||
};
|
||||
|
||||
static const int entranceIndexMap[] = {
|
||||
ENTR_SACRED_FOREST_MEADOW_2, // Minuet
|
||||
ENTR_DEATH_MOUNTAIN_CRATER_4, // Bolero
|
||||
ENTR_LAKE_HYLIA_8, // Serenade
|
||||
ENTR_DESERT_COLOSSUS_5, // Requiem
|
||||
ENTR_GRAVEYARD_7, // Nocturne
|
||||
ENTR_TEMPLE_OF_TIME_7 // Prelude
|
||||
};
|
||||
|
||||
static const int songAudioMap[] = {
|
||||
NA_BGM_OCA_MINUET,
|
||||
NA_BGM_OCA_BOLERO,
|
||||
NA_BGM_OCA_SERENADE,
|
||||
NA_BGM_OCA_REQUIEM,
|
||||
NA_BGM_OCA_NOCTURNE,
|
||||
NA_BGM_OCA_LIGHT
|
||||
};
|
||||
|
||||
static bool isWarpActive = false;
|
||||
|
||||
void PauseWarp_Execute() {
|
||||
if (!isWarpActive || gPlayState->msgCtx.msgMode != MSGMODE_NONE) {
|
||||
return;
|
||||
}
|
||||
isWarpActive = false;
|
||||
GET_PLAYER(gPlayState)->stateFlags1 &= ~PLAYER_STATE1_IN_CUTSCENE;
|
||||
if (gPlayState->msgCtx.choiceIndex != 0) {
|
||||
return;
|
||||
}
|
||||
if (IS_RANDO) {
|
||||
Entrance_SetWarpSongEntrance();
|
||||
return;
|
||||
}
|
||||
gPlayState->transitionTrigger = TRANS_TRIGGER_START;
|
||||
gPlayState->transitionType = TRANS_TYPE_FADE_WHITE_FAST;
|
||||
for (int i = 0; i < ARRAY_COUNT(ocarinaSongMap); i++) {
|
||||
if (gPlayState->msgCtx.lastPlayedSong == ocarinaSongMap[i]) {
|
||||
gPlayState->nextEntranceIndex = entranceIndexMap[i];
|
||||
return;
|
||||
}
|
||||
}
|
||||
gPlayState->transitionTrigger = TRANS_TRIGGER_OFF;
|
||||
}
|
||||
|
||||
void ActivateWarp(PauseContext* pauseCtx, int song) {
|
||||
Audio_OcaSetInstrument(0);
|
||||
Interface_SetDoAction(gPlayState, DO_ACTION_NONE);
|
||||
pauseCtx->state = 0x12;
|
||||
WREG(2) = -6240;
|
||||
func_800F64E0(0);
|
||||
pauseCtx->unk_1E4 = 0;
|
||||
int idx = song - QUEST_SONG_MINUET;
|
||||
gPlayState->msgCtx.lastPlayedSong = ocarinaSongMap[idx];
|
||||
Audio_SetSoundBanksMute(0x20);
|
||||
Audio_PlayFanfare(songAudioMap[idx]);
|
||||
Message_StartTextbox(gPlayState, songMessageMap[idx], NULL);
|
||||
GET_PLAYER(gPlayState)->stateFlags1 |= PLAYER_STATE1_IN_CUTSCENE;
|
||||
isWarpActive = true;
|
||||
}
|
||||
|
||||
void PauseWarp_HandleSelection() {
|
||||
if (gSaveContext.inventory.items[SLOT_OCARINA] != ITEM_NONE) {
|
||||
int aButtonPressed = CHECK_BTN_ALL(gPlayState->state.input->press.button, BTN_A);
|
||||
int song = gPlayState->pauseCtx.cursorPoint[PAUSE_QUEST];
|
||||
if (aButtonPressed && CHECK_QUEST_ITEM(song) && song >= QUEST_SONG_MINUET && song <= QUEST_SONG_PRELUDE) {
|
||||
ActivateWarp(&gPlayState->pauseCtx, song);
|
||||
}
|
||||
}
|
||||
}
|
@ -1037,24 +1037,24 @@ void InitTTSBank() {
|
||||
break;
|
||||
}
|
||||
|
||||
auto sceneFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/scenes" + languageSuffix);
|
||||
auto sceneFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/scenes" + languageSuffix);
|
||||
if (sceneFile != nullptr) {
|
||||
sceneMap = nlohmann::json::parse(sceneFile->Buffer, nullptr, true, true);
|
||||
sceneMap = nlohmann::json::parse(*sceneFile->Buffer.get(), nullptr, true, true);
|
||||
}
|
||||
|
||||
auto miscFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/misc" + languageSuffix);
|
||||
auto miscFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/misc" + languageSuffix);
|
||||
if (miscFile != nullptr) {
|
||||
miscMap = nlohmann::json::parse(miscFile->Buffer, nullptr, true, true);
|
||||
miscMap = nlohmann::json::parse(*miscFile->Buffer.get(), nullptr, true, true);
|
||||
}
|
||||
|
||||
auto kaleidoFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/kaleidoscope" + languageSuffix);
|
||||
auto kaleidoFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/kaleidoscope" + languageSuffix);
|
||||
if (kaleidoFile != nullptr) {
|
||||
kaleidoMap = nlohmann::json::parse(kaleidoFile->Buffer, nullptr, true, true);
|
||||
kaleidoMap = nlohmann::json::parse(*kaleidoFile->Buffer.get(), nullptr, true, true);
|
||||
}
|
||||
|
||||
auto fileChooseFile = LUS::Context::GetInstance()->GetResourceManager()->LoadFile("accessibility/texts/filechoose" + languageSuffix);
|
||||
auto fileChooseFile = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->LoadFileRaw("accessibility/texts/filechoose" + languageSuffix);
|
||||
if (fileChooseFile != nullptr) {
|
||||
