diff --git a/soh/assets/xml/GC_MQ_D/objects/object_ganon.xml b/soh/assets/xml/GC_MQ_D/objects/object_ganon.xml
index 79cba2ab3..27c36a5f2 100644
--- a/soh/assets/xml/GC_MQ_D/objects/object_ganon.xml
+++ b/soh/assets/xml/GC_MQ_D/objects/object_ganon.xml
@@ -68,7 +68,7 @@
-
+
diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_ganon.xml b/soh/assets/xml/GC_NMQ_D/objects/object_ganon.xml
index 79cba2ab3..27c36a5f2 100644
--- a/soh/assets/xml/GC_NMQ_D/objects/object_ganon.xml
+++ b/soh/assets/xml/GC_NMQ_D/objects/object_ganon.xml
@@ -68,7 +68,7 @@
-
+
diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ganon.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ganon.xml
index 79cba2ab3..27c36a5f2 100644
--- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ganon.xml
+++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ganon.xml
@@ -68,7 +68,7 @@
-
+
diff --git a/soh/include/functions.h b/soh/include/functions.h
index b975ff338..ad50dde0b 100644
--- a/soh/include/functions.h
+++ b/soh/include/functions.h
@@ -394,7 +394,7 @@ void Flags_UnsetTempClear(PlayState* play, s32 flag);
s32 Flags_GetCollectible(PlayState* play, s32 flag);
void Flags_SetCollectible(PlayState* play, s32 flag);
void TitleCard_InitBossName(PlayState* play, TitleCardContext* titleCtx, void* texture, s16 x, s16 y, u8 width,
- u8 height, s16 hastranslation);
+ u8 height, s16 hasTranslation);
void TitleCard_InitPlaceName(PlayState* play, TitleCardContext* titleCtx, void* texture, s32 x, s32 y,
s32 width, s32 height, s32 delay);
s32 func_8002D53C(PlayState* play, TitleCardContext* titleCtx);
diff --git a/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c b/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c
index e2e54d1a2..7083bf672 100644
--- a/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c
+++ b/soh/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c
@@ -1082,7 +1082,7 @@ void BossGanon_IntroCutscene(BossGanon* this, PlayState* play) {
if (!(gSaveContext.eventChkInf[7] & 0x100)) {
TitleCard_InitBossName(play, &play->actorCtx.titleCtx,
- SEGMENTED_TO_VIRTUAL(gGanondorfTitleCardTex), 160, 180, 128, 40, false);
+ SEGMENTED_TO_VIRTUAL(gGanondorfTitleCardTex), 160, 180, 128, 40, true);
}
gSaveContext.eventChkInf[7] |= 0x100;