From 06548b3ceb24ec00a59e9199bdadf24ddf038fab Mon Sep 17 00:00:00 2001 From: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com> Date: Sun, 6 Aug 2023 17:11:14 +0100 Subject: [PATCH] Fix various randomiser text issues and related improvments. (#3066) * Reduce length of overflow prone item names * Overhaul Trick Names and change Desert Waterfall to Valley waterfall * Readd some old Trick names, Change Trick name table to a vector, improve french translations. * Resolve #2682 --- .../hint_list/hint_list_exclude_overworld.cpp | 2 +- .../3drando/hint_list/hint_list_item.cpp | 4 +- .../randomizer/3drando/item_list.cpp | 6 +- .../Enhancements/randomizer/3drando/shops.cpp | 252 ++++++++++++------ 4 files changed, 182 insertions(+), 82 deletions(-) diff --git a/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_overworld.cpp b/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_overworld.cpp index 721776418..954976031 100644 --- a/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_overworld.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_overworld.cpp @@ -483,7 +483,7 @@ void HintTable_Init_Exclude_Overworld() { hintTable[GV_WATERFALL_FREESTANDING_POH] = HintText::Exclude({ //obscure text - Text{"behind a #desert waterfall# is", /*french*/"#derrière la cascade du désert# se cache", /*spanish*/"tras una #desierta cascada# yace"}, + Text{"behind a #valley waterfall# is", /*french*/"#derrière la cascade du désert# se cache", /*spanish*/"tras una #desierta cascada# yace"}, }); hintTable[GV_CRATE_FREESTANDING_POH] = HintText::Exclude({ diff --git a/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_item.cpp b/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_item.cpp index c074ffbf2..9b9913c8c 100644 --- a/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_item.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_item.cpp @@ -206,8 +206,8 @@ void HintTable_Init_Item() { hintTable[STONE_OF_AGONY] = HintText::Item({ //obscure text - Text{"the shake shard", /*french*/"le fragment vibrant", /*spanish*/"el fragmento tintineante"}, - Text{"a blue alarm", /*french*/"une alerte bleue", /*spanish*/"una azul alarma"}, + Text{"the shake stone", /*french*/"le fragment vibrant", /*spanish*/"el fragmento tintineante"}, + Text{"a gray alarm", /*french*/"une alerte bleue", /*spanish*/"una azul alarma"}, }, { //ambiguous text Text{"a prize of the House of Skulltulas", /*french*/"un prix de la maison des Skulltulas", /*spanish*/"un obsequio de la Casa Skulltula"}, diff --git a/soh/soh/Enhancements/randomizer/3drando/item_list.cpp b/soh/soh/Enhancements/randomizer/3drando/item_list.cpp index 59d8518f3..dd7533b98 100644 --- a/soh/soh/Enhancements/randomizer/3drando/item_list.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/item_list.cpp @@ -66,7 +66,7 @@ void ItemTable_Init() { // RandomizerGet //Progression Items itemTable[PROGRESSIVE_HOOKSHOT] = Item(RG_PROGRESSIVE_HOOKSHOT, Text{"Progressive Hookshot", "Grappin (prog.)", "Gancho progresivo"}, ITEMTYPE_ITEM, 0x80, true, &ProgressiveHookshot, PROGRESSIVE_HOOKSHOT); - itemTable[PROGRESSIVE_STRENGTH] = Item(RG_PROGRESSIVE_STRENGTH, Text{"Progressive Strength Upgrade", "Amélioration de Force (prog.)", "Fuerza progresiva"}, ITEMTYPE_ITEM, 0x81, true, &ProgressiveStrength, PROGRESSIVE_STRENGTH); + itemTable[PROGRESSIVE_STRENGTH] = Item(RG_PROGRESSIVE_STRENGTH, Text{"Strength Upgrade", "Amélioration de Force (prog.)", "Fuerza progresiva"}, ITEMTYPE_ITEM, 0x81, true, &ProgressiveStrength, PROGRESSIVE_STRENGTH); itemTable[PROGRESSIVE_BOMB_BAG] = Item(RG_PROGRESSIVE_BOMB_BAG, Text{"Progressive Bomb Bag", "Sac de Bombes (prog.)", "Saco de bombas progresivo"}, ITEMTYPE_ITEM, 0x82, true, &ProgressiveBombBag, PROGRESSIVE_BOMB_BAG); itemTable[PROGRESSIVE_BOW] = Item(RG_PROGRESSIVE_BOW, Text{"Progressive Bow", "Arc (prog.)", "Arco progresivo"}, ITEMTYPE_ITEM, 0x83, true, &ProgressiveBow, PROGRESSIVE_BOW); itemTable[PROGRESSIVE_SLINGSHOT] = Item(RG_PROGRESSIVE_SLINGSHOT, Text{"Progressive Slingshot", "Lance-Pierre (prog.)", "Resortera progresiva"}, ITEMTYPE_ITEM, 0x84, true, &ProgressiveBulletBag, PROGRESSIVE_SLINGSHOT); @@ -207,8 +207,8 @@ void ItemTable_Init() { // RandomizerGet itemTable[BLUE_POTION_REFILL] = Item(RG_BLUE_POTION_REFILL, Text{"Blue Potion Refill", "Recharge de Potion Bleue", "Recarga de poción azul"}, ITEMTYPE_REFILL, GI_POTION_BLUE, false, &noVariable, NONE); //Treasure Game - itemTable[TREASURE_GAME_HEART] = Item(RG_TREASURE_GAME_HEART, Text{"Piece of Heart (Treasure Chest Minigame)", "Quart de Coeur (Chasse-aux-Trésors)", "Pieza de corazón (Cofre del Tesoro)"}, ITEMTYPE_ITEM, GI_HEART_PIECE_WIN, true, &PieceOfHeart, TREASURE_GAME_HEART); - itemTable[TREASURE_GAME_GREEN_RUPEE] = Item(RG_TREASURE_GAME_GREEN_RUPEE, Text{"Green Rupee (Treasure Chest Minigame)", "Rubis Vert (Chasse-aux-Trésors)", "Rupia Verde (Cofre del Tesoro)"}, ITEMTYPE_ITEM, GI_RUPEE_GREEN_LOSE, false, &noVariable, TREASURE_GAME_GREEN_RUPEE); + itemTable[TREASURE_GAME_HEART] = Item(RG_TREASURE_GAME_HEART, Text{"Piece