diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index f0eb769a6..0c27da391 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -3439,11 +3439,7 @@ void GenerateRandomizerImgui() { cvarSettings[RSK_SHUFFLE_SONGS] = CVar_GetS32("gRandomizeShuffleSongs", 0); cvarSettings[RSK_SHUFFLE_TOKENS] = CVar_GetS32("gRandomizeShuffleTokens", 0); cvarSettings[RSK_SKIP_CHILD_ZELDA] = CVar_GetS32("gRandomizeSkipChildZelda", 0); - - // if we skip child zelda, we start with zelda's letter, and malon starts - // at the ranch, so we should *not* shuffle the weird egg - cvarSettings[RSK_SHUFFLE_WEIRD_EGG] = ((CVar_GetS32("gRandomizeSkipChildZelda", 0) == 0) && - CVar_GetS32("gRandomizeShuffleWeirdEgg", 0)); + cvarSettings[RSK_SHUFFLE_WEIRD_EGG] = CVar_GetS32("gRandomizeShuffleWeirdEgg", 0); cvarSettings[RSK_SHUFFLE_GERUDO_MEMBERSHIP_CARD] = CVar_GetS32("gRandomizeShuffleGerudoToken", 0); cvarSettings[RSK_ITEM_POOL] = CVar_GetS32("gRandomizeItemPool", 1);