From 0ef2d0c750fec74716d9113a68a4c0181640028d Mon Sep 17 00:00:00 2001 From: rozlette Date: Wed, 13 Apr 2022 23:53:04 -0500 Subject: [PATCH] Remove leftover debug code (fixes #60) --- soh/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c b/soh/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c index 6f0c3dc30..94ea16422 100644 --- a/soh/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c +++ b/soh/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c @@ -1274,7 +1274,7 @@ void BossGanondrof_CollisionCheck(BossGanondrof* this, GlobalContext* globalCtx) this->actor.colChkInfo.health -= dmg; } - if ((s8)this->actor.colChkInfo.health <= 0 || 1) { + if ((s8)this->actor.colChkInfo.health <= 0) { BossGanondrof_SetupDeath(this, globalCtx); Enemy_StartFinishingBlow(globalCtx, &this->actor); return;