From 19d5b35f9cddab3240b005e1933c9a4aa271be2d Mon Sep 17 00:00:00 2001 From: inspectredc Date: Thu, 29 Feb 2024 22:09:26 +0000 Subject: [PATCH] only add to necessary funcs --- soh/src/code/z_skelanime.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/soh/src/code/z_skelanime.c b/soh/src/code/z_skelanime.c index 6011dd778..2123c2d3b 100644 --- a/soh/src/code/z_skelanime.c +++ b/soh/src/code/z_skelanime.c @@ -28,10 +28,6 @@ void SkelAnime_DrawLimbLod(PlayState* play, s32 limbIndex, void** skeleton, Vec3 Vec3f pos; Vec3s rot; - if (CVarGetInteger("gDisableLOD", 0)) { - lod = 0; - } - OPEN_DISPS(play->state.gfxCtx); Matrix_Push(); @@ -139,10 +135,6 @@ void SkelAnime_DrawFlexLimbLod(PlayState* play, s32 limbIndex, void** skeleton, Vec3f pos; Vec3s rot; - if (CVarGetInteger("gDisableLOD", 0)) { - lod = 0; - } - Matrix_Push(); limb = (LodLimb*)SEGMENTED_TO_VIRTUAL(skeleton[limbIndex]);