khan -> dev

This commit is contained in:
briaguya 2023-04-02 21:37:00 -04:00 committed by GitHub
commit 0f40472c1a
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2 changed files with 3 additions and 3 deletions

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@ -5,8 +5,8 @@ set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version") set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")
project(Ship VERSION 6.1.1 LANGUAGES C CXX) project(Ship VERSION 6.1.2 LANGUAGES C CXX)
set(PROJECT_BUILD_NAME "KHAN BRAVO" CACHE STRING "") set(PROJECT_BUILD_NAME "KHAN CHARLIE" CACHE STRING "")
set(PROJECT_TEAM "github.com/harbourmasters" CACHE STRING "") set(PROJECT_TEAM "github.com/harbourmasters" CACHE STRING "")
set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT soh) set_property(DIRECTORY ${CMAKE_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT soh)

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@ -69,7 +69,7 @@ void func_8087B7E8(BgHaka* this, PlayState* play) {
Player* player = GET_PLAYER(play); Player* player = GET_PLAYER(play);
if (this->dyna.unk_150 != 0.0f) { if (this->dyna.unk_150 != 0.0f) {
if (play->sceneNum == SCENE_SPOT02 && !LINK_IS_ADULT && IS_DAY && !gSaveContext.n64ddFlag && !CVarGetInteger("gDayGravePull", 0)) { if (play->sceneNum == SCENE_SPOT02 && !LINK_IS_ADULT && IS_DAY && !CVarGetInteger("gDayGravePull", 0)) {
this->dyna.unk_150 = 0.0f; this->dyna.unk_150 = 0.0f;
player->stateFlags2 &= ~0x10; player->stateFlags2 &= ~0x10;
if (!Play_InCsMode(play)) { if (!Play_InCsMode(play)) {