diff --git a/soh/assets/xml/GC_MQ_D/objects/object_ganon.xml b/soh/assets/xml/GC_MQ_D/objects/object_ganon.xml index 79cba2ab3..27c36a5f2 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_ganon.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_ganon.xml @@ -68,7 +68,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_ganon.xml b/soh/assets/xml/GC_NMQ_D/objects/object_ganon.xml index 79cba2ab3..27c36a5f2 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_ganon.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_ganon.xml @@ -68,7 +68,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ganon.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ganon.xml index 79cba2ab3..27c36a5f2 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ganon.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ganon.xml @@ -68,7 +68,7 @@ - + diff --git a/soh/include/functions.h b/soh/include/functions.h index b975ff338..ad50dde0b 100644 --- a/soh/include/functions.h +++ b/soh/include/functions.h @@ -394,7 +394,7 @@ void Flags_UnsetTempClear(PlayState* play, s32 flag); s32 Flags_GetCollectible(PlayState* play, s32 flag); void Flags_SetCollectible(PlayState* play, s32 flag); void TitleCard_InitBossName(PlayState* play, TitleCardContext* titleCtx, void* texture, s16 x, s16 y, u8 width, - u8 height, s16 hastranslation); + u8 height, s16 hasTranslation); void TitleCard_InitPlaceName(PlayState* play, TitleCardContext* titleCtx, void* texture, s32 x, s32 y, s32 width, s32 height, s32 delay); s32 func_8002D53C(PlayState* play, TitleCardContext* titleCtx); diff --git a/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c b/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c index e2e54d1a2..7083bf672 100644 --- a/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c +++ b/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c @@ -1082,7 +1082,7 @@ void BossGanon_IntroCutscene(BossGanon* this, PlayState* play) { if (!(gSaveContext.eventChkInf[7] & 0x100)) { TitleCard_InitBossName(play, &play->actorCtx.titleCtx, - SEGMENTED_TO_VIRTUAL(gGanondorfTitleCardTex), 160, 180, 128, 40, false); + SEGMENTED_TO_VIRTUAL(gGanondorfTitleCardTex), 160, 180, 128, 40, true); } gSaveContext.eventChkInf[7] |= 0x100;