of Heart (WINNER)", "Quart de Coeur (Chasse-aux-Trésors)", "Pieza de corazón (Cofre del Tesoro)"}, ITEMTYPE_ITEM, GI_HEART_PIECE_WIN, true, &PieceOfHeart, TREASURE_GAME_HEART); + itemTable[TREASURE_GAME_GREEN_RUPEE] = Item(RG_TREASURE_GAME_GREEN_RUPEE, Text{"Green Rupee (LOSER)", "Rubis Vert (Chasse-aux-Trésors)", "Rupia Verde (Cofre del Tesoro)"}, ITEMTYPE_ITEM, GI_RUPEE_GREEN_LOSE, false, &noVariable, TREASURE_GAME_GREEN_RUPEE); //Shop Items price itemTable[BUY_DEKU_NUT_5] = Item(RG_BUY_DEKU_NUT_5, Text{"Buy Deku Nut (5)", "Acheter: Noix Mojo (5)", "Comprar nueces deku (5)"}, ITEMTYPE_SHOP, 0x00, true, &Nuts, DEKU_NUTS_5, 15); diff --git a/soh/soh/Enhancements/randomizer/3drando/shops.cpp b/soh/soh/Enhancements/randomizer/3drando/shops.cpp index 4049ee628..aa2e64a78 100644 --- a/soh/soh/Enhancements/randomizer/3drando/shops.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/shops.cpp @@ -14,7 +14,7 @@ using namespace Settings; std::vector NonShopItems = {}; -static std::array, 0xD5> trickNameTable; //Table of trick names for ice traps +static std::array, 0xD5> trickNameTable; //Table of trick names for ice traps bool initTrickNames = false; //Indicates if trick ice trap names have been initialized yet //Set vanilla shop item locations before potentially shuffling @@ -225,18 +225,19 @@ void InitTrickNames() { trickNameTable[GI_SWORD_KOKIRI] = { Text{"Korok Sword", "Épée Korok", "Espada Korok"}, Text{"Hero's Sword", "Épée du Héros", "Espada del héroe"}, - Text{"Razor Sword", "Lame Rasoir", "Espada de esmeril"}}; + Text{"Butter Knife","Couteau à Beurre","cuchillo de mantequilla"}}; /* trickNameTable[GI_SWORD_MASTER] = { Text{"Goddess Sword", "Épée de la déesse", "Espada Divina"}, Text{"Gilded Sword", "Excalibur", "Espada de los Sabios"}, Text{"Magical Sword", "Lame dorée", "Fay"}};*/ trickNameTable[GI_SWORD_KNIFE] = { - Text{"Big Goron's Sword", "Épée de Gros Goron", "Espada de Big Goron"}, - Text{"Fierce Deity's Sword", "Épée du Dieu Démon", "Espada de la Fiera Deidad"}, - Text{"Biggoron's Knife", "Lame de Grogoron", "Daga de Biggoron"}}; + Text{"Medigoron's Sword", "l'Épée de Medigoron", "La espada de Medigoron"}, + Text{"Razor Sword", "Lame Rasoir", "Espada de esmeril"}, + Text{"Royal Claymore", "Claymore Royale", "Royal Claymore"}}; trickNameTable[GI_SWORD_BGS] = { - Text{"Big Goron's Sword", "Épée de Biggoron", "Espada de Big Goron"}, - Text{"Fierce Deity's Sword", "Épée du dieu démon", "Espada de la Fiera Deidad"}, + Text{"Power Sword", "Épée de Puissance", "Espada de poder"}, + Text{"Fierce Deity Sword", "Épée du dieu démon", "Espada de la Fiera Deidad"}, + Text{"Tempered Sword", "Épée de Légende Nv.2", "Espada Maestra mejorada"}, Text{"Biggoron's Knife", "Lame de Grogoron", "Daga de Biggoron"}}; trickNameTable[GI_SHIELD_DEKU] = { Text{"Boko Shield", "Bouclier Boko", "Escudo Boko"}, @@ -251,19 +252,23 @@ void InitTrickNames() { Text{"Magical Shield", "Bouclier Magique", "Escudo arcano"}, Text{"Mirror of Twilight", "Miroir des Ombres", "Espejo del Crepúsculo"}}; trickNameTable[GI_TUNIC_GORON] = { - Text{"Gerudo Tunic", "Tunique Gerudo", "Sayo gerudo"}, - Text{"Magic Armor", "Armure Magique", "Túnica Goron"}, + Text{"Gerudo Top", "Tunique Gerudo", "Pechera gerudo"}, + Text{"Flamebreaker Armor", "Armure de Pierre", " Armadura ignífuga"}, Text{"Red Mail", "Habits Rouges", "Ropas rojas"}}; trickNameTable[GI_TUNIC_ZORA] = { Text{"Rito Tunic", "Tunique Rito", "Sayo rito"}, + Text{"Mermaid Suit", "Costume de sirène", "Costume de sirène"}, Text{"Zora Armor", "Armure Zora", "Túnica Zora"}, Text{"Blue Mail", "Habits Bleus", "Ropas azules"}}; trickNameTable[GI_BOOTS_IRON] = { Text{"Iron Hoofs", "Patins de Plomb", "Botas férreas"}, Text{"Snow Boots", "Bottes de Neige", "Botas de nieve"}, + Text{"Red Boots", "Bottes rouges", "Botas rojas"}, + Text{"Zora Greaves", "Bottes Zora", "Zora Greaves"}, Text{"Boots of Power", "Bottes de Puissance", "Botas de plomo"}}; trickNameTable[GI_BOOTS_HOVER] = { Text{"Hover Hoofs", "Patins des airs", "Botas flotadoras"}, + Text{"Golden Boots", "Bottes dorées", "Botas de Oro"}, Text{"Pegasus Boots", "Bottes pégase", "Botas de Pegaso"}, Text{"Boots of Speed", "Bottes de vitesse", "Botas del desierto"}}; trickNameTable[GI_WEIRD_EGG] = { @@ -271,65 +276,81 @@ void InitTrickNames() { Text{"Lon Lon Egg", "Oeuf Lon Lon", "Huevo Lon Lon"}, Text{"Zora Egg", "Oeuf Zora", "Huevo Zora"}}; trickNameTable[GI_LETTER_ZELDA] = { - Text{"Ruto's Letter", "Lettre de Ruto", "Carta de Ruto"}, + Text{"Ruto's Letter", "Lettre de Ruto", "Carta de Ruto"}, Text{"Royal Letter", "Lettre Eoyale", "Carta para Kafei"}, - Text{"Zelda's Business Card", "Carte d'affaires de Zelda", "Carta"}}; + Text{"Zelda's Business Card", "Carte d'affaires de Zelda", "Carta"}, + Text{"Letter to Kafei", "Lettre pour Kafei", "Carta para Kafei "}, + Text{"Goat's Letter", "Lettre de la Chèvre", "Carta de la Cabra"}, + Text{"Maggie's Letter", "Lettre de Maggy", "Carta de