Slightly less ghastly color

This commit is contained in:
Fredrik Andréasson 2025-01-18 21:44:14 +01:00
parent 0ac012f56d
commit 056b062aa7

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@ -19,7 +19,7 @@ extern "C" void EnKusa_RandomizerDraw(Actor* thisx, PlayState* play) {
OPEN_DISPS(play->state.gfxCtx);
Gfx_SetupDL_25Opa(play->state.gfxCtx);
gDPSetGrayscaleColor(POLY_OPA_DISP++, 0, 255, 0, 255);
gDPSetGrayscaleColor(POLY_OPA_DISP++, 175, 255, 0, 255);
if (Flags_GetRandomizerInf(grassActor->grassIdentity.randomizerInf) == 0) {
gSPGrayscale(POLY_OPA_DISP++, true);