diff --git a/soh/assets/code/fbdemo_circle/z_fbdemo_circle.h b/soh/assets/code/fbdemo_circle/z_fbdemo_circle.h index 82d0ee81e..5418aa741 100644 --- a/soh/assets/code/fbdemo_circle/z_fbdemo_circle.h +++ b/soh/assets/code/fbdemo_circle/z_fbdemo_circle.h @@ -15,7 +15,7 @@ static const ALIGN_ASSET(2) char sTransCircleRippleTex[] = dsTransCircleRippleTe #define dsTransCircleStarburstTex "__OTR__code/z_fbdemo_circle/sTransCircleStarburstTex" static const ALIGN_ASSET(2) char sTransCircleStarburstTex[] = dsTransCircleStarburstTex; -#define dsCircleWipeVtx "__OTR__code/z_fbdemo_circle/sCircleWipeVtx" -static const ALIGN_ASSET(2) char sCircleWipeVtx[] = dsCircleWipeVtx; +#define dsTransCircleVtx "__OTR__code/z_fbdemo_circle/sTransCircleVtx" +static const ALIGN_ASSET(2) char sTransCircleVtx[] = dsTransCircleVtx; #endif // CODE_Z_FBDEMO_CIRCLE_H diff --git a/soh/assets/code/fbdemo_triforce/z_fbdemo_triforce.h b/soh/assets/code/fbdemo_triforce/z_fbdemo_triforce.h index 549dfd5f8..b6bde1966 100644 --- a/soh/assets/code/fbdemo_triforce/z_fbdemo_triforce.h +++ b/soh/assets/code/fbdemo_triforce/z_fbdemo_triforce.h @@ -3,10 +3,10 @@ #include "align_asset_macro.h" -#define dsTriforceWipeDL "__OTR__code/z_fbdemo_triforce/sTriforceWipeDL" -static const ALIGN_ASSET(2) char sTriforceWipeDL[] = dsTriforceWipeDL; +#define dsTransTriforceDL "__OTR__code/z_fbdemo_triforce/sTransTriforceDL" +static const ALIGN_ASSET(2) char sTransTriforceDL[] = dsTransTriforceDL; -#define dsTriforceWipeVtx "__OTR__code/z_fbdemo_triforce/sTriforceWipeVtx" -static const ALIGN_ASSET(2) char sTriforceWipeVtx[] = dsTriforceWipeVtx; +#define dsTransTriforceVtx "__OTR__code/z_fbdemo_triforce/sTransTriforceVtx" +static const ALIGN_ASSET(2) char sTransTriforceVtx[] = dsTransTriforceVtx; #endif // CODE_Z_FBDEMO_TRIFORCE_H diff --git a/soh/assets/code/fbdemo_wipe1/z_fbdemo_wipe1.h b/soh/assets/code/fbdemo_wipe1/z_fbdemo_wipe1.h index a4f61e5c9..ce195e562 100644 --- a/soh/assets/code/fbdemo_wipe1/z_fbdemo_wipe1.h +++ b/soh/assets/code/fbdemo_wipe1/z_fbdemo_wipe1.h @@ -3,10 +3,10 @@ #include "align_asset_macro.h" -#define dsWipe1Vtx "__OTR__code/z_fbdemo_wipe1/sWipe1Vtx" -static const ALIGN_ASSET(2) char sWipe1Vtx[] = dsWipe1Vtx; +#define dsTransWipeVtx "__OTR__code/z_fbdemo_wipe1/sTransWipeVtx" +static const ALIGN_ASSET(2) char sTransWipeVtx[] = dsTransWipeVtx; -#define dsWipe1Tex "__OTR__code/z_fbdemo_wipe1/sWipe1Tex" -static const ALIGN_ASSET(2) char sWipe1Tex[] = dsWipe1Tex; +#define dsTransWipeTex "__OTR__code/z_fbdemo_wipe1/sTransWipeTex" +static const ALIGN_ASSET(2) char sTransWipeTex[] = dsTransWipeTex; #endif // CODE_Z_FBDEMO_WIPE1_H diff --git a/soh/assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h b/soh/assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h index b9eeb5f50..89e6c9342 100644 --- a/soh/assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h +++ b/soh/assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h @@ -15,8 +15,8 @@ static const ALIGN_ASSET(2) char gUnusedStoneTex[] = dgUnusedStoneTex; #define dgDoorLockDL "__OTR__objects/gameplay_dangeon_keep/gDoorLockDL" static const ALIGN_ASSET(2) char gDoorLockDL[] = dgDoorLockDL; -#define dgDoorChainsDL "__OTR__objects/gameplay_dangeon_keep/gDoorChainsDL" -static const ALIGN_ASSET(2) char gDoorChainsDL[] = dgDoorChainsDL; +#define dgDoorChainDL "__OTR__objects/gameplay_dangeon_keep/gDoorChainDL" +static const ALIGN_ASSET(2) char gDoorChainDL[] = dgDoorChainDL; #define dgUnusedGoldLockTex "__OTR__objects/gameplay_dangeon_keep/gUnusedGoldLockTex" static const ALIGN_ASSET(2) char gUnusedGoldLockTex[] = dgUnusedGoldLockTex; diff --git a/soh/assets/objects/gameplay_keep/gameplay_keep.h b/soh/assets/objects/gameplay_keep/gameplay_keep.h index c9134addd..473b2b8d6 100644 --- a/soh/assets/objects/gameplay_keep/gameplay_keep.h +++ b/soh/assets/objects/gameplay_keep/gameplay_keep.h @@ -2721,17 +2721,17 @@ static const ALIGN_ASSET(2) char gDoorMetalBarsDL[] = dgDoorMetalBarsDL; #define dgGenericDungeonDoorTex "__OTR__objects/gameplay_keep/gGenericDungeonDoorTex" static const ALIGN_ASSET(2) char gGenericDungeonDoorTex[] = dgGenericDungeonDoorTex; -#define dgSunTex "__OTR__objects/gameplay_keep/gSunTex" -static const ALIGN_ASSET(2) char gSunTex[] = dgSunTex; +#define dgSun1Tex "__OTR__objects/gameplay_keep/gSun1Tex" +static const ALIGN_ASSET(2) char gSun1Tex[] = dgSun1Tex; -#define dgSunEveningTex "__OTR__objects/gameplay_keep/gSunEveningTex" -static const ALIGN_ASSET(2) char gSunEveningTex[] = dgSunEveningTex; +#define dgSunEvening1Tex "__OTR__objects/gameplay_keep/gSunEvening1Tex" +static const ALIGN_ASSET(2) char gSunEvening1Tex[] = dgSunEvening1Tex; -#define dgKokiriDustMoteTextureLoadDL "__OTR__objects/gameplay_keep/gKokiriDustMoteTextureLoadDL" -static const ALIGN_ASSET(2) char gKokiriDustMoteTextureLoadDL[] = dgKokiriDustMoteTextureLoadDL; +#define dgKokiriDustMoteMaterialDL "__OTR__objects/gameplay_keep/gKokiriDustMoteMaterialDL" +static const ALIGN_ASSET(2) char gKokiriDustMoteMaterialDL[] = dgKokiriDustMoteMaterialDL; -#define dgKokiriDustMoteDL "__OTR__objects/gameplay_keep/gKokiriDustMoteDL" -static const ALIGN_ASSET(2) char gKokiriDustMoteDL[] = dgKokiriDustMoteDL; +#define dgKokiriDustMoteModelDL "__OTR__objects/gameplay_keep/gKokiriDustMoteModelDL" +static const ALIGN_ASSET(2) char gKokiriDustMoteModelDL[] = dgKokiriDustMoteModelDL; #define dgSunDL "__OTR__objects/gameplay_keep/gSunDL" static const ALIGN_ASSET(2) char gSunDL[] = dgSunDL; diff --git a/soh/assets/objects/object_bdoor/object_bdoor.h b/soh/assets/objects/object_bdoor/object_bdoor.h index a197aba7d..5b0442482 100644 --- a/soh/assets/objects/object_bdoor/object_bdoor.h +++ b/soh/assets/objects/object_bdoor/object_bdoor.h @@ -3,34 +3,34 @@ #include "align_asset_macro.h" -#define dobject_bdoor_Tex_000000 "__OTR__objects/object_bdoor/object_bdoor_Tex_000000" -static const ALIGN_ASSET(2) char object_bdoor_Tex_000000[] = dobject_bdoor_Tex_000000; +#define dgBossDoorGanonsCastleTex "__OTR__objects/object_bdoor/gBossDoorGanonsCastleTex" +static const ALIGN_ASSET(2) char gBossDoorGanonsCastleTex[] = dgBossDoorGanonsCastleTex; -#define dobject_bdoor_DL_0010C0 "__OTR__objects/object_bdoor/object_bdoor_DL_0010C0" -static const ALIGN_ASSET(2) char object_bdoor_DL_0010C0[] = dobject_bdoor_DL_0010C0; +#define dgBossDoorDL "__OTR__objects/object_bdoor/gBossDoorDL" +static const ALIGN_ASSET(2) char gBossDoorDL[] = dgBossDoorDL; -#define dobject_bdoor_DL_001400 "__OTR__objects/object_bdoor/object_bdoor_DL_001400" -static const ALIGN_ASSET(2) char object_bdoor_DL_001400[] = dobject_bdoor_DL_001400; +#define dgBossDoorLockDL "__OTR__objects/object_bdoor/gBossDoorLockDL" +static const ALIGN_ASSET(2) char gBossDoorLockDL[] = dgBossDoorLockDL; -#define dobject_bdoor_DL_001530 "__OTR__objects/object_bdoor/object_bdoor_DL_001530" -static const ALIGN_ASSET(2) char object_bdoor_DL_001530[] = dobject_bdoor_DL_001530; +#define dgBossDoorChainDL "__OTR__objects/object_bdoor/gBossDoorChainDL" +static const ALIGN_ASSET(2) char gBossDoorChainDL[] = dgBossDoorChainDL; -#define dobject_bdoor_Tex_0015C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0015C0" -static const ALIGN_ASSET(2) char object_bdoor_Tex_0015C0[] = dobject_bdoor_Tex_0015C0; +#define dgBossDoorSpiritTex "__OTR__objects/object_bdoor/gBossDoorSpiritTex" +static const ALIGN_ASSET(2) char gBossDoorSpiritTex[] = dgBossDoorSpiritTex; -#define dobject_bdoor_Tex_0025C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0025C0" -static const ALIGN_ASSET(2) char object_bdoor_Tex_0025C0[] = dobject_bdoor_Tex_0025C0; +#define dgBossDoorForestTex "__OTR__objects/object_bdoor/gBossDoorForestTex" +static const ALIGN_ASSET(2) char gBossDoorForestTex[] = dgBossDoorForestTex; -#define dobject_bdoor_Tex_0035C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0035C0" -static const ALIGN_ASSET(2) char object_bdoor_Tex_0035C0[] = dobject_bdoor_Tex_0035C0; +#define dgBossDoorFireTex "__OTR__objects/object_bdoor/gBossDoorFireTex" +static const ALIGN_ASSET(2) char gBossDoorFireTex[] = dgBossDoorFireTex; -#define dobject_bdoor_Tex_0045C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0045C0" -static const ALIGN_ASSET(2) char object_bdoor_Tex_0045C0[] = dobject_bdoor_Tex_0045C0; +#define dgBossDoorShadowTex "__OTR__objects/object_bdoor/gBossDoorShadowTex" +static const ALIGN_ASSET(2) char gBossDoorShadowTex[] = dgBossDoorShadowTex; -#define dobject_bdoor_Tex_0055C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0055C0" -static const ALIGN_ASSET(2) char object_bdoor_Tex_0055C0[] = dobject_bdoor_Tex_0055C0; +#define dgBossDoorWaterTex "__OTR__objects/object_bdoor/gBossDoorWaterTex" +static const ALIGN_ASSET(2) char gBossDoorWaterTex[] = dgBossDoorWaterTex; -#define dobject_bdoor_Tex_0065C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0065C0" -static const ALIGN_ASSET(2) char object_bdoor_Tex_0065C0[] = dobject_bdoor_Tex_0065C0; +#define dgBossDoorDefaultTex "__OTR__objects/object_bdoor/gBossDoorDefaultTex" +static const ALIGN_ASSET(2) char gBossDoorDefaultTex[] = dgBossDoorDefaultTex; #endif // OBJECTS_OBJECT_BDOOR_H diff --git a/soh/assets/objects/object_bw/object_bw.h b/soh/assets/objects/object_bw/object_bw.h index fea2abe95..9d98367bf 100644 --- a/soh/assets/objects/object_bw/object_bw.h +++ b/soh/assets/objects/object_bw/object_bw.h @@ -3,47 +3,47 @@ #include "align_asset_macro.h" -#define dobject_bw_Anim_000228 "__OTR__objects/object_bw/object_bw_Anim_000228" -static const ALIGN_ASSET(2) char object_bw_Anim_000228[] = dobject_bw_Anim_000228; +#define dgTorchSlugEyestalkWaveAnim "__OTR__objects/object_bw/gTorchSlugEyestalkWaveAnim" +static const ALIGN_ASSET(2) char gTorchSlugEyestalkWaveAnim[] = dgTorchSlugEyestalkWaveAnim; -#define dobject_bw_DL_0002C0 "__OTR__objects/object_bw/object_bw_DL_0002C0" -static const ALIGN_ASSET(2) char object_bw_DL_0002C0[] = dobject_bw_DL_0002C0; +#define dgTorchSlugLeftLowerEyestalkDL "__OTR__objects/object_bw/gTorchSlugLeftLowerEyestalkDL" +static const ALIGN_ASSET(2) char gTorchSlugLeftLowerEyestalkDL[] = dgTorchSlugLeftLowerEyestalkDL; -#define dobject_bw_DL_0003E8 "__OTR__objects/object_bw/object_bw_DL_0003E8" -static const ALIGN_ASSET(2) char object_bw_DL_0003E8[] = dobject_bw_DL_0003E8; +#define dgTorchSlugLeftUpperEyestalkDL "__OTR__objects/object_bw/gTorchSlugLeftUpperEyestalkDL" +static const ALIGN_ASSET(2) char gTorchSlugLeftUpperEyestalkDL[] = dgTorchSlugLeftUpperEyestalkDL; -#define dobject_bw_DL_000558 "__OTR__objects/object_bw/object_bw_DL_000558" -static const ALIGN_ASSET(2) char object_bw_DL_000558[] = dobject_bw_DL_000558; +#define dgTorchSlugRightLowerEyestalkDL "__OTR__objects/object_bw/gTorchSlugRightLowerEyestalkDL" +static const ALIGN_ASSET(2) char gTorchSlugRightLowerEyestalkDL[] = dgTorchSlugRightLowerEyestalkDL; -#define dobject_bw_DL_000680 "__OTR__objects/object_bw/object_bw_DL_000680" -static const ALIGN_ASSET(2) char object_bw_DL_000680[] = dobject_bw_DL_000680; +#define dgTorchSlugRightUpperEyestalkDL "__OTR__objects/object_bw/gTorchSlugRightUpperEyestalkDL" +static const ALIGN_ASSET(2) char gTorchSlugRightUpperEyestalkDL[] = dgTorchSlugRightUpperEyestalkDL; -#define dobject_bw_DL_001050 "__OTR__objects/object_bw/object_bw_DL_001050" -static const ALIGN_ASSET(2) char object_bw_DL_001050[] = dobject_bw_DL_001050; +#define dgTorchSlugBodyDL "__OTR__objects/object_bw/gTorchSlugBodyDL" +static const ALIGN_ASSET(2) char gTorchSlugBodyDL[] = dgTorchSlugBodyDL; -#define dobject_bw_Tex_001240 "__OTR__objects/object_bw/object_bw_Tex_001240" -static const ALIGN_ASSET(2) char object_bw_Tex_001240[] = dobject_bw_Tex_001240; +#define dgTorchSlugEyestalkTex "__OTR__objects/object_bw/gTorchSlugEyestalkTex" +static const ALIGN_ASSET(2) char gTorchSlugEyestalkTex[] = dgTorchSlugEyestalkTex; -#define dobject_bw_Tex_001440 "__OTR__objects/object_bw/object_bw_Tex_001440" -static const ALIGN_ASSET(2) char object_bw_Tex_001440[] = dobject_bw_Tex_001440; +#define dgTorchSlugEyeTex "__OTR__objects/object_bw/gTorchSlugEyeTex" +static const ALIGN_ASSET(2) char gTorchSlugEyeTex[] = dgTorchSlugEyeTex; -#define dobject_bw_TLUT_001640 "__OTR__objects/object_bw/object_bw_TLUT_001640" -static const ALIGN_ASSET(2) char object_bw_TLUT_001640[] = dobject_bw_TLUT_001640; +#define dgTorchSlugBodyTLUT "__OTR__objects/object_bw/gTorchSlugBodyTLUT" +static const ALIGN_ASSET(2) char gTorchSlugBodyTLUT[] = dgTorchSlugBodyTLUT; -#define dobject_bw_Tex_001840 "__OTR__objects/object_bw/object_bw_Tex_001840" -static const ALIGN_ASSET(2) char object_bw_Tex_001840[] = dobject_bw_Tex_001840; +#define dgTorchSlugBody1Tex "__OTR__objects/object_bw/gTorchSlugBody1Tex" +static const ALIGN_ASSET(2) char gTorchSlugBody1Tex[] = dgTorchSlugBody1Tex; -#define dobject_bw_Tex_001C40 "__OTR__objects/object_bw/object_bw_Tex_001C40" -static const ALIGN_ASSET(2) char object_bw_Tex_001C40[] = dobject_bw_Tex_001C40; +#define dgTorchSlugBody2Tex "__OTR__objects/object_bw/gTorchSlugBody2Tex" +static const ALIGN_ASSET(2) char gTorchSlugBody2Tex[] = dgTorchSlugBody2Tex; -#define dobject_bw_Skel_0020F0 "__OTR__objects/object_bw/object_bw_Skel_0020F0" -static const ALIGN_ASSET(2) char object_bw_Skel_0020F0[] = dobject_bw_Skel_0020F0; +#define dgTorchSlugSkel "__OTR__objects/object_bw/gTorchSlugSkel" +static const ALIGN_ASSET(2) char gTorchSlugSkel[] = dgTorchSlugSkel; -#define dobject_bw_Anim_0021A0 "__OTR__objects/object_bw/object_bw_Anim_0021A0" -static const ALIGN_ASSET(2) char object_bw_Anim_0021A0[] = dobject_bw_Anim_0021A0; +#define dgTorchSlugEyestalkRaiseAnim "__OTR__objects/object_bw/gTorchSlugEyestalkRaiseAnim" +static const ALIGN_ASSET(2) char gTorchSlugEyestalkRaiseAnim[] = dgTorchSlugEyestalkRaiseAnim; -#define dobject_bw_Anim_002250 "__OTR__objects/object_bw/object_bw_Anim_002250" -static const ALIGN_ASSET(2) char object_bw_Anim_002250[] = dobject_bw_Anim_002250; +#define dgTorchSlugEyestalkFlailAnim "__OTR__objects/object_bw/gTorchSlugEyestalkFlailAnim" +static const ALIGN_ASSET(2) char gTorchSlugEyestalkFlailAnim[] = dgTorchSlugEyestalkFlailAnim; #endif // OBJECTS_OBJECT_BW_H diff --git a/soh/assets/objects/object_fd/object_fd.h b/soh/assets/objects/object_fd/object_fd.h index 6ce718cc9..fb2beed84 100644 --- a/soh/assets/objects/object_fd/object_fd.h +++ b/soh/assets/objects/object_fd/object_fd.h @@ -3,8 +3,8 @@ #include "align_asset_macro.h" -#define dgVolvagiaBossTitleCardTex "__OTR__objects/object_fd/gVolvagiaBossTitleCardTex" -static const ALIGN_ASSET(2) char gVolvagiaBossTitleCardTex[] = dgVolvagiaBossTitleCardTex; +#define dgVolvagiaTitleCardTex "__OTR__objects/object_fd/gVolvagiaTitleCardTex" +static const ALIGN_ASSET(2) char gVolvagiaTitleCardTex[] = dgVolvagiaTitleCardTex; #define dgVolvagiaLeftArmSkel "__OTR__objects/object_fd/gVolvagiaLeftArmSkel" static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkel[] = dgVolvagiaLeftArmSkel; diff --git a/soh/assets/objects/object_ice_objects/object_ice_objects.h b/soh/assets/objects/object_ice_objects/object_ice_objects.h index 626a71e7a..c0d23fa91 100644 --- a/soh/assets/objects/object_ice_objects/object_ice_objects.h +++ b/soh/assets/objects/object_ice_objects/object_ice_objects.h @@ -9,14 +9,14 @@ static const ALIGN_ASSET(2) char object_ice_objects_DL_000190[] = dobject_ice_ob #define dobject_ice_objects_Col_0003F0 "__OTR__objects/object_ice_objects/object_ice_objects_Col_0003F0" static const ALIGN_ASSET(2) char object_ice_objects_Col_0003F0[] = dobject_ice_objects_Col_0003F0; -#define dobject_ice_objects_DL_0006F0 "__OTR__objects/object_ice_objects/object_ice_objects_DL_0006F0" -static const ALIGN_ASSET(2) char object_ice_objects_DL_0006F0[] = dobject_ice_objects_DL_0006F0; +#define dgRedIceBlockDL "__OTR__objects/object_ice_objects/gRedIceBlockDL" +static const ALIGN_ASSET(2) char gRedIceBlockDL[] = dgRedIceBlockDL; -#define dobject_ice_objects_DL_0012A0 "__OTR__objects/object_ice_objects/object_ice_objects_DL_0012A0" -static const ALIGN_ASSET(2) char object_ice_objects_DL_0012A0[] = dobject_ice_objects_DL_0012A0; +#define dgRedIcePlatformDL "__OTR__objects/object_ice_objects/gRedIcePlatformDL" +static const ALIGN_ASSET(2) char gRedIcePlatformDL[] = dgRedIcePlatformDL; -#define dobject_ice_objects_Col_001C1C "__OTR__objects/object_ice_objects/object_ice_objects_Col_001C1C" -static const ALIGN_ASSET(2) char object_ice_objects_Col_001C1C[] = dobject_ice_objects_Col_001C1C; +#define dgRedIcePlatformCol "__OTR__objects/object_ice_objects/gRedIcePlatformCol" +static const ALIGN_ASSET(2) char gRedIcePlatformCol[] = dgRedIcePlatformCol; #define dobject_ice_objects_DL_001D10 "__OTR__objects/object_ice_objects/object_ice_objects_DL_001D10" static const ALIGN_ASSET(2) char object_ice_objects_DL_001D10[] = dobject_ice_objects_DL_001D10; @@ -30,8 +30,8 @@ static const ALIGN_ASSET(2) char object_ice_objects_DL_0023D0[] = dobject_ice_ob #define dobject_ice_objects_Col_002594 "__OTR__objects/object_ice_objects/object_ice_objects_Col_002594" static const ALIGN_ASSET(2) char object_ice_objects_Col_002594[] = dobject_ice_objects_Col_002594; -#define dobject_ice_objects_DL_002640 "__OTR__objects/object_ice_objects/object_ice_objects_DL_002640" -static const ALIGN_ASSET(2) char object_ice_objects_DL_002640[] = dobject_ice_objects_DL_002640; +#define dgRedIceWallDL "__OTR__objects/object_ice_objects/gRedIceWallDL" +static const ALIGN_ASSET(2) char gRedIceWallDL[] = dgRedIceWallDL; #define dobject_ice_objects_DL_002740 "__OTR__objects/object_ice_objects/object_ice_objects_DL_002740" static const ALIGN_ASSET(2) char object_ice_objects_DL_002740[] = dobject_ice_objects_DL_002740; @@ -39,14 +39,14 @@ static const ALIGN_ASSET(2) char object_ice_objects_DL_002740[] = dobject_ice_ob #define dobject_ice_objects_Col_002854 "__OTR__objects/object_ice_objects/object_ice_objects_Col_002854" static const ALIGN_ASSET(2) char object_ice_objects_Col_002854[] = dobject_ice_objects_Col_002854; -#define dobject_ice_objects_Col_002920 "__OTR__objects/object_ice_objects/object_ice_objects_Col_002920" -static const ALIGN_ASSET(2) char object_ice_objects_Col_002920[] = dobject_ice_objects_Col_002920; +#define dgRedIceWallCol "__OTR__objects/object_ice_objects/gRedIceWallCol" +static const ALIGN_ASSET(2) char gRedIceWallCol[] = dgRedIceWallCol; #define dobject_ice_objects_Tex_002950 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_002950" static const ALIGN_ASSET(2) char object_ice_objects_Tex_002950[] = dobject_ice_objects_Tex_002950; -#define dobject_ice_objects_Tex_003150 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_003150" -static const ALIGN_ASSET(2) char object_ice_objects_Tex_003150[] = dobject_ice_objects_Tex_003150; +#define dgRedIceWallTex "__OTR__objects/object_ice_objects/gRedIceWallTex" +static const ALIGN_ASSET(2) char gRedIceWallTex[] = dgRedIceWallTex; #define dobject_ice_objects_Tex_004150 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_004150" static const ALIGN_ASSET(2) char object_ice_objects_Tex_004150[] = dobject_ice_objects_Tex_004150; @@ -54,11 +54,11 @@ static const ALIGN_ASSET(2) char object_ice_objects_Tex_004150[] = dobject_ice_o #define dobject_ice_objects_Tex_004950 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_004950" static const ALIGN_ASSET(2) char object_ice_objects_Tex_004950[] = dobject_ice_objects_Tex_004950; -#define dobject_ice_objects_Tex_005150 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_005150" -static const ALIGN_ASSET(2) char object_ice_objects_Tex_005150[] = dobject_ice_objects_Tex_005150; +#define dgRedIceBlockTex "__OTR__objects/object_ice_objects/gRedIceBlockTex" +static const ALIGN_ASSET(2) char gRedIceBlockTex[] = dgRedIceBlockTex; -#define dobject_ice_objects_Tex_005550 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_005550" -static const ALIGN_ASSET(2) char object_ice_objects_Tex_005550[] = dobject_ice_objects_Tex_005550; +#define dgRedIcePlatformTex "__OTR__objects/object_ice_objects/gRedIcePlatformTex" +static const ALIGN_ASSET(2) char gRedIcePlatformTex[] = dgRedIcePlatformTex; #define dobject_ice_objects_Tex_005D50 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_005D50" static const ALIGN_ASSET(2) char object_ice_objects_Tex_005D50[] = dobject_ice_objects_Tex_005D50; diff --git a/soh/assets/objects/object_ik/object_ik.h b/soh/assets/objects/object_ik/object_ik.h index f401b5bac..4e6da046b 100644 --- a/soh/assets/objects/object_ik/object_ik.h +++ b/soh/assets/objects/object_ik/object_ik.h @@ -24,11 +24,11 @@ static const ALIGN_ASSET(2) char object_ik_Skel_01EB40[] = dobject_ik_Skel_01EB4 #define dobject_ik_Skel_01EE60 "__OTR__objects/object_ik/object_ik_Skel_01EE60" static const ALIGN_ASSET(2) char object_ik_Skel_01EE60[] = dobject_ik_Skel_01EE60; -#define dobject_ik_Skel_01E178 "__OTR__objects/object_ik/object_ik_Skel_01E178" -static const ALIGN_ASSET(2) char object_ik_Skel_01E178[] = dobject_ik_Skel_01E178; +#define dgIronKnuckleSkel "__OTR__objects/object_ik/gIronKnuckleSkel" +static const ALIGN_ASSET(2) char gIronKnuckleSkel[] = dgIronKnuckleSkel; -#define dobject_ik_Skel_0205C0 "__OTR__objects/object_ik/object_ik_Skel_0205C0" -static const ALIGN_ASSET(2) char object_ik_Skel_0205C0[] = dobject_ik_Skel_0205C0; +#define dgIronKnuckleDefeatSkel "__OTR__objects/object_ik/gIronKnuckleDefeatSkel" +static const ALIGN_ASSET(2) char gIronKnuckleDefeatSkel[] = dgIronKnuckleDefeatSkel; #define dobject_ik_Anim_00035C "__OTR__objects/object_ik/object_ik_Anim_00035C" static const ALIGN_ASSET(2) char object_ik_Anim_00035C[] = dobject_ik_Anim_00035C; @@ -45,47 +45,47 @@ static const ALIGN_ASSET(2) char object_ik_Anim_000C6C[] = dobject_ik_Anim_000C6 #define dobject_ik_Anim_000F0C "__OTR__objects/object_ik/object_ik_Anim_000F0C" static const ALIGN_ASSET(2) char object_ik_Anim_000F0C[] = dobject_ik_Anim_000F0C; -#define dobject_ik_Anim_001C28 "__OTR__objects/object_ik/object_ik_Anim_001C28" -static const ALIGN_ASSET(2) char object_ik_Anim_001C28[] = dobject_ik_Anim_001C28; +#define dgIronKnuckleVerticalAttackAnim "__OTR__objects/object_ik/gIronKnuckleVerticalAttackAnim" +static const ALIGN_ASSET(2) char gIronKnuckleVerticalAttackAnim[] = dgIronKnuckleVerticalAttackAnim; -#define dobject_ik_Anim_002538 "__OTR__objects/object_ik/object_ik_Anim_002538" -static const ALIGN_ASSET(2) char object_ik_Anim_002538[] = dobject_ik_Anim_002538; +#define dgIronKnuckleRecoverFromVerticalAttackAnim "__OTR__objects/object_ik/gIronKnuckleRecoverFromVerticalAttackAnim" +static const ALIGN_ASSET(2) char gIronKnuckleRecoverFromVerticalAttackAnim[] = dgIronKnuckleRecoverFromVerticalAttackAnim; -#define dobject_ik_Anim_0029FC "__OTR__objects/object_ik/object_ik_Anim_0029FC" -static const ALIGN_ASSET(2) char object_ik_Anim_0029FC[] = dobject_ik_Anim_0029FC; +#define dgIronKnuckleAxeStuckAnim "__OTR__objects/object_ik/gIronKnuckleAxeStuckAnim" +static const ALIGN_ASSET(2) char gIronKnuckleAxeStuckAnim[] = dgIronKnuckleAxeStuckAnim; -#define dobject_ik_Anim_0033C4 "__OTR__objects/object_ik/object_ik_Anim_0033C4" -static const ALIGN_ASSET(2) char object_ik_Anim_0033C4[] = dobject_ik_Anim_0033C4; +#define dgIronKnuckleHorizontalAttackAnim "__OTR__objects/object_ik/gIronKnuckleHorizontalAttackAnim" +static const ALIGN_ASSET(2) char gIronKnuckleHorizontalAttackAnim[] = dgIronKnuckleHorizontalAttackAnim; -#define dobject_ik_Anim_003DBC "__OTR__objects/object_ik/object_ik_Anim_003DBC" -static const ALIGN_ASSET(2) char object_ik_Anim_003DBC[] = dobject_ik_Anim_003DBC; +#define dgIronKnuckleRecoverFromHorizontalAttackAnim "__OTR__objects/object_ik/gIronKnuckleRecoverFromHorizontalAttackAnim" +static const ALIGN_ASSET(2) char gIronKnuckleRecoverFromHorizontalAttackAnim[] = dgIronKnuckleRecoverFromHorizontalAttackAnim; -#define dobject_ik_Anim_0045BC "__OTR__objects/object_ik/object_ik_Anim_0045BC" -static const ALIGN_ASSET(2) char object_ik_Anim_0045BC[] = dobject_ik_Anim_0045BC; +#define dgIronKnuckleBackHitAnim "__OTR__objects/object_ik/gIronKnuckleBackHitAnim" +static const ALIGN_ASSET(2) char gIronKnuckleBackHitAnim[] = dgIronKnuckleBackHitAnim; -#define dobject_ik_Anim_00485C "__OTR__objects/object_ik/object_ik_Anim_00485C" -static const ALIGN_ASSET(2) char object_ik_Anim_00485C[] = dobject_ik_Anim_00485C; +#define dgIronKnuckleBlockAnim "__OTR__objects/object_ik/gIronKnuckleBlockAnim" +static const ALIGN_ASSET(2) char gIronKnuckleBlockAnim[] = dgIronKnuckleBlockAnim; -#define dobject_ik_Anim_005944 "__OTR__objects/object_ik/object_ik_Anim_005944" -static const ALIGN_ASSET(2) char object_ik_Anim_005944[] = dobject_ik_Anim_005944; +#define dgIronKnuckleDeathAnim "__OTR__objects/object_ik/gIronKnuckleDeathAnim" +static const ALIGN_ASSET(2) char gIronKnuckleDeathAnim[] = dgIronKnuckleDeathAnim; -#define dobject_ik_Anim_006194 "__OTR__objects/object_ik/object_ik_Anim_006194" -static const ALIGN_ASSET(2) char object_ik_Anim_006194[] = dobject_ik_Anim_006194; +#define dgIronKnuckleFrontHitAnim "__OTR__objects/object_ik/gIronKnuckleFrontHitAnim" +static const ALIGN_ASSET(2) char gIronKnuckleFrontHitAnim[] = dgIronKnuckleFrontHitAnim; -#define dobject_ik_Anim_006734 "__OTR__objects/object_ik/object_ik_Anim_006734" -static const ALIGN_ASSET(2) char object_ik_Anim_006734[] = dobject_ik_Anim_006734; +#define dgIronKnuckleRunAnim "__OTR__objects/object_ik/gIronKnuckleRunAnim" +static const ALIGN_ASSET(2) char gIronKnuckleRunAnim[] = dgIronKnuckleRunAnim; -#define dobject_ik_Anim_00C114 "__OTR__objects/object_ik/object_ik_Anim_00C114" -static const ALIGN_ASSET(2) char object_ik_Anim_00C114[] = dobject_ik_Anim_00C114; +#define dgIronKnuckleNabooruSummonAxeAnim "__OTR__objects/object_ik/gIronKnuckleNabooruSummonAxeAnim" +static const ALIGN_ASSET(2) char gIronKnuckleNabooruSummonAxeAnim[] = dgIronKnuckleNabooruSummonAxeAnim; -#define dobject_ik_Anim_00CD70 "__OTR__objects/object_ik/object_ik_Anim_00CD70" -static const ALIGN_ASSET(2) char object_ik_Anim_00CD70[] = dobject_ik_Anim_00CD70; +#define dgIronKnuckleStandUpAnim "__OTR__objects/object_ik/gIronKnuckleStandUpAnim" +static const ALIGN_ASSET(2) char gIronKnuckleStandUpAnim[] = dgIronKnuckleStandUpAnim; #define dobject_ik_Anim_00DD50 "__OTR__objects/object_ik/object_ik_Anim_00DD50" static const ALIGN_ASSET(2) char object_ik_Anim_00DD50[] = dobject_ik_Anim_00DD50; -#define dobject_ik_Anim_00ED24 "__OTR__objects/object_ik/object_ik_Anim_00ED24" -static const ALIGN_ASSET(2) char object_ik_Anim_00ED24[] = dobject_ik_Anim_00ED24; +#define dgIronKnuckleWalkAnim "__OTR__objects/object_ik/gIronKnuckleWalkAnim" +static const ALIGN_ASSET(2) char gIronKnuckleWalkAnim[] = dgIronKnuckleWalkAnim; #define dobject_ik_Anim_01EB14 "__OTR__objects/object_ik/object_ik_Anim_01EB14" static const ALIGN_ASSET(2) char object_ik_Anim_01EB14[] = dobject_ik_Anim_01EB14; @@ -93,47 +93,47 @@ static const ALIGN_ASSET(2) char object_ik_Anim_01EB14[] = dobject_ik_Anim_01EB1 #define dobject_ik_Anim_01EE34 "__OTR__objects/object_ik/object_ik_Anim_01EE34" static const ALIGN_ASSET(2) char object_ik_Anim_01EE34[] = dobject_ik_Anim_01EE34; -#define dobject_ik_Anim_0203D8 "__OTR__objects/object_ik/object_ik_Anim_0203D8" -static const ALIGN_ASSET(2) char object_ik_Anim_0203D8[] = dobject_ik_Anim_0203D8; +#define dgIronKnuckleNabooruDeathAnim "__OTR__objects/object_ik/gIronKnuckleNabooruDeathAnim" +static const ALIGN_ASSET(2) char gIronKnuckleNabooruDeathAnim[] = dgIronKnuckleNabooruDeathAnim; #define dobject_ik_Tlut_00F630 "__OTR__objects/object_ik/object_ik_Tlut_00F630" static const ALIGN_ASSET(2) char object_ik_Tlut_00F630[] = dobject_ik_Tlut_00F630; -#define dobject_ik_Tex_00F7A0 "__OTR__objects/object_ik/object_ik_Tex_00F7A0" -static const ALIGN_ASSET(2) char object_ik_Tex_00F7A0[] = dobject_ik_Tex_00F7A0; +#define dgIronKnuckleMetalTex "__OTR__objects/object_ik/gIronKnuckleMetalTex" +static const ALIGN_ASSET(2) char gIronKnuckleMetalTex[] = dgIronKnuckleMetalTex; #define dgIronKnuckleMetalOverflowTex "__OTR__objects/object_ik/gIronKnuckleMetalOverflowTex" static const ALIGN_ASSET(2) char gIronKnuckleMetalOverflowTex[] = dgIronKnuckleMetalOverflowTex; -#define dobject_ik_Tex_00FBA0 "__OTR__objects/object_ik/object_ik_Tex_00FBA0" -static const ALIGN_ASSET(2) char object_ik_Tex_00FBA0[] = dobject_ik_Tex_00FBA0; +#define dgIronKnuckleBigRivetTex "__OTR__objects/object_ik/gIronKnuckleBigRivetTex" +static const ALIGN_ASSET(2) char gIronKnuckleBigRivetTex[] = dgIronKnuckleBigRivetTex; -#define dobject_ik_Tex_00FFA0 "__OTR__objects/object_ik/object_ik_Tex_00FFA0" -static const ALIGN_ASSET(2) char object_ik_Tex_00FFA0[] = dobject_ik_Tex_00FFA0; +#define dgIronKnuckleBlockPatternTex "__OTR__objects/object_ik/gIronKnuckleBlockPatternTex" +static const ALIGN_ASSET(2) char gIronKnuckleBlockPatternTex[] = dgIronKnuckleBlockPatternTex; -#define dobject_ik_Tex_0101A0 "__OTR__objects/object_ik/object_ik_Tex_0101A0" -static const ALIGN_ASSET(2) char object_ik_Tex_0101A0[] = dobject_ik_Tex_0101A0; +#define dgIronKnuckleChainMailTex "__OTR__objects/object_ik/gIronKnuckleChainMailTex" +static const ALIGN_ASSET(2) char gIronKnuckleChainMailTex[] = dgIronKnuckleChainMailTex; #define dobject_ik_Tex_0103A0 "__OTR__objects/object_ik/object_ik_Tex_0103A0" static const ALIGN_ASSET(2) char object_ik_Tex_0103A0[] = dobject_ik_Tex_0103A0; -#define dobject_ik_Tex_010BA0 "__OTR__objects/object_ik/object_ik_Tex_010BA0" -static const ALIGN_ASSET(2) char object_ik_Tex_010BA0[] = dobject_ik_Tex_010BA0; +#define dgIronKnuckleGerudoEyeTex "__OTR__objects/object_ik/gIronKnuckleGerudoEyeTex" +static const ALIGN_ASSET(2) char gIronKnuckleGerudoEyeTex[] = dgIronKnuckleGerudoEyeTex; -#define dobject_ik_Tex_0113A0 "__OTR__objects/object_ik/object_ik_Tex_0113A0" -static const ALIGN_ASSET(2) char object_ik_Tex_0113A0[] = dobject_ik_Tex_0113A0; +#define dgIronKnuckleNabooruLipTex "__OTR__objects/object_ik/gIronKnuckleNabooruLipTex" +static const ALIGN_ASSET(2) char gIronKnuckleNabooruLipTex[] = dgIronKnuckleNabooruLipTex; -#define dobject_ik_Tex_011420 "__OTR__objects/object_ik/object_ik_Tex_011420" -static const ALIGN_ASSET(2) char object_ik_Tex_011420[] = dobject_ik_Tex_011420; +#define dgIronKnuckleJewelTex "__OTR__objects/object_ik/gIronKnuckleJewelTex" +static const ALIGN_ASSET(2) char gIronKnuckleJewelTex[] = dgIronKnuckleJewelTex; -#define dobject_ik_Tex_011520 "__OTR__objects/object_ik/object_ik_Tex_011520" -static const ALIGN_ASSET(2) char object_ik_Tex_011520[] = dobject_ik_Tex_011520; +#define dgIronKnuckleNabooruForeheadJewelTex "__OTR__objects/object_ik/gIronKnuckleNabooruForeheadJewelTex" +static const ALIGN_ASSET(2) char gIronKnuckleNabooruForeheadJewelTex[] = dgIronKnuckleNabooruForeheadJewelTex; #define dobject_ik_Tex_011620 "__OTR__objects/object_ik/object_ik_Tex_011620" static const ALIGN_ASSET(2) char object_ik_Tex_011620[] = dobject_ik_Tex_011620; -#define dobject_ik_Tex_011660 "__OTR__objects/object_ik/object_ik_Tex_011660" -static const ALIGN_ASSET(2) char object_ik_Tex_011660[] = dobject_ik_Tex_011660; +#define dgIronKnuckleNabooruHair1Tex "__OTR__objects/object_ik/gIronKnuckleNabooruHair1Tex" +static const ALIGN_ASSET(2) char gIronKnuckleNabooruHair1Tex[] = dgIronKnuckleNabooruHair1Tex; #define dobject_ik_Tex_011760 "__OTR__objects/object_ik/object_ik_Tex_011760" static const ALIGN_ASSET(2) char object_ik_Tex_011760[] = dobject_ik_Tex_011760; @@ -153,14 +153,14 @@ static const ALIGN_ASSET(2) char object_ik_DL_0151F0[] = dobject_ik_DL_0151F0; #define dobject_ik_DL_015380 "__OTR__objects/object_ik/object_ik_DL_015380" static const ALIGN_ASSET(2) char object_ik_DL_015380[] = dobject_ik_DL_015380; -#define dobject_ik_DL_0154E0 "__OTR__objects/object_ik/object_ik_DL_0154E0" -static const ALIGN_ASSET(2) char object_ik_DL_0154E0[] = dobject_ik_DL_0154E0; +#define dgIronKnuckleNabooruHelmetDL "__OTR__objects/object_ik/gIronKnuckleNabooruHelmetDL" +static const ALIGN_ASSET(2) char gIronKnuckleNabooruHelmetDL[] = dgIronKnuckleNabooruHelmetDL; -#define dobject_ik_DL_015840 "__OTR__objects/object_ik/object_ik_DL_015840" -static const ALIGN_ASSET(2) char object_ik_DL_015840[] = dobject_ik_DL_015840; +#define dgIronKnuckleAxeDL "__OTR__objects/object_ik/gIronKnuckleAxeDL" +static const ALIGN_ASSET(2) char gIronKnuckleAxeDL[] = dgIronKnuckleAxeDL; -#define dobject_ik_DL_015B00 "__OTR__objects/object_ik/object_ik_DL_015B00" -static const ALIGN_ASSET(2) char object_ik_DL_015B00[] = dobject_ik_DL_015B00; +#define dgIronKnuckleShockedNabooruHeadDL "__OTR__objects/object_ik/gIronKnuckleShockedNabooruHeadDL" +static const ALIGN_ASSET(2) char gIronKnuckleShockedNabooruHeadDL[] = dgIronKnuckleShockedNabooruHeadDL; #define dobject_ik_DL_016118 "__OTR__objects/object_ik/object_ik_DL_016118" static const ALIGN_ASSET(2) char object_ik_DL_016118[] = dobject_ik_DL_016118; @@ -180,14 +180,14 @@ static const ALIGN_ASSET(2) char object_ik_DL_016568[] = dobject_ik_DL_016568; #define dobject_ik_DL_016658 "__OTR__objects/object_ik/object_ik_DL_016658" static const ALIGN_ASSET(2) char object_ik_DL_016658[] = dobject_ik_DL_016658; -#define dobject_ik_DL_016748 "__OTR__objects/object_ik/object_ik_DL_016748" -static const ALIGN_ASSET(2) char object_ik_DL_016748[] = dobject_ik_DL_016748; +#define dgIronKnuckleSplitHelmetLeftDL "__OTR__objects/object_ik/gIronKnuckleSplitHelmetLeftDL" +static const ALIGN_ASSET(2) char gIronKnuckleSplitHelmetLeftDL[] = dgIronKnuckleSplitHelmetLeftDL; -#define dobject_ik_DL_0169E8 "__OTR__objects/object_ik/object_ik_DL_0169E8" -static const ALIGN_ASSET(2) char object_ik_DL_0169E8[] = dobject_ik_DL_0169E8; +#define dgIronKnuckleSplitHelmetRightDL "__OTR__objects/object_ik/gIronKnuckleSplitHelmetRightDL" +static const ALIGN_ASSET(2) char gIronKnuckleSplitHelmetRightDL[] = dgIronKnuckleSplitHelmetRightDL; -#define dobject_ik_DL_016BE0 "__OTR__objects/object_ik/object_ik_DL_016BE0" -static const ALIGN_ASSET(2) char object_ik_DL_016BE0[] = dobject_ik_DL_016BE0; +#define dgIronKnuckleArmorRivetAndSymbolDL "__OTR__objects/object_ik/gIronKnuckleArmorRivetAndSymbolDL" +static const ALIGN_ASSET(2) char gIronKnuckleArmorRivetAndSymbolDL[] = dgIronKnuckleArmorRivetAndSymbolDL; #define dobject_ik_DL_016CD8 "__OTR__objects/object_ik/object_ik_DL_016CD8" static const ALIGN_ASSET(2) char object_ik_DL_016CD8[] = dobject_ik_DL_016CD8; @@ -216,8 +216,8 @@ static const ALIGN_ASSET(2) char object_ik_Tex_017378[] = dobject_ik_Tex_017378; #define dobject_ik_Tex_017478 "__OTR__objects/object_ik/object_ik_Tex_017478" static const ALIGN_ASSET(2) char object_ik_Tex_017478[] = dobject_ik_Tex_017478; -#define dobject_ik_Tex_0174B8 "__OTR__objects/object_ik/object_ik_Tex_0174B8" -static const ALIGN_ASSET(2) char object_ik_Tex_0174B8[] = dobject_ik_Tex_0174B8; +#define dgIronKnuckleHair2Tex "__OTR__objects/object_ik/gIronKnuckleHair2Tex" +static const ALIGN_ASSET(2) char gIronKnuckleHair2Tex[] = dgIronKnuckleHair2Tex; #define dobject_ik_Tex_0175B8 "__OTR__objects/object_ik/object_ik_Tex_0175B8" static const ALIGN_ASSET(2) char object_ik_Tex_0175B8[] = dobject_ik_Tex_0175B8; @@ -228,17 +228,17 @@ static const ALIGN_ASSET(2) char object_ik_Tex_017638[] = dobject_ik_Tex_017638; #define dobject_ik_Tex_0176B8 "__OTR__objects/object_ik/object_ik_Tex_0176B8" static const ALIGN_ASSET(2) char object_ik_Tex_0176B8[] = dobject_ik_Tex_0176B8; -#define dobject_ik_DL_018E78 "__OTR__objects/object_ik/object_ik_DL_018E78" -static const ALIGN_ASSET(2) char object_ik_DL_018E78[] = dobject_ik_DL_018E78; +#define dgIronKnuckleHelmetDL "__OTR__objects/object_ik/gIronKnuckleHelmetDL" +static const ALIGN_ASSET(2) char gIronKnuckleHelmetDL[] = dgIronKnuckleHelmetDL; -#define dobject_ik_DL_019100 "__OTR__objects/object_ik/object_ik_DL_019100" -static const ALIGN_ASSET(2) char object_ik_DL_019100[] = dobject_ik_DL_019100; +#define dgIronKnuckleGerudoHeadDL "__OTR__objects/object_ik/gIronKnuckleGerudoHeadDL" +static const ALIGN_ASSET(2) char gIronKnuckleGerudoHeadDL[] = dgIronKnuckleGerudoHeadDL; -#define dobject_ik_DL_019E08 "__OTR__objects/object_ik/object_ik_DL_019E08" -static const ALIGN_ASSET(2) char object_ik_DL_019E08[] = dobject_ik_DL_019E08; +#define dgIronKnuckleHelmetMarkingDL "__OTR__objects/object_ik/gIronKnuckleHelmetMarkingDL" +static const ALIGN_ASSET(2) char gIronKnuckleHelmetMarkingDL[] = dgIronKnuckleHelmetMarkingDL; -#define dobject_ik_DL_01BA78 "__OTR__objects/object_ik/object_ik_DL_01BA78" -static const ALIGN_ASSET(2) char object_ik_DL_01BA78[] = dobject_ik_DL_01BA78; +#define dgIronKnuckleTorsoDL "__OTR__objects/object_ik/gIronKnuckleTorsoDL" +static const ALIGN_ASSET(2) char gIronKnuckleTorsoDL[] = dgIronKnuckleTorsoDL; #define dobject_ik_DL_01BE98 "__OTR__objects/object_ik/object_ik_DL_01BE98" static const ALIGN_ASSET(2) char object_ik_DL_01BE98[] = dobject_ik_DL_01BE98; @@ -282,11 +282,11 @@ static const ALIGN_ASSET(2) char object_ik_Tlut_01D9A8[] = dobject_ik_Tlut_01D9A #define dobject_ik_Tex_01DBA8 "__OTR__objects/object_ik/object_ik_Tex_01DBA8" static const ALIGN_ASSET(2) char object_ik_Tex_01DBA8[] = dobject_ik_Tex_01DBA8; -#define dobject_ik_Tex_01DDA8 "__OTR__objects/object_ik/object_ik_Tex_01DDA8" -static const ALIGN_ASSET(2) char object_ik_Tex_01DDA8[] = dobject_ik_Tex_01DDA8; +#define dgIronKnuckleHair3Tex "__OTR__objects/object_ik/gIronKnuckleHair3Tex" +static const ALIGN_ASSET(2) char gIronKnuckleHair3Tex[] = dgIronKnuckleHair3Tex; -#define dobject_ik_Tex_01DEA8 "__OTR__objects/object_ik/object_ik_Tex_01DEA8" -static const ALIGN_ASSET(2) char object_ik_Tex_01DEA8[] = dobject_ik_Tex_01DEA8; +#define dgIronKnuckleNabooruChestJewelTex "__OTR__objects/object_ik/gIronKnuckleNabooruChestJewelTex" +static const ALIGN_ASSET(2) char gIronKnuckleNabooruChestJewelTex[] = dgIronKnuckleNabooruChestJewelTex; #endif // OBJECTS_OBJECT_IK_H diff --git a/soh/assets/objects/object_mori_tex/object_mori_tex.h b/soh/assets/objects/object_mori_tex/object_mori_tex.h index c5051e1b2..be4290bf4 100644 --- a/soh/assets/objects/object_mori_tex/object_mori_tex.h +++ b/soh/assets/objects/object_mori_tex/object_mori_tex.h @@ -12,8 +12,8 @@ static const ALIGN_ASSET(2) char gMoriElevatorTopTex[] = dgMoriElevatorTopTex; #define dgMoriElevatorSideTex "__OTR__objects/object_mori_tex/gMoriElevatorSideTex" static const ALIGN_ASSET(2) char gMoriElevatorSideTex[] = dgMoriElevatorSideTex; -#define dgMorieStoneWallTex "__OTR__objects/object_mori_tex/gMorieStoneWallTex" -static const ALIGN_ASSET(2) char gMorieStoneWallTex[] = dgMorieStoneWallTex; +#define dgMoriStoneWallTex "__OTR__objects/object_mori_tex/gMoriStoneWallTex" +static const ALIGN_ASSET(2) char gMoriStoneWallTex[] = dgMoriStoneWallTex; #define dgMoriKaitenkabeMetalWallTex "__OTR__objects/object_mori_tex/gMoriKaitenkabeMetalWallTex" static const ALIGN_ASSET(2) char gMoriKaitenkabeMetalWallTex[] = dgMoriKaitenkabeMetalWallTex; diff --git a/soh/assets/objects/object_os/object_os.h b/soh/assets/objects/object_os/object_os.h index e42bd5cde..bf4c8ff00 100644 --- a/soh/assets/objects/object_os/object_os.h +++ b/soh/assets/objects/object_os/object_os.h @@ -3,77 +3,77 @@ #include "align_asset_macro.h" -#define dobject_os_Anim_0002E4 "__OTR__objects/object_os/object_os_Anim_0002E4" -static const ALIGN_ASSET(2) char object_os_Anim_0002E4[] = dobject_os_Anim_0002E4; +#define dgHappyMaskSalesmanIdleAnim "__OTR__objects/object_os/gHappyMaskSalesmanIdleAnim" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanIdleAnim[] = dgHappyMaskSalesmanIdleAnim; -#define dobject_os_DL_001D80 "__OTR__objects/object_os/object_os_DL_001D80" -static const ALIGN_ASSET(2) char object_os_DL_001D80[] = dobject_os_DL_001D80; +#define dgHappyMaskSalesmanTorsoDL "__OTR__objects/object_os/gHappyMaskSalesmanTorsoDL" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanTorsoDL[] = dgHappyMaskSalesmanTorsoDL; -#define dobject_os_DL_0020A8 "__OTR__objects/object_os/object_os_DL_0020A8" -static const ALIGN_ASSET(2) char object_os_DL_0020A8[] = dobject_os_DL_0020A8; +#define dgHappyMaskSalesmanHeadDL "__OTR__objects/object_os/gHappyMaskSalesmanHeadDL" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanHeadDL[] = dgHappyMaskSalesmanHeadDL; -#define dobject_os_DL_0025E8 "__OTR__objects/object_os/object_os_DL_0025E8" -static const ALIGN_ASSET(2) char object_os_DL_0025E8[] = dobject_os_DL_0025E8; +#define dgHappyMaskSalesmanRightUpperArmDL "__OTR__objects/object_os/gHappyMaskSalesmanRightUpperArmDL" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanRightUpperArmDL[] = dgHappyMaskSalesmanRightUpperArmDL; -#define dobject_os_DL_002718 "__OTR__objects/object_os/object_os_DL_002718" -static const ALIGN_ASSET(2) char object_os_DL_002718[] = dobject_os_DL_002718; +#define dgHappyMaskSalesmanRightForearmDL "__OTR__objects/object_os/gHappyMaskSalesmanRightForearmDL" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanRightForearmDL[] = dgHappyMaskSalesmanRightForearmDL; -#define dobject_os_DL_002848 "__OTR__objects/object_os/object_os_DL_002848" -static const ALIGN_ASSET(2) char object_os_DL_002848[] = dobject_os_DL_002848; +#define dgHappyMaskSalesmanRightHandDL "__OTR__objects/object_os/gHappyMaskSalesmanRightHandDL" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanRightHandDL[] = dgHappyMaskSalesmanRightHandDL; -#define dobject_os_DL_002A00 "__OTR__objects/object_os/object_os_DL_002A00" -static const ALIGN_ASSET(2) char object_os_DL_002A00[] = dobject_os_DL_002A00; +#define dgHappyMaskSalesmanLeftUpperArmDL "__OTR__objects/object_os/gHappyMaskSalesmanLeftUpperArmDL" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanLeftUpperArmDL[] = dgHappyMaskSalesmanLeftUpperArmDL; -#define dobject_os_DL_002B30 "__OTR__objects/object_os/object_os_DL_002B30" -static const ALIGN_ASSET(2) char object_os_DL_002B30[] = dobject_os_DL_002B30; +#define dgHappyMaskSalesmanLeftForearmDL "__OTR__objects/object_os/gHappyMaskSalesmanLeftForearmDL" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanLeftForearmDL[] = dgHappyMaskSalesmanLeftForearmDL; -#define dobject_os_DL_002C60 "__OTR__objects/object_os/object_os_DL_002C60" -static const ALIGN_ASSET(2) char object_os_DL_002C60[] = dobject_os_DL_002C60; +#define dgHappyMaskSalesmanLeftHandDL "__OTR__objects/object_os/gHappyMaskSalesmanLeftHandDL" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanLeftHandDL[] = dgHappyMaskSalesmanLeftHandDL; -#define dobject_os_TLUT_002E18 "__OTR__objects/object_os/object_os_TLUT_002E18" -static const ALIGN_ASSET(2) char object_os_TLUT_002E18[] = dobject_os_TLUT_002E18; +#define dgHappyMaskSalesmanTLUT "__OTR__objects/object_os/gHappyMaskSalesmanTLUT" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanTLUT[] = dgHappyMaskSalesmanTLUT; -#define dobject_os_TLUT_003018 "__OTR__objects/object_os/object_os_TLUT_003018" -static const ALIGN_ASSET(2) char object_os_TLUT_003018[] = dobject_os_TLUT_003018; +#define dgHappyMaskSalesmanEyeMouthTLUT "__OTR__objects/object_os/gHappyMaskSalesmanEyeMouthTLUT" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanEyeMouthTLUT[] = dgHappyMaskSalesmanEyeMouthTLUT; -#define dobject_os_Tex_003218 "__OTR__objects/object_os/object_os_Tex_003218" -static const ALIGN_ASSET(2) char object_os_Tex_003218[] = dobject_os_Tex_003218; +#define dgHappyMaskSalesmanSkinTex "__OTR__objects/object_os/gHappyMaskSalesmanSkinTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanSkinTex[] = dgHappyMaskSalesmanSkinTex; -#define dobject_os_Tex_003258 "__OTR__objects/object_os/object_os_Tex_003258" -static const ALIGN_ASSET(2) char object_os_Tex_003258[] = dobject_os_Tex_003258; +#define dgHappyMaskSalesmanHairTex "__OTR__objects/object_os/gHappyMaskSalesmanHairTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanHairTex[] = dgHappyMaskSalesmanHairTex; -#define dobject_os_Tex_003358 "__OTR__objects/object_os/object_os_Tex_003358" -static const ALIGN_ASSET(2) char object_os_Tex_003358[] = dobject_os_Tex_003358; +#define dgHappyMaskSalesmanEarTex "__OTR__objects/object_os/gHappyMaskSalesmanEarTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanEarTex[] = dgHappyMaskSalesmanEarTex; -#define dobject_os_Tex_003398 "__OTR__objects/object_os/object_os_Tex_003398" -static const ALIGN_ASSET(2) char object_os_Tex_003398[] = dobject_os_Tex_003398; +#define dgHappyMaskSalesmanNostrilTex "__OTR__objects/object_os/gHappyMaskSalesmanNostrilTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanNostrilTex[] = dgHappyMaskSalesmanNostrilTex; -#define dobject_os_Tex_0033D8 "__OTR__objects/object_os/object_os_Tex_0033D8" -static const ALIGN_ASSET(2) char object_os_Tex_0033D8[] = dobject_os_Tex_0033D8; +#define dgHappyMaskSalesmanMouthTex "__OTR__objects/object_os/gHappyMaskSalesmanMouthTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanMouthTex[] = dgHappyMaskSalesmanMouthTex; -#define dgOsEyeClosedTex "__OTR__objects/object_os/gOsEyeClosedTex" -static const ALIGN_ASSET(2) char gOsEyeClosedTex[] = dgOsEyeClosedTex; +#define dgHappyMaskSalesmanEyeClosedTex "__OTR__objects/object_os/gHappyMaskSalesmanEyeClosedTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanEyeClosedTex[] = dgHappyMaskSalesmanEyeClosedTex; -#define dgOsEyeOpenTex "__OTR__objects/object_os/gOsEyeOpenTex" -static const ALIGN_ASSET(2) char gOsEyeOpenTex[] = dgOsEyeOpenTex; +#define dgHappyMaskSalesmanEyeOpenTex "__OTR__objects/object_os/gHappyMaskSalesmanEyeOpenTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanEyeOpenTex[] = dgHappyMaskSalesmanEyeOpenTex; -#define dobject_os_Tex_003DD8 "__OTR__objects/object_os/object_os_Tex_003DD8" -static const ALIGN_ASSET(2) char object_os_Tex_003DD8[] = dobject_os_Tex_003DD8; +#define dgHappyMaskSalesmanFingersTex "__OTR__objects/object_os/gHappyMaskSalesmanFingersTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanFingersTex[] = dgHappyMaskSalesmanFingersTex; -#define dobject_os_Tex_003ED8 "__OTR__objects/object_os/object_os_Tex_003ED8" -static const ALIGN_ASSET(2) char object_os_Tex_003ED8[] = dobject_os_Tex_003ED8; +#define dgHappyMaskSalesmanSleeveTex "__OTR__objects/object_os/gHappyMaskSalesmanSleeveTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanSleeveTex[] = dgHappyMaskSalesmanSleeveTex; -#define dobject_os_Tex_0040D8 "__OTR__objects/object_os/object_os_Tex_0040D8" -static const ALIGN_ASSET(2) char object_os_Tex_0040D8[] = dobject_os_Tex_0040D8; +#define dgHappyMaskSalesmanShirtTex "__OTR__objects/object_os/gHappyMaskSalesmanShirtTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanShirtTex[] = dgHappyMaskSalesmanShirtTex; -#define dobject_os_Tex_0044D8 "__OTR__objects/object_os/object_os_Tex_0044D8" -static const ALIGN_ASSET(2) char object_os_Tex_0044D8[] = dobject_os_Tex_0044D8; +#define dgHappyMaskSalesmanGoldFabricTex "__OTR__objects/object_os/gHappyMaskSalesmanGoldFabricTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanGoldFabricTex[] = dgHappyMaskSalesmanGoldFabricTex; -#define dobject_os_Tex_004558 "__OTR__objects/object_os/object_os_Tex_004558" -static const ALIGN_ASSET(2) char object_os_Tex_004558[] = dobject_os_Tex_004558; +#define dgHappyMaskSalesmanGoldFabricCenterTex "__OTR__objects/object_os/gHappyMaskSalesmanGoldFabricCenterTex" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanGoldFabricCenterTex[] = dgHappyMaskSalesmanGoldFabricCenterTex; -#define dobject_os_Skel_004658 "__OTR__objects/object_os/object_os_Skel_004658" -static const ALIGN_ASSET(2) char object_os_Skel_004658[] = dobject_os_Skel_004658; +#define dgHappyMaskSalesmanSkel "__OTR__objects/object_os/gHappyMaskSalesmanSkel" +static const ALIGN_ASSET(2) char gHappyMaskSalesmanSkel[] = dgHappyMaskSalesmanSkel; #endif // OBJECTS_OBJECT_OS_H diff --git a/soh/assets/objects/object_os_anime/object_os_anime.h b/soh/assets/objects/object_os_anime/object_os_anime.h index 84d4a2de7..a1c05f07f 100644 --- a/soh/assets/objects/object_os_anime/object_os_anime.h +++ b/soh/assets/objects/object_os_anime/object_os_anime.h @@ -108,11 +108,11 @@ static const ALIGN_ASSET(2) char gObjOsAnim_4E90[] = dgObjOsAnim_4E90; #define dgObjOsAnim_4F28 "__OTR__objects/object_os_anime/gObjOsAnim_4F28" static const ALIGN_ASSET(2) char gObjOsAnim_4F28[] = dgObjOsAnim_4F28; -#define dgObjOsAnim_5808 "__OTR__objects/object_os_anime/gObjOsAnim_5808" -static const ALIGN_ASSET(2) char gObjOsAnim_5808[] = dgObjOsAnim_5808; +#define dgKokiriLaughingAnim "__OTR__objects/object_os_anime/gKokiriLaughingAnim" +static const ALIGN_ASSET(2) char gKokiriLaughingAnim[] = dgKokiriLaughingAnim; -#define dgObjOsAnim_62DC "__OTR__objects/object_os_anime/gObjOsAnim_62DC" -static const ALIGN_ASSET(2) char gObjOsAnim_62DC[] = dgObjOsAnim_62DC; +#define dgKokiriIdleAnim "__OTR__objects/object_os_anime/gKokiriIdleAnim" +static const ALIGN_ASSET(2) char gKokiriIdleAnim[] = dgKokiriIdleAnim; #define dgObjOsAnim_6458 "__OTR__objects/object_os_anime/gObjOsAnim_6458" static const ALIGN_ASSET(2) char gObjOsAnim_6458[] = dgObjOsAnim_6458; @@ -120,77 +120,77 @@ static const ALIGN_ASSET(2) char gObjOsAnim_6458[] = dgObjOsAnim_6458; #define dgObjOsAnim_6518 "__OTR__objects/object_os_anime/gObjOsAnim_6518" static const ALIGN_ASSET(2) char gObjOsAnim_6518[] = dgObjOsAnim_6518; -#define dgObjOsAnim_65E0 "__OTR__objects/object_os_anime/gObjOsAnim_65E0" -static const ALIGN_ASSET(2) char gObjOsAnim_65E0[] = dgObjOsAnim_65E0; +#define dgKokiriRecliningSittingUpAnim "__OTR__objects/object_os_anime/gKokiriRecliningSittingUpAnim" +static const ALIGN_ASSET(2) char gKokiriRecliningSittingUpAnim[] = dgKokiriRecliningSittingUpAnim; -#define dgObjOsAnim_6A60 "__OTR__objects/object_os_anime/gObjOsAnim_6A60" -static const ALIGN_ASSET(2) char gObjOsAnim_6A60[] = dgObjOsAnim_6A60; +#define dgKokiriWipingForeheadAnim "__OTR__objects/object_os_anime/gKokiriWipingForeheadAnim" +static const ALIGN_ASSET(2) char gKokiriWipingForeheadAnim[] = dgKokiriWipingForeheadAnim; -#define dgObjOsAnim_6EE0 "__OTR__objects/object_os_anime/gObjOsAnim_6EE0" -static const ALIGN_ASSET(2) char gObjOsAnim_6EE0[] = dgObjOsAnim_6EE0; +#define dgKokiriBackflipAnim "__OTR__objects/object_os_anime/gKokiriBackflipAnim" +static const ALIGN_ASSET(2) char gKokiriBackflipAnim[] = dgKokiriBackflipAnim; -#define dgObjOsAnim_6F9C "__OTR__objects/object_os_anime/gObjOsAnim_6F9C" -static const ALIGN_ASSET(2) char gObjOsAnim_6F9C[] = dgObjOsAnim_6F9C; +#define dgKokiriSittingCrossedArmsLegsAnim "__OTR__objects/object_os_anime/gKokiriSittingCrossedArmsLegsAnim" +static const ALIGN_ASSET(2) char gKokiriSittingCrossedArmsLegsAnim[] = dgKokiriSittingCrossedArmsLegsAnim; -#define dgObjOsAnim_7064 "__OTR__objects/object_os_anime/gObjOsAnim_7064" -static const ALIGN_ASSET(2) char gObjOsAnim_7064[] = dgObjOsAnim_7064; +#define dgKokiriStandingApprehensiveAnim "__OTR__objects/object_os_anime/gKokiriStandingApprehensiveAnim" +static const ALIGN_ASSET(2) char gKokiriStandingApprehensiveAnim[] = dgKokiriStandingApprehensiveAnim; -#define dgObjOsAnim_7120 "__OTR__objects/object_os_anime/gObjOsAnim_7120" -static const ALIGN_ASSET(2) char gObjOsAnim_7120[] = dgObjOsAnim_7120; +#define dgKokiriLeaningOnArmsAnim "__OTR__objects/object_os_anime/gKokiriLeaningOnArmsAnim" +static const ALIGN_ASSET(2) char gKokiriLeaningOnArmsAnim[] = dgKokiriLeaningOnArmsAnim; -#define dgObjOsAnim_7454 "__OTR__objects/object_os_anime/gObjOsAnim_7454" -static const ALIGN_ASSET(2) char gObjOsAnim_7454[] = dgObjOsAnim_7454; +#define dgKokiriSittingDiggingAnim "__OTR__objects/object_os_anime/gKokiriSittingDiggingAnim" +static const ALIGN_ASSET(2) char gKokiriSittingDiggingAnim[] = dgKokiriSittingDiggingAnim; -#define dgObjOsAnim_7830 "__OTR__objects/object_os_anime/gObjOsAnim_7830" -static const ALIGN_ASSET(2) char gObjOsAnim_7830[] = dgObjOsAnim_7830; +#define dgKokiriLiftingRockAnim "__OTR__objects/object_os_anime/gKokiriLiftingRockAnim" +static const ALIGN_ASSET(2) char gKokiriLiftingRockAnim[] = dgKokiriLiftingRockAnim; -#define dgObjOsAnim_7D94 "__OTR__objects/object_os_anime/gObjOsAnim_7D94" -static const ALIGN_ASSET(2) char gObjOsAnim_7D94[] = dgObjOsAnim_7D94; +#define dgKokiriCuttingGrassAnim "__OTR__objects/object_os_anime/gKokiriCuttingGrassAnim" +static const ALIGN_ASSET(2) char gKokiriCuttingGrassAnim[] = dgKokiriCuttingGrassAnim; -#define dgObjOsAnim_7E64 "__OTR__objects/object_os_anime/gObjOsAnim_7E64" -static const ALIGN_ASSET(2) char gObjOsAnim_7E64[] = dgObjOsAnim_7E64; +#define dgKokiriSittingHeadOnHandAnim "__OTR__objects/object_os_anime/gKokiriSittingHeadOnHandAnim" +static const ALIGN_ASSET(2) char gKokiriSittingHeadOnHandAnim[] = dgKokiriSittingHeadOnHandAnim; -#define dgObjOsAnim_7F38 "__OTR__objects/object_os_anime/gObjOsAnim_7F38" -static const ALIGN_ASSET(2) char gObjOsAnim_7F38[] = dgObjOsAnim_7F38; +#define dgKokiriRecliningLeaningBackAnim "__OTR__objects/object_os_anime/gKokiriRecliningLeaningBackAnim" +static const ALIGN_ASSET(2) char gKokiriRecliningLeaningBackAnim[] = dgKokiriRecliningLeaningBackAnim; -#define dgObjOsAnim_7FFC "__OTR__objects/object_os_anime/gObjOsAnim_7FFC" -static const ALIGN_ASSET(2) char gObjOsAnim_7FFC[] = dgObjOsAnim_7FFC; +#define dgKokiriStandingHandOnChestAnim "__OTR__objects/object_os_anime/gKokiriStandingHandOnChestAnim" +static const ALIGN_ASSET(2) char gKokiriStandingHandOnChestAnim[] = dgKokiriStandingHandOnChestAnim; -#define dgObjOsAnim_80B4 "__OTR__objects/object_os_anime/gObjOsAnim_80B4" -static const ALIGN_ASSET(2) char gObjOsAnim_80B4[] = dgObjOsAnim_80B4; +#define dgKokiriStandingHandsOnHipsAnim "__OTR__objects/object_os_anime/gKokiriStandingHandsOnHipsAnim" +static const ALIGN_ASSET(2) char gKokiriStandingHandsOnHipsAnim[] = dgKokiriStandingHandsOnHipsAnim; -#define dgObjOsAnim_8178 "__OTR__objects/object_os_anime/gObjOsAnim_8178" -static const ALIGN_ASSET(2) char gObjOsAnim_8178[] = dgObjOsAnim_8178; +#define dgKokiriRecliningStandingAnim "__OTR__objects/object_os_anime/gKokiriRecliningStandingAnim" +static const ALIGN_ASSET(2) char gKokiriRecliningStandingAnim[] = dgKokiriRecliningStandingAnim; -#define dgObjOsAnim_879C "__OTR__objects/object_os_anime/gObjOsAnim_879C" -static const ALIGN_ASSET(2) char gObjOsAnim_879C[] = dgObjOsAnim_879C; +#define dgKokiriPunchingAnim "__OTR__objects/object_os_anime/gKokiriPunchingAnim" +static const ALIGN_ASSET(2) char gKokiriPunchingAnim[] = dgKokiriPunchingAnim; -#define dgObjOsAnim_8F6C "__OTR__objects/object_os_anime/gObjOsAnim_8F6C" -static const ALIGN_ASSET(2) char gObjOsAnim_8F6C[] = dgObjOsAnim_8F6C; +#define dgKokiriBlockingAnim "__OTR__objects/object_os_anime/gKokiriBlockingAnim" +static const ALIGN_ASSET(2) char gKokiriBlockingAnim[] = dgKokiriBlockingAnim; -#define dgObjOsAnim_9028 "__OTR__objects/object_os_anime/gObjOsAnim_9028" -static const ALIGN_ASSET(2) char gObjOsAnim_9028[] = dgObjOsAnim_9028; +#define dgKokiriSittingArmsUpAnim "__OTR__objects/object_os_anime/gKokiriSittingArmsUpAnim" +static const ALIGN_ASSET(2) char gKokiriSittingArmsUpAnim[] = dgKokiriSittingArmsUpAnim; -#define dgObjOsAnim_90EC "__OTR__objects/object_os_anime/gObjOsAnim_90EC" -static const ALIGN_ASSET(2) char gObjOsAnim_90EC[] = dgObjOsAnim_90EC; +#define dgKokiriStandingRightArmUpAnim "__OTR__objects/object_os_anime/gKokiriStandingRightArmUpAnim" +static const ALIGN_ASSET(2) char gKokiriStandingRightArmUpAnim[] = dgKokiriStandingRightArmUpAnim; -#define dgObjOsAnim_91AC "__OTR__objects/object_os_anime/gObjOsAnim_91AC" -static const ALIGN_ASSET(2) char gObjOsAnim_91AC[] = dgObjOsAnim_91AC; +#define dgKokiriSittingAnim "__OTR__objects/object_os_anime/gKokiriSittingAnim" +static const ALIGN_ASSET(2) char gKokiriSittingAnim[] = dgKokiriSittingAnim; -#define dgObjOsAnim_9274 "__OTR__objects/object_os_anime/gObjOsAnim_9274" -static const ALIGN_ASSET(2) char gObjOsAnim_9274[] = dgObjOsAnim_9274; +#define dgKokiriStandingAnim "__OTR__objects/object_os_anime/gKokiriStandingAnim" +static const ALIGN_ASSET(2) char gKokiriStandingAnim[] = dgKokiriStandingAnim; -#define dgObjOsAnim_982C "__OTR__objects/object_os_anime/gObjOsAnim_982C" -static const ALIGN_ASSET(2) char gObjOsAnim_982C[] = dgObjOsAnim_982C; +#define dgKokiriStandingArmsBehindBackAnim "__OTR__objects/object_os_anime/gKokiriStandingArmsBehindBackAnim" +static const ALIGN_ASSET(2) char gKokiriStandingArmsBehindBackAnim[] = dgKokiriStandingArmsBehindBackAnim; -#define dgObjOsAnim_98EC "__OTR__objects/object_os_anime/gObjOsAnim_98EC" -static const ALIGN_ASSET(2) char gObjOsAnim_98EC[] = dgObjOsAnim_98EC; +#define dgKokiriLeaningForwardAnim "__OTR__objects/object_os_anime/gKokiriLeaningForwardAnim" +static const ALIGN_ASSET(2) char gKokiriLeaningForwardAnim[] = dgKokiriLeaningForwardAnim; -#define dgObjOsAnim_99A4 "__OTR__objects/object_os_anime/gObjOsAnim_99A4" -static const ALIGN_ASSET(2) char gObjOsAnim_99A4[] = dgObjOsAnim_99A4; +#define dgKokiriSittingCrossedLegsAnim "__OTR__objects/object_os_anime/gKokiriSittingCrossedLegsAnim" +static const ALIGN_ASSET(2) char gKokiriSittingCrossedLegsAnim[] = dgKokiriSittingCrossedLegsAnim; -#define dgObjOsAnim_9B64 "__OTR__objects/object_os_anime/gObjOsAnim_9B64" -static const ALIGN_ASSET(2) char gObjOsAnim_9B64[] = dgObjOsAnim_9B64; +#define dgKokiriStandUpAnim "__OTR__objects/object_os_anime/gKokiriStandUpAnim" +static const ALIGN_ASSET(2) char gKokiriStandUpAnim[] = dgKokiriStandUpAnim; #define dgObjOsAnim_9F94 "__OTR__objects/object_os_anime/gObjOsAnim_9F94" static const ALIGN_ASSET(2) char gObjOsAnim_9F94[] = dgObjOsAnim_9F94; diff --git a/soh/assets/objects/object_rs/object_rs.h b/soh/assets/objects/object_rs/object_rs.h index 05cde59bb..5355c5079 100644 --- a/soh/assets/objects/object_rs/object_rs.h +++ b/soh/assets/objects/object_rs/object_rs.h @@ -3,44 +3,44 @@ #include "align_asset_macro.h" -#define dobject_rs_Anim_00065C "__OTR__objects/object_rs/object_rs_Anim_00065C" -static const ALIGN_ASSET(2) char object_rs_Anim_00065C[] = dobject_rs_Anim_00065C; +#define dgBombchuShopkeeperIdleAnim "__OTR__objects/object_rs/gBombchuShopkeeperIdleAnim" +static const ALIGN_ASSET(2) char gBombchuShopkeeperIdleAnim[] = dgBombchuShopkeeperIdleAnim; -#define dobject_rs_DL_001FA0 "__OTR__objects/object_rs/object_rs_DL_001FA0" -static const ALIGN_ASSET(2) char object_rs_DL_001FA0[] = dobject_rs_DL_001FA0; +#define dgBombchuShopkeeperTorsoDL "__OTR__objects/object_rs/gBombchuShopkeeperTorsoDL" +static const ALIGN_ASSET(2) char gBombchuShopkeeperTorsoDL[] = dgBombchuShopkeeperTorsoDL; -#define dobject_rs_DL_0021F8 "__OTR__objects/object_rs/object_rs_DL_0021F8" -static const ALIGN_ASSET(2) char object_rs_DL_0021F8[] = dobject_rs_DL_0021F8; +#define dgBombchuShopkeeperHeadDL "__OTR__objects/object_rs/gBombchuShopkeeperHeadDL" +static const ALIGN_ASSET(2) char gBombchuShopkeeperHeadDL[] = dgBombchuShopkeeperHeadDL; -#define dobject_rs_DL_0025F8 "__OTR__objects/object_rs/object_rs_DL_0025F8" -static const ALIGN_ASSET(2) char object_rs_DL_0025F8[] = dobject_rs_DL_0025F8; +#define dgBombchuShopkeeperRightUpperArmDL "__OTR__objects/object_rs/gBombchuShopkeeperRightUpperArmDL" +static const ALIGN_ASSET(2) char gBombchuShopkeeperRightUpperArmDL[] = dgBombchuShopkeeperRightUpperArmDL; -#define dobject_rs_DL_002730 "__OTR__objects/object_rs/object_rs_DL_002730" -static const ALIGN_ASSET(2) char object_rs_DL_002730[] = dobject_rs_DL_002730; +#define dgBombchuShopkeeperRightForearmDL "__OTR__objects/object_rs/gBombchuShopkeeperRightForearmDL" +static const ALIGN_ASSET(2) char gBombchuShopkeeperRightForearmDL[] = dgBombchuShopkeeperRightForearmDL; -#define dobject_rs_DL_002860 "__OTR__objects/object_rs/object_rs_DL_002860" -static const ALIGN_ASSET(2) char object_rs_DL_002860[] = dobject_rs_DL_002860; +#define dgBombchuShopkeeperRightHandDL "__OTR__objects/object_rs/gBombchuShopkeeperRightHandDL" +static const ALIGN_ASSET(2) char gBombchuShopkeeperRightHandDL[] = dgBombchuShopkeeperRightHandDL; -#define dobject_rs_DL_002A70 "__OTR__objects/object_rs/object_rs_DL_002A70" -static const ALIGN_ASSET(2) char object_rs_DL_002A70[] = dobject_rs_DL_002A70; +#define dgBombchuShopkeeperLeftUpperArmDL "__OTR__objects/object_rs/gBombchuShopkeeperLeftUpperArmDL" +static const ALIGN_ASSET(2) char gBombchuShopkeeperLeftUpperArmDL[] = dgBombchuShopkeeperLeftUpperArmDL; -#define dobject_rs_DL_002BA8 "__OTR__objects/object_rs/object_rs_DL_002BA8" -static const ALIGN_ASSET(2) char object_rs_DL_002BA8[] = dobject_rs_DL_002BA8; +#define dgBombchuShopkeeperLeftForearmDL "__OTR__objects/object_rs/gBombchuShopkeeperLeftForearmDL" +static const ALIGN_ASSET(2) char gBombchuShopkeeperLeftForearmDL[] = dgBombchuShopkeeperLeftForearmDL; -#define dobject_rs_DL_002CD8 "__OTR__objects/object_rs/object_rs_DL_002CD8" -static const ALIGN_ASSET(2) char object_rs_DL_002CD8[] = dobject_rs_DL_002CD8; +#define dgBombchuShopkeeperLeftHandDL "__OTR__objects/object_rs/gBombchuShopkeeperLeftHandDL" +static const ALIGN_ASSET(2) char gBombchuShopkeeperLeftHandDL[] = dgBombchuShopkeeperLeftHandDL; -#define dobject_rs_TLUT_002EE8 "__OTR__objects/object_rs/object_rs_TLUT_002EE8" -static const ALIGN_ASSET(2) char object_rs_TLUT_002EE8[] = dobject_rs_TLUT_002EE8; +#define dgBombchuShopkeeperTLUT "__OTR__objects/object_rs/gBombchuShopkeeperTLUT" +static const ALIGN_ASSET(2) char gBombchuShopkeeperTLUT[] = dgBombchuShopkeeperTLUT; -#define dobject_rs_Tex_0030E8 "__OTR__objects/object_rs/object_rs_Tex_0030E8" -static const ALIGN_ASSET(2) char object_rs_Tex_0030E8[] = dobject_rs_Tex_0030E8; +#define dgBombchuShopkeeperSkinTex "__OTR__objects/object_rs/gBombchuShopkeeperSkinTex" +static const ALIGN_ASSET(2) char gBombchuShopkeeperSkinTex[] = dgBombchuShopkeeperSkinTex; -#define dobject_rs_Tex_003128 "__OTR__objects/object_rs/object_rs_Tex_003128" -static const ALIGN_ASSET(2) char object_rs_Tex_003128[] = dobject_rs_Tex_003128; +#define dgBombchuShopkeeperEarTex "__OTR__objects/object_rs/gBombchuShopkeeperEarTex" +static const ALIGN_ASSET(2) char gBombchuShopkeeperEarTex[] = dgBombchuShopkeeperEarTex; -#define dobject_rs_Tex_003168 "__OTR__objects/object_rs/object_rs_Tex_003168" -static const ALIGN_ASSET(2) char object_rs_Tex_003168[] = dobject_rs_Tex_003168; +#define dgBombchuShopkeeperTattooTex "__OTR__objects/object_rs/gBombchuShopkeeperTattooTex" +static const ALIGN_ASSET(2) char gBombchuShopkeeperTattooTex[] = dgBombchuShopkeeperTattooTex; #define dgBombchuShopkeeperEyeOpenTex "__OTR__objects/object_rs/gBombchuShopkeeperEyeOpenTex" static const ALIGN_ASSET(2) char gBombchuShopkeeperEyeOpenTex[] = dgBombchuShopkeeperEyeOpenTex; @@ -51,17 +51,17 @@ static const ALIGN_ASSET(2) char gBombchuShopkeeperEyeHalfTex[] = dgBombchuShopk #define dgBombchuShopkeeperEyeClosedTex "__OTR__objects/object_rs/gBombchuShopkeeperEyeClosedTex" static const ALIGN_ASSET(2) char gBombchuShopkeeperEyeClosedTex[] = dgBombchuShopkeeperEyeClosedTex; -#define dobject_rs_Tex_004568 "__OTR__objects/object_rs/object_rs_Tex_004568" -static const ALIGN_ASSET(2) char object_rs_Tex_004568[] = dobject_rs_Tex_004568; +#define dgBombchuShopkeeperFingersTex "__OTR__objects/object_rs/gBombchuShopkeeperFingersTex" +static const ALIGN_ASSET(2) char gBombchuShopkeeperFingersTex[] = dgBombchuShopkeeperFingersTex; -#define dobject_rs_Tex_004668 "__OTR__objects/object_rs/object_rs_Tex_004668" -static const ALIGN_ASSET(2) char object_rs_Tex_004668[] = dobject_rs_Tex_004668; +#define dgBombchuShopkeeperVestTex "__OTR__objects/object_rs/gBombchuShopkeeperVestTex" +static const ALIGN_ASSET(2) char gBombchuShopkeeperVestTex[] = dgBombchuShopkeeperVestTex; -#define dobject_rs_Tex_0046E8 "__OTR__objects/object_rs/object_rs_Tex_0046E8" -static const ALIGN_ASSET(2) char object_rs_Tex_0046E8[] = dobject_rs_Tex_0046E8; +#define dgBombchuShopkeeperTorsoTex "__OTR__objects/object_rs/gBombchuShopkeeperTorsoTex" +static const ALIGN_ASSET(2) char gBombchuShopkeeperTorsoTex[] = dgBombchuShopkeeperTorsoTex; -#define dobject_rs_Skel_004868 "__OTR__objects/object_rs/object_rs_Skel_004868" -static const ALIGN_ASSET(2) char object_rs_Skel_004868[] = dobject_rs_Skel_004868; +#define dgBombchuShopkeeperSkel "__OTR__objects/object_rs/gBombchuShopkeeperSkel" +static const ALIGN_ASSET(2) char gBombchuShopkeeperSkel[] = dgBombchuShopkeeperSkel; #endif // OBJECTS_OBJECT_RS_H diff --git a/soh/assets/objects/object_tr/object_tr.h b/soh/assets/objects/object_tr/object_tr.h index c9557c89f..94c66db5f 100644 --- a/soh/assets/objects/object_tr/object_tr.h +++ b/soh/assets/objects/object_tr/object_tr.h @@ -3,284 +3,284 @@ #include "align_asset_macro.h" -#define dobject_tr_Anim_000BFC "__OTR__objects/object_tr/object_tr_Anim_000BFC" -static const ALIGN_ASSET(2) char object_tr_Anim_000BFC[] = dobject_tr_Anim_000BFC; +#define dgKotakeKoumeLookOverRightShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeLookOverRightShoulderAnim" +static const ALIGN_ASSET(2) char gKotakeKoumeLookOverRightShoulderAnim[] = dgKotakeKoumeLookOverRightShoulderAnim; -#define dobject_tr_Anim_0013CC "__OTR__objects/object_tr/object_tr_Anim_0013CC" -static const ALIGN_ASSET(2) char object_tr_Anim_0013CC[] = dobject_tr_Anim_0013CC; +#define dgKotakeKoumeLookingOverRightShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeLookingOverRightShoulderAnim" +static const ALIGN_ASSET(2) char gKotakeKoumeLookingOverRightShoulderAnim[] = dgKotakeKoumeLookingOverRightShoulderAnim; -#define dobject_tr_Anim_001CDC "__OTR__objects/object_tr/object_tr_Anim_001CDC" -static const ALIGN_ASSET(2) char object_tr_Anim_001CDC[] = dobject_tr_Anim_001CDC; +#define dgKotakeKoumeStandingBroomOverLeftShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeStandingBroomOverLeftShoulderAnim" +static const ALIGN_ASSET(2) char gKotakeKoumeStandingBroomOverLeftShoulderAnim[] = dgKotakeKoumeStandingBroomOverLeftShoulderAnim; -#define dobject_tr_Anim_002BC4 "__OTR__objects/object_tr/object_tr_Anim_002BC4" -static const ALIGN_ASSET(2) char object_tr_Anim_002BC4[] = dobject_tr_Anim_002BC4; +#define dgKotakeKoumeLookOverLeftShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeLookOverLeftShoulderAnim" +static const ALIGN_ASSET(2) char gKotakeKoumeLookOverLeftShoulderAnim[] = dgKotakeKoumeLookOverLeftShoulderAnim; -#define dobject_tr_Anim_0035CC "__OTR__objects/object_tr/object_tr_Anim_0035CC" -static const ALIGN_ASSET(2) char object_tr_Anim_0035CC[] = dobject_tr_Anim_0035CC; +#define dgKotakeKoumeLookingOverLeftShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeLookingOverLeftShoulderAnim" +static const ALIGN_ASSET(2) char gKotakeKoumeLookingOverLeftShoulderAnim[] = dgKotakeKoumeLookingOverLeftShoulderAnim; -#define dobject_tr_Anim_003FC8 "__OTR__objects/object_tr/object_tr_Anim_003FC8" -static const ALIGN_ASSET(2) char object_tr_Anim_003FC8[] = dobject_tr_Anim_003FC8; +#define dgKotakeKoumeStandingBroomOverRightShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeStandingBroomOverRightShoulderAnim" +static const ALIGN_ASSET(2) char gKotakeKoumeStandingBroomOverRightShoulderAnim[] = dgKotakeKoumeStandingBroomOverRightShoulderAnim; -#define dobject_tr_Anim_0049C8 "__OTR__objects/object_tr/object_tr_Anim_0049C8" -static const ALIGN_ASSET(2) char object_tr_Anim_0049C8[] = dobject_tr_Anim_0049C8; +#define dgKotakeKoumeFlyAnim "__OTR__objects/object_tr/gKotakeKoumeFlyAnim" +static const ALIGN_ASSET(2) char gKotakeKoumeFlyAnim[] = dgKotakeKoumeFlyAnim; -#define dobject_tr_Anim_005308 "__OTR__objects/object_tr/object_tr_Anim_005308" -static const ALIGN_ASSET(2) char object_tr_Anim_005308[] = dobject_tr_Anim_005308; +#define dgKotakeKoumeStandingBroomOverRightShoulderUnusedAnim "__OTR__objects/object_tr/gKotakeKoumeStandingBroomOverRightShoulderUnusedAnim" +static const ALIGN_ASSET(2) char gKotakeKoumeStandingBroomOverRightShoulderUnusedAnim[] = dgKotakeKoumeStandingBroomOverRightShoulderUnusedAnim; #define dobject_tr_Blob_0062E0 "__OTR__objects/object_tr/object_tr_Blob_0062E0" static const ALIGN_ASSET(2) char object_tr_Blob_0062E0[] = dobject_tr_Blob_0062E0; -#define dobject_tr_DL_006520 "__OTR__objects/object_tr/object_tr_DL_006520" -static const ALIGN_ASSET(2) char object_tr_DL_006520[] = dobject_tr_DL_006520; +#define dgKotakePelvisDL "__OTR__objects/object_tr/gKotakePelvisDL" +static const ALIGN_ASSET(2) char gKotakePelvisDL[] = dgKotakePelvisDL; -#define dobject_tr_DL_0066A0 "__OTR__objects/object_tr/object_tr_DL_0066A0" -static const ALIGN_ASSET(2) char object_tr_DL_0066A0[] = dobject_tr_DL_0066A0; +#define dgKotakeTorsoDL "__OTR__objects/object_tr/gKotakeTorsoDL" +static const ALIGN_ASSET(2) char gKotakeTorsoDL[] = dgKotakeTorsoDL; -#define dobject_tr_DL_006800 "__OTR__objects/object_tr/object_tr_DL_006800" -static const ALIGN_ASSET(2) char object_tr_DL_006800[] = dobject_tr_DL_006800; +#define dgKotakeNeckDL "__OTR__objects/object_tr/gKotakeNeckDL" +static const ALIGN_ASSET(2) char gKotakeNeckDL[] = dgKotakeNeckDL; -#define dobject_tr_DL_006940 "__OTR__objects/object_tr/object_tr_DL_006940" -static const ALIGN_ASSET(2) char object_tr_DL_006940[] = dobject_tr_DL_006940; +#define dgKotakeLeftBraidStartDL "__OTR__objects/object_tr/gKotakeLeftBraidStartDL" +static const ALIGN_ASSET(2) char gKotakeLeftBraidStartDL[] = dgKotakeLeftBraidStartDL; -#define dobject_tr_DL_006A50 "__OTR__objects/object_tr/object_tr_DL_006A50" -static const ALIGN_ASSET(2) char object_tr_DL_006A50[] = dobject_tr_DL_006A50; +#define dgKotakeLeftBraidEndDL "__OTR__objects/object_tr/gKotakeLeftBraidEndDL" +static const ALIGN_ASSET(2) char gKotakeLeftBraidEndDL[] = dgKotakeLeftBraidEndDL; -#define dobject_tr_DL_006B48 "__OTR__objects/object_tr/object_tr_DL_006B48" -static const ALIGN_ASSET(2) char object_tr_DL_006B48[] = dobject_tr_DL_006B48; +#define dgKotakeRightBraidStartDL "__OTR__objects/object_tr/gKotakeRightBraidStartDL" +static const ALIGN_ASSET(2) char gKotakeRightBraidStartDL[] = dgKotakeRightBraidStartDL; -#define dobject_tr_DL_006C58 "__OTR__objects/object_tr/object_tr_DL_006C58" -static const ALIGN_ASSET(2) char object_tr_DL_006C58[] = dobject_tr_DL_006C58; +#define dgKotakeRightBraidEndDL "__OTR__objects/object_tr/gKotakeRightBraidEndDL" +static const ALIGN_ASSET(2) char gKotakeRightBraidEndDL[] = dgKotakeRightBraidEndDL; -#define dobject_tr_DL_006D50 "__OTR__objects/object_tr/object_tr_DL_006D50" -static const ALIGN_ASSET(2) char object_tr_DL_006D50[] = dobject_tr_DL_006D50; +#define dgKotakeRightSleeveStartDL "__OTR__objects/object_tr/gKotakeRightSleeveStartDL" +static const ALIGN_ASSET(2) char gKotakeRightSleeveStartDL[] = dgKotakeRightSleeveStartDL; -#define dobject_tr_DL_006E70 "__OTR__objects/object_tr/object_tr_DL_006E70" -static const ALIGN_ASSET(2) char object_tr_DL_006E70[] = dobject_tr_DL_006E70; +#define dgKotakeRightSleeveFrontDL "__OTR__objects/object_tr/gKotakeRightSleeveFrontDL" +static const ALIGN_ASSET(2) char gKotakeRightSleeveFrontDL[] = dgKotakeRightSleeveFrontDL; -#define dobject_tr_DL_006FF0 "__OTR__objects/object_tr/object_tr_DL_006FF0" -static const ALIGN_ASSET(2) char object_tr_DL_006FF0[] = dobject_tr_DL_006FF0; +#define dgKotakeRightSleeveMidDL "__OTR__objects/object_tr/gKotakeRightSleeveMidDL" +static const ALIGN_ASSET(2) char gKotakeRightSleeveMidDL[] = dgKotakeRightSleeveMidDL; -#define dobject_tr_DL_007118 "__OTR__objects/object_tr/object_tr_DL_007118" -static const ALIGN_ASSET(2) char object_tr_DL_007118[] = dobject_tr_DL_007118; +#define dgKotakeRightSleeveEndDL "__OTR__objects/object_tr/gKotakeRightSleeveEndDL" +static const ALIGN_ASSET(2) char gKotakeRightSleeveEndDL[] = dgKotakeRightSleeveEndDL; -#define dobject_tr_DL_007238 "__OTR__objects/object_tr/object_tr_DL_007238" -static const ALIGN_ASSET(2) char object_tr_DL_007238[] = dobject_tr_DL_007238; +#define dgKotakeLeftSleeveStartDL "__OTR__objects/object_tr/gKotakeLeftSleeveStartDL" +static const ALIGN_ASSET(2) char gKotakeLeftSleeveStartDL[] = dgKotakeLeftSleeveStartDL; -#define dobject_tr_DL_007358 "__OTR__objects/object_tr/object_tr_DL_007358" -static const ALIGN_ASSET(2) char object_tr_DL_007358[] = dobject_tr_DL_007358; +#define dgKotakeLeftSleeveFrontDL "__OTR__objects/object_tr/gKotakeLeftSleeveFrontDL" +static const ALIGN_ASSET(2) char gKotakeLeftSleeveFrontDL[] = dgKotakeLeftSleeveFrontDL; -#define dobject_tr_DL_0074D8 "__OTR__objects/object_tr/object_tr_DL_0074D8" -static const ALIGN_ASSET(2) char object_tr_DL_0074D8[] = dobject_tr_DL_0074D8; +#define dgKotakeLeftSleeveMidDL "__OTR__objects/object_tr/gKotakeLeftSleeveMidDL" +static const ALIGN_ASSET(2) char gKotakeLeftSleeveMidDL[] = dgKotakeLeftSleeveMidDL; -#define dobject_tr_DL_007600 "__OTR__objects/object_tr/object_tr_DL_007600" -static const ALIGN_ASSET(2) char object_tr_DL_007600[] = dobject_tr_DL_007600; +#define dgKotakeLeftSleeveEndDL "__OTR__objects/object_tr/gKotakeLeftSleeveEndDL" +static const ALIGN_ASSET(2) char gKotakeLeftSleeveEndDL[] = dgKotakeLeftSleeveEndDL; -#define dobject_tr_DL_007720 "__OTR__objects/object_tr/object_tr_DL_007720" -static const ALIGN_ASSET(2) char object_tr_DL_007720[] = dobject_tr_DL_007720; +#define dgKotakeRightThighDL "__OTR__objects/object_tr/gKotakeRightThighDL" +static const ALIGN_ASSET(2) char gKotakeRightThighDL[] = dgKotakeRightThighDL; -#define dobject_tr_DL_007728 "__OTR__objects/object_tr/object_tr_DL_007728" -static const ALIGN_ASSET(2) char object_tr_DL_007728[] = dobject_tr_DL_007728; +#define dgKotakeLeftThighDL "__OTR__objects/object_tr/gKotakeLeftThighDL" +static const ALIGN_ASSET(2) char gKotakeLeftThighDL[] = dgKotakeLeftThighDL; -#define dobject_tr_TLUT_007730 "__OTR__objects/object_tr/object_tr_TLUT_007730" -static const ALIGN_ASSET(2) char object_tr_TLUT_007730[] = dobject_tr_TLUT_007730; +#define dgKotakeKoumeTLUT "__OTR__objects/object_tr/gKotakeKoumeTLUT" +static const ALIGN_ASSET(2) char gKotakeKoumeTLUT[] = dgKotakeKoumeTLUT; -#define dobject_tr_Tex_0078D8 "__OTR__objects/object_tr/object_tr_Tex_0078D8" -static const ALIGN_ASSET(2) char object_tr_Tex_0078D8[] = dobject_tr_Tex_0078D8; +#define dgKotakeGerudoFabricTex "__OTR__objects/object_tr/gKotakeGerudoFabricTex" +static const ALIGN_ASSET(2) char gKotakeGerudoFabricTex[] = dgKotakeGerudoFabricTex; -#define dobject_tr_Tex_0080D8 "__OTR__objects/object_tr/object_tr_Tex_0080D8" -static const ALIGN_ASSET(2) char object_tr_Tex_0080D8[] = dobject_tr_Tex_0080D8; +#define dgKotakeRobeTex "__OTR__objects/object_tr/gKotakeRobeTex" +static const ALIGN_ASSET(2) char gKotakeRobeTex[] = dgKotakeRobeTex; -#define dobject_tr_Tex_0082D8 "__OTR__objects/object_tr/object_tr_Tex_0082D8" -static const ALIGN_ASSET(2) char object_tr_Tex_0082D8[] = dobject_tr_Tex_0082D8; +#define dgKotakeKoumeRobePatternTex "__OTR__objects/object_tr/gKotakeKoumeRobePatternTex" +static const ALIGN_ASSET(2) char gKotakeKoumeRobePatternTex[] = dgKotakeKoumeRobePatternTex; -#define dobject_tr_Tex_0084D8 "__OTR__objects/object_tr/object_tr_Tex_0084D8" -static const ALIGN_ASSET(2) char object_tr_Tex_0084D8[] = dobject_tr_Tex_0084D8; +#define dgKotakeKoumeRobeTrimTex "__OTR__objects/object_tr/gKotakeKoumeRobeTrimTex" +static const ALIGN_ASSET(2) char gKotakeKoumeRobeTrimTex[] = dgKotakeKoumeRobeTrimTex; -#define dobject_tr_Tex_0086D8 "__OTR__objects/object_tr/object_tr_Tex_0086D8" -static const ALIGN_ASSET(2) char object_tr_Tex_0086D8[] = dobject_tr_Tex_0086D8; +#define dgKotakeKoumeEyeOpenTex "__OTR__objects/object_tr/gKotakeKoumeEyeOpenTex" +static const ALIGN_ASSET(2) char gKotakeKoumeEyeOpenTex[] = dgKotakeKoumeEyeOpenTex; -#define dobject_tr_Tex_008AD8 "__OTR__objects/object_tr/object_tr_Tex_008AD8" -static const ALIGN_ASSET(2) char object_tr_Tex_008AD8[] = dobject_tr_Tex_008AD8; +#define dgKotakeKoumeSkinTex "__OTR__objects/object_tr/gKotakeKoumeSkinTex" +static const ALIGN_ASSET(2) char gKotakeKoumeSkinTex[] = dgKotakeKoumeSkinTex; -#define dobject_tr_Tex_008B58 "__OTR__objects/object_tr/object_tr_Tex_008B58" -static const ALIGN_ASSET(2) char object_tr_Tex_008B58[] = dobject_tr_Tex_008B58; +#define dgKotakeKoumeMouthTex "__OTR__objects/object_tr/gKotakeKoumeMouthTex" +static const ALIGN_ASSET(2) char gKotakeKoumeMouthTex[] = dgKotakeKoumeMouthTex; -#define dobject_tr_Tex_008B98 "__OTR__objects/object_tr/object_tr_Tex_008B98" -static const ALIGN_ASSET(2) char object_tr_Tex_008B98[] = dobject_tr_Tex_008B98; +#define dgKotakeKoumeHairTex "__OTR__objects/object_tr/gKotakeKoumeHairTex" +static const ALIGN_ASSET(2) char gKotakeKoumeHairTex[] = dgKotakeKoumeHairTex; -#define dobject_tr_Tex_008D98 "__OTR__objects/object_tr/object_tr_Tex_008D98" -static const ALIGN_ASSET(2) char object_tr_Tex_008D98[] = dobject_tr_Tex_008D98; +#define dgKotakeKoumeEarTex "__OTR__objects/object_tr/gKotakeKoumeEarTex" +static const ALIGN_ASSET(2) char gKotakeKoumeEarTex[] = dgKotakeKoumeEarTex; -#define dobject_tr_Tex_008DD8 "__OTR__objects/object_tr/object_tr_Tex_008DD8" -static const ALIGN_ASSET(2) char object_tr_Tex_008DD8[] = dobject_tr_Tex_008DD8; +#define dgKotakeKoumeFingerTex "__OTR__objects/object_tr/gKotakeKoumeFingerTex" +static const ALIGN_ASSET(2) char gKotakeKoumeFingerTex[] = dgKotakeKoumeFingerTex; -#define dobject_tr_Tex_008E58 "__OTR__objects/object_tr/object_tr_Tex_008E58" -static const ALIGN_ASSET(2) char object_tr_Tex_008E58[] = dobject_tr_Tex_008E58; +#define dgKotakeKoumeBroomHandleTex "__OTR__objects/object_tr/gKotakeKoumeBroomHandleTex" +static const ALIGN_ASSET(2) char gKotakeKoumeBroomHandleTex[] = dgKotakeKoumeBroomHandleTex; -#define dobject_tr_Tex_008ED8 "__OTR__objects/object_tr/object_tr_Tex_008ED8" -static const ALIGN_ASSET(2) char object_tr_Tex_008ED8[] = dobject_tr_Tex_008ED8; +#define dgKotakeKoumeBroomHeadTex "__OTR__objects/object_tr/gKotakeKoumeBroomHeadTex" +static const ALIGN_ASSET(2) char gKotakeKoumeBroomHeadTex[] = dgKotakeKoumeBroomHeadTex; -#define dobject_tr_Tex_0092D8 "__OTR__objects/object_tr/object_tr_Tex_0092D8" -static const ALIGN_ASSET(2) char object_tr_Tex_0092D8[] = dobject_tr_Tex_0092D8; +#define dgKotakeKoumeJewelHolderTex "__OTR__objects/object_tr/gKotakeKoumeJewelHolderTex" +static const ALIGN_ASSET(2) char gKotakeKoumeJewelHolderTex[] = dgKotakeKoumeJewelHolderTex; -#define dobject_tr_Tex_0093D8 "__OTR__objects/object_tr/object_tr_Tex_0093D8" -static const ALIGN_ASSET(2) char object_tr_Tex_0093D8[] = dobject_tr_Tex_0093D8; +#define dgKotakeJewelTex "__OTR__objects/object_tr/gKotakeJewelTex" +static const ALIGN_ASSET(2) char gKotakeJewelTex[] = dgKotakeJewelTex; -#define dobject_tr_Tex_009458 "__OTR__objects/object_tr/object_tr_Tex_009458" -static const ALIGN_ASSET(2) char object_tr_Tex_009458[] = dobject_tr_Tex_009458; +#define dgKotakeKoumeNeckTex "__OTR__objects/object_tr/gKotakeKoumeNeckTex" +static const ALIGN_ASSET(2) char gKotakeKoumeNeckTex[] = dgKotakeKoumeNeckTex; -#define dobject_tr_Tex_009498 "__OTR__objects/object_tr/object_tr_Tex_009498" -static const ALIGN_ASSET(2) char object_tr_Tex_009498[] = dobject_tr_Tex_009498; +#define dgKotakeKoumeNostrilsTex "__OTR__objects/object_tr/gKotakeKoumeNostrilsTex" +static const ALIGN_ASSET(2) char gKotakeKoumeNostrilsTex[] = dgKotakeKoumeNostrilsTex; -#define dobject_tr_Tex_0094D8 "__OTR__objects/object_tr/object_tr_Tex_0094D8" -static const ALIGN_ASSET(2) char object_tr_Tex_0094D8[] = dobject_tr_Tex_0094D8; +#define dgKotakeKoumeEyeHalfTex "__OTR__objects/object_tr/gKotakeKoumeEyeHalfTex" +static const ALIGN_ASSET(2) char gKotakeKoumeEyeHalfTex[] = dgKotakeKoumeEyeHalfTex; -#define dobject_tr_Tex_0098D8 "__OTR__objects/object_tr/object_tr_Tex_0098D8" -static const ALIGN_ASSET(2) char object_tr_Tex_0098D8[] = dobject_tr_Tex_0098D8; +#define dgKotakeKoumeEyeClosedTex "__OTR__objects/object_tr/gKotakeKoumeEyeClosedTex" +static const ALIGN_ASSET(2) char gKotakeKoumeEyeClosedTex[] = dgKotakeKoumeEyeClosedTex; -#define dobject_tr_DL_00AF38 "__OTR__objects/object_tr/object_tr_DL_00AF38" -static const ALIGN_ASSET(2) char object_tr_DL_00AF38[] = dobject_tr_DL_00AF38; +#define dgKotakeHeadDL "__OTR__objects/object_tr/gKotakeHeadDL" +static const ALIGN_ASSET(2) char gKotakeHeadDL[] = dgKotakeHeadDL; -#define dobject_tr_DL_00B568 "__OTR__objects/object_tr/object_tr_DL_00B568" -static const ALIGN_ASSET(2) char object_tr_DL_00B568[] = dobject_tr_DL_00B568; +#define dgKotakeTeethDL "__OTR__objects/object_tr/gKotakeTeethDL" +static const ALIGN_ASSET(2) char gKotakeTeethDL[] = dgKotakeTeethDL; -#define dobject_tr_DL_00B5C8 "__OTR__objects/object_tr/object_tr_DL_00B5C8" -static const ALIGN_ASSET(2) char object_tr_DL_00B5C8[] = dobject_tr_DL_00B5C8; +#define dgKotakeRightShinDL "__OTR__objects/object_tr/gKotakeRightShinDL" +static const ALIGN_ASSET(2) char gKotakeRightShinDL[] = dgKotakeRightShinDL; -#define dobject_tr_DL_00B678 "__OTR__objects/object_tr/object_tr_DL_00B678" -static const ALIGN_ASSET(2) char object_tr_DL_00B678[] = dobject_tr_DL_00B678; +#define dgKotakeLeftShinDL "__OTR__objects/object_tr/gKotakeLeftShinDL" +static const ALIGN_ASSET(2) char gKotakeLeftShinDL[] = dgKotakeLeftShinDL; -#define dobject_tr_DL_00B728 "__OTR__objects/object_tr/object_tr_DL_00B728" -static const ALIGN_ASSET(2) char object_tr_DL_00B728[] = dobject_tr_DL_00B728; +#define dgKotakeBroomDL "__OTR__objects/object_tr/gKotakeBroomDL" +static const ALIGN_ASSET(2) char gKotakeBroomDL[] = dgKotakeBroomDL; -#define dobject_tr_DL_00B8D0 "__OTR__objects/object_tr/object_tr_DL_00B8D0" -static const ALIGN_ASSET(2) char object_tr_DL_00B8D0[] = dobject_tr_DL_00B8D0; +#define dgKotakeRightFootDL "__OTR__objects/object_tr/gKotakeRightFootDL" +static const ALIGN_ASSET(2) char gKotakeRightFootDL[] = dgKotakeRightFootDL; -#define dobject_tr_DL_00B968 "__OTR__objects/object_tr/object_tr_DL_00B968" -static const ALIGN_ASSET(2) char object_tr_DL_00B968[] = dobject_tr_DL_00B968; +#define dgKotakeLeftFootDL "__OTR__objects/object_tr/gKotakeLeftFootDL" +static const ALIGN_ASSET(2) char gKotakeLeftFootDL[] = dgKotakeLeftFootDL; -#define dobject_tr_DL_00BA00 "__OTR__objects/object_tr/object_tr_DL_00BA00" -static const ALIGN_ASSET(2) char object_tr_DL_00BA00[] = dobject_tr_DL_00BA00; +#define dgKotakeRightHandDL "__OTR__objects/object_tr/gKotakeRightHandDL" +static const ALIGN_ASSET(2) char gKotakeRightHandDL[] = dgKotakeRightHandDL; -#define dobject_tr_DL_00BB68 "__OTR__objects/object_tr/object_tr_DL_00BB68" -static const ALIGN_ASSET(2) char object_tr_DL_00BB68[] = dobject_tr_DL_00BB68; +#define dgKotakeLeftHandDL "__OTR__objects/object_tr/gKotakeLeftHandDL" +static const ALIGN_ASSET(2) char gKotakeLeftHandDL[] = dgKotakeLeftHandDL; -#define dobject_tr_Tex_00BCD0 "__OTR__objects/object_tr/object_tr_Tex_00BCD0" -static const ALIGN_ASSET(2) char object_tr_Tex_00BCD0[] = dobject_tr_Tex_00BCD0; +#define dgKotakeKoumeBraidEndTex "__OTR__objects/object_tr/gKotakeKoumeBraidEndTex" +static const ALIGN_ASSET(2) char gKotakeKoumeBraidEndTex[] = dgKotakeKoumeBraidEndTex; #define dobject_tr_Blob_00BD50 "__OTR__objects/object_tr/object_tr_Blob_00BD50" static const ALIGN_ASSET(2) char object_tr_Blob_00BD50[] = dobject_tr_Blob_00BD50; -#define dobject_tr_Tex_00C2D0 "__OTR__objects/object_tr/object_tr_Tex_00C2D0" -static const ALIGN_ASSET(2) char object_tr_Tex_00C2D0[] = dobject_tr_Tex_00C2D0; +#define dgKotakeCollarNeckTex "__OTR__objects/object_tr/gKotakeCollarNeckTex" +static const ALIGN_ASSET(2) char gKotakeCollarNeckTex[] = dgKotakeCollarNeckTex; #define dobject_tr_Blob_00C310 "__OTR__objects/object_tr/object_tr_Blob_00C310" static const ALIGN_ASSET(2) char object_tr_Blob_00C310[] = dobject_tr_Blob_00C310; -#define dobject_tr_Skel_00C530 "__OTR__objects/object_tr/object_tr_Skel_00C530" -static const ALIGN_ASSET(2) char object_tr_Skel_00C530[] = dobject_tr_Skel_00C530; +#define dgKotakeSkel "__OTR__objects/object_tr/gKotakeSkel" +static const ALIGN_ASSET(2) char gKotakeSkel[] = dgKotakeSkel; -#define dobject_tr_Anim_00C60C "__OTR__objects/object_tr/object_tr_Anim_00C60C" -static const ALIGN_ASSET(2) char object_tr_Anim_00C60C[] = dobject_tr_Anim_00C60C; +#define dgKotakeKoumeTPoseAnim "__OTR__objects/object_tr/gKotakeKoumeTPoseAnim" +static const ALIGN_ASSET(2) char gKotakeKoumeTPoseAnim[] = dgKotakeKoumeTPoseAnim; #define dobject_tr_Blob_00D5E0 "__OTR__objects/object_tr/object_tr_Blob_00D5E0" static const ALIGN_ASSET(2) char object_tr_Blob_00D5E0[] = dobject_tr_Blob_00D5E0; -#define dobject_tr_DL_00D820 "__OTR__objects/object_tr/object_tr_DL_00D820" -static const ALIGN_ASSET(2) char object_tr_DL_00D820[] = dobject_tr_DL_00D820; +#define dgKoumePelvisDL "__OTR__objects/object_tr/gKoumePelvisDL" +static const ALIGN_ASSET(2) char gKoumePelvisDL[] = dgKoumePelvisDL; -#define dobject_tr_DL_00D9A0 "__OTR__objects/object_tr/object_tr_DL_00D9A0" -static const ALIGN_ASSET(2) char object_tr_DL_00D9A0[] = dobject_tr_DL_00D9A0; +#define dgKoumeTorsoDL "__OTR__objects/object_tr/gKoumeTorsoDL" +static const ALIGN_ASSET(2) char gKoumeTorsoDL[] = dgKoumeTorsoDL; -#define dobject_tr_DL_00DB00 "__OTR__objects/object_tr/object_tr_DL_00DB00" -static const ALIGN_ASSET(2) char object_tr_DL_00DB00[] = dobject_tr_DL_00DB00; +#define dgKoumeNeckDL "__OTR__objects/object_tr/gKoumeNeckDL" +static const ALIGN_ASSET(2) char gKoumeNeckDL[] = dgKoumeNeckDL; -#define dobject_tr_DL_00DC40 "__OTR__objects/object_tr/object_tr_DL_00DC40" -static const ALIGN_ASSET(2) char object_tr_DL_00DC40[] = dobject_tr_DL_00DC40; +#define dgKoumeLeftBraidStartDL "__OTR__objects/object_tr/gKoumeLeftBraidStartDL" +static const ALIGN_ASSET(2) char gKoumeLeftBraidStartDL[] = dgKoumeLeftBraidStartDL; -#define dobject_tr_DL_00DD50 "__OTR__objects/object_tr/object_tr_DL_00DD50" -static const ALIGN_ASSET(2) char object_tr_DL_00DD50[] = dobject_tr_DL_00DD50; +#define dgKoumeLeftBraidEndDL "__OTR__objects/object_tr/gKoumeLeftBraidEndDL" +static const ALIGN_ASSET(2) char gKoumeLeftBraidEndDL[] = dgKoumeLeftBraidEndDL; -#define dobject_tr_DL_00DE48 "__OTR__objects/object_tr/object_tr_DL_00DE48" -static const ALIGN_ASSET(2) char object_tr_DL_00DE48[] = dobject_tr_DL_00DE48; +#define dgKoumeRightBraidStartDL "__OTR__objects/object_tr/gKoumeRightBraidStartDL" +static const ALIGN_ASSET(2) char gKoumeRightBraidStartDL[] = dgKoumeRightBraidStartDL; -#define dobject_tr_DL_00DF58 "__OTR__objects/object_tr/object_tr_DL_00DF58" -static const ALIGN_ASSET(2) char object_tr_DL_00DF58[] = dobject_tr_DL_00DF58; +#define dgKoumeRightBraidEndDL "__OTR__objects/object_tr/gKoumeRightBraidEndDL" +static const ALIGN_ASSET(2) char gKoumeRightBraidEndDL[] = dgKoumeRightBraidEndDL; -#define dobject_tr_DL_00E050 "__OTR__objects/object_tr/object_tr_DL_00E050" -static const ALIGN_ASSET(2) char object_tr_DL_00E050[] = dobject_tr_DL_00E050; +#define dgKoumeRightSleeveStartDL "__OTR__objects/object_tr/gKoumeRightSleeveStartDL" +static const ALIGN_ASSET(2) char gKoumeRightSleeveStartDL[] = dgKoumeRightSleeveStartDL; -#define dobject_tr_DL_00E170 "__OTR__objects/object_tr/object_tr_DL_00E170" -static const ALIGN_ASSET(2) char object_tr_DL_00E170[] = dobject_tr_DL_00E170; +#define dgKoumeRightSleeveFrontDL "__OTR__objects/object_tr/gKoumeRightSleeveFrontDL" +static const ALIGN_ASSET(2) char gKoumeRightSleeveFrontDL[] = dgKoumeRightSleeveFrontDL; -#define dobject_tr_DL_00E2F0 "__OTR__objects/object_tr/object_tr_DL_00E2F0" -static const ALIGN_ASSET(2) char object_tr_DL_00E2F0[] = dobject_tr_DL_00E2F0; +#define dgKoumeRightSleeveMidDL "__OTR__objects/object_tr/gKoumeRightSleeveMidDL" +static const ALIGN_ASSET(2) char gKoumeRightSleeveMidDL[] = dgKoumeRightSleeveMidDL; -#define dobject_tr_DL_00E418 "__OTR__objects/object_tr/object_tr_DL_00E418" -static const ALIGN_ASSET(2) char object_tr_DL_00E418[] = dobject_tr_DL_00E418; +#define dgKoumeRightSleeveEndDL "__OTR__objects/object_tr/gKoumeRightSleeveEndDL" +static const ALIGN_ASSET(2) char gKoumeRightSleeveEndDL[] = dgKoumeRightSleeveEndDL; -#define dobject_tr_DL_00E538 "__OTR__objects/object_tr/object_tr_DL_00E538" -static const ALIGN_ASSET(2) char object_tr_DL_00E538[] = dobject_tr_DL_00E538; +#define dgKoumeLeftSleeveStartDL "__OTR__objects/object_tr/gKoumeLeftSleeveStartDL" +static const ALIGN_ASSET(2) char gKoumeLeftSleeveStartDL[] = dgKoumeLeftSleeveStartDL; -#define dobject_tr_DL_00E658 "__OTR__objects/object_tr/object_tr_DL_00E658" -static const ALIGN_ASSET(2) char object_tr_DL_00E658[] = dobject_tr_DL_00E658; +#define dgKoumeLeftSleeveFrontDL "__OTR__objects/object_tr/gKoumeLeftSleeveFrontDL" +static const ALIGN_ASSET(2) char gKoumeLeftSleeveFrontDL[] = dgKoumeLeftSleeveFrontDL; -#define dobject_tr_DL_00E7D8 "__OTR__objects/object_tr/object_tr_DL_00E7D8" -static const ALIGN_ASSET(2) char object_tr_DL_00E7D8[] = dobject_tr_DL_00E7D8; +#define dgKoumeLeftSleeveMidDL "__OTR__objects/object_tr/gKoumeLeftSleeveMidDL" +static const ALIGN_ASSET(2) char gKoumeLeftSleeveMidDL[] = dgKoumeLeftSleeveMidDL; -#define dobject_tr_DL_00E900 "__OTR__objects/object_tr/object_tr_DL_00E900" -static const ALIGN_ASSET(2) char object_tr_DL_00E900[] = dobject_tr_DL_00E900; +#define dgKoumeLeftSleeveEndDL "__OTR__objects/object_tr/gKoumeLeftSleeveEndDL" +static const ALIGN_ASSET(2) char gKoumeLeftSleeveEndDL[] = dgKoumeLeftSleeveEndDL; -#define dobject_tr_DL_00EA20 "__OTR__objects/object_tr/object_tr_DL_00EA20" -static const ALIGN_ASSET(2) char object_tr_DL_00EA20[] = dobject_tr_DL_00EA20; +#define dgKoumeRightThighDL "__OTR__objects/object_tr/gKoumeRightThighDL" +static const ALIGN_ASSET(2) char gKoumeRightThighDL[] = dgKoumeRightThighDL; -#define dobject_tr_DL_00EA28 "__OTR__objects/object_tr/object_tr_DL_00EA28" -static const ALIGN_ASSET(2) char object_tr_DL_00EA28[] = dobject_tr_DL_00EA28; +#define dgKoumeLeftThighDL "__OTR__objects/object_tr/gKoumeLeftThighDL" +static const ALIGN_ASSET(2) char gKoumeLeftThighDL[] = dgKoumeLeftThighDL; -#define dobject_tr_Tex_00EA30 "__OTR__objects/object_tr/object_tr_Tex_00EA30" -static const ALIGN_ASSET(2) char object_tr_Tex_00EA30[] = dobject_tr_Tex_00EA30; +#define dgKoumeGerudoFabricTex "__OTR__objects/object_tr/gKoumeGerudoFabricTex" +static const ALIGN_ASSET(2) char gKoumeGerudoFabricTex[] = dgKoumeGerudoFabricTex; -#define dobject_tr_Tex_00F230 "__OTR__objects/object_tr/object_tr_Tex_00F230" -static const ALIGN_ASSET(2) char object_tr_Tex_00F230[] = dobject_tr_Tex_00F230; +#define dgKoumeRobeTex "__OTR__objects/object_tr/gKoumeRobeTex" +static const ALIGN_ASSET(2) char gKoumeRobeTex[] = dgKoumeRobeTex; -#define dobject_tr_Tex_00F430 "__OTR__objects/object_tr/object_tr_Tex_00F430" -static const ALIGN_ASSET(2) char object_tr_Tex_00F430[] = dobject_tr_Tex_00F430; +#define dgKoumeJewelTex "__OTR__objects/object_tr/gKoumeJewelTex" +static const ALIGN_ASSET(2) char gKoumeJewelTex[] = dgKoumeJewelTex; -#define dobject_tr_DL_010710 "__OTR__objects/object_tr/object_tr_DL_010710" -static const ALIGN_ASSET(2) char object_tr_DL_010710[] = dobject_tr_DL_010710; +#define dgKoumeHeadDL "__OTR__objects/object_tr/gKoumeHeadDL" +static const ALIGN_ASSET(2) char gKoumeHeadDL[] = dgKoumeHeadDL; -#define dobject_tr_DL_010D40 "__OTR__objects/object_tr/object_tr_DL_010D40" -static const ALIGN_ASSET(2) char object_tr_DL_010D40[] = dobject_tr_DL_010D40; +#define dgKoumeTeethDL "__OTR__objects/object_tr/gKoumeTeethDL" +static const ALIGN_ASSET(2) char gKoumeTeethDL[] = dgKoumeTeethDL; -#define dobject_tr_DL_010DA0 "__OTR__objects/object_tr/object_tr_DL_010DA0" -static const ALIGN_ASSET(2) char object_tr_DL_010DA0[] = dobject_tr_DL_010DA0; +#define dgKoumeRightShinDL "__OTR__objects/object_tr/gKoumeRightShinDL" +static const ALIGN_ASSET(2) char gKoumeRightShinDL[] = dgKoumeRightShinDL; -#define dobject_tr_DL_010E50 "__OTR__objects/object_tr/object_tr_DL_010E50" -static const ALIGN_ASSET(2) char object_tr_DL_010E50[] = dobject_tr_DL_010E50; +#define dgKoumeLeftShinDL "__OTR__objects/object_tr/gKoumeLeftShinDL" +static const ALIGN_ASSET(2) char gKoumeLeftShinDL[] = dgKoumeLeftShinDL; -#define dobject_tr_DL_010F00 "__OTR__objects/object_tr/object_tr_DL_010F00" -static const ALIGN_ASSET(2) char object_tr_DL_010F00[] = dobject_tr_DL_010F00; +#define dgKoumeBroomDL "__OTR__objects/object_tr/gKoumeBroomDL" +static const ALIGN_ASSET(2) char gKoumeBroomDL[] = dgKoumeBroomDL; -#define dobject_tr_DL_0110A8 "__OTR__objects/object_tr/object_tr_DL_0110A8" -static const ALIGN_ASSET(2) char object_tr_DL_0110A8[] = dobject_tr_DL_0110A8; +#define dgKoumeRightFootDL "__OTR__objects/object_tr/gKoumeRightFootDL" +static const ALIGN_ASSET(2) char gKoumeRightFootDL[] = dgKoumeRightFootDL; -#define dobject_tr_DL_011140 "__OTR__objects/object_tr/object_tr_DL_011140" -static const ALIGN_ASSET(2) char object_tr_DL_011140[] = dobject_tr_DL_011140; +#define dgKoumeLeftFootDL "__OTR__objects/object_tr/gKoumeLeftFootDL" +static const ALIGN_ASSET(2) char gKoumeLeftFootDL[] = dgKoumeLeftFootDL; -#define dobject_tr_DL_0111D8 "__OTR__objects/object_tr/object_tr_DL_0111D8" -static const ALIGN_ASSET(2) char object_tr_DL_0111D8[] = dobject_tr_DL_0111D8; +#define dgKoumeRightHandDL "__OTR__objects/object_tr/gKoumeRightHandDL" +static const ALIGN_ASSET(2) char gKoumeRightHandDL[] = dgKoumeRightHandDL; -#define dobject_tr_DL_011340 "__OTR__objects/object_tr/object_tr_DL_011340" -static const ALIGN_ASSET(2) char object_tr_DL_011340[] = dobject_tr_DL_011340; +#define dgKoumeLeftHandDL "__OTR__objects/object_tr/gKoumeLeftHandDL" +static const ALIGN_ASSET(2) char gKoumeLeftHandDL[] = dgKoumeLeftHandDL; -#define dobject_tr_Tex_0114A8 "__OTR__objects/object_tr/object_tr_Tex_0114A8" -static const ALIGN_ASSET(2) char object_tr_Tex_0114A8[] = dobject_tr_Tex_0114A8; +#define dgKoumeCollarNeckTex "__OTR__objects/object_tr/gKoumeCollarNeckTex" +static const ALIGN_ASSET(2) char gKoumeCollarNeckTex[] = dgKoumeCollarNeckTex; -#define dobject_tr_Skel_011688 "__OTR__objects/object_tr/object_tr_Skel_011688" -static const ALIGN_ASSET(2) char object_tr_Skel_011688[] = dobject_tr_Skel_011688; +#define dgKoumeSkel "__OTR__objects/object_tr/gKoumeSkel" +static const ALIGN_ASSET(2) char gKoumeSkel[] = dgKoumeSkel; -#define dobject_tr_Anim_012E1C "__OTR__objects/object_tr/object_tr_Anim_012E1C" -static const ALIGN_ASSET(2) char object_tr_Anim_012E1C[] = dobject_tr_Anim_012E1C; +#define dgKotakeKoumeCastMagicAnim "__OTR__objects/object_tr/gKotakeKoumeCastMagicAnim" +static const ALIGN_ASSET(2) char gKotakeKoumeCastMagicAnim[] = dgKotakeKoumeCastMagicAnim; #endif // OBJECTS_OBJECT_TR_H diff --git a/soh/assets/objects/object_tw/object_tw.h b/soh/assets/objects/object_tw/object_tw.h index 1fb24c089..0c714d1bf 100644 --- a/soh/assets/objects/object_tw/object_tw.h +++ b/soh/assets/objects/object_tw/object_tw.h @@ -3,692 +3,692 @@ #include "align_asset_macro.h" -#define dobject_tw_Anim_0004A4 "__OTR__objects/object_tw/object_tw_Anim_0004A4" -static const ALIGN_ASSET(2) char object_tw_Anim_0004A4[] = dobject_tw_Anim_0004A4; +#define dgTwinrovaKotakeKoumeIdleLoopAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeIdleLoopAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeIdleLoopAnim[] = dgTwinrovaKotakeKoumeIdleLoopAnim; -#define dobject_tw_Anim_000AAC "__OTR__objects/object_tw/object_tw_Anim_000AAC" -static const ALIGN_ASSET(2) char object_tw_Anim_000AAC[] = dobject_tw_Anim_000AAC; +#define dgTwinrovaKotakeKoumeIdleEndAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeIdleEndAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeIdleEndAnim[] = dgTwinrovaKotakeKoumeIdleEndAnim; -#define dobject_tw_Anim_0012A4 "__OTR__objects/object_tw/object_tw_Anim_0012A4" -static const ALIGN_ASSET(2) char object_tw_Anim_0012A4[] = dobject_tw_Anim_0012A4; +#define dgTwinrovaKotakeKoumeBickerAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeBickerAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeBickerAnim[] = dgTwinrovaKotakeKoumeBickerAnim; -#define dobject_tw_Anim_0017E0 "__OTR__objects/object_tw/object_tw_Anim_0017E0" -static const ALIGN_ASSET(2) char object_tw_Anim_0017E0[] = dobject_tw_Anim_0017E0; +#define dgTwinrovaKotakeKoumeFloatLookUpAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeFloatLookUpAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeFloatLookUpAnim[] = dgTwinrovaKotakeKoumeFloatLookUpAnim; -#define dobject_tw_Anim_001D10 "__OTR__objects/object_tw/object_tw_Anim_001D10" -static const ALIGN_ASSET(2) char object_tw_Anim_001D10[] = dobject_tw_Anim_001D10; +#define dgTwinrovaKotakeKoumeFloatLookForwardAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeFloatLookForwardAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeFloatLookForwardAnim[] = dgTwinrovaKotakeKoumeFloatLookForwardAnim; -#define dobject_tw_Anim_00230C "__OTR__objects/object_tw/object_tw_Anim_00230C" -static const ALIGN_ASSET(2) char object_tw_Anim_00230C[] = dobject_tw_Anim_00230C; +#define dgTwinrovaKotakeKoumeShakeHandAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeShakeHandAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeShakeHandAnim[] = dgTwinrovaKotakeKoumeShakeHandAnim; -#define dobject_tw_Anim_003614 "__OTR__objects/object_tw/object_tw_Anim_003614" -static const ALIGN_ASSET(2) char object_tw_Anim_003614[] = dobject_tw_Anim_003614; +#define dgTwinrovaKotakeKoumeAttackStartAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeAttackStartAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeAttackStartAnim[] = dgTwinrovaKotakeKoumeAttackStartAnim; -#define dobject_tw_Anim_003E34 "__OTR__objects/object_tw/object_tw_Anim_003E34" -static const ALIGN_ASSET(2) char object_tw_Anim_003E34[] = dobject_tw_Anim_003E34; +#define dgTwinrovaKotakeKoumeAttackLoopAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeAttackLoopAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeAttackLoopAnim[] = dgTwinrovaKotakeKoumeAttackLoopAnim; -#define dobject_tw_Anim_004548 "__OTR__objects/object_tw/object_tw_Anim_004548" -static const ALIGN_ASSET(2) char object_tw_Anim_004548[] = dobject_tw_Anim_004548; +#define dgTwinrovaKotakeKoumeAttackEndAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeAttackEndAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeAttackEndAnim[] = dgTwinrovaKotakeKoumeAttackEndAnim; -#define dobject_tw_Anim_00578C "__OTR__objects/object_tw/object_tw_Anim_00578C" -static const ALIGN_ASSET(2) char object_tw_Anim_00578C[] = dobject_tw_Anim_00578C; +#define dgTwinrovaKotakeKoumeDamageStartAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeDamageStartAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeDamageStartAnim[] = dgTwinrovaKotakeKoumeDamageStartAnim; -#define dobject_tw_Anim_006530 "__OTR__objects/object_tw/object_tw_Anim_006530" -static const ALIGN_ASSET(2) char object_tw_Anim_006530[] = dobject_tw_Anim_006530; +#define dgTwinrovaKotakeKoumeDamageEndAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeDamageEndAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeDamageEndAnim[] = dgTwinrovaKotakeKoumeDamageEndAnim; -#define dobject_tw_Anim_006F28 "__OTR__objects/object_tw/object_tw_Anim_006F28" -static const ALIGN_ASSET(2) char object_tw_Anim_006F28[] = dobject_tw_Anim_006F28; +#define dgTwinrovaKotakeKoumeFlyAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeFlyAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeFlyAnim[] = dgTwinrovaKotakeKoumeFlyAnim; -#define dobject_tw_Skel_0070E0 "__OTR__objects/object_tw/object_tw_Skel_0070E0" -static const ALIGN_ASSET(2) char object_tw_Skel_0070E0[] = dobject_tw_Skel_0070E0; +#define dgTwinrovaKotakeSkel "__OTR__objects/object_tw/gTwinrovaKotakeSkel" +static const ALIGN_ASSET(2) char gTwinrovaKotakeSkel[] = dgTwinrovaKotakeSkel; -#define dobject_tw_Anim_007688 "__OTR__objects/object_tw/object_tw_Anim_007688" -static const ALIGN_ASSET(2) char object_tw_Anim_007688[] = dobject_tw_Anim_007688; +#define dgTwinrovaKotakeKoumeChargeUpAttackStartAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeChargeUpAttackStartAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeChargeUpAttackStartAnim[] = dgTwinrovaKotakeKoumeChargeUpAttackStartAnim; -#define dobject_tw_Anim_007CA8 "__OTR__objects/object_tw/object_tw_Anim_007CA8" -static const ALIGN_ASSET(2) char object_tw_Anim_007CA8[] = dobject_tw_Anim_007CA8; +#define dgTwinrovaKotakeKoumeSpinAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeSpinAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeSpinAnim[] = dgTwinrovaKotakeKoumeSpinAnim; -#define dobject_tw_Anim_0088C8 "__OTR__objects/object_tw/object_tw_Anim_0088C8" -static const ALIGN_ASSET(2) char object_tw_Anim_0088C8[] = dobject_tw_Anim_0088C8; +#define dgTwinrovaKotakeKoumeLaughAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeLaughAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeLaughAnim[] = dgTwinrovaKotakeKoumeLaughAnim; -#define dobject_tw_Anim_009398 "__OTR__objects/object_tw/object_tw_Anim_009398" -static const ALIGN_ASSET(2) char object_tw_Anim_009398[] = dobject_tw_Anim_009398; +#define dgTwinrovaKotakeKoumeChargeUpAttackLoopAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeChargeUpAttackLoopAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeChargeUpAttackLoopAnim[] = dgTwinrovaKotakeKoumeChargeUpAttackLoopAnim; -#define dobject_tw_Anim_00947C "__OTR__objects/object_tw/object_tw_Anim_00947C" -static const ALIGN_ASSET(2) char object_tw_Anim_00947C[] = dobject_tw_Anim_00947C; +#define dgTwinrovaKotakeKoumeTPoseAnim "__OTR__objects/object_tw/gTwinrovaKotakeKoumeTPoseAnim" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeTPoseAnim[] = dgTwinrovaKotakeKoumeTPoseAnim; -#define dobject_tw_TLUT_009490 "__OTR__objects/object_tw/object_tw_TLUT_009490" -static const ALIGN_ASSET(2) char object_tw_TLUT_009490[] = dobject_tw_TLUT_009490; +#define dgTwinrovaKoumeKotakeTLUT "__OTR__objects/object_tw/gTwinrovaKoumeKotakeTLUT" +static const ALIGN_ASSET(2) char gTwinrovaKoumeKotakeTLUT[] = dgTwinrovaKoumeKotakeTLUT; -#define dobject_tw_Tex_009638 "__OTR__objects/object_tw/object_tw_Tex_009638" -static const ALIGN_ASSET(2) char object_tw_Tex_009638[] = dobject_tw_Tex_009638; +#define dgTwinrovaKotakeGerudoFabricTex "__OTR__objects/object_tw/gTwinrovaKotakeGerudoFabricTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeGerudoFabricTex[] = dgTwinrovaKotakeGerudoFabricTex; -#define dobject_tw_Tex_009E38 "__OTR__objects/object_tw/object_tw_Tex_009E38" -static const ALIGN_ASSET(2) char object_tw_Tex_009E38[] = dobject_tw_Tex_009E38; +#define dgTwinrovaKotakeRobeTex "__OTR__objects/object_tw/gTwinrovaKotakeRobeTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRobeTex[] = dgTwinrovaKotakeRobeTex; -#define dobject_tw_Tex_00A038 "__OTR__objects/object_tw/object_tw_Tex_00A038" -static const ALIGN_ASSET(2) char object_tw_Tex_00A038[] = dobject_tw_Tex_00A038; +#define dgTwinrovaRobePatternTex "__OTR__objects/object_tw/gTwinrovaRobePatternTex" +static const ALIGN_ASSET(2) char gTwinrovaRobePatternTex[] = dgTwinrovaRobePatternTex; -#define dobject_tw_Tex_00A238 "__OTR__objects/object_tw/object_tw_Tex_00A238" -static const ALIGN_ASSET(2) char object_tw_Tex_00A238[] = dobject_tw_Tex_00A238; +#define dgTwinrovaRobeTrimTex "__OTR__objects/object_tw/gTwinrovaRobeTrimTex" +static const ALIGN_ASSET(2) char gTwinrovaRobeTrimTex[] = dgTwinrovaRobeTrimTex; -#define dobject_tw_Tex_00A438 "__OTR__objects/object_tw/object_tw_Tex_00A438" -static const ALIGN_ASSET(2) char object_tw_Tex_00A438[] = dobject_tw_Tex_00A438; +#define dgTwinrovaKotakeKoumeEyeOpenTex "__OTR__objects/object_tw/gTwinrovaKotakeKoumeEyeOpenTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeEyeOpenTex[] = dgTwinrovaKotakeKoumeEyeOpenTex; -#define dobject_tw_Tex_00A838 "__OTR__objects/object_tw/object_tw_Tex_00A838" -static const ALIGN_ASSET(2) char object_tw_Tex_00A838[] = dobject_tw_Tex_00A838; +#define dgTwinrovaKotakeKoumeSkinTex "__OTR__objects/object_tw/gTwinrovaKotakeKoumeSkinTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeSkinTex[] = dgTwinrovaKotakeKoumeSkinTex; -#define dobject_tw_Tex_00A8B8 "__OTR__objects/object_tw/object_tw_Tex_00A8B8" -static const ALIGN_ASSET(2) char object_tw_Tex_00A8B8[] = dobject_tw_Tex_00A8B8; +#define dgTwinrovaKotakeKoumeMouthTex "__OTR__objects/object_tw/gTwinrovaKotakeKoumeMouthTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeMouthTex[] = dgTwinrovaKotakeKoumeMouthTex; -#define dobject_tw_Tex_00A8F8 "__OTR__objects/object_tw/object_tw_Tex_00A8F8" -static const ALIGN_ASSET(2) char object_tw_Tex_00A8F8[] = dobject_tw_Tex_00A8F8; +#define dgTwinrovaHairTex "__OTR__objects/object_tw/gTwinrovaHairTex" +static const ALIGN_ASSET(2) char gTwinrovaHairTex[] = dgTwinrovaHairTex; -#define dobject_tw_Tex_00AAF8 "__OTR__objects/object_tw/object_tw_Tex_00AAF8" -static const ALIGN_ASSET(2) char object_tw_Tex_00AAF8[] = dobject_tw_Tex_00AAF8; +#define dgTwinrovaKotakeKoumeEarTex "__OTR__objects/object_tw/gTwinrovaKotakeKoumeEarTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeEarTex[] = dgTwinrovaKotakeKoumeEarTex; -#define dobject_tw_Tex_00AB38 "__OTR__objects/object_tw/object_tw_Tex_00AB38" -static const ALIGN_ASSET(2) char object_tw_Tex_00AB38[] = dobject_tw_Tex_00AB38; +#define dgTwinrovaKotakeKoumeFingerTex "__OTR__objects/object_tw/gTwinrovaKotakeKoumeFingerTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeFingerTex[] = dgTwinrovaKotakeKoumeFingerTex; -#define dobject_tw_Tex_00ABB8 "__OTR__objects/object_tw/object_tw_Tex_00ABB8" -static const ALIGN_ASSET(2) char object_tw_Tex_00ABB8[] = dobject_tw_Tex_00ABB8; +#define dgTwinrovaBroomHandleTex "__OTR__objects/object_tw/gTwinrovaBroomHandleTex" +static const ALIGN_ASSET(2) char gTwinrovaBroomHandleTex[] = dgTwinrovaBroomHandleTex; -#define dobject_tw_Tex_00AC38 "__OTR__objects/object_tw/object_tw_Tex_00AC38" -static const ALIGN_ASSET(2) char object_tw_Tex_00AC38[] = dobject_tw_Tex_00AC38; +#define dgTwinrovaBroomHeadTex "__OTR__objects/object_tw/gTwinrovaBroomHeadTex" +static const ALIGN_ASSET(2) char gTwinrovaBroomHeadTex[] = dgTwinrovaBroomHeadTex; -#define dobject_tw_Tex_00B038 "__OTR__objects/object_tw/object_tw_Tex_00B038" -static const ALIGN_ASSET(2) char object_tw_Tex_00B038[] = dobject_tw_Tex_00B038; +#define dgTwinrovaKotakeKoumeJewelHolderTex "__OTR__objects/object_tw/gTwinrovaKotakeKoumeJewelHolderTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeJewelHolderTex[] = dgTwinrovaKotakeKoumeJewelHolderTex; -#define dobject_tw_Tex_00B138 "__OTR__objects/object_tw/object_tw_Tex_00B138" -static const ALIGN_ASSET(2) char object_tw_Tex_00B138[] = dobject_tw_Tex_00B138; +#define dgTwinrovaKotakeJewelTex "__OTR__objects/object_tw/gTwinrovaKotakeJewelTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeJewelTex[] = dgTwinrovaKotakeJewelTex; -#define dobject_tw_Tex_00B1B8 "__OTR__objects/object_tw/object_tw_Tex_00B1B8" -static const ALIGN_ASSET(2) char object_tw_Tex_00B1B8[] = dobject_tw_Tex_00B1B8; +#define dgTwinrovaKotakeKoumeNeckTex "__OTR__objects/object_tw/gTwinrovaKotakeKoumeNeckTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeNeckTex[] = dgTwinrovaKotakeKoumeNeckTex; -#define dobject_tw_Tex_00B1F8 "__OTR__objects/object_tw/object_tw_Tex_00B1F8" -static const ALIGN_ASSET(2) char object_tw_Tex_00B1F8[] = dobject_tw_Tex_00B1F8; +#define dgTwinrovaKotakeKoumeNostrilsTex "__OTR__objects/object_tw/gTwinrovaKotakeKoumeNostrilsTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeNostrilsTex[] = dgTwinrovaKotakeKoumeNostrilsTex; -#define dobject_tw_Tex_00B238 "__OTR__objects/object_tw/object_tw_Tex_00B238" -static const ALIGN_ASSET(2) char object_tw_Tex_00B238[] = dobject_tw_Tex_00B238; +#define dgTwinrovaKotakeKoumeEyeHalfTex "__OTR__objects/object_tw/gTwinrovaKotakeKoumeEyeHalfTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeEyeHalfTex[] = dgTwinrovaKotakeKoumeEyeHalfTex; -#define dobject_tw_Tex_00B638 "__OTR__objects/object_tw/object_tw_Tex_00B638" -static const ALIGN_ASSET(2) char object_tw_Tex_00B638[] = dobject_tw_Tex_00B638; +#define dgTwinrovaKotakeKoumeEyeClosedTex "__OTR__objects/object_tw/gTwinrovaKotakeKoumeEyeClosedTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeKoumeEyeClosedTex[] = dgTwinrovaKotakeKoumeEyeClosedTex; -#define dobject_tw_Tex_00BA38 "__OTR__objects/object_tw/object_tw_Tex_00BA38" -static const ALIGN_ASSET(2) char object_tw_Tex_00BA38[] = dobject_tw_Tex_00BA38; +#define