fileChooseMap = nlohmann::json::parse(fileChooseFile->Buffer, nullptr, true, true);
|
||||
fileChooseMap = nlohmann::json::parse(*fileChooseFile->Buffer.get(), nullptr, true, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -321,19 +321,19 @@ OTRGlobals::OTRGlobals() {
|
||||
|
||||
SPDLOG_INFO("Starting Ship of Harkinian version {}", (char*)gBuildVersion);
|
||||
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Animation, "Animation", std::make_shared<LUS::AnimationFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_PlayerAnimation, "PlayerAnimation", std::make_shared<LUS::PlayerAnimationFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Room, "Room", std::make_shared<LUS::SceneFactory>()); // Is room scene? maybe?
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_CollisionHeader, "CollisionHeader", std::make_shared<LUS::CollisionHeaderFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Skeleton, "Skeleton", std::make_shared<LUS::SkeletonFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_SkeletonLimb, "SkeletonLimb", std::make_shared<LUS::SkeletonLimbFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Path, "Path", std::make_shared<LUS::PathFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Cutscene, "Cutscene", std::make_shared<LUS::CutsceneFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Text, "Text", std::make_shared<LUS::TextFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSample, "AudioSample", std::make_shared<LUS::AudioSampleFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSoundFont, "AudioSoundFont", std::make_shared<LUS::AudioSoundFontFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_AudioSequence, "AudioSequence", std::make_shared<LUS::AudioSequenceFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(LUS::ResourceType::SOH_Background, "Background", std::make_shared<LUS::BackgroundFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Animation), std::make_shared<LUS::AnimationFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_PlayerAnimation), std::make_shared<LUS::PlayerAnimationFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Room), std::make_shared<LUS::SceneFactory>()); // Is room scene? maybe?
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_CollisionHeader), std::make_shared<LUS::CollisionHeaderFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Skeleton), std::make_shared<LUS::SkeletonFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_SkeletonLimb), std::make_shared<LUS::SkeletonLimbFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Path), std::make_shared<LUS::PathFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Cutscene), std::make_shared<LUS::CutsceneFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Text), std::make_shared<LUS::TextFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSample), std::make_shared<LUS::AudioSampleFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSoundFont), std::make_shared<LUS::AudioSoundFontFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_AudioSequence), std::make_shared<LUS::AudioSequenceFactory>());
|
||||
context->GetResourceManager()->GetResourceLoader()->RegisterResourceFactory(static_cast<uint32_t>(LUS::ResourceType::SOH_Background), std::make_shared<LUS::BackgroundFactory>());
|
||||
|
||||
gSaveStateMgr = std::make_shared<SaveStateMgr>();
|
||||
gRandoContext = Rando::Context::CreateInstance();
|
||||
@ -360,7 +360,7 @@ OTRGlobals::OTRGlobals() {
|
||||
cameraStrings[i] = dup;
|
||||
}
|
||||
|
||||
auto versions = context->GetResourceManager()->GetArchive()->GetGameVersions();
|
||||
auto versions = context->GetResourceManager()->GetArchiveManager()->GetGameVersions();
|
||||
|
||||
for (uint32_t version : versions) {
|
||||
if (!ValidHashes.contains(version)) {
|
||||
@ -842,7 +842,7 @@ extern "C" RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID) {
|
||||
}
|
||||
|
||||
extern "C" void OTRExtScanner() {
|
||||
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles("*").get();
|
||||
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles().get();
|
||||
|
||||
for (auto& rPath : lst) {
|
||||
std::vector<std::string> raw = StringHelper::Split(rPath, ".");
|
||||
