Small fix handling incompatible options

This commit is contained in:
aMannus 2022-07-22 21:59:09 +02:00
parent 330b025453
commit 061c8c9fff
1 changed files with 4 additions and 1 deletions

View File

@ -3707,7 +3707,6 @@ void DrawRandoEditor(bool& open) {
"Timer",
"Zelda Gasp (Adult)" };
bool disableZeldaRelatedOptions = CVar_GetS32("gRandomizeSkipChildZelda", 0);
ImGui::SetNextWindowSize(ImVec2(750, 530), ImGuiCond_FirstUseEver);
if (!ImGui::Begin("Randomizer Editor", &open, ImGuiWindowFlags_NoFocusOnAppearing)) {
@ -3717,6 +3716,10 @@ void DrawRandoEditor(bool& open) {
bool disableEditingRandoSettings = CVar_GetS32("gRandoGenerating", 0) ||
CVar_GetS32("gOnFileSelectNameEntry", 0);
bool disableZeldaRelatedOptions = CVar_GetS32("gRandomizeSkipChildZelda", 0);
if (disableEditingRandoSettings) {
disableZeldaRelatedOptions = true;
}
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, disableEditingRandoSettings);
ImGui::PushStyleVar(ImGuiStyleVar_Alpha,
ImGui::GetStyle().Alpha * disableEditingRandoSettings ? 0.5f : 1.0f);