Dolores"}}; trickNameTable[GI_BOOMERANG] = { + Text{"Banana", "Banane", "Plátano"}, Text{"Prank Fetch Toy", "Inséparable Bâtonnet", "Bumerang"}, Text{"Gale Boomerang", "Boomerang Tornade", "Bumerán tornado"}, Text{"Magic Boomerang", "Boomerang Magique", "Bumerán mágico"}}; trickNameTable[GI_LENS] = { Text{"Sheikah-leidoscope", "Sheikah-léidoscope", "Monóculo de la Verdad"}, Text{"Sheikah Sensor", "Sonar Sheikah", "Sensor Sheikah"}, + Text{"Crystal of Vision", "Cristal de Vision", "Cristal de Visión"}, Text{"Magnifying Lens", "Loupe", "Lente Aumentadora"}}; trickNameTable[GI_HAMMER] = { Text{"Goron Gavel", "Masse Perforatrice", "Mazo Goron"}, Text{"Magic Hammer", "Marteau Magique", "Martillo mágico"}, Text{"Skull Hammer", "Maillet Ressort", "Martillo de hierro"}}; trickNameTable[GI_STONE_OF_AGONY] = { - Text{"Shard of Agahnim", "Fragment d'Agahnim", "Piedra de Agahnim"}, + Text{"Cave Charm", "Charme de grotte", "Amuleto de la cueva"}, + Text{"Stone of Agahnim", "Fragment d'Agahnim", "Piedra de Agahnim"}, Text{"Shard of Agony", "Fragment de Souffrance", "Piedra de la Agonía"}, Text{"Pirate's Charm", "Pierre de Pirate", "Amuleto Pirata"}}; trickNameTable[GI_DINS_FIRE] = { Text{"Eldin's Fire", "Feu d'Eldin", "Fuego de Eldin"}, Text{"Din's Blaze", "Flamme de Din", "Poder de Din"}, - Text{"Din's Pearl", "Perle de Din", "Orbe de Din"}}; + Text{"Magic Lantern", "Lanterne Magique", "Linterna mágica"}, + Text{"Ether Medallion", "Médaillon d'Éther", "Medallón de Tesoro"}, + Text{"Bombos Medallion", "Médaillon des Flammes", "Medallón del Temblor"}}; trickNameTable[GI_FARORES_WIND] = { Text{"Faron's Wind", "Vent de Firone", "Viento de Farone"}, Text{"Farore's Windfall", "Zéphyr de Farore", "Valor de Farore"}, - Text{"Farore's Pearl", "Perle de Farore", "Orbe de Farore"}}; + Text{"Tingle Air", "Tingle Air", "Tingle de aire"}, + Text{"Travel Medallion", "Amulette de téléportation", "Medallón Maligno"}, + Text{"Irene's Taxi", "Le taxi d'Aëline", "El taxi de Airín"}}; trickNameTable[GI_NAYRUS_LOVE] = { Text{"Lanayru's Love", "Amour de Lanelle", "Amor de Lanayru"}, Text{"Nayru's Passion", "Passion de Nayru", "Sabiduría de Nayru"}, - Text{"Nayru's Pearl", "Perle de Nayru", "Orbe de Nayru"}}; + Text{"Tingle Shield", "Bouclier Tingle", "Escudo de hormigueo"}, + Text{"Shield Spell", "Bouclier Magique", "Hechizo de Protección"}, + Text{"Magic Armor", "Armure Magique", "Armadura mágica"}}; trickNameTable[GI_ARROW_FIRE] = { - Text{"Soul Arrow", "Flèche des Esprits", "Flecha del Espíritu"}, + Text{"Fire Rod", "Baguette de feu", "Cetro de fuego"}, Text{"Bomb Arrow", "Flèche-Bombe", "Flecha bomba"}, - Text{"Fire Candy", "Bonbon deFfeu", "Cetro de fuego"}}; + Text{"Red Candle", "Bougie Rouge", "Vela roja"}}; trickNameTable[GI_ARROW_ICE] = { - Text{"Shadow Arrow", "Flèche d'Ombre", "Flecha de las Sombras"}, + Text{"Ice Rod", "Baguette des Glaces", "Cetro de Hielo"}, Text{"Ancient Arrow", "Flèche Archéonique", "Flecha ancestral"}, Text{"Ice Trap Arrow", "Flèche de Piège de Glace", "Cetro de hielo"}}; trickNameTable[GI_ARROW_LIGHT] = { Text{"Wind Arrow", "Flèche de Vent", "Flecha del Viento"}, + Text{"Wand of Gamelon", "Baguette de Gamelon", "Varita de Gamelón"}, Text{"Shock Arrow", "Flèches Électriques", "Flecha eléctrica"}, Text{"Silver Arrow", "Flèches d'Argent", "Flecha de plata"}}; trickNameTable[GI_GERUDO_CARD] = { Text{"Desert Title Deed", "Abonnement Gerudo", "Escritura del desierto"}, + Text{"Sickle Moon Flag", "Drapeau du croissant de lune", "Bandera de la Luna Creciente"}, + Text{"Complimentary ID", "Bon de félicitation", "Cupón especial"}, Text{"Gerudo's Card", "Carte Goron", "Tóken Gerudo"}, Text{"Gerudo's Membership Card", "Autographe de Nabooru", "Tarjeta Gerudo"}}; trickNameTable[0xC9] = { Text{"Funky Bean Pack", "Paquet de Fèves Magiques", "Lote de frijoles mágicos"}, + Text{"Grapple Berries", "Baies de grappin", "Bayas de garfio"}, Text{"Crenel Bean Pack", "Paquet de Haricots Gonggle", "Lote de alubias mágicas"}, - Text{"Mystic Bean Pack", "Paquet de Haricots Mystiques", "Lote de porotos mágicos"}}; + Text{"Mystical Seed Pack", "Pack de graines mystiques", "Paquete de semillas místicas"}}; trickNameTable[0xB8] = { Text{"Diamond Hearts", "Coeurs de Diamant", "Contenedor de diamante"}, Text{"Double Damage", "Double Souffrance", "Doble daño receptivo"}, Text{"Quadruple Defence", "Quadruple Défence", "Defensa cuádruple"}}; trickNameTable[GI_POCKET_EGG] = { - Text{"Poached Egg", "oeuf à la coque", "Huevo pasado"}, + Text{"Arpagos Egg", "Oeuf d'Arpagos", "Huevo de Arpagos"}, Text{"Lon Lon Egg", "oeuf Lon Lon", "Huevo Lon Lon"}, Text{"Zora Egg", "oeuf Zora", "Huevo del Pez Viento"}}; trickNameTable[GI_POCKET_CUCCO] = { @@ -338,113 +359,161 @@ void InitTrickNames() { Text{"Hatched Cucco", "Cocotte éclose", "Pollo de bolsillo"}}; trickNameTable[GI_COJIRO] = { Text{"Blucco", "Chair-Qui-Poule", "Cucazul"}, - Text{"Grog's Cucco", "Cocotte de Grog", "Cuco de Grog"}, - Text{"Corijo", "Cojiro", "Corijo"}}; + Text{"Piyoko", "Piyoko", "Piyoko"}, + Text{"Dark