@ -865,11 +865,11 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
|
||||
OTRVersion version = {};
|
||||
|
||||
// Use a temporary archive instance to load the otr and read the version file
|
||||
auto archive = std::make_shared<LUS::Archive>(otrPath, "", std::unordered_set<uint32_t>(), false);
|
||||
if (archive->IsMainMPQValid()) {
|
||||
auto t = archive->LoadFile("portVersion", false);
|
||||
auto archive = LUS::OtrArchive(otrPath);
|
||||
if (archive.LoadRaw()) {
|
||||
auto t = archive.LoadFileRaw("portVersion");
|
||||
if (t != nullptr && t->IsLoaded) {
|
||||
auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer.data(), t->Buffer.size());
|
||||
auto stream = std::make_shared<LUS::MemoryStream>(t->Buffer->data(), t->Buffer->size());
|
||||
auto reader = std::make_shared<LUS::BinaryReader>(stream);
|
||||
LUS::Endianness endianness = (LUS::Endianness)reader->ReadUByte();
|
||||
reader->SetEndianness(endianness);
|
||||
@ -877,10 +877,9 @@ OTRVersion ReadPortVersionFromOTR(std::string otrPath) {
|
||||
version.minor = reader->ReadUInt16();
|
||||
version.patch = reader->ReadUInt16();
|
||||
}
|
||||
archive.UnloadRaw();
|
||||
}
|
||||
|
||||
archive = nullptr;
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
@ -1418,15 +1417,15 @@ extern "C" uint16_t OTRGetPixelDepth(float x, float y) {
|
||||
}
|
||||
|
||||
extern "C" uint32_t ResourceMgr_GetNumGameVersions() {
|
||||
return LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions().size();
|
||||
return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions().size();
|
||||
}
|
||||
|
||||
extern "C" uint32_t ResourceMgr_GetGameVersion(int index) {
|
||||
return LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
|
||||
return LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
|
||||
}
|
||||
|
||||
extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
|
||||
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
|
||||
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
|
||||
|
||||
switch (version) {
|
||||
case OOT_NTSC_US_10:
|
||||
@ -1449,7 +1448,7 @@ extern "C" uint32_t ResourceMgr_GetGamePlatform(int index) {
|
||||
}
|
||||
|
||||
extern "C" uint32_t ResourceMgr_GetGameRegion(int index) {
|
||||
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->GetGameVersions()[index];
|
||||
uint32_t version = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->GetGameVersions()[index];
|
||||
|
||||
switch (version) {
|
||||
case OOT_NTSC_US_10:
|
||||
@ -1536,7 +1535,7 @@ extern "C" void ResourceMgr_UnloadResource(const char* resName) {
|
||||
// OTRTODO: There is probably a more elegant way to go about this...
|
||||
// Kenix: This is definitely leaking memory when it's called.
|
||||
extern "C" char** ResourceMgr_ListFiles(const char* searchMask, int* resultSize) {
|
||||
auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles(searchMask);
|
||||
auto lst = LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(searchMask);
|
||||
char** result = (char**)malloc(lst->size() * sizeof(char*));
|
||||
|
||||
for (size_t i = 0; i < lst->size(); i++) {
|
||||
@ -1626,7 +1625,7 @@ extern "C" uint8_t ResourceMgr_TexIsRaw(const char* texPath) {
|
||||
|
||||
extern "C" uint8_t ResourceMgr_ResourceIsBackground(char* texPath) {
|
||||
auto res = GetResourceByNameHandlingMQ(texPath);
|
||||
return res->GetInitData()->Type == LUS::ResourceType::SOH_Background;
|
||||
return res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::SOH_Background);
|
||||
}
|
||||
|
||||
extern "C" char* ResourceMgr_LoadJPEG(char* data, size_t dataSize)
|
||||
@ -1674,9 +1673,9 @@ extern "C" uint16_t ResourceMgr_LoadTexHeightByName(char* texPath);
|
||||
extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
|
||||
auto res = GetResourceByNameHandlingMQ(filePath);
|
||||
|
||||
if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
|
||||
if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList))
|
||||
return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
|
||||
else if (res->GetInitData()->Type == LUS::ResourceType::Array)
|
||||
else if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::Array))
|
||||