dgTwinrovaEffectTex "__OTR__objects/object_tw/gTwinrovaEffectTex" +static const ALIGN_ASSET(2) char gTwinrovaEffectTex[] = dgTwinrovaEffectTex; -#define dobject_tw_Tex_00BE38 "__OTR__objects/object_tw/object_tw_Tex_00BE38" -static const ALIGN_ASSET(2) char object_tw_Tex_00BE38[] = dobject_tw_Tex_00BE38; +#define dgTwinrovaEffectMaskTex "__OTR__objects/object_tw/gTwinrovaEffectMaskTex" +static const ALIGN_ASSET(2) char gTwinrovaEffectMaskTex[] = dgTwinrovaEffectMaskTex; -#define dobject_tw_Tex_00C238 "__OTR__objects/object_tw/object_tw_Tex_00C238" -static const ALIGN_ASSET(2) char object_tw_Tex_00C238[] = dobject_tw_Tex_00C238; +#define dgTwinrovaKoumeGerudoFabricTex "__OTR__objects/object_tw/gTwinrovaKoumeGerudoFabricTex" +static const ALIGN_ASSET(2) char gTwinrovaKoumeGerudoFabricTex[] = dgTwinrovaKoumeGerudoFabricTex; -#define dobject_tw_Tex_00CA38 "__OTR__objects/object_tw/object_tw_Tex_00CA38" -static const ALIGN_ASSET(2) char object_tw_Tex_00CA38[] = dobject_tw_Tex_00CA38; +#define dgTwinrovaKoumeJewelTex "__OTR__objects/object_tw/gTwinrovaKoumeJewelTex" +static const ALIGN_ASSET(2) char gTwinrovaKoumeJewelTex[] = dgTwinrovaKoumeJewelTex; -#define dobject_tw_Tex_00CAB8 "__OTR__objects/object_tw/object_tw_Tex_00CAB8" -static const ALIGN_ASSET(2) char object_tw_Tex_00CAB8[] = dobject_tw_Tex_00CAB8; +#define dgTwinrovaKoumeRobeTex "__OTR__objects/object_tw/gTwinrovaKoumeRobeTex" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRobeTex[] = dgTwinrovaKoumeRobeTex; -#define dobject_tw_DL_0110A8 "__OTR__objects/object_tw/object_tw_DL_0110A8" -static const ALIGN_ASSET(2) char object_tw_DL_0110A8[] = dobject_tw_DL_0110A8; +#define dgTwinrovaKotakeHeadInvisibleHairDL "__OTR__objects/object_tw/gTwinrovaKotakeHeadInvisibleHairDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeHeadInvisibleHairDL[] = dgTwinrovaKotakeHeadInvisibleHairDL; -#define dobject_tw_DL_0116A0 "__OTR__objects/object_tw/object_tw_DL_0116A0" -static const ALIGN_ASSET(2) char object_tw_DL_0116A0[] = dobject_tw_DL_0116A0; +#define dgTwinrovaKoumeHeadInvisibleHairDL "__OTR__objects/object_tw/gTwinrovaKoumeHeadInvisibleHairDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeHeadInvisibleHairDL[] = dgTwinrovaKoumeHeadInvisibleHairDL; -#define dobject_tw_DL_011C98 "__OTR__objects/object_tw/object_tw_DL_011C98" -static const ALIGN_ASSET(2) char object_tw_DL_011C98[] = dobject_tw_DL_011C98; +#define dgTwinrovaKotakeBroomInvisibleHeadDL "__OTR__objects/object_tw/gTwinrovaKotakeBroomInvisibleHeadDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeBroomInvisibleHeadDL[] = dgTwinrovaKotakeBroomInvisibleHeadDL; -#define dobject_tw_DL_011E28 "__OTR__objects/object_tw/object_tw_DL_011E28" -static const ALIGN_ASSET(2) char object_tw_DL_011E28[] = dobject_tw_DL_011E28; +#define dgTwinrovaKoumeBroomInvisibleHeadDL "__OTR__objects/object_tw/gTwinrovaKoumeBroomInvisibleHeadDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeBroomInvisibleHeadDL[] = dgTwinrovaKoumeBroomInvisibleHeadDL; -#define dobject_tw_DL_011FB8 "__OTR__objects/object_tw/object_tw_DL_011FB8" -static const ALIGN_ASSET(2) char object_tw_DL_011FB8[] = dobject_tw_DL_011FB8; +#define dgTwinrovaKotakeTeethDL "__OTR__objects/object_tw/gTwinrovaKotakeTeethDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeTeethDL[] = dgTwinrovaKotakeTeethDL; -#define dobject_tw_DL_012018 "__OTR__objects/object_tw/object_tw_DL_012018" -static const ALIGN_ASSET(2) char object_tw_DL_012018[] = dobject_tw_DL_012018; +#define dgTwinrovaKotakeRightShinDL "__OTR__objects/object_tw/gTwinrovaKotakeRightShinDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRightShinDL[] = dgTwinrovaKotakeRightShinDL; -#define dobject_tw_DL_0120C8 "__OTR__objects/object_tw/object_tw_DL_0120C8" -static const ALIGN_ASSET(2) char object_tw_DL_0120C8[] = dobject_tw_DL_0120C8; +#define dgTwinrovaKotakeLeftShinDL "__OTR__objects/object_tw/gTwinrovaKotakeLeftShinDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeLeftShinDL[] = dgTwinrovaKotakeLeftShinDL; -#define dobject_tw_DL_012178 "__OTR__objects/object_tw/object_tw_DL_012178" -static const ALIGN_ASSET(2) char object_tw_DL_012178[] = dobject_tw_DL_012178; +#define dgTwinrovaKotakeRightFootDL "__OTR__objects/object_tw/gTwinrovaKotakeRightFootDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRightFootDL[] = dgTwinrovaKotakeRightFootDL; -#define dobject_tw_DL_012210 "__OTR__objects/object_tw/object_tw_DL_012210" -static const ALIGN_ASSET(2) char object_tw_DL_012210[] = dobject_tw_DL_012210; +#define dgTwinrovaKotakeLeftFootDL "__OTR__objects/object_tw/gTwinrovaKotakeLeftFootDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeLeftFootDL[] = dgTwinrovaKotakeLeftFootDL; -#define dobject_tw_DL_0122A8 "__OTR__objects/object_tw/object_tw_DL_0122A8" -static const ALIGN_ASSET(2) char object_tw_DL_0122A8[] = dobject_tw_DL_0122A8; +#define dgTwinrovaKotakeRightHandDL "__OTR__objects/object_tw/gTwinrovaKotakeRightHandDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRightHandDL[] = dgTwinrovaKotakeRightHandDL; -#define dobject_tw_DL_012410 "__OTR__objects/object_tw/object_tw_DL_012410" -static const ALIGN_ASSET(2) char object_tw_DL_012410[] = dobject_tw_DL_012410; +#define dgTwinrovaKotakeLeftHandDL "__OTR__objects/object_tw/gTwinrovaKotakeLeftHandDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeLeftHandDL[] = dgTwinrovaKotakeLeftHandDL; -#define dobject_tw_DL_012578 "__OTR__objects/object_tw/object_tw_DL_012578" -static const ALIGN_ASSET(2) char object_tw_DL_012578[] = dobject_tw_DL_012578; +#define dgTwinrovaKoumeRightHandDL "__OTR__objects/object_tw/gTwinrovaKoumeRightHandDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRightHandDL[] = dgTwinrovaKoumeRightHandDL; -#define dobject_tw_DL_0126E0 "__OTR__objects/object_tw/object_tw_DL_0126E0" -static const ALIGN_ASSET(2) char object_tw_DL_0126E0[] = dobject_tw_DL_0126E0; +#define dgTwinrovaKoumeLeftHandDL "__OTR__objects/object_tw/gTwinrovaKoumeLeftHandDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeLeftHandDL[] = dgTwinrovaKoumeLeftHandDL; -#define dobject_tw_DL_012848 "__OTR__objects/object_tw/object_tw_DL_012848" -static const ALIGN_ASSET(2) char object_tw_DL_012848[] = dobject_tw_DL_012848; +#define dgTwinrovaKoumeLeftFootDL "__OTR__objects/object_tw/gTwinrovaKoumeLeftFootDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeLeftFootDL[] = dgTwinrovaKoumeLeftFootDL; -#define dobject_tw_DL_0128E0 "__OTR__objects/object_tw/object_tw_DL_0128E0" -static const ALIGN_ASSET(2) char object_tw_DL_0128E0[] = dobject_tw_DL_0128E0; +#define dgTwinrovaKoumeRightFootDL "__OTR__objects/object_tw/gTwinrovaKoumeRightFootDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRightFootDL[] = dgTwinrovaKoumeRightFootDL; -#define dobject_tw_DL_012978 "__OTR__objects/object_tw/object_tw_DL_012978" -static const ALIGN_ASSET(2) char object_tw_DL_012978[] = dobject_tw_DL_012978; +#define dgTwinrovaKoumeLeftShinDL "__OTR__objects/object_tw/gTwinrovaKoumeLeftShinDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeLeftShinDL[] = dgTwinrovaKoumeLeftShinDL; -#define dobject_tw_DL_012A28 "__OTR__objects/object_tw/object_tw_DL_012A28" -static const ALIGN_ASSET(2) char object_tw_DL_012A28[] = dobject_tw_DL_012A28; +#define dgTwinrovaKoumeRightShinDL "__OTR__objects/object_tw/gTwinrovaKoumeRightShinDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRightShinDL[] = dgTwinrovaKoumeRightShinDL; -#define dobject_tw_DL_012AD8 "__OTR__objects/object_tw/object_tw_DL_012AD8" -static const ALIGN_ASSET(2) char object_tw_DL_012AD8[] = dobject_tw_DL_012AD8; +#define dgTwinrovaKoumeTeethDL "__OTR__objects/object_tw/gTwinrovaKoumeTeethDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeTeethDL[] = dgTwinrovaKoumeTeethDL; -#define dobject_tw_DL_012B38 "__OTR__objects/object_tw/object_tw_DL_012B38" -static const ALIGN_ASSET(2) char object_tw_DL_012B38[] = dobject_tw_DL_012B38; +#define dgTwinrovaKotakeBroomDL "__OTR__objects/object_tw/gTwinrovaKotakeBroomDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeBroomDL[] = dgTwinrovaKotakeBroomDL; -#define dobject_tw_DL_012CE0 "__OTR__objects/object_tw/object_tw_DL_012CE0" -static const ALIGN_ASSET(2) char object_tw_DL_012CE0[] = dobject_tw_DL_012CE0; +#define dgTwinrovaKotakeHeadDL "__OTR__objects/object_tw/gTwinrovaKotakeHeadDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeHeadDL[] = dgTwinrovaKotakeHeadDL; -#define dobject_tw_DL_013310 "__OTR__objects/object_tw/object_tw_DL_013310" -static const ALIGN_ASSET(2) char object_tw_DL_013310[] = dobject_tw_DL_013310; +#define dgTwinrovaKoumeBroomDL "__OTR__objects/object_tw/gTwinrovaKoumeBroomDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeBroomDL[] = dgTwinrovaKoumeBroomDL; -#define dobject_tw_DL_0134B8 "__OTR__objects/object_tw/object_tw_DL_0134B8" -static const ALIGN_ASSET(2) char object_tw_DL_0134B8[] = dobject_tw_DL_0134B8; +#define dgTwinrovaKoumeHeadDL "__OTR__objects/object_tw/gTwinrovaKoumeHeadDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeHeadDL[] = dgTwinrovaKoumeHeadDL; -#define dobject_tw_DL_013AE8 "__OTR__objects/object_tw/object_tw_DL_013AE8" -static const ALIGN_ASSET(2) char object_tw_DL_013AE8[] = dobject_tw_DL_013AE8; +#define dgTwinrovaKotakeIceHairDL "__OTR__objects/object_tw/gTwinrovaKotakeIceHairDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeIceHairDL[] = dgTwinrovaKotakeIceHairDL; -#define dobject_tw_DL_013D68 "__OTR__objects/object_tw/object_tw_DL_013D68" -static const ALIGN_ASSET(2) char object_tw_DL_013D68[] = dobject_tw_DL_013D68; +#define dgTwinrovaKoumeFireHairDL "__OTR__objects/object_tw/gTwinrovaKoumeFireHairDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeFireHairDL[] = dgTwinrovaKoumeFireHairDL; -#define dobject_tw_DL_013E98 "__OTR__objects/object_tw/object_tw_DL_013E98" -static const ALIGN_ASSET(2) char object_tw_DL_013E98[] = dobject_tw_DL_013E98; +#define dgTwinrovaKotakeIceBroomHeadDL "__OTR__objects/object_tw/gTwinrovaKotakeIceBroomHeadDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeIceBroomHeadDL[] = dgTwinrovaKotakeIceBroomHeadDL; -#define dobject_tw_DL_013F98 "__OTR__objects/object_tw/object_tw_DL_013F98" -static const ALIGN_ASSET(2) char object_tw_DL_013F98[] = dobject_tw_DL_013F98; +#define dgTwinrovaKotakeIceBroomHeadOuterDL "__OTR__objects/object_tw/gTwinrovaKotakeIceBroomHeadOuterDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeIceBroomHeadOuterDL[] = dgTwinrovaKotakeIceBroomHeadOuterDL; -#define dobject_tw_DL_014070 "__OTR__objects/object_tw/object_tw_DL_014070" -static const ALIGN_ASSET(2) char object_tw_DL_014070[] = dobject_tw_DL_014070; +#define dgTwinrovaKotakeFireBroomHeadDL "__OTR__objects/object_tw/gTwinrovaKotakeFireBroomHeadDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeFireBroomHeadDL[] = dgTwinrovaKotakeFireBroomHeadDL; -#define dobject_tw_DL_014158 "__OTR__objects/object_tw/object_tw_DL_014158" -static const ALIGN_ASSET(2) char object_tw_DL_014158[] = dobject_tw_DL_014158; +#define dgTwinrovaKotakeFireBroomHeadOuterDL "__OTR__objects/object_tw/gTwinrovaKotakeFireBroomHeadOuterDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeFireBroomHeadOuterDL[] = dgTwinrovaKotakeFireBroomHeadOuterDL; -#define dobject_tw_DL_015440 "__OTR__objects/object_tw/object_tw_DL_015440" -static const ALIGN_ASSET(2) char object_tw_DL_015440[] = dobject_tw_DL_015440; +#define dgTwinrovaKotakeLeftBraidEndDL "__OTR__objects/object_tw/gTwinrovaKotakeLeftBraidEndDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeLeftBraidEndDL[] = dgTwinrovaKotakeLeftBraidEndDL; -#define dobject_tw_DL_015538 "__OTR__objects/object_tw/object_tw_DL_015538" -static const ALIGN_ASSET(2) char object_tw_DL_015538[] = dobject_tw_DL_015538; +#define dgTwinrovaKotakeLeftBraidStartDL "__OTR__objects/object_tw/gTwinrovaKotakeLeftBraidStartDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeLeftBraidStartDL[] = dgTwinrovaKotakeLeftBraidStartDL; -#define dobject_tw_DL_015648 "__OTR__objects/object_tw/object_tw_DL_015648" -static const ALIGN_ASSET(2) char object_tw_DL_015648[] = dobject_tw_DL_015648; +#define dgTwinrovaKotakeRightBraidEndDL "__OTR__objects/object_tw/gTwinrovaKotakeRightBraidEndDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRightBraidEndDL[] = dgTwinrovaKotakeRightBraidEndDL; -#define dobject_tw_DL_015740 "__OTR__objects/object_tw/object_tw_DL_015740" -static const ALIGN_ASSET(2) char object_tw_DL_015740[] = dobject_tw_DL_015740; +#define dgTwinrovaKotakeRightBraidStartDL "__OTR__objects/object_tw/gTwinrovaKotakeRightBraidStartDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRightBraidStartDL[] = dgTwinrovaKotakeRightBraidStartDL; -#define dobject_tw_DL_015850 "__OTR__objects/object_tw/object_tw_DL_015850" -static const ALIGN_ASSET(2) char object_tw_DL_015850[] = dobject_tw_DL_015850; +#define dgTwinrovaKotakeNeckDL "__OTR__objects/object_tw/gTwinrovaKotakeNeckDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeNeckDL[] = dgTwinrovaKotakeNeckDL; -#define dobject_tw_DL_015990 "__OTR__objects/object_tw/object_tw_DL_015990" -static const ALIGN_ASSET(2) char object_tw_DL_015990[] = dobject_tw_DL_015990; +#define dgTwinrovaKotakeRightSleeveFrontDL "__OTR__objects/object_tw/gTwinrovaKotakeRightSleeveFrontDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRightSleeveFrontDL[] = dgTwinrovaKotakeRightSleeveFrontDL; -#define dobject_tw_DL_015B10 "__OTR__objects/object_tw/object_tw_DL_015B10" -static const ALIGN_ASSET(2) char object_tw_DL_015B10[] = dobject_tw_DL_015B10; +#define dgTwinrovaKotakeRightSleeveEndDL "__OTR__objects/object_tw/gTwinrovaKotakeRightSleeveEndDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRightSleeveEndDL[] = dgTwinrovaKotakeRightSleeveEndDL; -#define dobject_tw_DL_015C30 "__OTR__objects/object_tw/object_tw_DL_015C30" -static const ALIGN_ASSET(2) char object_tw_DL_015C30[] = dobject_tw_DL_015C30; +#define dgTwinrovaKotakeRightSleeveMidDL "__OTR__objects/object_tw/gTwinrovaKotakeRightSleeveMidDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRightSleeveMidDL[] = dgTwinrovaKotakeRightSleeveMidDL; -#define dobject_tw_DL_015D58 "__OTR__objects/object_tw/object_tw_DL_015D58" -static const ALIGN_ASSET(2) char object_tw_DL_015D58[] = dobject_tw_DL_015D58; +#define dgTwinrovaKotakeRightSleeveStartDL "__OTR__objects/object_tw/gTwinrovaKotakeRightSleeveStartDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRightSleeveStartDL[] = dgTwinrovaKotakeRightSleeveStartDL; -#define dobject_tw_DL_015E78 "__OTR__objects/object_tw/object_tw_DL_015E78" -static const ALIGN_ASSET(2) char object_tw_DL_015E78[] = dobject_tw_DL_015E78; +#define dgTwinrovaKotakeLeftSleeveFrontDL "__OTR__objects/object_tw/gTwinrovaKotakeLeftSleeveFrontDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeLeftSleeveFrontDL[] = dgTwinrovaKotakeLeftSleeveFrontDL; -#define dobject_tw_DL_015FF8 "__OTR__objects/object_tw/object_tw_DL_015FF8" -static const ALIGN_ASSET(2) char object_tw_DL_015FF8[] = dobject_tw_DL_015FF8; +#define dgTwinrovaKotakeLeftSleeveEndDL "__OTR__objects/object_tw/gTwinrovaKotakeLeftSleeveEndDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeLeftSleeveEndDL[] = dgTwinrovaKotakeLeftSleeveEndDL; -#define dobject_tw_DL_016118 "__OTR__objects/object_tw/object_tw_DL_016118" -static const ALIGN_ASSET(2) char object_tw_DL_016118[] = dobject_tw_DL_016118; +#define dgTwinrovaKotakeLeftSleeveMidDL "__OTR__objects/object_tw/gTwinrovaKotakeLeftSleeveMidDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeLeftSleeveMidDL[] = dgTwinrovaKotakeLeftSleeveMidDL; -#define dobject_tw_DL_016240 "__OTR__objects/object_tw/object_tw_DL_016240" -static const ALIGN_ASSET(2) char object_tw_DL_016240[] = dobject_tw_DL_016240; +#define dgTwinrovaKotakeLeftSleeveStartDL "__OTR__objects/object_tw/gTwinrovaKotakeLeftSleeveStartDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeLeftSleeveStartDL[] = dgTwinrovaKotakeLeftSleeveStartDL; -#define dobject_tw_DL_016360 "__OTR__objects/object_tw/object_tw_DL_016360" -static const ALIGN_ASSET(2) char object_tw_DL_016360[] = dobject_tw_DL_016360; +#define dgTwinrovaKotakeTorsoDL "__OTR__objects/object_tw/gTwinrovaKotakeTorsoDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeTorsoDL[] = dgTwinrovaKotakeTorsoDL; -#define dobject_tw_DL_0164C0 "__OTR__objects/object_tw/object_tw_DL_0164C0" -static const ALIGN_ASSET(2) char object_tw_DL_0164C0[] = dobject_tw_DL_0164C0; +#define dgTwinrovaKotakeRightThighDL "__OTR__objects/object_tw/gTwinrovaKotakeRightThighDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeRightThighDL[] = dgTwinrovaKotakeRightThighDL; -#define dobject_tw_DL_0164C8 "__OTR__objects/object_tw/object_tw_DL_0164C8" -static const ALIGN_ASSET(2) char object_tw_DL_0164C8[] = dobject_tw_DL_0164C8; +#define dgTwinrovaKotakeLeftThighDL "__OTR__objects/object_tw/gTwinrovaKotakeLeftThighDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeLeftThighDL[] = dgTwinrovaKotakeLeftThighDL; -#define dobject_tw_DL_0164D0 "__OTR__objects/object_tw/object_tw_DL_0164D0" -static const ALIGN_ASSET(2) char object_tw_DL_0164D0[] = dobject_tw_DL_0164D0; +#define dgTwinrovaKotakePelvisDL "__OTR__objects/object_tw/gTwinrovaKotakePelvisDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakePelvisDL[] = dgTwinrovaKotakePelvisDL; -#define dobject_tw_Tex_016650 "__OTR__objects/object_tw/object_tw_Tex_016650" -static const ALIGN_ASSET(2) char object_tw_Tex_016650[] = dobject_tw_Tex_016650; +#define dgTwinrovaBraidEndTex "__OTR__objects/object_tw/gTwinrovaBraidEndTex" +static const ALIGN_ASSET(2) char gTwinrovaBraidEndTex[] = dgTwinrovaBraidEndTex; -#define dobject_tw_Tex_0166D0 "__OTR__objects/object_tw/object_tw_Tex_0166D0" -static const ALIGN_ASSET(2) char object_tw_Tex_0166D0[] = dobject_tw_Tex_0166D0; +#define dgTwinrovaLeftFootTex "__OTR__objects/object_tw/gTwinrovaLeftFootTex" +static const ALIGN_ASSET(2) char gTwinrovaLeftFootTex[] = dgTwinrovaLeftFootTex; -#define dobject_tw_DL_017910 "__OTR__objects/object_tw/object_tw_DL_017910" -static const ALIGN_ASSET(2) char object_tw_DL_017910[] = dobject_tw_DL_017910; +#define dgTwinrovaKoumeLeftBraidEndDL "__OTR__objects/object_tw/gTwinrovaKoumeLeftBraidEndDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeLeftBraidEndDL[] = dgTwinrovaKoumeLeftBraidEndDL; -#define dobject_tw_DL_017A08 "__OTR__objects/object_tw/object_tw_DL_017A08" -static const ALIGN_ASSET(2) char object_tw_DL_017A08[] = dobject_tw_DL_017A08; +#define dgTwinrovaKoumeLeftBraidStartDL "__OTR__objects/object_tw/gTwinrovaKoumeLeftBraidStartDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeLeftBraidStartDL[] = dgTwinrovaKoumeLeftBraidStartDL; -#define dobject_tw_DL_017B18 "__OTR__objects/object_tw/object_tw_DL_017B18" -static const ALIGN_ASSET(2) char object_tw_DL_017B18[] = dobject_tw_DL_017B18; +#define dgTwinrovaKoumeRightBraidEndDL "__OTR__objects/object_tw/gTwinrovaKoumeRightBraidEndDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRightBraidEndDL[] = dgTwinrovaKoumeRightBraidEndDL; -#define dobject_tw_DL_017C10 "__OTR__objects/object_tw/object_tw_DL_017C10" -static const ALIGN_ASSET(2) char object_tw_DL_017C10[] = dobject_tw_DL_017C10; +#define dgTwinrovaKoumeRightBraidStartDL "__OTR__objects/object_tw/gTwinrovaKoumeRightBraidStartDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRightBraidStartDL[] = dgTwinrovaKoumeRightBraidStartDL; -#define dobject_tw_DL_017D20 "__OTR__objects/object_tw/object_tw_DL_017D20" -static const ALIGN_ASSET(2) char object_tw_DL_017D20[] = dobject_tw_DL_017D20; +#define dgTwinrovaKoumeNeckDL "__OTR__objects/object_tw/gTwinrovaKoumeNeckDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeNeckDL[] = dgTwinrovaKoumeNeckDL; -#define dobject_tw_DL_017E60 "__OTR__objects/object_tw/object_tw_DL_017E60" -static const ALIGN_ASSET(2) char object_tw_DL_017E60[] = dobject_tw_DL_017E60; +#define dgTwinrovaKoumeRightSleeveFrontDL "__OTR__objects/object_tw/gTwinrovaKoumeRightSleeveFrontDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRightSleeveFrontDL[] = dgTwinrovaKoumeRightSleeveFrontDL; -#define dobject_tw_DL_017FE0 "__OTR__objects/object_tw/object_tw_DL_017FE0" -static const ALIGN_ASSET(2) char object_tw_DL_017FE0[] = dobject_tw_DL_017FE0; +#define dgTwinrovaKoumeRightSleeveEndDL "__OTR__objects/object_tw/gTwinrovaKoumeRightSleeveEndDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRightSleeveEndDL[] = dgTwinrovaKoumeRightSleeveEndDL; -#define dobject_tw_DL_018100 "__OTR__objects/object_tw/object_tw_DL_018100" -static const ALIGN_ASSET(2) char object_tw_DL_018100[] = dobject_tw_DL_018100; +#define dgTwinrovaKoumeRightSleeveMidDL "__OTR__objects/object_tw/gTwinrovaKoumeRightSleeveMidDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRightSleeveMidDL[] = dgTwinrovaKoumeRightSleeveMidDL; -#define dobject_tw_DL_018228 "__OTR__objects/object_tw/object_tw_DL_018228" -static const ALIGN_ASSET(2) char object_tw_DL_018228[] = dobject_tw_DL_018228; +#define dgTwinrovaKoumeRightSleeveStartDL "__OTR__objects/object_tw/gTwinrovaKoumeRightSleeveStartDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRightSleeveStartDL[] = dgTwinrovaKoumeRightSleeveStartDL; -#define dobject_tw_DL_018348 "__OTR__objects/object_tw/object_tw_DL_018348" -static const ALIGN_ASSET(2) char object_tw_DL_018348[] = dobject_tw_DL_018348; +#define dgTwinrovaKoumeLeftSleeveFrontDL "__OTR__objects/object_tw/gTwinrovaKoumeLeftSleeveFrontDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeLeftSleeveFrontDL[] = dgTwinrovaKoumeLeftSleeveFrontDL; -#define dobject_tw_DL_0184C8 "__OTR__objects/object_tw/object_tw_DL_0184C8" -static const ALIGN_ASSET(2) char object_tw_DL_0184C8[] = dobject_tw_DL_0184C8; +#define dgTwinrovaKoumeLeftSleeveEndDL "__OTR__objects/object_tw/gTwinrovaKoumeLeftSleeveEndDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeLeftSleeveEndDL[] = dgTwinrovaKoumeLeftSleeveEndDL; -#define dobject_tw_DL_0185E8 "__OTR__objects/object_tw/object_tw_DL_0185E8" -static const ALIGN_ASSET(2) char object_tw_DL_0185E8[] = dobject_tw_DL_0185E8; +#define dgTwinrovaKoumeLeftSleeveMidDL "__OTR__objects/object_tw/gTwinrovaKoumeLeftSleeveMidDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeLeftSleeveMidDL[] = dgTwinrovaKoumeLeftSleeveMidDL; -#define dobject_tw_DL_018710 "__OTR__objects/object_tw/object_tw_DL_018710" -static const ALIGN_ASSET(2) char object_tw_DL_018710[] = dobject_tw_DL_018710; +#define dgTwinrovaKoumeLeftSleeveStartDL "__OTR__objects/object_tw/gTwinrovaKoumeLeftSleeveStartDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeLeftSleeveStartDL[] = dgTwinrovaKoumeLeftSleeveStartDL; -#define dobject_tw_DL_018830 "__OTR__objects/object_tw/object_tw_DL_018830" -static const ALIGN_ASSET(2) char object_tw_DL_018830[] = dobject_tw_DL_018830; +#define dgTwinrovaKoumeTorsoDL "__OTR__objects/object_tw/gTwinrovaKoumeTorsoDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeTorsoDL[] = dgTwinrovaKoumeTorsoDL; -#define dobject_tw_DL_018990 "__OTR__objects/object_tw/object_tw_DL_018990" -static const ALIGN_ASSET(2) char object_tw_DL_018990[] = dobject_tw_DL_018990; +#define dgTwinrovaKoumeRightThighDL "__OTR__objects/object_tw/gTwinrovaKoumeRightThighDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeRightThighDL[] = dgTwinrovaKoumeRightThighDL; -#define dobject_tw_DL_018998 "__OTR__objects/object_tw/object_tw_DL_018998" -static const ALIGN_ASSET(2) char object_tw_DL_018998[] = dobject_tw_DL_018998; +#define dgTwinrovaKoumeLeftThighDL "__OTR__objects/object_tw/gTwinrovaKoumeLeftThighDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeLeftThighDL[] = dgTwinrovaKoumeLeftThighDL; -#define dobject_tw_DL_0189A0 "__OTR__objects/object_tw/object_tw_DL_0189A0" -static const ALIGN_ASSET(2) char object_tw_DL_0189A0[] = dobject_tw_DL_0189A0; +#define dgTwinrovaKoumePelvisDL "__OTR__objects/object_tw/gTwinrovaKoumePelvisDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumePelvisDL[] = dgTwinrovaKoumePelvisDL; -#define dobject_tw_Tex_018B20 "__OTR__objects/object_tw/object_tw_Tex_018B20" -static const ALIGN_ASSET(2) char object_tw_Tex_018B20[] = dobject_tw_Tex_018B20; +#define dgTwinrovaRightFootTex "__OTR__objects/object_tw/gTwinrovaRightFootTex" +static const ALIGN_ASSET(2) char gTwinrovaRightFootTex[] = dgTwinrovaRightFootTex; -#define dobject_tw_Tex_018B60 "__OTR__objects/object_tw/object_tw_Tex_018B60" -static const ALIGN_ASSET(2) char object_tw_Tex_018B60[] = dobject_tw_Tex_018B60; +#define dgTwinrovaFireSmokeTex "__OTR__objects/object_tw/gTwinrovaFireSmokeTex" +static const ALIGN_ASSET(2) char gTwinrovaFireSmokeTex[] = dgTwinrovaFireSmokeTex; -#define dobject_tw_DL_018FC0 "__OTR__objects/object_tw/object_tw_DL_018FC0" -static const ALIGN_ASSET(2) char object_tw_DL_018FC0[] = dobject_tw_DL_018FC0; +#define dgTwinrovaFireSmokeDL "__OTR__objects/object_tw/gTwinrovaFireSmokeDL" +static const ALIGN_ASSET(2) char gTwinrovaFireSmokeDL[] = dgTwinrovaFireSmokeDL; -#define dobject_tw_Tex_019078 "__OTR__objects/object_tw/object_tw_Tex_019078" -static const ALIGN_ASSET(2) char object_tw_Tex_019078[] = dobject_tw_Tex_019078; +#define dgTwinrovaBigFlameTex "__OTR__objects/object_tw/gTwinrovaBigFlameTex" +static const ALIGN_ASSET(2) char gTwinrovaBigFlameTex[] = dgTwinrovaBigFlameTex; -#define dobject_tw_Tex_019478 "__OTR__objects/object_tw/object_tw_Tex_019478" -static const ALIGN_ASSET(2) char object_tw_Tex_019478[] = dobject_tw_Tex_019478; +#define dgTwinrovaBigFlameMaskTex "__OTR__objects/object_tw/gTwinrovaBigFlameMaskTex" +static const ALIGN_ASSET(2) char gTwinrovaBigFlameMaskTex[] = dgTwinrovaBigFlameMaskTex; -#define dobject_tw_DL_019938 "__OTR__objects/object_tw/object_tw_DL_019938" -static const ALIGN_ASSET(2) char object_tw_DL_019938[] = dobject_tw_DL_019938; +#define dgTwinrovaBigFlameDL "__OTR__objects/object_tw/gTwinrovaBigFlameDL" +static const ALIGN_ASSET(2) char gTwinrovaBigFlameDL[] = dgTwinrovaBigFlameDL; -#define dobject_tw_Tex_019A20 "__OTR__objects/object_tw/object_tw_Tex_019A20" -static const ALIGN_ASSET(2) char object_tw_Tex_019A20[] = dobject_tw_Tex_019A20; +#define dgTwinrovaFirePoolAndShieldChargeCenterTex "__OTR__objects/object_tw/gTwinrovaFirePoolAndShieldChargeCenterTex" +static const ALIGN_ASSET(2) char gTwinrovaFirePoolAndShieldChargeCenterTex[] = dgTwinrovaFirePoolAndShieldChargeCenterTex; -#define dobject_tw_DL_019D40 "__OTR__objects/object_tw/object_tw_DL_019D40" -static const ALIGN_ASSET(2) char object_tw_DL_019D40[] = dobject_tw_DL_019D40; +#define dgTwinrovaFirePoolDL "__OTR__objects/object_tw/gTwinrovaFirePoolDL" +static const ALIGN_ASSET(2) char gTwinrovaFirePoolDL[] = dgTwinrovaFirePoolDL; -#define dobject_tw_Tex_019E00 "__OTR__objects/object_tw/object_tw_Tex_019E00" -static const ALIGN_ASSET(2) char object_tw_Tex_019E00[] = dobject_tw_Tex_019E00; +#define dgTwinrovaFireTex "__OTR__objects/object_tw/gTwinrovaFireTex" +static const ALIGN_ASSET(2) char gTwinrovaFireTex[] = dgTwinrovaFireTex; -#define