Cucco", "Cocotte Sombre", "Cucco oscuro"}, + Text{"Grog's Cucco", "Cocotte de Grog", "Cuco de Grog"}}; trickNameTable[GI_ODD_MUSHROOM] = { Text{"Magic Mushroom", "Champignon magique", "Champiñón mágico"}, Text{"Endura Shroom", "Champi Vigueur", "Champiñón del bosque"}, + Text{"Sleepy Toadstool", "Crapaud Fatigué", "Seta durmiente"}, Text{"Mushroom", "Champignon", "Seta"}}; trickNameTable[GI_ODD_POTION] = { Text{"Odd Medicine", "Élixir suspect", "Poción rara"}, Text{"Granny's Poultice", "Mixture de Granny", "Medicina de la abuela"}, - Text{"Mushroom Poultice", "Mixture de champignon", "Medicina de champiñones"}}; + Text{"Mushroom Poultice", "Mixture de champignon", "Medicina de champiñones"}, + Text{"Secret Medicine", "Médicament", "Pócima secreta"}, + Text{"Mushroom Spores", "Spores de Champignons", "Esporas de hongos"}, + Text{"Hanyu Spore", "Hanyu Spore", "Espora Hanyu"}}; trickNameTable[GI_SAW] = { Text{"Carpenter's Saw", "Scie du charpentier", "Sierra del carpintero"}, Text{"Poacher's Sword", "Hache du chasseur", "Espada del capataz"}, + Text{"Ancient Bladesaw", "Longue Épée Archéonique", "Mandoble ancestral"}, + Text{"Woodcutter's Axe", "Hache du Bûcheron", "Hacha de leñador"}, Text{"Grog's Saw", "Scie de Grog", "Sierra del Cazador Furtivo"}}; trickNameTable[GI_SWORD_BROKEN] = { Text{"Broken Biggoron's Sword", "Épée brisée de Grogoron", "Espada de Biggoron rota"}, Text{"Broken Giant's Knife", "Lame des Géants brisée", "Daga gigante rota"}, - Text{"Biggoron's Sword", "Épée de Biggoron", "Espada de Biggoron"}}; + Text{"Broken Noble Sword", "Épée noble brisée", "Espada noble rota"}, + Text{"Broken Picori Blade", "Épée Minish brisée", "Espada minish rota"}, + Text{"Decayed Master Sword", "Épée de légende pourrie", "Espada decadente de leyenda"}}; trickNameTable[GI_PRESCRIPTION] = { Text{"Biggoron's Prescription", "Ordonnance de Grogoron", "Receta de Biggoron"}, Text{"Eyedrop Prescription", "Ordonnance de gouttes", "Receta ocular"}, - Text{"Urgent Prescription", "Ordonnance urgente", "Prescripción"}}; + Text{"Urgent Prescription", "Ordonnance urgente", "Prescripción"}, + Text{"Swordsman's Scroll", "Précis d'escrime", "Esgrimidorium"}, + Text{"Portrait of Oren", "Portrait d'Orlène", "Retrato de Oren"}, + Text{"Letter to King Zora", "Lettre au roi Zora", "Carta al Rey Zora"}}; trickNameTable[GI_FROG] = { Text{"Don Gero", "Don Gero", "Don Gero"}, - Text{"Eyedrop Frog", "Grenouille-qui-louche", "Globo Ocular de Rana"}, - Text{"Frog", "Crapaud", "Rana"}}; + Text{"Hot-Footed Frog", "Grenouille à pieds chauds", "Rana de patas calientes"}, + Text{"Lost Swordsmith", "Forgeron perdu", "Espadachín perdido"}, + Text{"Eyedrop Frog", "Grenouille-qui-louche", "Globo Ocular de Rana"}}; trickNameTable[GI_EYEDROPS] = { Text{"Biggoron's Eyedrops", "Gouttes de Grogoron", "Gotas de Biggoron"}, Text{"Hyrule's Finest Eyedrops", "Eau du Lac Hylia", "Gotas oculares"}, + Text{"Moon's Tear", "Larme de Lune", "Lágrima de Luna"}, + Text{"Engine Grease", "Graisse moteur", "Grasa del motor"}, Text{"Zora Perfume", "Parfum Zora", "Perfume Zora"}}; trickNameTable[GI_CLAIM_CHECK] = { Text{"Clay Check", "Certificat Grogoron", "Comprobante de Reclamación"}, + Text{"Ancient Tablet", "Stèle ancienne", "Litografía arcana"}, Text{"Sheikah Slate", "Tablette Sheikah", "Piedra Sheikah"}, Text{"Cyclone Slate", "Ardoise des tornades", "Pizarra de los Torbellinos"}}; trickNameTable[GI_SKULL_TOKEN] = { Text{"Skulltula Token", "Bon de Skulltula dorée", "Símbolo de Skulltula"}, Text{"Golden Skulltula Spirit", "Pièce de Skulltula dorée", "Tóken de Skulltula Dorada"}, - Text{"Gold Walltula Token", "Jeton de Walltula dorée", "Skulltula dorada"}}; + Text{"Gold Walltula Token", "Jeton de Walltula dorée", "Skulltula dorada"}, + Text{"Maiamai", "Ti'gorneau", "Maimai"}, + Text{"Gratitude Crystal", "Cristal de gratitude", "Gema de gratitud"}, + Text{"Korok Seed", "Noix korogu", "Semilla de kolog"}}; trickNameTable[0x80] = { Text{"Progressive Grappling Hook", "Lance-chaîne (prog.)", "Garra progresiva"}, Text{"Progressive Clawshot", "Grappin-griffe (prog.)", "Zarpa progresiva"}, - Text{"Progressive Gripshot", "Grappince (prog.)", "Enganchador progresivo"}}; + Text{"Progressive Gripshot", "Grappince (prog.)", "Enganchador progresivo"}, + Text{"Progressive Rope", "Corde (prog.)", "Cuerda progresivo"}}; trickNameTable[0x81] = { - Text{"Progressive Glove", "Gant de puissance (prog.)", "Guanteletes progresivos"}, - Text{"Progressive Power Bracelet", "Bracelet de force (prog.)", "Brasaletes progresivos"}, - Text{"Progressive Magic Bracelet", "Bracelet magique (prog.)", "Manoplas progresivas"}}; + Text{"Power Glove", "Gant de Puissance (prog.)", "Guanteletes progresivos"}, + Text{"Power Bracelet", "Bracelet de Force (prog.)", "Brasaletes progresivos"}, + Text{"Magic Bracelet", "Bracelet Magique (prog.)", "Manoplas progresivas"}}; trickNameTable[0x82] = { Text{"Progressive Bomb Capacity", "Capacité de bombes (prog.)", "Mayor capacidad de bombas"}, Text{"Progressive