Add keyring to check for placing Gerudo Fortess Keys in Any Dungeon or Overworld. (#4055)

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Malkierian 2024-04-19 06:42:26 -07:00 committed by GitHub
parent bfe13906e9
commit 02f7310c16
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@ -846,10 +846,10 @@ static void RandomizeDungeonItems() {
}
if (GerudoKeys.Is(GERUDOKEYS_ANY_DUNGEON)) {
auto gerudoKeys = FilterAndEraseFromPool(ItemPool, [](const auto i) { return i == GERUDO_FORTRESS_SMALL_KEY; });
auto gerudoKeys = FilterAndEraseFromPool(ItemPool, [](const auto i) { return i == GERUDO_FORTRESS_SMALL_KEY || i == GERUDO_FORTRESS_KEY_RING; });
AddElementsToPool(anyDungeonItems, gerudoKeys);
} else if (GerudoKeys.Is(GERUDOKEYS_OVERWORLD)) {
auto gerudoKeys = FilterAndEraseFromPool(ItemPool, [](const auto i) { return i == GERUDO_FORTRESS_SMALL_KEY; });
auto gerudoKeys = FilterAndEraseFromPool(ItemPool, [](const auto i) { return i == GERUDO_FORTRESS_SMALL_KEY || i == GERUDO_FORTRESS_KEY_RING; });
AddElementsToPool(overworldItems, gerudoKeys);
}