dobject_tw_Tex_01A200 "__OTR__objects/object_tw/object_tw_Tex_01A200" -static const ALIGN_ASSET(2) char object_tw_Tex_01A200[] = dobject_tw_Tex_01A200; +#define dgTwinrovaFireMaskTex "__OTR__objects/object_tw/gTwinrovaFireMaskTex" +static const ALIGN_ASSET(2) char gTwinrovaFireMaskTex[] = dgTwinrovaFireMaskTex; -#define dobject_tw_DL_01A430 "__OTR__objects/object_tw/object_tw_DL_01A430" -static const ALIGN_ASSET(2) char object_tw_DL_01A430[] = dobject_tw_DL_01A430; +#define dgTwinrovaFireDL "__OTR__objects/object_tw/gTwinrovaFireDL" +static const ALIGN_ASSET(2) char gTwinrovaFireDL[] = dgTwinrovaFireDL; -#define dobject_tw_DL_01A528 "__OTR__objects/object_tw/object_tw_DL_01A528" -static const ALIGN_ASSET(2) char object_tw_DL_01A528[] = dobject_tw_DL_01A528; +#define dgTwinrovaMagicParticleMaterialDL "__OTR__objects/object_tw/gTwinrovaMagicParticleMaterialDL" +static const ALIGN_ASSET(2) char gTwinrovaMagicParticleMaterialDL[] = dgTwinrovaMagicParticleMaterialDL; -#define dobject_tw_DL_01A5A8 "__OTR__objects/object_tw/object_tw_DL_01A5A8" -static const ALIGN_ASSET(2) char object_tw_DL_01A5A8[] = dobject_tw_DL_01A5A8; +#define dgTwinrovaMagicParticleModelDL "__OTR__objects/object_tw/gTwinrovaMagicParticleModelDL" +static const ALIGN_ASSET(2) char gTwinrovaMagicParticleModelDL[] = dgTwinrovaMagicParticleModelDL; -#define dobject_tw_Tex_01A5C0 "__OTR__objects/object_tw/object_tw_Tex_01A5C0" -static const ALIGN_ASSET(2) char object_tw_Tex_01A5C0[] = dobject_tw_Tex_01A5C0; +#define dgTwinrovaMagicParticleTex "__OTR__objects/object_tw/gTwinrovaMagicParticleTex" +static const ALIGN_ASSET(2) char gTwinrovaMagicParticleTex[] = dgTwinrovaMagicParticleTex; -#define dobject_tw_DL_01A790 "__OTR__objects/object_tw/object_tw_DL_01A790" -static const ALIGN_ASSET(2) char object_tw_DL_01A790[] = dobject_tw_DL_01A790; +#define dgTwinrovaEffectHaloDL "__OTR__objects/object_tw/gTwinrovaEffectHaloDL" +static const ALIGN_ASSET(2) char gTwinrovaEffectHaloDL[] = dgTwinrovaEffectHaloDL; -#define dobject_tw_DL_01A8A0 "__OTR__objects/object_tw/object_tw_DL_01A8A0" -static const ALIGN_ASSET(2) char object_tw_DL_01A8A0[] = dobject_tw_DL_01A8A0; +#define dgTwinrovaUnusedIceSteamCloudDL "__OTR__objects/object_tw/gTwinrovaUnusedIceSteamCloudDL" +static const ALIGN_ASSET(2) char gTwinrovaUnusedIceSteamCloudDL[] = dgTwinrovaUnusedIceSteamCloudDL; -#define dobject_tw_DL_01A998 "__OTR__objects/object_tw/object_tw_DL_01A998" -static const ALIGN_ASSET(2) char object_tw_DL_01A998[] = dobject_tw_DL_01A998; +#define dgTwinrovaIceMaterialDL "__OTR__objects/object_tw/gTwinrovaIceMaterialDL" +static const ALIGN_ASSET(2) char gTwinrovaIceMaterialDL[] = dgTwinrovaIceMaterialDL; -#define dobject_tw_DL_01AA50 "__OTR__objects/object_tw/object_tw_DL_01AA50" -static const ALIGN_ASSET(2) char object_tw_DL_01AA50[] = dobject_tw_DL_01AA50; +#define dgTwinrovaIceSurroundingPlayerMaterialDL "__OTR__objects/object_tw/gTwinrovaIceSurroundingPlayerMaterialDL" +static const ALIGN_ASSET(2) char gTwinrovaIceSurroundingPlayerMaterialDL[] = dgTwinrovaIceSurroundingPlayerMaterialDL; -#define dobject_tw_DL_01AB00 "__OTR__objects/object_tw/object_tw_DL_01AB00" -static const ALIGN_ASSET(2) char object_tw_DL_01AB00[] = dobject_tw_DL_01AB00; +#define dgTwinrovaIceModelDL "__OTR__objects/object_tw/gTwinrovaIceModelDL" +static const ALIGN_ASSET(2) char gTwinrovaIceModelDL[] = dgTwinrovaIceModelDL; -#define dobject_tw_Tex_01AB20 "__OTR__objects/object_tw/object_tw_Tex_01AB20" -static const ALIGN_ASSET(2) char object_tw_Tex_01AB20[] = dobject_tw_Tex_01AB20; +#define dgTwinrovaIcePoolTex "__OTR__objects/object_tw/gTwinrovaIcePoolTex" +static const ALIGN_ASSET(2) char gTwinrovaIcePoolTex[] = dgTwinrovaIcePoolTex; -#define dobject_tw_DL_01BC00 "__OTR__objects/object_tw/object_tw_DL_01BC00" -static const ALIGN_ASSET(2) char object_tw_DL_01BC00[] = dobject_tw_DL_01BC00; +#define dgTwinrovaIcePoolDL "__OTR__objects/object_tw/gTwinrovaIcePoolDL" +static const ALIGN_ASSET(2) char gTwinrovaIcePoolDL[] = dgTwinrovaIcePoolDL; -#define dobject_tw_Tex_01BCA0 "__OTR__objects/object_tw/object_tw_Tex_01BCA0" -static const ALIGN_ASSET(2) char object_tw_Tex_01BCA0[] = dobject_tw_Tex_01BCA0; +#define dgTwinrovaIcePoolShineTex "__OTR__objects/object_tw/gTwinrovaIcePoolShineTex" +static const ALIGN_ASSET(2) char gTwinrovaIcePoolShineTex[] = dgTwinrovaIcePoolShineTex; -#define dobject_tw_Tex_01C0A0 "__OTR__objects/object_tw/object_tw_Tex_01C0A0" -static const ALIGN_ASSET(2) char object_tw_Tex_01C0A0[] = dobject_tw_Tex_01C0A0; +#define dgTwinrovaIcePoolShineMaskTex "__OTR__objects/object_tw/gTwinrovaIcePoolShineMaskTex" +static const ALIGN_ASSET(2) char gTwinrovaIcePoolShineMaskTex[] = dgTwinrovaIcePoolShineMaskTex; -#define dobject_tw_DL_01C1C0 "__OTR__objects/object_tw/object_tw_DL_01C1C0" -static const ALIGN_ASSET(2) char object_tw_DL_01C1C0[] = dobject_tw_DL_01C1C0; +#define dgTwinrovaIcePoolShineDL "__OTR__objects/object_tw/gTwinrovaIcePoolShineDL" +static const ALIGN_ASSET(2) char gTwinrovaIcePoolShineDL[] = dgTwinrovaIcePoolShineDL; -#define dobject_tw_Tex_01C2A0 "__OTR__objects/object_tw/object_tw_Tex_01C2A0" -static const ALIGN_ASSET(2) char object_tw_Tex_01C2A0[] = dobject_tw_Tex_01C2A0; +#define dgTwinrovaKotakeMagicSigilMaskTex "__OTR__objects/object_tw/gTwinrovaKotakeMagicSigilMaskTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeMagicSigilMaskTex[] = dgTwinrovaKotakeMagicSigilMaskTex; -#define dobject_tw_Tex_01C6A0 "__OTR__objects/object_tw/object_tw_Tex_01C6A0" -static const ALIGN_ASSET(2) char object_tw_Tex_01C6A0[] = dobject_tw_Tex_01C6A0; +#define dgTwinrovaKotakeMagicSigilTex "__OTR__objects/object_tw/gTwinrovaKotakeMagicSigilTex" +static const ALIGN_ASSET(2) char gTwinrovaKotakeMagicSigilTex[] = dgTwinrovaKotakeMagicSigilTex; -#define dobject_tw_DL_01CEE0 "__OTR__objects/object_tw/object_tw_DL_01CEE0" -static const ALIGN_ASSET(2) char object_tw_DL_01CEE0[] = dobject_tw_DL_01CEE0; +#define dgTwinrovaKotakeMagicSigilDL "__OTR__objects/object_tw/gTwinrovaKotakeMagicSigilDL" +static const ALIGN_ASSET(2) char gTwinrovaKotakeMagicSigilDL[] = dgTwinrovaKotakeMagicSigilDL; -#define dobject_tw_Tex_01CFA8 "__OTR__objects/object_tw/object_tw_Tex_01CFA8" -static const ALIGN_ASSET(2) char object_tw_Tex_01CFA8[] = dobject_tw_Tex_01CFA8; +#define dgTwinrovaKoumeMagicSigilMaskTex "__OTR__objects/object_tw/gTwinrovaKoumeMagicSigilMaskTex" +static const ALIGN_ASSET(2) char gTwinrovaKoumeMagicSigilMaskTex[] = dgTwinrovaKoumeMagicSigilMaskTex; -#define dobject_tw_Tex_01D3A8 "__OTR__objects/object_tw/object_tw_Tex_01D3A8" -static const ALIGN_ASSET(2) char object_tw_Tex_01D3A8[] = dobject_tw_Tex_01D3A8; +#define dgTwinrovaKoumeMagicSigilTex "__OTR__objects/object_tw/gTwinrovaKoumeMagicSigilTex" +static const ALIGN_ASSET(2) char gTwinrovaKoumeMagicSigilTex[] = dgTwinrovaKoumeMagicSigilTex; -#define dobject_tw_DL_01DBE8 "__OTR__objects/object_tw/object_tw_DL_01DBE8" -static const ALIGN_ASSET(2) char object_tw_DL_01DBE8[] = dobject_tw_DL_01DBE8; +#define dgTwinrovaKoumeMagicSigilDL "__OTR__objects/object_tw/gTwinrovaKoumeMagicSigilDL" +static const ALIGN_ASSET(2) char gTwinrovaKoumeMagicSigilDL[] = dgTwinrovaKoumeMagicSigilDL; -#define dobject_tw_DL_01DDF0 "__OTR__objects/object_tw/object_tw_DL_01DDF0" -static const ALIGN_ASSET(2) char object_tw_DL_01DDF0[] = dobject_tw_DL_01DDF0; +#define dgTwinrovaBeamDL "__OTR__objects/object_tw/gTwinrovaBeamDL" +static const ALIGN_ASSET(2) char gTwinrovaBeamDL[] = dgTwinrovaBeamDL; -#define dobject_tw_DL_01E020 "__OTR__objects/object_tw/object_tw_DL_01E020" -static const ALIGN_ASSET(2) char object_tw_DL_01E020[] = dobject_tw_DL_01E020; +#define dgTwinrovaMirrorShieldFireChargeCenterDL "__OTR__objects/object_tw/gTwinrovaMirrorShieldFireChargeCenterDL" +static const ALIGN_ASSET(2) char gTwinrovaMirrorShieldFireChargeCenterDL[] = dgTwinrovaMirrorShieldFireChargeCenterDL; -#define dobject_tw_DL_01E0E0 "__OTR__objects/object_tw/object_tw_DL_01E0E0" -static const ALIGN_ASSET(2) char object_tw_DL_01E0E0[] = dobject_tw_DL_01E0E0; +#define dgTwinrovaMirrorShieldFireChargeSidesDL "__OTR__objects/object_tw/gTwinrovaMirrorShieldFireChargeSidesDL" +static const ALIGN_ASSET(2) char gTwinrovaMirrorShieldFireChargeSidesDL[] = dgTwinrovaMirrorShieldFireChargeSidesDL; -#define dobject_tw_DL_01E2C0 "__OTR__objects/object_tw/object_tw_DL_01E2C0" -static const ALIGN_ASSET(2) char object_tw_DL_01E2C0[] = dobject_tw_DL_01E2C0; +#define dgTwinrovaMirrorShieldIceChargeCenterDL "__OTR__objects/object_tw/gTwinrovaMirrorShieldIceChargeCenterDL" +static const ALIGN_ASSET(2) char gTwinrovaMirrorShieldIceChargeCenterDL[] = dgTwinrovaMirrorShieldIceChargeCenterDL; -#define dobject_tw_DL_01E3A0 "__OTR__objects/object_tw/object_tw_DL_01E3A0" -static const ALIGN_ASSET(2) char object_tw_DL_01E3A0[] = dobject_tw_DL_01E3A0; +#define dgTwinrovaMirrorShieldIceChargeSidesDL "__OTR__objects/object_tw/gTwinrovaMirrorShieldIceChargeSidesDL" +static const ALIGN_ASSET(2) char gTwinrovaMirrorShieldIceChargeSidesDL[] = dgTwinrovaMirrorShieldIceChargeSidesDL; -#define dobject_tw_Tex_01E430 "__OTR__objects/object_tw/object_tw_Tex_01E430" -static const ALIGN_ASSET(2) char object_tw_Tex_01E430[] = dobject_tw_Tex_01E430; +#define dgTwinrovaCloudMaskTex "__OTR__objects/object_tw/gTwinrovaCloudMaskTex" +static const ALIGN_ASSET(2) char gTwinrovaCloudMaskTex[] = dgTwinrovaCloudMaskTex; -#define dobject_tw_DL_01E9F0 "__OTR__objects/object_tw/object_tw_DL_01E9F0" -static const ALIGN_ASSET(2) char object_tw_DL_01E9F0[] = dobject_tw_DL_01E9F0; +#define dgTwinrovaShieldAbsorbAndReflectEffectDL "__OTR__objects/object_tw/gTwinrovaShieldAbsorbAndReflectEffectDL" +static const ALIGN_ASSET(2) char gTwinrovaShieldAbsorbAndReflectEffectDL[] = dgTwinrovaShieldAbsorbAndReflectEffectDL; -#define dobject_tw_Tex_01EB28 "__OTR__objects/object_tw/object_tw_Tex_01EB28" -static const ALIGN_ASSET(2) char object_tw_Tex_01EB28[] = dobject_tw_Tex_01EB28; +#define dgTwinrovaCircleTex "__OTR__objects/object_tw/gTwinrovaCircleTex" +static const ALIGN_ASSET(2) char gTwinrovaCircleTex[] = dgTwinrovaCircleTex; -#define dobject_tw_DL_01EC68 "__OTR__objects/object_tw/object_tw_DL_01EC68" -static const ALIGN_ASSET(2) char object_tw_DL_01EC68[] = dobject_tw_DL_01EC68; +#define dgTwinrovaSpawnPortalShadowDL "__OTR__objects/object_tw/gTwinrovaSpawnPortalShadowDL" +static const ALIGN_ASSET(2) char gTwinrovaSpawnPortalShadowDL[] = dgTwinrovaSpawnPortalShadowDL; -#define dobject_tw_Tex_01ECF0 "__OTR__objects/object_tw/object_tw_Tex_01ECF0" -static const ALIGN_ASSET(2) char object_tw_Tex_01ECF0[] = dobject_tw_Tex_01ECF0; +#define dgTwinrovaLightPillarAndHaloTex "__OTR__objects/object_tw/gTwinrovaLightPillarAndHaloTex" +static const ALIGN_ASSET(2) char gTwinrovaLightPillarAndHaloTex[] = dgTwinrovaLightPillarAndHaloTex; -#define dobject_tw_DL_01EEB0 "__OTR__objects/object_tw/object_tw_DL_01EEB0" -static const ALIGN_ASSET(2) char object_tw_DL_01EEB0[] = dobject_tw_DL_01EEB0; +#define dgTwinrovaLightPillarDL "__OTR__objects/object_tw/gTwinrovaLightPillarDL" +static const ALIGN_ASSET(2) char gTwinrovaLightPillarDL[] = dgTwinrovaLightPillarDL; -#define dobject_tw_DL_01F238 "__OTR__objects/object_tw/object_tw_DL_01F238" -static const ALIGN_ASSET(2) char object_tw_DL_01F238[] = dobject_tw_DL_01F238; +#define dgTwinrovaLightRaysDL "__OTR__objects/object_tw/gTwinrovaLightRaysDL" +static const ALIGN_ASSET(2) char gTwinrovaLightRaysDL[] = dgTwinrovaLightRaysDL; -#define dobject_tw_DL_01F390 "__OTR__objects/object_tw/object_tw_DL_01F390" -static const ALIGN_ASSET(2) char object_tw_DL_01F390[] = dobject_tw_DL_01F390; +#define dgTwinrovaLightCircleDL "__OTR__objects/object_tw/gTwinrovaLightCircleDL" +static const ALIGN_ASSET(2) char gTwinrovaLightCircleDL[] = dgTwinrovaLightCircleDL; -#define dobject_tw_DL_01F608 "__OTR__objects/object_tw/object_tw_DL_01F608" -static const ALIGN_ASSET(2) char object_tw_DL_01F608[] = dobject_tw_DL_01F608; +#define dgTwinrovaHaloDL "__OTR__objects/object_tw/gTwinrovaHaloDL" +static const ALIGN_ASSET(2) char gTwinrovaHaloDL[] = dgTwinrovaHaloDL; -#define dobject_tw_Skel_01F888 "__OTR__objects/object_tw/object_tw_Skel_01F888" -static const ALIGN_ASSET(2) char object_tw_Skel_01F888[] = dobject_tw_Skel_01F888; +#define dgTwinrovaKoumeSkel "__OTR__objects/object_tw/gTwinrovaKoumeSkel" +static const ALIGN_ASSET(2) char gTwinrovaKoumeSkel[] = dgTwinrovaKoumeSkel; -#define dobject_tw_Tex_02A070 "__OTR__objects/object_tw/object_tw_Tex_02A070" -static const ALIGN_ASSET(2) char object_tw_Tex_02A070[] = dobject_tw_Tex_02A070; +#define dgTwinrovaEyeHalfTex "__OTR__objects/object_tw/gTwinrovaEyeHalfTex" +static const ALIGN_ASSET(2) char gTwinrovaEyeHalfTex[] = dgTwinrovaEyeHalfTex; -#define dobject_tw_Anim_0216DC "__OTR__objects/object_tw/object_tw_Anim_0216DC" -static const ALIGN_ASSET(2) char object_tw_Anim_0216DC[] = dobject_tw_Anim_0216DC; +#define dgTwinrovaDeathAnim "__OTR__objects/object_tw/gTwinrovaDeathAnim" +static const ALIGN_ASSET(2) char gTwinrovaDeathAnim[] = dgTwinrovaDeathAnim; -#define dobject_tw_Anim_022700 "__OTR__objects/object_tw/object_tw_Anim_022700" -static const ALIGN_ASSET(2) char object_tw_Anim_022700[] = dobject_tw_Anim_022700; +#define dgTwinrovaIceAttackAnim "__OTR__objects/object_tw/gTwinrovaIceAttackAnim" +static const ALIGN_ASSET(2) char gTwinrovaIceAttackAnim[] = dgTwinrovaIceAttackAnim; -#define dobject_tw_Anim_023750 "__OTR__objects/object_tw/object_tw_Anim_023750" -static const ALIGN_ASSET(2) char object_tw_Anim_023750[] = dobject_tw_Anim_023750; +#define dgTwinrovaFireAttackAnim "__OTR__objects/object_tw/gTwinrovaFireAttackAnim" +static const ALIGN_ASSET(2) char gTwinrovaFireAttackAnim[] = dgTwinrovaFireAttackAnim; -#define dobject_tw_Anim_024374 "__OTR__objects/object_tw/object_tw_Anim_024374" -static const ALIGN_ASSET(2) char object_tw_Anim_024374[] = dobject_tw_Anim_024374; +#define dgTwinrovaDamageAnim "__OTR__objects/object_tw/gTwinrovaDamageAnim" +static const ALIGN_ASSET(2) char gTwinrovaDamageAnim[] = dgTwinrovaDamageAnim; -#define dobject_tw_Anim_0244B4 "__OTR__objects/object_tw/object_tw_Anim_0244B4" -static const ALIGN_ASSET(2) char object_tw_Anim_0244B4[] = dobject_tw_Anim_0244B4; +#define dgTwinrovaTPoseAnim "__OTR__objects/object_tw/gTwinrovaTPoseAnim" +static const ALIGN_ASSET(2) char gTwinrovaTPoseAnim[] = dgTwinrovaTPoseAnim; -#define dobject_tw_Tex_0244D0 "__OTR__objects/object_tw/object_tw_Tex_0244D0" -static const ALIGN_ASSET(2) char object_tw_Tex_0244D0[] = dobject_tw_Tex_0244D0; +#define dgTwinrovaSkinAndBangleTex "__OTR__objects/object_tw/gTwinrovaSkinAndBangleTex" +static const ALIGN_ASSET(2) char gTwinrovaSkinAndBangleTex[] = dgTwinrovaSkinAndBangleTex; -#define dobject_tw_Tex_024510 "__OTR__objects/object_tw/object_tw_Tex_024510" -static const ALIGN_ASSET(2) char object_tw_Tex_024510[] = dobject_tw_Tex_024510; +#define dgTwinrovaEmblemTex "__OTR__objects/object_tw/gTwinrovaEmblemTex" +static const ALIGN_ASSET(2) char gTwinrovaEmblemTex[] = dgTwinrovaEmblemTex; -#define dobject_tw_Tex_024710 "__OTR__objects/object_tw/object_tw_Tex_024710" -static const ALIGN_ASSET(2) char object_tw_Tex_024710[] = dobject_tw_Tex_024710; +#define dgTwinrovaBreastTex "__OTR__objects/object_tw/gTwinrovaBreastTex" +static const ALIGN_ASSET(2) char gTwinrovaBreastTex[] = dgTwinrovaBreastTex; -#define dobject_tw_Tex_024910 "__OTR__objects/object_tw/object_tw_Tex_024910" -static const ALIGN_ASSET(2) char object_tw_Tex_024910[] = dobject_tw_Tex_024910; +#define dgTwinrovaRightPantLegTex "__OTR__objects/object_tw/gTwinrovaRightPantLegTex" +static const ALIGN_ASSET(2) char gTwinrovaRightPantLegTex[] = dgTwinrovaRightPantLegTex; -#define dobject_tw_Tex_024B10 "__OTR__objects/object_tw/object_tw_Tex_024B10" -static const ALIGN_ASSET(2) char object_tw_Tex_024B10[] = dobject_tw_Tex_024B10; +#define dgTwinrovaLeftPantLegTex "__OTR__objects/object_tw/gTwinrovaLeftPantLegTex" +static const ALIGN_ASSET(2) char gTwinrovaLeftPantLegTex[] = dgTwinrovaLeftPantLegTex; -#define dobject_tw_DL_027720 "__OTR__objects/object_tw/object_tw_DL_027720" -static const ALIGN_ASSET(2) char object_tw_DL_027720[] = dobject_tw_DL_027720; +#define dgTwinrovaRightFootDL "__OTR__objects/object_tw/gTwinrovaRightFootDL" +static const ALIGN_ASSET(2) char gTwinrovaRightFootDL[] = dgTwinrovaRightFootDL; -#define dobject_tw_DL_027820 "__OTR__objects/object_tw/object_tw_DL_027820" -static const ALIGN_ASSET(2) char object_tw_DL_027820[] = dobject_tw_DL_027820; +#define dgTwinrovaRightShinDL "__OTR__objects/object_tw/gTwinrovaRightShinDL" +static const ALIGN_ASSET(2) char gTwinrovaRightShinDL[] = dgTwinrovaRightShinDL; -#define dobject_tw_DL_027970 "__OTR__objects/object_tw/object_tw_DL_027970" -static const ALIGN_ASSET(2) char object_tw_DL_027970[] = dobject_tw_DL_027970; +#define dgTwinrovaRightThighDL "__OTR__objects/object_tw/gTwinrovaRightThighDL" +static const ALIGN_ASSET(2) char gTwinrovaRightThighDL[] = dgTwinrovaRightThighDL; -#define dobject_tw_DL_027A60 "__OTR__objects/object_tw/object_tw_DL_027A60" -static const ALIGN_ASSET(2) char object_tw_DL_027A60[] = dobject_tw_DL_027A60; +#define dgTwinrovaRightSleeveEndDL "__OTR__objects/object_tw/gTwinrovaRightSleeveEndDL" +static const ALIGN_ASSET(2) char gTwinrovaRightSleeveEndDL[] = dgTwinrovaRightSleeveEndDL; -#define dobject_tw_DL_027B78 "__OTR__objects/object_tw/object_tw_DL_027B78" -static const ALIGN_ASSET(2) char object_tw_DL_027B78[] = dobject_tw_DL_027B78; +#define dgTwinrovaRightSleeveStartDL "__OTR__objects/object_tw/gTwinrovaRightSleeveStartDL" +static const ALIGN_ASSET(2) char gTwinrovaRightSleeveStartDL[] = dgTwinrovaRightSleeveStartDL; -#define dobject_tw_DL_027C98 "__OTR__objects/object_tw/object_tw_DL_027C98" -static const ALIGN_ASSET(2) char object_tw_DL_027C98[] = dobject_tw_DL_027C98; +#define dgTwinrovaRightForearmDL "__OTR__objects/object_tw/gTwinrovaRightForearmDL" +static const ALIGN_ASSET(2) char gTwinrovaRightForearmDL[] = dgTwinrovaRightForearmDL; -#define dobject_tw_DL_027DE8 "__OTR__objects/object_tw/object_tw_DL_027DE8" -static const ALIGN_ASSET(2) char object_tw_DL_027DE8[] = dobject_tw_DL_027DE8; +#define dgTwinrovaRightUpperArmDL "__OTR__objects/object_tw/gTwinrovaRightUpperArmDL" +static const ALIGN_ASSET(2) char gTwinrovaRightUpperArmDL[] = dgTwinrovaRightUpperArmDL; -#define dobject_tw_DL_027EE0 "__OTR__objects/object_tw/object_tw_DL_027EE0" -static const ALIGN_ASSET(2) char object_tw_DL_027EE0[] = dobject_tw_DL_027EE0; +#define dgTwinrovaRightShoulderDL "__OTR__objects/object_tw/gTwinrovaRightShoulderDL" +static const ALIGN_ASSET(2) char gTwinrovaRightShoulderDL[] = dgTwinrovaRightShoulderDL; -#define dobject_tw_DL_027FE8 "__OTR__objects/object_tw/object_tw_DL_027FE8" -static const ALIGN_ASSET(2) char object_tw_DL_027FE8[] = dobject_tw_DL_027FE8; +#define dgTwinrovaLeftSleeveEndDL "__OTR__objects/object_tw/gTwinrovaLeftSleeveEndDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftSleeveEndDL[] = dgTwinrovaLeftSleeveEndDL; -#define dobject_tw_DL_028100 "__OTR__objects/object_tw/object_tw_DL_028100" -static const ALIGN_ASSET(2) char object_tw_DL_028100[] = dobject_tw_DL_028100; +#define dgTwinrovaLeftSleeveStartDL "__OTR__objects/object_tw/gTwinrovaLeftSleeveStartDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftSleeveStartDL[] = dgTwinrovaLeftSleeveStartDL; -#define dobject_tw_DL_028220 "__OTR__objects/object_tw/object_tw_DL_028220" -static const ALIGN_ASSET(2) char object_tw_DL_028220[] = dobject_tw_DL_028220; +#define dgTwinrovaLeftForearmDL "__OTR__objects/object_tw/gTwinrovaLeftForearmDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftForearmDL[] = dgTwinrovaLeftForearmDL; -#define dobject_tw_DL_028370 "__OTR__objects/object_tw/object_tw_DL_028370" -static const ALIGN_ASSET(2) char object_tw_DL_028370[] = dobject_tw_DL_028370; +#define dgTwinrovaLeftUpperArmDL "__OTR__objects/object_tw/gTwinrovaLeftUpperArmDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftUpperArmDL[] = dgTwinrovaLeftUpperArmDL; -#define dobject_tw_DL_028468 "__OTR__objects/object_tw/object_tw_DL_028468" -static const ALIGN_ASSET(2) char object_tw_DL_028468[] = dobject_tw_DL_028468; +#define dgTwinrovaLeftShoulderDL "__OTR__objects/object_tw/gTwinrovaLeftShoulderDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftShoulderDL[] = dgTwinrovaLeftShoulderDL; -#define dobject_tw_DL_028570 "__OTR__objects/object_tw/object_tw_DL_028570" -static const ALIGN_ASSET(2) char object_tw_DL_028570[] = dobject_tw_DL_028570; +#define dgTwinrovaLeftBraidEndDL "__OTR__objects/object_tw/gTwinrovaLeftBraidEndDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftBraidEndDL[] = dgTwinrovaLeftBraidEndDL; -#define dobject_tw_DL_028668 "__OTR__objects/object_tw/object_tw_DL_028668" -static const ALIGN_ASSET(2) char object_tw_DL_028668[] = dobject_tw_DL_028668; +#define dgTwinrovaLeftBraidStartDL "__OTR__objects/object_tw/gTwinrovaLeftBraidStartDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftBraidStartDL[] = dgTwinrovaLeftBraidStartDL; -#define dobject_tw_DL_028778 "__OTR__objects/object_tw/object_tw_DL_028778" -static const ALIGN_ASSET(2) char object_tw_DL_028778[] = dobject_tw_DL_028778; +#define dgTwinrovaRightBraidEndDL "__OTR__objects/object_tw/gTwinrovaRightBraidEndDL" +static const ALIGN_ASSET(2) char gTwinrovaRightBraidEndDL[] = dgTwinrovaRightBraidEndDL; -#define dobject_tw_DL_028870 "__OTR__objects/object_tw/object_tw_DL_028870" -static const ALIGN_ASSET(2) char object_tw_DL_028870[] = dobject_tw_DL_028870; +#define dgTwinrovaRightBraidStartDL "__OTR__objects/object_tw/gTwinrovaRightBraidStartDL" +static const ALIGN_ASSET(2) char gTwinrovaRightBraidStartDL[] = dgTwinrovaRightBraidStartDL; -#define dobject_tw_DL_028980 "__OTR__objects/object_tw/object_tw_DL_028980" -static const ALIGN_ASSET(2) char object_tw_DL_028980[] = dobject_tw_DL_028980; +#define dgTwinrovaRightBreastDL "__OTR__objects/object_tw/gTwinrovaRightBreastDL" +static const ALIGN_ASSET(2) char gTwinrovaRightBreastDL[] = dgTwinrovaRightBreastDL; -#define dobject_tw_DL_028B78 "__OTR__objects/object_tw/object_tw_DL_028B78" -static const ALIGN_ASSET(2) char object_tw_DL_028B78[] = dobject_tw_DL_028B78; +#define dgTwinrovaLeftBreastDL "__OTR__objects/object_tw/gTwinrovaLeftBreastDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftBreastDL[] = dgTwinrovaLeftBreastDL; -#define dobject_tw_DL_028D70 "__OTR__objects/object_tw/object_tw_DL_028D70" -static const ALIGN_ASSET(2) char object_tw_DL_028D70[] = dobject_tw_DL_028D70; +#define dgTwinrovaTorsoDL "__OTR__objects/object_tw/gTwinrovaTorsoDL" +static const ALIGN_ASSET(2) char gTwinrovaTorsoDL[] = dgTwinrovaTorsoDL; -#define dobject_tw_DL_029268 "__OTR__objects/object_tw/object_tw_DL_029268" -static const ALIGN_ASSET(2) char object_tw_DL_029268[] = dobject_tw_DL_029268; +#define dgTwinrovaLeftFootDL "__OTR__objects/object_tw/gTwinrovaLeftFootDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftFootDL[] = dgTwinrovaLeftFootDL; -#define dobject_tw_DL_0293E0 "__OTR__objects/object_tw/object_tw_DL_0293E0" -static const ALIGN_ASSET(2) char object_tw_DL_0293E0[] = dobject_tw_DL_0293E0; +#define dgTwinrovaLeftShinDL "__OTR__objects/object_tw/gTwinrovaLeftShinDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftShinDL[] = dgTwinrovaLeftShinDL; -#define dobject_tw_DL_029530 "__OTR__objects/object_tw/object_tw_DL_029530" -static const ALIGN_ASSET(2) char object_tw_DL_029530[] = dobject_tw_DL_029530; +#define dgTwinrovaLeftThighDL "__OTR__objects/object_tw/gTwinrovaLeftThighDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftThighDL[] = dgTwinrovaLeftThighDL; -#define dobject_tw_DL_029620 "__OTR__objects/object_tw/object_tw_DL_029620" -static const ALIGN_ASSET(2) char object_tw_DL_029620[] = dobject_tw_DL_029620; +#define dgTwinrovaSash4DL "__OTR__objects/object_tw/gTwinrovaSash4DL" +static const ALIGN_ASSET(2) char gTwinrovaSash4DL[] = dgTwinrovaSash4DL; -#define dobject_tw_DL_029738 "__OTR__objects/object_tw/object_tw_DL_029738" -static const ALIGN_ASSET(2) char object_tw_DL_029738[] = dobject_tw_DL_029738; +#define dgTwinrovaSash3DL "__OTR__objects/object_tw/gTwinrovaSash3DL" +static const ALIGN_ASSET(2) char gTwinrovaSash3DL[] = dgTwinrovaSash3DL; -#define dobject_tw_DL_029900 "__OTR__objects/object_tw/object_tw_DL_029900" -static const ALIGN_ASSET(2) char object_tw_DL_029900[] = dobject_tw_DL_029900; +#define dgTwinrovaSash2DL "__OTR__objects/object_tw/gTwinrovaSash2DL" +static const ALIGN_ASSET(2) char gTwinrovaSash2DL[] = dgTwinrovaSash2DL; -#define dobject_tw_DL_0299F8 "__OTR__objects/object_tw/object_tw_DL_0299F8" -static const ALIGN_ASSET(2) char object_tw_DL_0299F8[] = dobject_tw_DL_0299F8; +#define dgTwinrovaSash1DL "__OTR__objects/object_tw/gTwinrovaSash1DL" +static const ALIGN_ASSET(2) char gTwinrovaSash1DL[] = dgTwinrovaSash1DL; -#define dobject_tw_DL_029B10 "__OTR__objects/object_tw/object_tw_DL_029B10" -static const ALIGN_ASSET(2) char object_tw_DL_029B10[] = dobject_tw_DL_029B10; +#define dgTwinrovaPelvisDL "__OTR__objects/object_tw/gTwinrovaPelvisDL" +static const ALIGN_ASSET(2) char gTwinrovaPelvisDL[] = dgTwinrovaPelvisDL; -#define dobject_tw_TLUT_029E50 "__OTR__objects/object_tw/object_tw_TLUT_029E50" -static const ALIGN_ASSET(2) char object_tw_TLUT_029E50[] = dobject_tw_TLUT_029E50; +#define dgTwinrovaEyeAndMouthTLUT "__OTR__objects/object_tw/gTwinrovaEyeAndMouthTLUT" +static const ALIGN_ASSET(2) char gTwinrovaEyeAndMouthTLUT[] = dgTwinrovaEyeAndMouthTLUT; -#define dobject_tw_TLUT_02A020 "__OTR__objects/object_tw/object_tw_TLUT_02A020" -static const ALIGN_ASSET(2) char object_tw_TLUT_02A020[] = dobject_tw_TLUT_02A020; +#define dgTwinrovaEarAndFingerTLUT "__OTR__objects/object_tw/gTwinrovaEarAndFingerTLUT" +static const ALIGN_ASSET(2) char gTwinrovaEarAndFingerTLUT[] = dgTwinrovaEarAndFingerTLUT; -#define dobject_tw_Tex_02A470 "__OTR__objects/object_tw/object_tw_Tex_02A470" -static const ALIGN_ASSET(2) char object_tw_Tex_02A470[] = dobject_tw_Tex_02A470; +#define dgTwinrovaEyeClosedTex "__OTR__objects/object_tw/gTwinrovaEyeClosedTex" +static const ALIGN_ASSET(2) char gTwinrovaEyeClosedTex[] = dgTwinrovaEyeClosedTex; -#define dobject_tw_Tex_02A870 "__OTR__objects/object_tw/object_tw_Tex_02A870" -static const ALIGN_ASSET(2) char object_tw_Tex_02A870[] = dobject_tw_Tex_02A870; +#define dgTwinrovaGrimaceTex "__OTR__objects/object_tw/gTwinrovaGrimaceTex" +static const ALIGN_ASSET(2) char gTwinrovaGrimaceTex[] = dgTwinrovaGrimaceTex; -#define dobject_tw_Tex_02A970 "__OTR__objects/object_tw/object_tw_Tex_02A970" -static const ALIGN_ASSET(2) char object_tw_Tex_02A970[] = dobject_tw_Tex_02A970; +#define dgTwinrovaEyebrowTex "__OTR__objects/object_tw/gTwinrovaEyebrowTex" +static const ALIGN_ASSET(2) char gTwinrovaEyebrowTex[] = dgTwinrovaEyebrowTex; -#define dobject_tw_Tex_02A9B0 "__OTR__objects/object_tw/object_tw_Tex_02A9B0" -static const ALIGN_ASSET(2) char object_tw_Tex_02A9B0[] = dobject_tw_Tex_02A9B0; +#define