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Add keyring to check for placing Gerudo Fortess Keys in Any Dungeon or Overworld. (#4055)
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@ -846,10 +846,10 @@ static void RandomizeDungeonItems() {
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}
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if (GerudoKeys.Is(GERUDOKEYS_ANY_DUNGEON)) {
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auto gerudoKeys = FilterAndEraseFromPool(ItemPool, [](const auto i) { return i == GERUDO_FORTRESS_SMALL_KEY; });
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auto gerudoKeys = FilterAndEraseFromPool(ItemPool, [](const auto i) { return i == GERUDO_FORTRESS_SMALL_KEY || i == GERUDO_FORTRESS_KEY_RING; });
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AddElementsToPool(anyDungeonItems, gerudoKeys);
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} else if (GerudoKeys.Is(GERUDOKEYS_OVERWORLD)) {
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auto gerudoKeys = FilterAndEraseFromPool(ItemPool, [](const auto i) { return i == GERUDO_FORTRESS_SMALL_KEY; });
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auto gerudoKeys = FilterAndEraseFromPool(ItemPool, [](const auto i) { return i == GERUDO_FORTRESS_SMALL_KEY || i == GERUDO_FORTRESS_KEY_RING; });
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AddElementsToPool(overworldItems, gerudoKeys);
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}
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