Bomb Pack", "Paquet de bombes (prog.)", "Zurrón de bombas progresivo"}, - Text{"Progressive Bomb Box", "Boîte à bombes (prog.)", "Bolsa de bombas progresiva"}}; + Text{"Progressive Bomb Box", "Boîte à bombes (prog.)", "Bolsa de bombas progresiva"}, + Text{"Progressive Blast Mask", "Masque d'Explosion (prog.)", "Máscara explosiva progresiva"}, + Text{"Progressive Powder Kegs", "Baril de Poudre (prog.)", "Barril de polvo progresivo"}, + Text{"Progressive Remote Bombs", "Bombes à distance (prog.)", "Bombas remotas progresivas"}}; trickNameTable[0x83] = { Text{"Progressive Arrow Capacity", "Capacité de flèches (prog.)", "Mayor capacidad de flechas"}, Text{"Progressive Hero's Bow", "Arc du héros (prog.)", "Arco del héroe progresivo"}, - Text{"Progressive Arrow Holder", "Arbalète (prog.)", "Ballesta progresiva"}}; + Text{"Progressive Arrow Holder", "Arbalète (prog.)", "Ballesta progresiva"}, + Text{"Progressive Crossbow", "Arbalète (prog.)", "Ballesta progresiva"}, + Text{"Progressive Sacred Bow", "Arc sacré (prog)", "Arco Sagrado Progresivo"}, + Text{"Progressive Lynel Bow", "Arc de Lynel (prog.)", "Arco de centaleón Progresivo"}}; trickNameTable[0x84] = { Text{"Progressive Seed Capacity", "Capacité de graines (prog.)", "Mayor capacidad de semillas"}, + Text{"Progressive Catapult", "Catapulte (prog.)", "Catapulta progresiva"}, Text{"Progressive Scattershot", "Lance-Pierre rafale (prog.)", "Resortera múltiple progresiva"}, + Text{"Progressive Seed Launcher", "Lanceur de semences (prog.)", "Lanzador de semillas progresivo"}, Text{"Progressive Seed Satchel", "Sac de graines (prog.)", "Bolsa de semillas progresiva"}}; trickNameTable[0x85] = { Text{"Progressive Rupee Capacity", "Capacité de rubis (prog.)", "Mayor capacidad de rupias"}, Text{"Progressive Purse", "Sacoche (prog.)", "Cartera de rupias progresiva"}, - Text{"Progressive Rupee Bag", "Sac à rubis (prog.)", "Zurrón de rupias progresivo"}}; + Text{"Progressive Rupee Bag", "Sac à rubis (prog.)", "Zurrón de rupias progresivo"}, + Text{"Progressive Rupoor Capacity", "Capacité de Roupir (prog.)", "Capacidad progresiva Rupobre"}, + Text{"Progressive Spoils Bag", "Sac à Butin (prog.)", "Bolsa de trofeos progresiva"}, + Text{"Progressive Ruby Bag", "Capacité du sac Ruby (prog.)", "Bolso Ruby progresivo"}}; trickNameTable[0x86] = { + Text{"Progressive Flippers", "Palmes de Zora (prog.)", "Aletas de zora progresiva"}, + Text{"Progressive Dragon's Scale", "Écaille du dragon d'eau (prog.)", "Escama dragón acuático progresiva"}, Text{"Progressive Diving Ability", "Plongée (prog.)", "Buceo progresivo"}, Text{"Progressive Pearl", "Perle (prog.)", "Perla progresiva"}, Text{"Progressive Scute", "Bulle (prog.)", "Fragmento Zora progresivo"}}; trickNameTable[0x87] = { Text{"Progressive Nut Pack", "Paquet de noix (prog.)", "Mayor capacidad de semillas"}, + Text{"Progressive Bait Bag", "Sac à Appâts (prog.)", "Bolsa de cebo progresiva"}, + Text{"Progressive Pear Capacity", "Capacité de poire (prog.)", "Capacidad progresiva de pera"}, Text{"Progressive Nut Bag", "Sac de noix (prog.)", "Bolsa de nueces progresiva"}, Text{"Progressive Husk Capacity", "Capacité de noisettes (prog.)", "Mayor capacidad de castañas"}}; trickNameTable[0x88] = { - Text{"Progressive Stick Pack", "Paquet de bâtons Mojo (prog.)", "Mayor capacidad de bastones"}, Text{"Progressive Stick Bag", "Sac de bâtons (prog.)", "Mayor capacidad de ramas deku"}, + Text{"Progressive Stick Pack", "Paquet de bâtons Mojo (prog.)", "Mayor capacidad de bastones"}, + Text{"Progressive Branch Capacity", "Capacité de la succursale (prog.)", "Capacidad progresiva de la sucursal"}, Text{"Progressive Rod Capacity", "Capacité de tiges (prog.)", "Mayor capacidad de cetros deku"}}; trickNameTable[0x89] = { Text{"Progressive Bomblings", "Bombinsectes (prog.)", "Bombinsectos progresivos"}, + Text{"Progressive Sentrobe Bombs", "Bombe de Sphérodrone (prog.)", "Bomba de helicobot progresivo"}, + Text{"Progressive Bomb-ombs", "Bombe Soldat (prog.)", "Soldado bomba progresivo"}, Text{"Progressive Missiles", "Missiles (prog.)", "Misiles progresivos"}, Text{"Progressive Bombchu Bag", "Sac à Bombchu (prog.)", "Bombachus progresivos"}}; trickNameTable[0x8A] = { Text{"Progressive Stamina Meter", "Jauge d'endurance (prog.)", "Medidor de vigor progresivo"}, - Text{"Progressive Energy Meter", "Jauge d'énergie (prog.)", "Medidor de energía progresivo"}, + Text{"Progressive Energy Gauge", "Jauge d'énergie (prog.)", "Medidor de energía progresivo"}, Text{"Progressive Magic Powder", "Poudre magique (prog.)", "Medidor de carga progresivo"}}; trickNameTable[0x8B] = { Text{"Progressive Memento", "Souvenir (prog.)", "Silbato progresivo"}, + Text{"Progressive Whistle", "Siffler (prog.)", "Silbido progresivo"}, Text{"Progressive Flute", "Flûte (prog.)", "Flauta progresiva"}, Text{"Progressive Recorder", "Harmonica (prog.)", "Armónica progresiva"}}; trickNameTable[0xD4] = { Text{"Progressive Titan Blade", "Lame des Titans (prog.)", "Hoja del Titán