dgTwinrovaEyeOpenTex "__OTR__objects/object_tw/gTwinrovaEyeOpenTex" +static const ALIGN_ASSET(2) char gTwinrovaEyeOpenTex[] = dgTwinrovaEyeOpenTex; -#define dobject_tw_Tex_02ADB0 "__OTR__objects/object_tw/object_tw_Tex_02ADB0" -static const ALIGN_ASSET(2) char object_tw_Tex_02ADB0[] = dobject_tw_Tex_02ADB0; +#define dgTwinrovaNoseTex "__OTR__objects/object_tw/gTwinrovaNoseTex" +static const ALIGN_ASSET(2) char gTwinrovaNoseTex[] = dgTwinrovaNoseTex; -#define dobject_tw_Tex_02ADF0 "__OTR__objects/object_tw/object_tw_Tex_02ADF0" -static const ALIGN_ASSET(2) char object_tw_Tex_02ADF0[] = dobject_tw_Tex_02ADF0; +#define dgTwinrovaEarTex "__OTR__objects/object_tw/gTwinrovaEarTex" +static const ALIGN_ASSET(2) char gTwinrovaEarTex[] = dgTwinrovaEarTex; -#define dobject_tw_Tex_02AE30 "__OTR__objects/object_tw/object_tw_Tex_02AE30" -static const ALIGN_ASSET(2) char object_tw_Tex_02AE30[] = dobject_tw_Tex_02AE30; +#define dgTwinrovaSmileTex "__OTR__objects/object_tw/gTwinrovaSmileTex" +static const ALIGN_ASSET(2) char gTwinrovaSmileTex[] = dgTwinrovaSmileTex; -#define dobject_tw_Tex_02AF30 "__OTR__objects/object_tw/object_tw_Tex_02AF30" -static const ALIGN_ASSET(2) char object_tw_Tex_02AF30[] = dobject_tw_Tex_02AF30; +#define dgTwinrovaFingerTex "__OTR__objects/object_tw/gTwinrovaFingerTex" +static const ALIGN_ASSET(2) char gTwinrovaFingerTex[] = dgTwinrovaFingerTex; -#define dobject_tw_DL_02CAF0 "__OTR__objects/object_tw/object_tw_DL_02CAF0" -static const ALIGN_ASSET(2) char object_tw_DL_02CAF0[] = dobject_tw_DL_02CAF0; +#define dgTwinrovaInvisibleLeftHairBunDL "__OTR__objects/object_tw/gTwinrovaInvisibleLeftHairBunDL" +static const ALIGN_ASSET(2) char gTwinrovaInvisibleLeftHairBunDL[] = dgTwinrovaInvisibleLeftHairBunDL; -#define dobject_tw_DL_02CB50 "__OTR__objects/object_tw/object_tw_DL_02CB50" -static const ALIGN_ASSET(2) char object_tw_DL_02CB50[] = dobject_tw_DL_02CB50; +#define dgTwinrovaInvisibleRightHairBunDL "__OTR__objects/object_tw/gTwinrovaInvisibleRightHairBunDL" +static const ALIGN_ASSET(2) char gTwinrovaInvisibleRightHairBunDL[] = dgTwinrovaInvisibleRightHairBunDL; -#define dobject_tw_DL_02CBB0 "__OTR__objects/object_tw/object_tw_DL_02CBB0" -static const ALIGN_ASSET(2) char object_tw_DL_02CBB0[] = dobject_tw_DL_02CBB0; +#define dgTwinrovaHeadDL "__OTR__objects/object_tw/gTwinrovaHeadDL" +static const ALIGN_ASSET(2) char gTwinrovaHeadDL[] = dgTwinrovaHeadDL; -#define dobject_tw_DL_02D320 "__OTR__objects/object_tw/object_tw_DL_02D320" -static const ALIGN_ASSET(2) char object_tw_DL_02D320[] = dobject_tw_DL_02D320; +#define dgTwinrovaLeftHandDL "__OTR__objects/object_tw/gTwinrovaLeftHandDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftHandDL[] = dgTwinrovaLeftHandDL; -#define dobject_tw_DL_02D4A0 "__OTR__objects/object_tw/object_tw_DL_02D4A0" -static const ALIGN_ASSET(2) char object_tw_DL_02D4A0[] = dobject_tw_DL_02D4A0; +#define dgTwinrovaRightBroomDL "__OTR__objects/object_tw/gTwinrovaRightBroomDL" +static const ALIGN_ASSET(2) char gTwinrovaRightBroomDL[] = dgTwinrovaRightBroomDL; -#define dobject_tw_DL_02D5D8 "__OTR__objects/object_tw/object_tw_DL_02D5D8" -static const ALIGN_ASSET(2) char object_tw_DL_02D5D8[] = dobject_tw_DL_02D5D8; +#define dgTwinrovaLeftBroomDL "__OTR__objects/object_tw/gTwinrovaLeftBroomDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftBroomDL[] = dgTwinrovaLeftBroomDL; -#define dobject_tw_DL_02D710 "__OTR__objects/object_tw/object_tw_DL_02D710" -static const ALIGN_ASSET(2) char object_tw_DL_02D710[] = dobject_tw_DL_02D710; +#define dgTwinrovaRightHandDL "__OTR__objects/object_tw/gTwinrovaRightHandDL" +static const ALIGN_ASSET(2) char gTwinrovaRightHandDL[] = dgTwinrovaRightHandDL; -#define dobject_tw_DL_02D890 "__OTR__objects/object_tw/object_tw_DL_02D890" -static const ALIGN_ASSET(2) char object_tw_DL_02D890[] = dobject_tw_DL_02D890; +#define dgTwinrovaRightHairBunDL "__OTR__objects/object_tw/gTwinrovaRightHairBunDL" +static const ALIGN_ASSET(2) char gTwinrovaRightHairBunDL[] = dgTwinrovaRightHairBunDL; -#define dobject_tw_DL_02D940 "__OTR__objects/object_tw/object_tw_DL_02D940" -static const ALIGN_ASSET(2) char object_tw_DL_02D940[] = dobject_tw_DL_02D940; +#define dgTwinrovaLeftHairBunDL "__OTR__objects/object_tw/gTwinrovaLeftHairBunDL" +static const ALIGN_ASSET(2) char gTwinrovaLeftHairBunDL[] = dgTwinrovaLeftHairBunDL; -#define dobject_tw_DL_02D9F0 "__OTR__objects/object_tw/object_tw_DL_02D9F0" -static const ALIGN_ASSET(2) char object_tw_DL_02D9F0[] = dobject_tw_DL_02D9F0; +#define dgTwinrovaHairIceJetDL "__OTR__objects/object_tw/gTwinrovaHairIceJetDL" +static const ALIGN_ASSET(2) char gTwinrovaHairIceJetDL[] = dgTwinrovaHairIceJetDL; -#define dobject_tw_DL_02DAE0 "__OTR__objects/object_tw/object_tw_DL_02DAE0" -static const ALIGN_ASSET(2) char object_tw_DL_02DAE0[] = dobject_tw_DL_02DAE0; +#define dgTwinrovaHairIceTrailDL "__OTR__objects/object_tw/gTwinrovaHairIceTrailDL" +static const ALIGN_ASSET(2) char gTwinrovaHairIceTrailDL[] = dgTwinrovaHairIceTrailDL; -#define dobject_tw_DL_02DBC8 "__OTR__objects/object_tw/object_tw_DL_02DBC8" -static const ALIGN_ASSET(2) char object_tw_DL_02DBC8[] = dobject_tw_DL_02DBC8; +#define dgTwinrovaHairFireJetDL "__OTR__objects/object_tw/gTwinrovaHairFireJetDL" +static const ALIGN_ASSET(2) char gTwinrovaHairFireJetDL[] = dgTwinrovaHairFireJetDL; -#define dobject_tw_DL_02DCB8 "__OTR__objects/object_tw/object_tw_DL_02DCB8" -static const ALIGN_ASSET(2) char object_tw_DL_02DCB8[] = dobject_tw_DL_02DCB8; +#define dgTwinrovaHairFireTrailDL "__OTR__objects/object_tw/gTwinrovaHairFireTrailDL" +static const ALIGN_ASSET(2) char gTwinrovaHairFireTrailDL[] = dgTwinrovaHairFireTrailDL; -#define dobject_tw_DL_02DDD8 "__OTR__objects/object_tw/object_tw_DL_02DDD8" -static const ALIGN_ASSET(2) char object_tw_DL_02DDD8[] = dobject_tw_DL_02DDD8; +#define dgTwinrovaBroomIceJetDL "__OTR__objects/object_tw/gTwinrovaBroomIceJetDL" +static const ALIGN_ASSET(2) char gTwinrovaBroomIceJetDL[] = dgTwinrovaBroomIceJetDL; -#define dobject_tw_DL_02DEB0 "__OTR__objects/object_tw/object_tw_DL_02DEB0" -static const ALIGN_ASSET(2) char object_tw_DL_02DEB0[] = dobject_tw_DL_02DEB0; +#define dgTwinrovaBroomIceTrailDL "__OTR__objects/object_tw/gTwinrovaBroomIceTrailDL" +static const ALIGN_ASSET(2) char gTwinrovaBroomIceTrailDL[] = dgTwinrovaBroomIceTrailDL; -#define dobject_tw_DL_02DFB0 "__OTR__objects/object_tw/object_tw_DL_02DFB0" -static const ALIGN_ASSET(2) char object_tw_DL_02DFB0[] = dobject_tw_DL_02DFB0; +#define dgTwinrovaBroomFireJetDL "__OTR__objects/object_tw/gTwinrovaBroomFireJetDL" +static const ALIGN_ASSET(2) char gTwinrovaBroomFireJetDL[] = dgTwinrovaBroomFireJetDL; -#define dobject_tw_DL_02E098 "__OTR__objects/object_tw/object_tw_DL_02E098" -static const ALIGN_ASSET(2) char object_tw_DL_02E098[] = dobject_tw_DL_02E098; +#define dgTwinrovaBroomFireTrailDL "__OTR__objects/object_tw/gTwinrovaBroomFireTrailDL" +static const ALIGN_ASSET(2) char gTwinrovaBroomFireTrailDL[] = dgTwinrovaBroomFireTrailDL; #define dgTwinrovaTitleCardTex "__OTR__objects/object_tw/gTwinrovaTitleCardTex" static const ALIGN_ASSET(2) char gTwinrovaTitleCardTex[] = dgTwinrovaTitleCardTex; -#define dobject_tw_Skel_032020 "__OTR__objects/object_tw/object_tw_Skel_032020" -static const ALIGN_ASSET(2) char object_tw_Skel_032020[] = dobject_tw_Skel_032020; +#define dgTwinrovaSkel "__OTR__objects/object_tw/gTwinrovaSkel" +static const ALIGN_ASSET(2) char gTwinrovaSkel[] = dgTwinrovaSkel; -#define dobject_tw_Anim_032BF8 "__OTR__objects/object_tw/object_tw_Anim_032BF8" -static const ALIGN_ASSET(2) char object_tw_Anim_032BF8[] = dobject_tw_Anim_032BF8; +#define dgTwinrovaHoverAnim "__OTR__objects/object_tw/gTwinrovaHoverAnim" +static const ALIGN_ASSET(2) char gTwinrovaHoverAnim[] = dgTwinrovaHoverAnim; -#define dobject_tw_Anim_0338F0 "__OTR__objects/object_tw/object_tw_Anim_0338F0" -static const ALIGN_ASSET(2) char object_tw_Anim_0338F0[] = dobject_tw_Anim_0338F0; +#define dgTwinrovaChargedAttackHitAnim "__OTR__objects/object_tw/gTwinrovaChargedAttackHitAnim" +static const ALIGN_ASSET(2) char gTwinrovaChargedAttackHitAnim[] = dgTwinrovaChargedAttackHitAnim; -#define dobject_tw_Anim_0343B4 "__OTR__objects/object_tw/object_tw_Anim_0343B4" -static const ALIGN_ASSET(2) char object_tw_Anim_0343B4[] = dobject_tw_Anim_0343B4; +#define dgTwinrovaStunStartAnim "__OTR__objects/object_tw/gTwinrovaStunStartAnim" +static const ALIGN_ASSET(2) char gTwinrovaStunStartAnim[] = dgTwinrovaStunStartAnim; -#define dobject_tw_Anim_035030 "__OTR__objects/object_tw/object_tw_Anim_035030" -static const ALIGN_ASSET(2) char object_tw_Anim_035030[] = dobject_tw_Anim_035030; +#define dgTwinrovaStunLoopAnim "__OTR__objects/object_tw/gTwinrovaStunLoopAnim" +static const ALIGN_ASSET(2) char gTwinrovaStunLoopAnim[] = dgTwinrovaStunLoopAnim; -#define dobject_tw_Anim_035988 "__OTR__objects/object_tw/object_tw_Anim_035988" -static const ALIGN_ASSET(2) char object_tw_Anim_035988[] = dobject_tw_Anim_035988; +#define dgTwinrovaStunEndAnim "__OTR__objects/object_tw/gTwinrovaStunEndAnim" +static const ALIGN_ASSET(2) char gTwinrovaStunEndAnim[] = dgTwinrovaStunEndAnim; -#define dobject_tw_Anim_036FBC "__OTR__objects/object_tw/object_tw_Anim_036FBC" -static const ALIGN_ASSET(2) char object_tw_Anim_036FBC[] = dobject_tw_Anim_036FBC; +#define dgTwinrovaWindUpAnim "__OTR__objects/object_tw/gTwinrovaWindUpAnim" +static const ALIGN_ASSET(2) char gTwinrovaWindUpAnim[] = dgTwinrovaWindUpAnim; -#define dobject_tw_Anim_038E2C "__OTR__objects/object_tw/object_tw_Anim_038E2C" -static const ALIGN_ASSET(2) char object_tw_Anim_038E2C[] = dobject_tw_Anim_038E2C; +#define dgTwinrovaIntroAnim "__OTR__objects/object_tw/gTwinrovaIntroAnim" +static const ALIGN_ASSET(2) char gTwinrovaIntroAnim[] = dgTwinrovaIntroAnim; -#define dobject_tw_Anim_03A2D0 "__OTR__objects/object_tw/object_tw_Anim_03A2D0" -static const ALIGN_ASSET(2) char object_tw_Anim_03A2D0[] = dobject_tw_Anim_03A2D0; +#define dgTwinrovaLaughAnim "__OTR__objects/object_tw/gTwinrovaLaughAnim" +static const ALIGN_ASSET(2) char gTwinrovaLaughAnim[] = dgTwinrovaLaughAnim; -#define dobject_tw_DL_03A680 "__OTR__objects/object_tw/object_tw_DL_03A680" -static const ALIGN_ASSET(2) char object_tw_DL_03A680[] = dobject_tw_DL_03A680; +#define dgTwinrovaUnusedBoulderDL "__OTR__objects/object_tw/gTwinrovaUnusedBoulderDL" +static const ALIGN_ASSET(2) char gTwinrovaUnusedBoulderDL[] = dgTwinrovaUnusedBoulderDL; -#define dobject_tw_Tex_03A7B0 "__OTR__objects/object_tw/object_tw_Tex_03A7B0" -static const ALIGN_ASSET(2) char object_tw_Tex_03A7B0[] = dobject_tw_Tex_03A7B0; +#define dgTwinrovaUnusedBoulderTex "__OTR__objects/object_tw/gTwinrovaUnusedBoulderTex" +static const ALIGN_ASSET(2) char gTwinrovaUnusedBoulderTex[] = dgTwinrovaUnusedBoulderTex; #endif // OBJECTS_OBJECT_TW_H diff --git a/soh/assets/overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2.h b/soh/assets/overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2.h index da11257dd..1e13929ef 100644 --- a/soh/assets/overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2.h +++ b/soh/assets/overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2.h @@ -3,89 +3,89 @@ #include "align_asset_macro.h" -#define dovl_Boss_Ganon2_Tex_00A2C8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Tex_00A2C8" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Tex_00A2C8[] = dovl_Boss_Ganon2_Tex_00A2C8; +#define dgGanonLightOrbTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbTex" +static const ALIGN_ASSET(2) char gGanonLightOrbTex[] = dgGanonLightOrbTex; #define dovl_Boss_Ganon2_Vtx_00B2C8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00B2C8" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00B2C8[] = dovl_Boss_Ganon2_Vtx_00B2C8; -#define dovl_Boss_Ganon2_DL_00B308 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_00B308" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_00B308[] = dovl_Boss_Ganon2_DL_00B308; +#define dgGanonLightOrbMaterialDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbMaterialDL" +static const ALIGN_ASSET(2) char gGanonLightOrbMaterialDL[] = dgGanonLightOrbMaterialDL; -#define dovl_Boss_Ganon2_DL_00B378 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_00B378" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_00B378[] = dovl_Boss_Ganon2_DL_00B378; +#define dgGanonLightOrbModelDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbModelDL" +static const ALIGN_ASSET(2) char gGanonLightOrbModelDL[] = dgGanonLightOrbModelDL; #define dovl_Boss_Ganon2_Vtx_00B390 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00B390" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00B390[] = dovl_Boss_Ganon2_Vtx_00B390; -#define dovl_Boss_Ganon2_DL_00B3D0 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_00B3D0" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_00B3D0[] = dovl_Boss_Ganon2_DL_00B3D0; +#define dgGanonShadowMaterialDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonShadowMaterialDL" +static const ALIGN_ASSET(2) char gGanonShadowMaterialDL[] = dgGanonShadowMaterialDL; -#define dovl_Boss_Ganon2_DL_00B3F0 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_00B3F0" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_00B3F0[] = dovl_Boss_Ganon2_DL_00B3F0; +#define dgGanonShadowModelDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonShadowModelDL" +static const ALIGN_ASSET(2) char gGanonShadowModelDL[] = dgGanonShadowModelDL; -#define dovl_Boss_Ganon2_Tex_00B420 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Tex_00B420" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Tex_00B420[] = dovl_Boss_Ganon2_Tex_00B420; +#define dgGanonSwordTrailTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailTex" +static const ALIGN_ASSET(2) char gGanonSwordTrailTex[] = dgGanonSwordTrailTex; -#define dovl_Boss_Ganon2_Tex_00B820 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Tex_00B820" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Tex_00B820[] = dovl_Boss_Ganon2_Tex_00B820; +#define dgGanonSwordTrailMaskTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailMaskTex" +static const ALIGN_ASSET(2) char gGanonSwordTrailMaskTex[] = dgGanonSwordTrailMaskTex; -#define dovl_Boss_Ganon2_Vtx_00BA20 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00BA20" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00BA20[] = dovl_Boss_Ganon2_Vtx_00BA20; +#define dgGanonSwordTrailVtx "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailVtx" +static const ALIGN_ASSET(2) char gGanonSwordTrailVtx[] = dgGanonSwordTrailVtx; -#define dovl_Boss_Ganon2_DL_00BB80 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_00BB80" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_00BB80[] = dovl_Boss_Ganon2_DL_00BB80; +#define dgGanonSwordTrailDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailDL" +static const ALIGN_ASSET(2) char gGanonSwordTrailDL[] = dgGanonSwordTrailDL; -#define dovl_Boss_Ganon2_Tex_00BC98 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Tex_00BC98" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Tex_00BC98[] = dovl_Boss_Ganon2_Tex_00BC98; +#define dgGanonTriforceTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonTriforceTex" +static const ALIGN_ASSET(2) char gGanonTriforceTex[] = dgGanonTriforceTex; #define dovl_Boss_Ganon2_Vtx_00CC98 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00CC98" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00CC98[] = dovl_Boss_Ganon2_Vtx_00CC98; -#define dovl_Boss_Ganon2_DL_00CCD8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_00CCD8" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_00CCD8[] = dovl_Boss_Ganon2_DL_00CCD8; +#define dgGanonTriforceDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonTriforceDL" +static const ALIGN_ASSET(2) char gGanonTriforceDL[] = dgGanonTriforceDL; -#define dovl_Boss_Ganon2_Tex_00CD58 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Tex_00CD58" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Tex_00CD58[] = dovl_Boss_Ganon2_Tex_00CD58; +#define dgGanonLightningTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightningTex" +static const ALIGN_ASSET(2) char gGanonLightningTex[] = dgGanonLightningTex; #define dovl_Boss_Ganon2_Vtx_00D758 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00D758" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00D758[] = dovl_Boss_Ganon2_Vtx_00D758; -#define dovl_Boss_Ganon2_DL_00D798 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_00D798" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_00D798[] = dovl_Boss_Ganon2_DL_00D798; +#define dgGanonLightningDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightningDL" +static const ALIGN_ASSET(2) char gGanonLightningDL[] = dgGanonLightningDL; -#define dovl_Boss_Ganon2_Tex_00D820 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Tex_00D820" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Tex_00D820[] = dovl_Boss_Ganon2_Tex_00D820; +#define dgGanonFireRingTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonFireRingTex" +static const ALIGN_ASSET(2) char gGanonFireRingTex[] = dgGanonFireRingTex; #define dovl_Boss_Ganon2_Vtx_00E020 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00E020" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00E020[] = dovl_Boss_Ganon2_Vtx_00E020; -#define dovl_Boss_Ganon2_DL_00E1C0 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_00E1C0" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_00E1C0[] = dovl_Boss_Ganon2_DL_00E1C0; +#define dgGanonFireRingDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonFireRingDL" +static const ALIGN_ASSET(2) char gGanonFireRingDL[] = dgGanonFireRingDL; -#define dovl_Boss_Ganon2_Tex_00E2E0 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Tex_00E2E0" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Tex_00E2E0[] = dovl_Boss_Ganon2_Tex_00E2E0; +#define dgGanonZeldaMagicTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonZeldaMagicTex" +static const ALIGN_ASSET(2) char gGanonZeldaMagicTex[] = dgGanonZeldaMagicTex; #define dovl_Boss_Ganon2_Vtx_00EAE0 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00EAE0" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00EAE0[] = dovl_Boss_Ganon2_Vtx_00EAE0; -#define dovl_Boss_Ganon2_DL_00EC40 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_00EC40" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_00EC40[] = dovl_Boss_Ganon2_DL_00EC40; +#define dgGanonZeldaMagicDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonZeldaMagicDL" +static const ALIGN_ASSET(2) char gGanonZeldaMagicDL[] = dgGanonZeldaMagicDL; -#define dovl_Boss_Ganon2_Tex_00ED48 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Tex_00ED48" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Tex_00ED48[] = dovl_Boss_Ganon2_Tex_00ED48; +#define dgGanonMasterSwordShadowTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordShadowTex" +static const ALIGN_ASSET(2) char gGanonMasterSwordShadowTex[] = dgGanonMasterSwordShadowTex; #define dovl_Boss_Ganon2_Vtx_00F148 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00F148" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00F148[] = dovl_Boss_Ganon2_Vtx_00F148; -#define dovl_Boss_Ganon2_DL_00F188 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_00F188" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_00F188[] = dovl_Boss_Ganon2_DL_00F188; +#define dgGanonMasterSwordShadowDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordShadowDL" +static const ALIGN_ASSET(2) char gGanonMasterSwordShadowDL[] = dgGanonMasterSwordShadowDL; -#define dovl_Boss_Ganon2_Tex_00F208 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Tex_00F208" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Tex_00F208[] = dovl_Boss_Ganon2_Tex_00F208; +#define dgGanonMasterSwordPommelTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordPommelTex" +static const ALIGN_ASSET(2) char gGanonMasterSwordPommelTex[] = dgGanonMasterSwordPommelTex; -#define dovl_Boss_Ganon2_Tex_00F408 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Tex_00F408" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Tex_00F408[] = dovl_Boss_Ganon2_Tex_00F408; +#define dgGanonMasterSwordGuardTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordGuardTex" +static const ALIGN_ASSET(2) char gGanonMasterSwordGuardTex[] = dgGanonMasterSwordGuardTex; #define dovl_Boss_Ganon2_Vtx_00FC08 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FC08" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FC08[] = dovl_Boss_Ganon2_Vtx_00FC08; @@ -114,7 +114,7 @@ static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010198[] = dovl_Boss_Ganon2 #define dovl_Boss_Ganon2_Vtx_010298 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_010298" static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010298[] = dovl_Boss_Ganon2_Vtx_010298; -#define dovl_Boss_Ganon2_DL_0103A8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_0103A8" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_0103A8[] = dovl_Boss_Ganon2_DL_0103A8; +#define dgGanonMasterSwordDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordDL" +static const ALIGN_ASSET(2) char gGanonMasterSwordDL[] = dgGanonMasterSwordDL; #endif // OVERLAYS_OVL_BOSS_GANON2_H diff --git a/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_scene.h b/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_scene.h index 340ed73e5..30ff0b896 100644 --- a/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_scene.h +++ b/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_scene.h @@ -9,8 +9,8 @@ static const ALIGN_ASSET(2) char gGreatFairyMagicCs[] = dgGreatFairyMagicCs; #define dgGreatFairyDoubleMagicCs "__OTR__scenes/nonmq/daiyousei_izumi_scene/gGreatFairyDoubleMagicCs" static const ALIGN_ASSET(2) char gGreatFairyDoubleMagicCs[] = dgGreatFairyDoubleMagicCs; -#define dgGreatFairyDoubleDefenceCs "__OTR__scenes/nonmq/daiyousei_izumi_scene/gGreatFairyDoubleDefenceCs" -static const ALIGN_ASSET(2) char gGreatFairyDoubleDefenceCs[] = dgGreatFairyDoubleDefenceCs; +#define dgGreatFairyDoubleDefenseCs "__OTR__scenes/nonmq/daiyousei_izumi_scene/gGreatFairyDoubleDefenseCs" +static const ALIGN_ASSET(2) char gGreatFairyDoubleDefenseCs[] = dgGreatFairyDoubleDefenseCs; #define ddaiyousei_izumi_sceneCollisionHeader_0043A4 "__OTR__scenes/nonmq/daiyousei_izumi_scene/daiyousei_izumi_sceneCollisionHeader_0043A4" static const ALIGN_ASSET(2) char daiyousei_izumi_sceneCollisionHeader_0043A4[] = ddaiyousei_izumi_sceneCollisionHeader_0043A4; diff --git a/soh/assets/textures/icon_item_24_static/icon_item_24_static.h b/soh/assets/textures/icon_item_24_static/icon_item_24_static.h index 69b235c51..7ae545eee 100644 --- a/soh/assets/textures/icon_item_24_static/icon_item_24_static.h +++ b/soh/assets/textures/icon_item_24_static/icon_item_24_static.h @@ -3,64 +3,64 @@ #include "align_asset_macro.h" -#define dgForestMedallionIconTex "__OTR__textures/icon_item_24_static/gForestMedallionIconTex" -static const ALIGN_ASSET(2) char gForestMedallionIconTex[] = dgForestMedallionIconTex; +#define dgQuestIconMedallionForestTex "__OTR__textures/icon_item_24_static/gQuestIconMedallionForestTex" +static const ALIGN_ASSET(2) char gQuestIconMedallionForestTex[] = dgQuestIconMedallionForestTex; -#define dgFireMedallionIconTex "__OTR__textures/icon_item_24_static/gFireMedallionIconTex" -static const ALIGN_ASSET(2) char gFireMedallionIconTex[] = dgFireMedallionIconTex; +#define dgQuestIconMedallionFireTex "__OTR__textures/icon_item_24_static/gQuestIconMedallionFireTex" +static const ALIGN_ASSET(2) char gQuestIconMedallionFireTex[] = dgQuestIconMedallionFireTex; -#define dgWaterMedallionIconTex "__OTR__textures/icon_item_24_static/gWaterMedallionIconTex" -static const ALIGN_ASSET(2) char gWaterMedallionIconTex[] = dgWaterMedallionIconTex; +#define dgQuestIconMedallionWaterTex "__OTR__textures/icon_item_24_static/gQuestIconMedallionWaterTex" +static const ALIGN_ASSET(2) char gQuestIconMedallionWaterTex[] = dgQuestIconMedallionWaterTex; -#define dgSpiritMedallionIconTex "__OTR__textures/icon_item_24_static/gSpiritMedallionIconTex" -static const ALIGN_ASSET(2) char gSpiritMedallionIconTex[] = dgSpiritMedallionIconTex; +#define dgQuestIconMedallionSpiritTex "__OTR__textures/icon_item_24_static/gQuestIconMedallionSpiritTex" +static const ALIGN_ASSET(2) char gQuestIconMedallionSpiritTex[] = dgQuestIconMedallionSpiritTex; -#define dgShadowMedallionIconTex "__OTR__textures/icon_item_24_static/gShadowMedallionIconTex" -static const ALIGN_ASSET(2) char gShadowMedallionIconTex[] = dgShadowMedallionIconTex; +#define dgQuestIconMedallionShadowTex "__OTR__textures/icon_item_24_static/gQuestIconMedallionShadowTex" +static const ALIGN_ASSET(2) char gQuestIconMedallionShadowTex[] = dgQuestIconMedallionShadowTex; -#define dgLightMedallionIconTex "__OTR__textures/icon_item_24_static/gLightMedallionIconTex" -static const ALIGN_ASSET(2) char gLightMedallionIconTex[] = dgLightMedallionIconTex; +#define dgQuestIconMedallionLightTex "__OTR__textures/icon_item_24_static/gQuestIconMedallionLightTex" +static const ALIGN_ASSET(2) char gQuestIconMedallionLightTex[] = dgQuestIconMedallionLightTex; -#define dgKokiriEmeraldIconTex "__OTR__textures/icon_item_24_static/gKokiriEmeraldIconTex" -static const ALIGN_ASSET(2) char gKokiriEmeraldIconTex[] = dgKokiriEmeraldIconTex; +#define dgQuestIconKokiriEmeraldTex "__OTR__textures/icon_item_24_static/gQuestIconKokiriEmeraldTex" +static const ALIGN_ASSET(2) char gQuestIconKokiriEmeraldTex[] = dgQuestIconKokiriEmeraldTex; -#define dgGoronRubyIconTex "__OTR__textures/icon_item_24_static/gGoronRubyIconTex" -static const ALIGN_ASSET(2) char gGoronRubyIconTex[] = dgGoronRubyIconTex; +#define dgQuestIconGoronRubyTex "__OTR__textures/icon_item_24_static/gQuestIconGoronRubyTex" +static const ALIGN_ASSET(2) char gQuestIconGoronRubyTex[] = dgQuestIconGoronRubyTex; -#define dgZoraSapphireIconTex "__OTR__textures/icon_item_24_static/gZoraSapphireIconTex" -static const ALIGN_ASSET(2) char gZoraSapphireIconTex[] = dgZoraSapphireIconTex; +#define dgQuestIconZoraSapphireTex "__OTR__textures/icon_item_24_static/gQuestIconZoraSapphireTex" +static const ALIGN_ASSET(2) char gQuestIconZoraSapphireTex[] = dgQuestIconZoraSapphireTex; -#define dgStoneOfAgonyIconTex "__OTR__textures/icon_item_24_static/gStoneOfAgonyIconTex" -static const ALIGN_ASSET(2) char gStoneOfAgonyIconTex[] = dgStoneOfAgonyIconTex; +#define dgQuestIconStoneOfAgonyTex "__OTR__textures/icon_item_24_static/gQuestIconStoneOfAgonyTex" +static const ALIGN_ASSET(2) char gQuestIconStoneOfAgonyTex[] = dgQuestIconStoneOfAgonyTex; -#define dgGerudosCardIconTex "__OTR__textures/icon_item_24_static/gGerudosCardIconTex" -static const ALIGN_ASSET(2) char gGerudosCardIconTex[] = dgGerudosCardIconTex; +#define dgQuestIconGerudosCardTex "__OTR__textures/icon_item_24_static/gQuestIconGerudosCardTex" +static const ALIGN_ASSET(2) char