return (char*)(std::static_pointer_cast<LUS::Array>(res))->Vertices.data();
|
||||
else {
|
||||
return (char*)GetResourceDataByNameHandlingMQ(filePath);
|
||||
@ -1686,7 +1685,7 @@ extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) {
|
||||
extern "C" char* ResourceMgr_LoadIfDListByName(const char* filePath) {
|
||||
auto res = GetResourceByNameHandlingMQ(filePath);
|
||||
|
||||
if (res->GetInitData()->Type == LUS::ResourceType::DisplayList)
|
||||
if (res->GetInitData()->Type == static_cast<uint32_t>(LUS::ResourceType::DisplayList))
|
||||
return (char*)&((std::static_pointer_cast<LUS::DisplayList>(res))->Instructions[0]);
|
||||
|
||||
return nullptr;
|
||||
|
@ -112,11 +112,11 @@ namespace SohGui {
|
||||
void DrawMenuBarIcon() {
|
||||
static bool gameIconLoaded = false;
|
||||
if (!gameIconLoaded) {
|
||||
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTexture("Game_Icon", "textures/icons/gIcon.png");
|
||||
LUS::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Game_Icon", "textures/icons/gIcon.png");
|
||||
gameIconLoaded = true;
|
||||
}
|
||||
|
||||
if (LUS::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Game_Icon")) {
|
||||
if (LUS::Context::GetInstance()->GetWindow()->GetGui()->HasTextureByName("Game_Icon")) {
|
||||
#ifdef __SWITCH__
|
||||
ImVec2 iconSize = ImVec2(20.0f, 20.0f);
|
||||
float posScale = 1.0f;
|
||||
@ -202,8 +202,7 @@ void DrawSettingsMenu() {
|
||||
|
||||
static std::unordered_map<LUS::AudioBackend, const char*> audioBackendNames = {
|
||||
{ LUS::AudioBackend::WASAPI, "Windows Audio Session API" },
|
||||
{ LUS::AudioBackend::PULSE, "PulseAudio" },
|
||||
{ LUS::AudioBackend::SDL, "SDL" },
|
||||
{ LUS::AudioBackend::SDL, "SDL" }
|
||||
};
|
||||
|
||||
ImGui::Text("Audio API (Needs reload)");
|
||||
@ -646,6 +645,8 @@ void DrawEnhancementsMenu() {
|
||||
"- Obtained the Master Sword\n"
|
||||
"- Not within range of Time Block\n"
|
||||
"- Not within range of Ocarina playing spots");
|
||||
UIWidgets::PaddedEnhancementCheckbox("Pause Warp", "gPauseWarp", true, false);
|
||||
UIWidgets::Tooltip("Selection of warp song in pause menu initiates warp. Disables song playback.");
|
||||
|
||||
ImGui::EndTable();
|
||||
ImGui::EndMenu();
|
||||
|
@ -109,7 +109,7 @@ std::shared_ptr<ISceneCommand> SceneFactoryV0::ParseSceneCommand(std::shared_ptr
|
||||
if (commandFactory != nullptr) {
|
||||
auto initData = std::make_shared<ResourceInitData>();
|
||||
initData->Id = scene->GetInitData()->Id;
|
||||
initData->Type = ResourceType::SOH_SceneCommand;
|
||||
initData->Type = static_cast<uint32_t>(ResourceType::SOH_SceneCommand);
|
||||
initData->Path = scene->GetInitData()->Path + "/SceneCommand" + std::to_string(index);
|
||||
initData->ResourceVersion = scene->GetInitData()->ResourceVersion;
|
||||
result = std::static_pointer_cast<ISceneCommand>(commandFactory->ReadResource(initData, reader));
|
||||
|
@ -23,7 +23,7 @@ static void SetMessageEntry(MessageTableEntry& entry, const LUS::MessageEntry& m
|
||||
}
|
||||
|
||||
static void OTRMessage_LoadCustom(const std::string& folderPath, MessageTableEntry*& table, size_t tableSize) {
|
||||
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchive()->ListFiles(folderPath).get();
|
||||
auto lst = *LUS::Context::GetInstance()->GetResourceManager()->GetArchiveManager()->ListFiles(folderPath).get();
|
||||
|
||||
for (auto& tPath : lst) {
|
||||
auto file = std::static_pointer_cast<LUS::Text>(LUS::Context::GetInstance()->GetResourceManager()->LoadResource(tPath));
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "vt.h"
|
||||
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||
|
||||
void (*sKaleidoScopeUpdateFunc)(PlayState* play);
|
||||
void (*sKaleidoScopeDrawFunc)(PlayState* play);
|
||||
@ -56,6 +57,8 @@ void KaleidoScopeCall_Update(PlayState* play) {
|
||||
KaleidoMgrOverlay* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE];
|
||||
PauseContext* pauseCtx = &play->pauseCtx;
|
||||
|
||||
GameInteractor_ExecuteOnKaleidoUpdate();
|
||||
|
||||
if (!gSaveContext.sohStats.gameComplete &&
|
||||
(!IS_BOSS_RUSH || !gSaveContext.isBossRushPaused)) {
|
||||
gSaveContext.sohStats.pauseTimer++;
|
||||
|
Loading…
Reference in New Issue
Block a user