progresiva"}, Text{"Progressive Goron Knife", "Lame Goron (prog.)", "Daga Goron progresiva"}, - Text{"Progressive Giant Sword", "Épée géante (prog.)", "Espada gigante progresiva"}}; + Text{"Progressive Giant Sword", "Épée géante (prog.)", "Espada gigante progresiva"}, + Text{"Progressive Darknut Sword", "Épée de Darknut (prog.)", "Espada Darknut progresiva"}, + Text{"Progressive Power Sword", "Épée de Puissance (prog.)", "Espada de poder progresiva"}, + Text{"Progressive Big Stabby", "Gros coup de poignard (prog.)", "Gran puñalada progresiva"}}; trickNameTable[0x0F] = { + Text{"Empty Canteen", "Cantine vide", "cantimplora vacía"}, + Text{"Vial of Winds", "Fiole de vents", "Vial de Vientos"}, + Text{"Tingle Bottle", "Flacon de Tingle", "Botella de Tingle"}, Text{"Magic Bottle", "Flacon magique", "Frasco feérico"}, Text{"Glass Bottle", "Flacon de verre", "Botella de cristal"}, Text{"Bottle with Water", "Flacon d'eau", "Botella Tingle"}}; trickNameTable[0x14] = { Text{"Bottle with Chateau Romani", "Flacon de cuvée Romani", "Botella de Reserva Romani"}, - Text{"Bottle with Fresh Milk", "Flacon de lait frais", "Botella de leche fresca"}, - Text{"Bottle with Mystery Milk", "Flacon de lait grand cru", "Botella de leche extra"}}; + Text{"Bottle with Premium Milk", "Flacon avec lait de qualité supérieure", "Biberón con leche Premium"}, + Text{"Bottle with Mystery Milk", "Flacon de lait grand cru", "Botella de leche extra"}, + Text{"Bottle with Fresh Milk", "Flacon de lait frais", "Botella de leche fresca"},}; trickNameTable[0x8C] = { Text{"Bottle with Red Chu Jelly", "Flacon de gelée Chuchu rouge", "Jugo de Chuchu Rojo"}, + Text{"Bottle with Hibiscus Potion", "Flacon de potion de Hibiscus", "Botella de poción de Hibisco"}, Text{"Bottle with Medicine of Life", "Flacon d'élixir rouge", "Botella de medicina de la vida"}, Text{"Bottle with Heart Potion", "Flacon de potion de soin", "Botella de poción de salud"}}; trickNameTable[0x8D] = { Text{"Bottle with Green Chu Jelly", "Flacon de gelée Chuchu verte", "Jugo de Chuchu Verde"}, + Text{"Bottle with Lamp Oil", "Flacon de Huile à lanterne", "Botella de Aceite de candil "}, Text{"Bottle with Medicine of Magic", "Flacon d'élixir vert", "Botella de medicina mágica"}, Text{"Bottle with Stamina Potion", "Flacon d'Endurol", "Botella de elixir vigorizante"}}; trickNameTable[0x8E] = { @@ -453,22 +522,28 @@ void InitTrickNames() { Text{"Bottle with Air Potion", "Flacon de potion d'oxygène", "Botella de oxígeno"}}; trickNameTable[0x8F] = { Text{"Bottle with Forest Firefly", "Flacon avec une luciole", "Luciérnaga del bosque"}, - Text{"Bottle with Faerie", "Flacon de poudre féérique", "Gran Hada embotellada"}, + Text{"Bottle with Deku Princess", "Flacon avec Deku Princess", "Botella con Deku Princess"}, Text{"Bottle with Stray Fairy", "Flacon avec une fée perdue", "Hada perdida en una botella"}}; trickNameTable[0x90] = { Text{"Bottle with Small Jabu-Jabu", "Flacon avec mini Jabu-Jabu", "Lord Chapu-Chapu embotellado"}, + Text{"Bottle with Reekfish", "Flacon avec Reekfish", "Reekfish embotellada"}, Text{"Bottle with Hyrule Bass", "Flacon avec perche d'Hyrule", "Locha de Hyrule embotellada"}, Text{"Bottle with Hyrule Loach", "Flacon avec loche d'Hyrule", "Perca de Términa embotellada"}}; trickNameTable[0x91] = { Text{"Bottle with Will-O-Wisp", "Flacon avec feu follet", "Botella de llama azul"}, Text{"Bottle with Ancient Flame", "Flacon de flamme ancienne", "Botella de fuego ancestral"}, + Text{"Bottle with a Blue Candle", "Flacon avec une bougie bleue", "Botella con una vela azul"}, + Text{"Bottle with Red Ice", "Flacon de Glace Rouge", "Botella de Hielo rojo"}, Text{"Bottle with Nayru's Flame", "Flacon de flamme de Nayru", "Botella de llamas de Nayru"}}; trickNameTable[0x92] = { Text{"Bottle with Baby Tektites", "Flacon de bébé Araknon", "Tektites en una botella"}, + Text{"Bottle with A Beetle", "Flacon avec un scarabée", "Botella con un escarabajo"}, Text{"Bottle with Lanayru Ants", "Flacon de fourmis de Lanelle", "Celestarabajo embotellado"}, - Text{"Bottle with Insects", "Flacon de bibittes", "Saltabosques embotellados"}}; + Text{"Bottle with Insects", "Flacon de bibittes", "Saltabosques embotellados"}, + Text{"Bottle with a Golden Bee", "Flacon avec une abeille dorée", "Botella con una abeja dorada"}}; trickNameTable[0x94] = { Text{"Bottle with Ghini", "Flacon avec Ghini", "Ghini en una botella"}, + Text{"Bottle with Reapling", "Flacon avec Âme Damnée", "Reapling en una botella"}, Text{"Bottle with Imp Poe", "Flacon avec Spectre", "Espectro en una botella"}, Text{"Bottle with Anti-Fairy", "Flacon avec Tetdoss", "Whisp en una botella"}}; @@ -484,121 +559,146 @@ void InitTrickNames() { trickNameTable[0xC1] = { Text{"Ballad of the Goddess", "Chant de la déesse", "Cántico de la Diosa"}, Text{"Song of Healing", "Chant de l'apaisement", "Canción de curación"}, - Text{"Bolero of Fire", "Boléro du feu", "Bolero del fuego"}}; + Text{"Song of the Hero", "Chant du héros", "Canción del