diff --git a/soh/src/overlays/actors/ovl_En_Bom/z_en_bom.c b/soh/src/overlays/actors/ovl_En_Bom/z_en_bom.c index ad337140c..01d732698 100644 --- a/soh/src/overlays/actors/ovl_En_Bom/z_en_bom.c +++ b/soh/src/overlays/actors/ovl_En_Bom/z_en_bom.c @@ -175,9 +175,9 @@ void EnBom_Explode(EnBom* this, PlayState* play) { if (this->explosionCollider.elements[0].dim.modelSphere.radius == 0) { this->actor.flags |= ACTOR_FLAG_5; func_800AA000(this->actor.xzDistToPlayer, 0xFF, 0x14, 0x96); - } + } - if (CVar_GetS32("gStaticExplosionRadius", 1)) { + if (CVar_GetS32("gStaticExplosionRadius", 0)) { this->explosionCollider.elements[0].dim.worldSphere.radius = 40; } else { this->explosionCollider.elements[0].dim.worldSphere.radius += this->actor.shape.rot.z + 8;