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Moved .o files into x64/DebugObj
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parent
8b63cf93d8
commit
129882c79f
@ -94,6 +94,7 @@
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>$(ProjectDir)assets;$(ProjectDir)build;$(ProjectDir)include;$(ProjectDir)src;$(ProjectDir);$(ProjectDir)..\libultraship\libultraship\Lib\libjpeg\include;$(ProjectDir)..\libultraship\libultraship;$(ProjectDir)..\libultraship\libultraship\Lib\spdlog\include;$(ProjectDir)..\ZAPDTR\ZAPDUtils;$(ProjectDir)..\libultraship\libultraship\Lib\Fast3D\U64;$(ProjectDir)..\libultraship\libultraship\Lib\Fast3D\U64\PR;$(ProjectDir)..\libultraship\libultraship\Lib\SDL;$(IncludePath)</IncludePath>
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<LibraryPath>$(OutDir);$(ProjectDir)..\libultraship\libultraship;$(ProjectDir)..\libultraship\libultraship\Lib\SDL\lib\x64;$(ProjectDir)..\libultraship\libultraship\Lib\GLEW\x64;$(ProjectDir)..\libultraship\libultraship\Lib\GLFW;$(LibraryPath)</LibraryPath>
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<IntDir>$(Platform)\$(Configuration)Obj\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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