héroe"}}; trickNameTable[0xC2] = { - Text{"Earth God's Lyric", "Hymne du dieu de la terre", "Melodía del Espíritu de la Tierra"}, + Text{"Song of Birds","Chant des oiseaux","Cantar del ave"}, Text{"Song of Soaring", "Chant de l'envol", "Canción del viento"}, - Text{"Requiem of Spirit", "Requiem des esprits", "Réquiem del espíritu"}}; + Text{"Song of Horse", "Chant du cheval", "Chant du cheval"}}; trickNameTable[0xC3] = { - Text{"Wind God's Aria", "Hymne du dieu du vent", "Melodía del Espíritu del Viento"}, - Text{"Wind's Requiem", "Mélodie du vent", "Melodía del Viento"}, - Text{"Minuet of Forest", "Menuet de la forêt", "Minueto del bosque"}}; + Text{"Mido's Song", "La chanson de Mido", "La canción de Mido"}, + Text{"Kass' Theme", "Le thème de Kass", "El tema de Kass"}, + Text{"Tune of Echoes", "Chant des Échos ", "Melodía del Eco "}}; trickNameTable[0xC4] = { Text{"Song of Passing", "Mambo de Manbo", "Melodía del transcurrir"}, Text{"Command Melody", "Air du marionnettiste", "Cara al Sol"}, - Text{"Prelude of Light", "Prélude de la lumière", "Preludio de la luz"}}; + Text{"Moon's Song", "La chanson de Moon", "La canción de la luna"}}; trickNameTable[0xC5] = { Text{"Song of Double Time", "Chant accéléré", "Canción del doble tiempo"}, Text{"Inverted Song of Time", "Chant du temps inversé", "Canción del tiempo invertida"}, - Text{"Serenade of Water", "Sérénade de l'eau", "Serenata del agua"}}; + Text{"Tune of Ages", "Chant du Temps", "Melodía del Tiempo"}}; trickNameTable[0xC6] = { Text{"Ballad of Gales", "Requiem de la tornade", "Melodía del Tornado"}, Text{"Frog's Song of Soul", "Rap des grenouilles", "Canción del alma de la rana"}, - Text{"Nocturne of Shadow", "Nocturne de l'ombre", "Nocturno de la sombra"}}; + Text{"Wind's Requiem", "Mélodie du vent", "Melodía del Viento"}}; trickNameTable[0xBB] = { Text{"Saria's Karaoke", "Karaoké de Saria", "Dueto del bosque"}, Text{"Sonata of Awakening", "Sonate de l'éveil", "Sonata del despertar"}, - Text{"Saria's Song", "Chant de Saria", "Canción de Saria"}}; + Text{"Wind God's Aria", "Hymne du dieu du vent", "Melodía del Espíritu del Viento"}}; trickNameTable[0xBC] = { Text{"Darunia's Tango", "Tango de Darunia", "Coro del fuego"}, - Text{"Goron Lullaby", "Berceuse des Gorons", "Nana goron"}, - Text{"Zelda's Lullaby", "Berceuse de Zelda", "Nana de Zelda"}}; + Text{"Tune of Currents", "Chants des Flux", "Melodía de las Corrientes"}, + Text{"Goron Lullaby", "Berceuse des Gorons", "Nana goron"}}; trickNameTable[0xBD] = { Text{"Ruto's Blues", "Blues de Ruto", "Sonata del agua"}, Text{"New Wave Bossa Nova", "Bossa-nova des flots", "Bossanova de las olas"}, - Text{"Song of Time", "Chant du temps", "Canción del tiempo"}}; + Text{"Manbo's Mambo", "Mambo de Manbo", "Mambo de Manbo"}}; trickNameTable[0xBE] = { Text{"Nabooru's Reggae", "Reggae de Nabooru", "Reggae del espíritu"}, Text{"Elegy of Emptiness", "Hymne du vide", "Elegía al vacío"}, - Text{"Epona's Song", "Chant d'Épona", "Canción de Epona"}}; + Text{"Earth God's Lyric", "Hymne du dieu de la terre", "Melodía del Espíritu de la Tierra"}}; trickNameTable[0xBF] = { Text{"Impa's Death Metal", "Death métal d'Impa", "Diurno de la sombra"}, Text{"Oath to Order", "Ode de l'appel", "Oda al orden"}, - Text{"Song of Storms", "Chant des tempêtes", "Canción de la tormenta"}}; + Text{"Song of Discovery", "Chant des secrets", "Canto revelador"}}; trickNameTable[0xC0] = { Text{"Rauru's Sing-Along", "Chansonnette de Rauru", "Predulio de luz"}, Text{"Ballad of the Wind Fish", "Ballade sur Poisson-Rêve", "Balada del Piez Viento"}, - Text{"Sun's Song", "Chant du soleil", "Canción del Sol"}}; + Text{"Song of Light", "Chant de la lumière", "Sonidos de la luz"}}; trickNameTable[0xCB] = { Text{"Pendant of Courage", "Pendentif du courage", "Colgante del valor"}, + Text{"Farore's Pearl", "Perle de Farore", "Orbe de Farore"}, + Text{"Aquanine", "Smaragdine", "Yerbánida"}, Text{"Farore's Emerald", "Émeraude de Farore", "Esmeralda de Farore"}, Text{"Kokiri's Peridot", "Péridot Kokiri", "Ágata de los Kokiri"}}; trickNameTable[0xCC] = { Text{"Pendant of Power", "Pendentif de la force", "Colgante del poder"}, + Text{"Din's Pearl", "Perle de Din", "Orbe de Din"}, + Text{"Crimsonine", "Alzanine", "Bermellina"}, Text{"Din's Ruby", "Rubis de Din", "Rubí de Din"}, Text{"Goron's Garnet", "Grenat Goron", "Topacio de los Goron"}}; trickNameTable[0xCD] = { Text{"Pendant of Wisdom", "Pendentif de la sagesse", "Colgante de la sabiduría"}, + Text{"Nayru's Pearl", "Perle de Nayru", "Orbe de Nayru"}, + Text{"Azurine", "Aquanine", "Azurina"}, Text{"Nayru's Sapphire", "Saphir de Nayru", "Zafiro de Nayru"}, Text{"Zora's Aquamarine", "Aquamarine Zora", "Lapislázuli de los Zora"}}; trickNameTable[0xCE] = { Text{"Wind Medallion", "Médaillon du vent", "Medallón del Viento"}, + Text{"Wind Element", "Elément Vent", "Elemento de aire"}, Text{"Saria's Medallion", "Médaillon de Saria", "Medallón de Saria"}, + Text{"Sign of Air", "Glyphe de l'air", "Glifo de aire"}, Text{"Medallion