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done (#3248)
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@ -353,6 +353,9 @@ s32 EnSsh_IsCloseToLink(EnSsh* this, PlayState* play) {
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Player* player = GET_PLAYER(play);
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Player* player = GET_PLAYER(play);
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f32 yDist;
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f32 yDist;
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if (IS_RANDO) {
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return true;
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}
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if (this->stateFlags & SSH_STATE_GROUND_START) {
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if (this->stateFlags & SSH_STATE_GROUND_START) {
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return true;
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return true;
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}
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}
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