of Forest", "Médaillon du Temple de la Forêt", "Medalla del Bosque"}}; trickNameTable[0xCF] = { - Text{"Bombos Medallion", "Médaillon des flammes", "Medallón del Temblor"}, + Text{"Fire Element", "Elément Feu", "Elemento de fuego"}, Text{"Darunia's Medallion", "Médaillon de Darunia", "Medallón de Darunia"}, + Text{"Sign of Fire", "Glyphe de feu", "Glifo de fuego"}, Text{"Medallion of Fire", "Médaillon du Temple du Feu", "Medalla del Fuego"}}; trickNameTable[0xD0] = { + Text{"Water Element", "Elément Eau", "Elemento de agua"}, Text{"Ice Medallion", "Médaillon de glace", "Medallón Helado"}, Text{"Ruto's Medallion", "Médaillon de Ruto", "Medallón de Ruto"}, + Text{"Sign of Water", "Glyphe de l'eau", "Glifo de agua"}, Text{"Medallion of Water", "Médaillon du Temple de l'Eau", "Medalla del Agua"}}; trickNameTable[0xD1] = { - Text{"Quake Medallion", "Médaillon des secousses", "Medallón Llamarada"}, + Text{"Earth Element", "Elément Terre", "Elemento de tierra"}, Text{"Nabooru's Medallion", "Médaillon de Nabooru", "Medallón de Nabooru"}, + Text{"Sign of Earth", "Glyphe de la Terre", "Glifo de la tierra"}, Text{"Medallion of Spirit", "Médaillon du Temple de l'Esprit", "Medalla del Espíritu"}}; trickNameTable[0xD2] = { - Text{"Travel Medallion", "Amulette de téléportation", "Medallón Maligno"}, + Text{"Fused Shadow", "Cristal d'ombre", "Sombra Fundida"}, Text{"Impa's Medallion", "Médaillon d'Impa", "Medallón de Impa"}, + Text{"Sign of Illusion", "Glyphe de l'illusion", "Glifo de ilusión"}, Text{"Medallion of Shadow", "Médaillon du Temple de l'Ombre", "Medalla de la Sombra"}}; trickNameTable[0xD3] = { - Text{"Ether Medallion", "Médaillon d'éther", "Medallón de Tesoro"}, + Text{"Compass of Light", "Boussole de lumière", "Brújula de Luz"}, Text{"Rauru's Medallion", "Médaillon de Rauru", "Medallón de Rauru"}, + Text{"Sign of Destiny", "Glyphe du destin", "Glifo del destino"}, Text{"Medallion of Light", "Médaillon du temple de lumière", "Medalla de la Luz"}}; trickNameTable[GI_HEART] = { Text{"Love", "Bisou", "Te amo"}, - Text{"Heart Container", "Réceptacle de coeur", "Contenedor de corazón"}, - Text{"Piece of Heart", "Quart de coeur", "Pieza de corazón"}}; + Text{"Life", "Vie", "vida"}, + Text{"HP", "VP", "VP"}}; trickNameTable[GI_RUPEE_GREEN] = { - Text{"Green Rupy", "Rupee vert", "Rubia verde"}, + Text{"False Greg", "Faux Greg", "Falso Greg"}, + Text{"One Ruby", "Un rubis", "Un rubí"}, + Text{"Rupoor (1)", "Roupir (1)", "Rupobre (1)"}, Text{"One Rupee", "Un rubis", "Guaraní hyliano"}, Text{"Rupee (1)", "Rubis (1)", "Peso hyliano"}}; trickNameTable[GI_RUPEE_BLUE] = { - Text{"Blue Rupy", "Rupee bleu", "Rubia azul"}, + Text{"Blupee", "Bleubi", "Azupia"}, + Text{"Five Rubies", "Cinq Rubys", "Cinco rubíes"}, Text{"Five Rupees", "Cinq rubis", "Bolívar hyliano"}, - Text{"Rupee (5)", "Rubis (5)", "Peso hyliano"}}; + Text{"Rupee (5)", "Rubis (5)", "Peso hyliano"}, + Text{"Rupoor (5)", "Roupir (5)", "Rupobre (5)"}}; trickNameTable[GI_RUPEE_RED] = { - Text{"Red Rupy", "Rupee rouge", "Rubia roja"}, + Text{"Big 20", "Grand 20", "Los 20 grandes"}, + Text{"Twenty Rubies", "vingt rubis", "Veinte rubíes"}, + Text{"Rupoor (20)", "Roupir (20)", "Rupobre (20)"}, Text{"Twenty Rupees", "Vingt rubis", "Colon hyliano"}, Text{"Rupee (20)", "Rubis (20)", "Peso hyliano"}}; trickNameTable[GI_RUPEE_PURPLE] = { - Text{"Purple Rupy", "Rupee pourpre", "Rubia morada"}, + Text{"Purpee", "pourbi", "morupiua"}, + Text{"Fifty Rubies", "cinquante rubis", "Cincuenta rubíes"}, + Text{"Rupoor (50)", "Roupir (50)", "Rupobre (50)"}, Text{"Fifty Rupees", "Cinquante rubis", "Balboa hyliano"}, Text{"Rupee (50)", "Rubis (50)", "Peso hyliano"}}; trickNameTable[GI_RUPEE_GOLD] = { - Text{"Huge Rupy", "Énorme Rupee", "Rubia gigante"}, + Text{"Hugo", "Or Rubi", "Oro Rubi"}, + Text{"Two Hundred Rubies", "deux cents rubis", "Doscientos rubíes"}, + Text{"Diamond", "Diamant", "Diamante"}, + Text{"Huge Ruby", "Énorme rubis", "Rubi gigante"}, Text{"Two Hundred Rupees", "Deux cent rubis", "Euro hyliano"}, Text{"Rupee (200)", "Rubis (200)", "Dólar hyliano"}}; trickNameTable[GI_HEART_PIECE] = { - Text{"Piece of Health", "Quart d'énergie", "Pieza de amor"}, - Text{"Recovery Heart", "Coeur d'énergie", "Corazón"}, - Text{"Heart Container", "Réceptacle de coeur", "Contenedor de corazón"}}; + Text{"Pizza Heart", "Fromage de cœur", "Pieza de Chorizo"}, + Text{"Little Bit Of Love", "Un peu d'amour", "Un poco de amor"}, + Text{"Rare Peach Stone", "Pierre de pêche rare", "Pierre de pêche rare"}}; trickNameTable[GI_HEART_CONTAINER_2] = { - Text{"Health Container", "Réceptacle d'énergie", "Contenedor de amor"}, - Text{"Recovery Heart", "Quart de coeur", "Corazón"}, - Text{"Piece of Heart", "Coeur d'énergie", "Pieza de corazón"}}; + Text{"Crystal Heart", "Cœur de cristal", "Corazón de cristal"}, + Text{"Life Heart", "Cœur de vie", "Vida Corazón"}, + Text{"Lots of Love", "Beaucoup d'amour", "Mucho amor"}}; /* //Names for individual upgrades, in case progressive names are replaced