gQuestIconGerudosCardTex[] = dgQuestIconGerudosCardTex; -#define dgGoldSkulltulaIconTex "__OTR__textures/icon_item_24_static/gGoldSkulltulaIconTex" -static const ALIGN_ASSET(2) char gGoldSkulltulaIconTex[] = dgGoldSkulltulaIconTex; +#define dgQuestIconGoldSkulltulaTex "__OTR__textures/icon_item_24_static/gQuestIconGoldSkulltulaTex" +static const ALIGN_ASSET(2) char gQuestIconGoldSkulltulaTex[] = dgQuestIconGoldSkulltulaTex; -#define dgHeartContainerIconTex "__OTR__textures/icon_item_24_static/gHeartContainerIconTex" -static const ALIGN_ASSET(2) char gHeartContainerIconTex[] = dgHeartContainerIconTex; +#define dgQuestIconHeartContainerTex "__OTR__textures/icon_item_24_static/gQuestIconHeartContainerTex" +static const ALIGN_ASSET(2) char gQuestIconHeartContainerTex[] = dgQuestIconHeartContainerTex; -#define dgUnusedPieceOfHeartIconTex "__OTR__textures/icon_item_24_static/gUnusedPieceOfHeartIconTex" -static const ALIGN_ASSET(2) char gUnusedPieceOfHeartIconTex[] = dgUnusedPieceOfHeartIconTex; +#define dgQuestIconHeartPieceTex "__OTR__textures/icon_item_24_static/gQuestIconHeartPieceTex" +static const ALIGN_ASSET(2) char gQuestIconHeartPieceTex[] = dgQuestIconHeartPieceTex; -#define dgBossKeyIconTex "__OTR__textures/icon_item_24_static/gBossKeyIconTex" -static const ALIGN_ASSET(2) char gBossKeyIconTex[] = dgBossKeyIconTex; +#define dgQuestIconDungeonBossKeyTex "__OTR__textures/icon_item_24_static/gQuestIconDungeonBossKeyTex" +static const ALIGN_ASSET(2) char gQuestIconDungeonBossKeyTex[] = dgQuestIconDungeonBossKeyTex; -#define dgCompassIconTex "__OTR__textures/icon_item_24_static/gCompassIconTex" -static const ALIGN_ASSET(2) char gCompassIconTex[] = dgCompassIconTex; +#define dgQuestIconDungeonCompassTex "__OTR__textures/icon_item_24_static/gQuestIconDungeonCompassTex" +static const ALIGN_ASSET(2) char gQuestIconDungeonCompassTex[] = dgQuestIconDungeonCompassTex; -#define dgDungeonMapIconTex "__OTR__textures/icon_item_24_static/gDungeonMapIconTex" -static const ALIGN_ASSET(2) char gDungeonMapIconTex[] = dgDungeonMapIconTex; +#define dgQuestIconDungeonMapTex "__OTR__textures/icon_item_24_static/gQuestIconDungeonMapTex" +static const ALIGN_ASSET(2) char gQuestIconDungeonMapTex[] = dgQuestIconDungeonMapTex; -#define dgSmallKeyIconTex "__OTR__textures/icon_item_24_static/gSmallKeyIconTex" -static const ALIGN_ASSET(2) char gSmallKeyIconTex[] = dgSmallKeyIconTex; +#define dgQuestIconSmallKeyTex "__OTR__textures/icon_item_24_static/gQuestIconSmallKeyTex" +static const ALIGN_ASSET(2) char gQuestIconSmallKeyTex[] = dgQuestIconSmallKeyTex; -#define dgSmallMagicJarIconTex "__OTR__textures/icon_item_24_static/gSmallMagicJarIconTex" -static const ALIGN_ASSET(2) char gSmallMagicJarIconTex[] = dgSmallMagicJarIconTex; +#define dgQuestIconMagicJarSmallTex "__OTR__textures/icon_item_24_static/gQuestIconMagicJarSmallTex" +static const ALIGN_ASSET(2) char gQuestIconMagicJarSmallTex[] = dgQuestIconMagicJarSmallTex; -#define dgBigMagicJarIconTex "__OTR__textures/icon_item_24_static/gBigMagicJarIconTex" -static const ALIGN_ASSET(2) char gBigMagicJarIconTex[] = dgBigMagicJarIconTex; +#define dgQuestIconMagicJarBigTex "__OTR__textures/icon_item_24_static/gQuestIconMagicJarBigTex" +static const ALIGN_ASSET(2) char gQuestIconMagicJarBigTex[] = dgQuestIconMagicJarBigTex; #endif // TEXTURES_ICON_ITEM_24_STATIC_H diff --git a/soh/assets/textures/icon_item_static/icon_item_static.h b/soh/assets/textures/icon_item_static/icon_item_static.h index e6f719c91..c32305859 100644 --- a/soh/assets/textures/icon_item_static/icon_item_static.h +++ b/soh/assets/textures/icon_item_static/icon_item_static.h @@ -3,275 +3,275 @@ #include "align_asset_macro.h" -#define dgDekuStickIconTex "__OTR__textures/icon_item_static/gDekuStickIconTex" -static const ALIGN_ASSET(2) char gDekuStickIconTex[] = dgDekuStickIconTex; +#define dgItemIconDekuStickTex "__OTR__textures/icon_item_static/gItemIconDekuStickTex" +static const ALIGN_ASSET(2) char gItemIconDekuStickTex[] = dgItemIconDekuStickTex; -#define dgDekuNutIconTex "__OTR__textures/icon_item_static/gDekuNutIconTex" -static const ALIGN_ASSET(2) char gDekuNutIconTex[] = dgDekuNutIconTex; +#define dgItemIconDekuNutTex "__OTR__textures/icon_item_static/gItemIconDekuNutTex" +static const ALIGN_ASSET(2) char gItemIconDekuNutTex[] = dgItemIconDekuNutTex; -#define dgBombIconTex "__OTR__textures/icon_item_static/gBombIconTex" -static const ALIGN_ASSET(2) char gBombIconTex[] = dgBombIconTex; +#define dgItemIconBombTex "__OTR__textures/icon_item_static/gItemIconBombTex" +static const ALIGN_ASSET(2) char gItemIconBombTex[] = dgItemIconBombTex; -#define dgFairyBowIconTex "__OTR__textures/icon_item_static/gFairyBowIconTex" -static const ALIGN_ASSET(2) char gFairyBowIconTex[] = dgFairyBowIconTex; +#define dgItemIconBowTex "__OTR__textures/icon_item_static/gItemIconBowTex" +static const ALIGN_ASSET(2) char gItemIconBowTex[] = dgItemIconBowTex; -#define dgFireArrowIconTex "__OTR__textures/icon_item_static/gFireArrowIconTex" -static const ALIGN_ASSET(2) char gFireArrowIconTex[] = dgFireArrowIconTex; +#define dgItemIconArrowFireTex "__OTR__textures/icon_item_static/gItemIconArrowFireTex" +static const ALIGN_ASSET(2) char gItemIconArrowFireTex[] = dgItemIconArrowFireTex; -#define dgDinsFireIconTex "__OTR__textures/icon_item_static/gDinsFireIconTex" -static const ALIGN_ASSET(2) char gDinsFireIconTex[] = dgDinsFireIconTex; +#define dgItemIconDinsFireTex "__OTR__textures/icon_item_static/gItemIconDinsFireTex" +static const ALIGN_ASSET(2) char gItemIconDinsFireTex[] = dgItemIconDinsFireTex; -#define dgFairySlingshotIconTex "__OTR__textures/icon_item_static/gFairySlingshotIconTex" -static const ALIGN_ASSET(2) char gFairySlingshotIconTex[] = dgFairySlingshotIconTex; +#define dgItemIconSlingshotTex "__OTR__textures/icon_item_static/gItemIconSlingshotTex" +static const ALIGN_ASSET(2) char gItemIconSlingshotTex[] = dgItemIconSlingshotTex; -#define dgFairyOcarinaIconTex "__OTR__textures/icon_item_static/gFairyOcarinaIconTex" -static const ALIGN_ASSET(2) char gFairyOcarinaIconTex[] = dgFairyOcarinaIconTex; +#define dgItemIconOcarinaFairyTex "__OTR__textures/icon_item_static/gItemIconOcarinaFairyTex" +static const ALIGN_ASSET(2) char gItemIconOcarinaFairyTex[] = dgItemIconOcarinaFairyTex; -#define dgOcarinaofTimeIconTex "__OTR__textures/icon_item_static/gOcarinaofTimeIconTex" -static const ALIGN_ASSET(2) char gOcarinaofTimeIconTex[] = dgOcarinaofTimeIconTex; +#define dgItemIconOcarinaOfTimeTex "__OTR__textures/icon_item_static/gItemIconOcarinaOfTimeTex" +static const ALIGN_ASSET(2) char gItemIconOcarinaOfTimeTex[] = dgItemIconOcarinaOfTimeTex; -#define dgBombchuIconTex "__OTR__textures/icon_item_static/gBombchuIconTex" -static const ALIGN_ASSET(2) char gBombchuIconTex[] = dgBombchuIconTex; +#define dgItemIconBombchuTex "__OTR__textures/icon_item_static/gItemIconBombchuTex" +static const ALIGN_ASSET(2) char gItemIconBombchuTex[] = dgItemIconBombchuTex; -#define dgHookshotIconTex "__OTR__textures/icon_item_static/gHookshotIconTex" -static const ALIGN_ASSET(2) char gHookshotIconTex[] = dgHookshotIconTex; +#define dgItemIconHookshotTex "__OTR__textures/icon_item_static/gItemIconHookshotTex" +static const ALIGN_ASSET(2) char gItemIconHookshotTex[] = dgItemIconHookshotTex; -#define dgLongshotIconTex "__OTR__textures/icon_item_static/gLongshotIconTex" -static const ALIGN_ASSET(2) char gLongshotIconTex[] = dgLongshotIconTex; +#define dgItemIconLongshotTex "__OTR__textures/icon_item_static/gItemIconLongshotTex" +static const ALIGN_ASSET(2) char gItemIconLongshotTex[] = dgItemIconLongshotTex; -#define dgIceArrowIconTex "__OTR__textures/icon_item_static/gIceArrowIconTex" -static const ALIGN_ASSET(2) char gIceArrowIconTex[] = dgIceArrowIconTex; +#define dgItemIconArrowIceTex "__OTR__textures/icon_item_static/gItemIconArrowIceTex" +static const ALIGN_ASSET(2) char gItemIconArrowIceTex[] = dgItemIconArrowIceTex; -#define dgFaroresWindIconTex "__OTR__textures/icon_item_static/gFaroresWindIconTex" -static const ALIGN_ASSET(2) char gFaroresWindIconTex[] = dgFaroresWindIconTex; +#define dgItemIconFaroresWindTex "__OTR__textures/icon_item_static/gItemIconFaroresWindTex" +static const ALIGN_ASSET(2) char gItemIconFaroresWindTex[] = dgItemIconFaroresWindTex; -#define dgBoomerangIconTex "__OTR__textures/icon_item_static/gBoomerangIconTex" -static const ALIGN_ASSET(2) char gBoomerangIconTex[] = dgBoomerangIconTex; +#define dgItemIconBoomerangTex "__OTR__textures/icon_item_static/gItemIconBoomerangTex" +static const ALIGN_ASSET(2) char gItemIconBoomerangTex[] = dgItemIconBoomerangTex; -#define dgLensofTruthIconTex "__OTR__textures/icon_item_static/gLensofTruthIconTex" -static const ALIGN_ASSET(2) char gLensofTruthIconTex[] = dgLensofTruthIconTex; +#define dgItemIconLensOfTruthTex "__OTR__textures/icon_item_static/gItemIconLensOfTruthTex" +static const ALIGN_ASSET(2) char gItemIconLensOfTruthTex[] = dgItemIconLensOfTruthTex; -#define dgMagicBeansIconTex "__OTR__textures/icon_item_static/gMagicBeansIconTex" -static const ALIGN_ASSET(2) char gMagicBeansIconTex[] = dgMagicBeansIconTex; +#define dgItemIconMagicBeanTex "__OTR__textures/icon_item_static/gItemIconMagicBeanTex" +static const ALIGN_ASSET(2) char gItemIconMagicBeanTex[] = dgItemIconMagicBeanTex; -#define dgMegatonHammerIconTex "__OTR__textures/icon_item_static/gMegatonHammerIconTex" -static const ALIGN_ASSET(2) char gMegatonHammerIconTex[] = dgMegatonHammerIconTex; +#define dgItemIconHammerTex "__OTR__textures/icon_item_static/gItemIconHammerTex" +static const ALIGN_ASSET(2) char gItemIconHammerTex[] = dgItemIconHammerTex; -#define dgLightArrowIconTex "__OTR__textures/icon_item_static/gLightArrowIconTex" -static const ALIGN_ASSET(2) char gLightArrowIconTex[] = dgLightArrowIconTex; +#define dgItemIconArrowLightTex "__OTR__textures/icon_item_static/gItemIconArrowLightTex" +static const ALIGN_ASSET(2) char gItemIconArrowLightTex[] = dgItemIconArrowLightTex; -#define dgNayrusLoveIconTex "__OTR__textures/icon_item_static/gNayrusLoveIconTex" -static const ALIGN_ASSET(2) char gNayrusLoveIconTex[] = dgNayrusLoveIconTex; +#define dgItemIconNayrusLoveTex "__OTR__textures/icon_item_static/gItemIconNayrusLoveTex" +static const ALIGN_ASSET(2) char gItemIconNayrusLoveTex[] = dgItemIconNayrusLoveTex; -#define dgEmptyBottleIconTex "__OTR__textures/icon_item_static/gEmptyBottleIconTex" -static const ALIGN_ASSET(2) char gEmptyBottleIconTex[] = dgEmptyBottleIconTex; +#define dgItemIconBottleEmptyTex "__OTR__textures/icon_item_static/gItemIconBottleEmptyTex" +static const ALIGN_ASSET(2) char gItemIconBottleEmptyTex[] = dgItemIconBottleEmptyTex; -#define dgRedPotionIconTex "__OTR__textures/icon_item_static/gRedPotionIconTex" -static const ALIGN_ASSET(2) char gRedPotionIconTex[] = dgRedPotionIconTex; +#define dgItemIconBottlePotionRedTex "__OTR__textures/icon_item_static/gItemIconBottlePotionRedTex" +static const ALIGN_ASSET(2) char gItemIconBottlePotionRedTex[] = dgItemIconBottlePotionRedTex; -#define dgGreenPotionIconTex "__OTR__textures/icon_item_static/gGreenPotionIconTex" -static const ALIGN_ASSET(2) char gGreenPotionIconTex[] = dgGreenPotionIconTex; +#define dgItemIconBottlePotionGreenTex "__OTR__textures/icon_item_static/gItemIconBottlePotionGreenTex" +static const ALIGN_ASSET(2) char gItemIconBottlePotionGreenTex[] = dgItemIconBottlePotionGreenTex; -#define dgBluePotionIconTex "__OTR__textures/icon_item_static/gBluePotionIconTex" -static const ALIGN_ASSET(2) char gBluePotionIconTex[] = dgBluePotionIconTex; +#define dgItemIconBottlePotionBlueTex "__OTR__textures/icon_item_static/gItemIconBottlePotionBlueTex" +static const ALIGN_ASSET(2) char gItemIconBottlePotionBlueTex[] = dgItemIconBottlePotionBlueTex; -#define dgBottledFairyIconTex "__OTR__textures/icon_item_static/gBottledFairyIconTex" -static const ALIGN_ASSET(2) char gBottledFairyIconTex[] = dgBottledFairyIconTex; +#define dgItemIconBottleFairyTex "__OTR__textures/icon_item_static/gItemIconBottleFairyTex" +static const ALIGN_ASSET(2) char gItemIconBottleFairyTex[] = dgItemIconBottleFairyTex; -#define dgFishIconTex "__OTR__textures/icon_item_static/gFishIconTex" -static const ALIGN_ASSET(2) char gFishIconTex[] = dgFishIconTex; +#define dgItemIconBottleFishTex "__OTR__textures/icon_item_static/gItemIconBottleFishTex" +static const ALIGN_ASSET(2) char gItemIconBottleFishTex[] = dgItemIconBottleFishTex; -#define dgMilkFullIconTex "__OTR__textures/icon_item_static/gMilkFullIconTex" -static const ALIGN_ASSET(2) char gMilkFullIconTex[] = dgMilkFullIconTex; +#define dgItemIconBottleMilkFullTex "__OTR__textures/icon_item_static/gItemIconBottleMilkFullTex" +static const ALIGN_ASSET(2) char gItemIconBottleMilkFullTex[] = dgItemIconBottleMilkFullTex; -#define dgRutosLetterIconTex "__OTR__textures/icon_item_static/gRutosLetterIconTex" -static const ALIGN_ASSET(2) char gRutosLetterIconTex[] = dgRutosLetterIconTex; +#define dgItemIconBottleRutosLetterTex "__OTR__textures/icon_item_static/gItemIconBottleRutosLetterTex" +static const ALIGN_ASSET(2) char gItemIconBottleRutosLetterTex[] = dgItemIconBottleRutosLetterTex; -#define dgBlueFireIconTex "__OTR__textures/icon_item_static/gBlueFireIconTex" -static const ALIGN_ASSET(2) char gBlueFireIconTex[] = dgBlueFireIconTex; +#define dgItemIconBottleBlueFireTex "__OTR__textures/icon_item_static/gItemIconBottleBlueFireTex" +static const ALIGN_ASSET(2) char gItemIconBottleBlueFireTex[] = dgItemIconBottleBlueFireTex; -#define dgBugIconTex "__OTR__textures/icon_item_static/gBugIconTex" -static const ALIGN_ASSET(2) char gBugIconTex[] = dgBugIconTex; +#define dgItemIconBottleBugTex "__OTR__textures/icon_item_static/gItemIconBottleBugTex" +static const ALIGN_ASSET(2) char gItemIconBottleBugTex[] = dgItemIconBottleBugTex; -#define dgBigPoeIconTex "__OTR__textures/icon_item_static/gBigPoeIconTex" -static const ALIGN_ASSET(2) char gBigPoeIconTex[] = dgBigPoeIconTex; +#define dgItemIconBottleBigPoeTex "__OTR__textures/icon_item_static/gItemIconBottleBigPoeTex" +static const ALIGN_ASSET(2) char gItemIconBottleBigPoeTex[] = dgItemIconBottleBigPoeTex; -#define dgMilkhalfIconTex "__OTR__textures/icon_item_static/gMilkhalfIconTex" -static const ALIGN_ASSET(2) char gMilkhalfIconTex[] = dgMilkhalfIconTex; +#define dgItemIconBottleMilkHalfTex "__OTR__textures/icon_item_static/gItemIconBottleMilkHalfTex" +static const ALIGN_ASSET(2) char gItemIconBottleMilkHalfTex[] = dgItemIconBottleMilkHalfTex; -#define dgPoeIconTex "__OTR__textures/icon_item_static/gPoeIconTex" -static const ALIGN_ASSET(2) char gPoeIconTex[] = dgPoeIconTex; +#define dgItemIconBottlePoeTex "__OTR__textures/icon_item_static/gItemIconBottlePoeTex" +static const ALIGN_ASSET(2) char gItemIconBottlePoeTex[] = dgItemIconBottlePoeTex; -#define dgWeirdEggIconTex "__OTR__textures/icon_item_static/gWeirdEggIconTex" -static const ALIGN_ASSET(2) char gWeirdEggIconTex[] = dgWeirdEggIconTex; +#define dgItemIconWeirdEggTex "__OTR__textures/icon_item_static/gItemIconWeirdEggTex" +static const ALIGN_ASSET(2) char gItemIconWeirdEggTex[] = dgItemIconWeirdEggTex; -#define dgCuccoIconTex "__OTR__textures/icon_item_static/gCuccoIconTex" -static const ALIGN_ASSET(2) char gCuccoIconTex[] = dgCuccoIconTex; +#define dgItemIconChickenTex "__OTR__textures/icon_item_static/gItemIconChickenTex" +static const ALIGN_ASSET(2) char gItemIconChickenTex[] = dgItemIconChickenTex; -#define dgZeldasLetterIconTex "__OTR__textures/icon_item_static/gZeldasLetterIconTex" -static const ALIGN_ASSET(2) char gZeldasLetterIconTex[] = dgZeldasLetterIconTex; +#define dgItemIconZeldasLetterTex "__OTR__textures/icon_item_static/gItemIconZeldasLetterTex" +static const ALIGN_ASSET(2) char gItemIconZeldasLetterTex[] = dgItemIconZeldasLetterTex; -#define dgKeatonMaskIconTex "__OTR__textures/icon_item_static/gKeatonMaskIconTex" -static const ALIGN_ASSET(2) char gKeatonMaskIconTex[] = dgKeatonMaskIconTex; +#define dgItemIconMaskKeatonTex "__OTR__textures/icon_item_static/gItemIconMaskKeatonTex" +static const ALIGN_ASSET(2) char gItemIconMaskKeatonTex[] = dgItemIconMaskKeatonTex; -#define dgSkullMaskIconTex "__OTR__textures/icon_item_static/gSkullMaskIconTex" -static const ALIGN_ASSET(2) char gSkullMaskIconTex[] = dgSkullMaskIconTex; +#define dgItemIconMaskSkullTex "__OTR__textures/icon_item_static/gItemIconMaskSkullTex" +static const ALIGN_ASSET(2) char gItemIconMaskSkullTex[] = dgItemIconMaskSkullTex; -#define dgSpookyMaskIconTex "__OTR__textures/icon_item_static/gSpookyMaskIconTex" -static const ALIGN_ASSET(2) char gSpookyMaskIconTex[] = dgSpookyMaskIconTex; +#define dgItemIconMaskSpookyTex "__OTR__textures/icon_item_static/gItemIconMaskSpookyTex" +static const ALIGN_ASSET(2) char gItemIconMaskSpookyTex[] = dgItemIconMaskSpookyTex; -#define dgBunnyHoodIconTex "__OTR__textures/icon_item_static/gBunnyHoodIconTex" -static const ALIGN_ASSET(2) char gBunnyHoodIconTex[] = dgBunnyHoodIconTex; +#define dgItemIconMaskBunnyHoodTex "__OTR__textures/icon_item_static/gItemIconMaskBunnyHoodTex" +static const ALIGN_ASSET(2) char gItemIconMaskBunnyHoodTex[] = dgItemIconMaskBunnyHoodTex; -#define dgGoronMaskIconTex "__OTR__textures/icon_item_static/gGoronMaskIconTex" -static const ALIGN_ASSET(2) char gGoronMaskIconTex[] = dgGoronMaskIconTex; +#define dgItemIconMaskGoronTex "__OTR__textures/icon_item_static/gItemIconMaskGoronTex" +static const ALIGN_ASSET(2) char gItemIconMaskGoronTex[] = dgItemIconMaskGoronTex; -#define dgZoraMaskIconTex "__OTR__textures/icon_item_static/gZoraMaskIconTex" -static const ALIGN_ASSET(2) char gZoraMaskIconTex[] = dgZoraMaskIconTex; +#define dgItemIconMaskZoraTex "__OTR__textures/icon_item_static/gItemIconMaskZoraTex" +static const ALIGN_ASSET(2) char gItemIconMaskZoraTex[] = dgItemIconMaskZoraTex; -#define dgGerudoMaskIconTex "__OTR__textures/icon_item_static/gGerudoMaskIconTex" -static const ALIGN_ASSET(2) char gGerudoMaskIconTex[] = dgGerudoMaskIconTex; +#define dgItemIconMaskGerudoTex "__OTR__textures/icon_item_static/gItemIconMaskGerudoTex" +static const ALIGN_ASSET(2) char gItemIconMaskGerudoTex[] = dgItemIconMaskGerudoTex; -#define dgMaskofTruthIconTex "__OTR__textures/icon_item_static/gMaskofTruthIconTex" -static const ALIGN_ASSET(2) char gMaskofTruthIconTex[] = dgMaskofTruthIconTex; +#define dgItemIconMaskTruthTex "__OTR__textures/icon_item_static/gItemIconMaskTruthTex" +static const ALIGN_ASSET(2) char gItemIconMaskTruthTex[] = dgItemIconMaskTruthTex; -#define dgSoldOutIconTex "__OTR__textures/icon_item_static/gSoldOutIconTex" -static const ALIGN_ASSET(2) char gSoldOutIconTex[] = dgSoldOutIconTex; +#define dgItemIconSoldOutTex "__OTR__textures/icon_item_static/gItemIconSoldOutTex" +static const ALIGN_ASSET(2) char gItemIconSoldOutTex[] = dgItemIconSoldOutTex; -#define dgPocketEggIconTex "__OTR__textures/icon_item_static/gPocketEggIconTex" -static const ALIGN_ASSET(2) char gPocketEggIconTex[] = dgPocketEggIconTex; +#define dgItemIconPocketEggTex "__OTR__textures/icon_item_static/gItemIconPocketEggTex" +static const ALIGN_ASSET(2) char gItemIconPocketEggTex[] = dgItemIconPocketEggTex; -#define dgPocketCuccoIconTex "__OTR__textures/icon_item_static/gPocketCuccoIconTex" -static const ALIGN_ASSET(2) char gPocketCuccoIconTex[] = dgPocketCuccoIconTex; +#define dgItemIconPocketCuccoTex "__OTR__textures/icon_item_static/gItemIconPocketCuccoTex" +static const ALIGN_ASSET(2) char gItemIconPocketCuccoTex[] = dgItemIconPocketCuccoTex; -#define dgCojiroIconTex "__OTR__textures/icon_item_static/gCojiroIconTex" -static const ALIGN_ASSET(2) char gCojiroIconTex[] = dgCojiroIconTex; +#define dgItemIconCojiroTex "__OTR__textures/icon_item_static/gItemIconCojiroTex" +static const ALIGN_ASSET(2) char gItemIconCojiroTex[] = dgItemIconCojiroTex; -#define dgOddMushroomIconTex "__OTR__textures/icon_item_static/gOddMushroomIconTex" -static const ALIGN_ASSET(2) char gOddMushroomIconTex[] = dgOddMushroomIconTex; +#define dgItemIconOddMushroomTex "__OTR__textures/icon_item_static/gItemIconOddMushroomTex" +static const ALIGN_ASSET(2) char gItemIconOddMushroomTex[] = dgItemIconOddMushroomTex; -#define dgOddPotionIconTex "__OTR__textures/icon_item_static/gOddPotionIconTex" -static const ALIGN_ASSET(2) char gOddPotionIconTex[] = dgOddPotionIconTex; +#define dgItemIconOddPotionTex "__OTR__textures/icon_item_static/gItemIconOddPotionTex" +static const ALIGN_ASSET(2) char gItemIconOddPotionTex[] = dgItemIconOddPotionTex; -#define dgPoachersSawIconTex "__OTR__textures/icon_item_static/gPoachersSawIconTex" -static const ALIGN_ASSET(2) char gPoachersSawIconTex[] = dgPoachersSawIconTex; +#define dgItemIconPoachersSawTex "__OTR__textures/icon_item_static/gItemIconPoachersSawTex" +static const ALIGN_ASSET(2) char gItemIconPoachersSawTex[] = dgItemIconPoachersSawTex; -#define dgBrokenBiggoronSwordIconTex "__OTR__textures/icon_item_static/gBrokenBiggoronSwordIconTex" -static const ALIGN_ASSET(2) char gBrokenBiggoronSwordIconTex[] = dgBrokenBiggoronSwordIconTex; +#define dgItemIconBrokenGoronsSwordTex "__OTR__textures/icon_item_static/gItemIconBrokenGoronsSwordTex" +static const ALIGN_ASSET(2) char gItemIconBrokenGoronsSwordTex[] = dgItemIconBrokenGoronsSwordTex; -#define dgPrescriptionIconTex "__OTR__textures/icon_item_static/gPrescriptionIconTex" -static const ALIGN_ASSET(2) char gPrescriptionIconTex[] = dgPrescriptionIconTex; +#define dgItemIconPrescriptionTex "__OTR__textures/icon_item_static/gItemIconPrescriptionTex" +static const ALIGN_ASSET(2) char gItemIconPrescriptionTex[] = dgItemIconPrescriptionTex; -#define dgEyeBallFrogIconTex "__OTR__textures/icon_item_static/gEyeBallFrogIconTex" -static const ALIGN_ASSET(2) char gEyeBallFrogIconTex[] = dgEyeBallFrogIconTex; +#define dgItemIconEyeballFrogTex "__OTR__textures/icon_item_static/gItemIconEyeballFrogTex" +static const ALIGN_ASSET(2) char gItemIconEyeballFrogTex[] = dgItemIconEyeballFrogTex; -#define dgEyeDropsIconTex "__OTR__textures/icon_item_static/gEyeDropsIconTex" -static const ALIGN_ASSET(2) char gEyeDropsIconTex[] = dgEyeDropsIconTex; +#define dgItemIconEyeDropsTex "__OTR__textures/icon_item_static/gItemIconEyeDropsTex" +static const ALIGN_ASSET(2) char gItemIconEyeDropsTex[] = dgItemIconEyeDropsTex; -#define dgClaimCheckIconTex "__OTR__textures/icon_item_static/gClaimCheckIconTex" -static const ALIGN_ASSET(2) char gClaimCheckIconTex[] = dgClaimCheckIconTex; +#define dgItemIconClaimCheckTex "__OTR__textures/icon_item_static/gItemIconClaimCheckTex" +static const ALIGN_ASSET(2) char gItemIconClaimCheckTex[] = dgItemIconClaimCheckTex; -#define dgFairyBowFireIconTex "__OTR__textures/icon_item_static/gFairyBowFireIconTex" -static const ALIGN_ASSET(2) char gFairyBowFireIconTex[] = dgFairyBowFireIconTex; +#define dgItemIconBowFireTex "__OTR__textures/icon_item_static/gItemIconBowFireTex" +static const ALIGN_ASSET(2) char gItemIconBowFireTex[] = dgItemIconBowFireTex; -#define dgFairyBowIceIconTex "__OTR__textures/icon_item_static/gFairyBowIceIconTex" -static const ALIGN_ASSET(2) char gFairyBowIceIconTex[] = dgFairyBowIceIconTex; +#define dgItemIconBowIceTex "__OTR__textures/icon_item_static/gItemIconBowIceTex" +static const ALIGN_ASSET(2) char gItemIconBowIceTex[] = dgItemIconBowIceTex; -#define dgFairyBowLightIconTex "__OTR__textures/icon_item_static/gFairyBowLightIconTex" -static const ALIGN_ASSET(2) char gFairyBowLightIconTex[] = dgFairyBowLightIconTex; +#define dgItemIconBowLightTex "__OTR__textures/icon_item_static/gItemIconBowLightTex" +static const ALIGN_ASSET(2) char gItemIconBowLightTex[] = dgItemIconBowLightTex; -#define dgKokiriSwordIconTex "__OTR__textures/icon_item_static/gKokiriSwordIconTex" -static const ALIGN_ASSET(2) char gKokiriSwordIconTex[] = dgKokiriSwordIconTex; +#define dgItemIconSwordKokiriTex "__OTR__textures/icon_item_static/gItemIconSwordKokiriTex" +static const ALIGN_ASSET(2) char gItemIconSwordKokiriTex[] = dgItemIconSwordKokiriTex; -#define dgMasterSwordIconTex "__OTR__textures/icon_item_static/gMasterSwordIconTex" -static const ALIGN_ASSET(2) char gMasterSwordIconTex[] = dgMasterSwordIconTex; +#define dgItemIconSwordMasterTex "__OTR__textures/icon_item_static/gItemIconSwordMasterTex" +static const ALIGN_ASSET(2) char gItemIconSwordMasterTex[] = dgItemIconSwordMasterTex; -#define dgBiggoronSwordIconTex "__OTR__textures/icon_item_static/gBiggoronSwordIconTex" -static const ALIGN_ASSET(2) char gBiggoronSwordIconTex[] = dgBiggoronSwordIconTex; +#define dgItemIconSwordBiggoronTex "__OTR__textures/icon_item_static/gItemIconSwordBiggoronTex" +static const ALIGN_ASSET(2) char gItemIconSwordBiggoronTex[] = dgItemIconSwordBiggoronTex; -#define dgDekuShieldIconTex "__OTR__textures/icon_item_static/gDekuShieldIconTex" -static const ALIGN_ASSET(2) char gDekuShieldIconTex[] = dgDekuShieldIconTex; +#define dgItemIconShieldDekuTex "__OTR__textures/icon_item_static/gItemIconShieldDekuTex" +static const ALIGN_ASSET(2) char gItemIconShieldDekuTex[] = dgItemIconShieldDekuTex; -#define dgHylianShieldIconTex "__OTR__textures/icon_item_static/gHylianShieldIconTex" -static const ALIGN_ASSET(2) char gHylianShieldIconTex[] = dgHylianShieldIconTex; +#define dgItemIconShieldHylianTex "__OTR__textures/icon_item_static/gItemIconShieldHylianTex" +static const ALIGN_ASSET(2) char gItemIconShieldHylianTex[] = dgItemIconShieldHylianTex; -#define dgMirrorShieldIconTex "__OTR__textures/icon_item_static/gMirrorShieldIconTex" -static const ALIGN_ASSET(2) char gMirrorShieldIconTex[] = dgMirrorShieldIconTex; +#define dgItemIconShieldMirrorTex "__OTR__textures/icon_item_static/gItemIconShieldMirrorTex" +static const ALIGN_ASSET(2) char gItemIconShieldMirrorTex[] = dgItemIconShieldMirrorTex; -#define dgKokiriTunicIconTex "__OTR__textures/icon_item_static/gKokiriTunicIconTex" -static const ALIGN_ASSET(2) char gKokiriTunicIconTex[] = dgKokiriTunicIconTex; +#define dgItemIconTunicKokiriTex "__OTR__textures/icon_item_static/gItemIconTunicKokiriTex" +static const ALIGN_ASSET(2) char gItemIconTunicKokiriTex[] = dgItemIconTunicKokiriTex; -#define dgGoronTunicIconTex "__OTR__textures/icon_item_static/gGoronTunicIconTex" -static const ALIGN_ASSET(2) char gGoronTunicIconTex[] = dgGoronTunicIconTex; +#define dgItemIconTunicGoronTex "__OTR__textures/icon_item_static/gItemIconTunicGoronTex" +static const ALIGN_ASSET(2) char gItemIconTunicGoronTex[] = dgItemIconTunicGoronTex; -#define dgZoraTunicIconTex "__OTR__textures/icon_item_static/gZoraTunicIconTex" -static const ALIGN_ASSET(2) char gZoraTunicIconTex[] = dgZoraTunicIconTex; +#define dgItemIconTunicZoraTex "__OTR__textures/icon_item_static/gItemIconTunicZoraTex" +static const ALIGN_ASSET(2) char gItemIconTunicZoraTex[] = dgItemIconTunicZoraTex; -#define dgKokiriBootsIconTex "__OTR__textures/icon_item_static/gKokiriBootsIconTex" -static const ALIGN_ASSET(2) char gKokiriBootsIconTex[] = dgKokiriBootsIconTex; +#define dgItemIconBootsKokiriTex "__OTR__textures/icon_item_static/gItemIconBootsKokiriTex" +static const ALIGN_ASSET(2) char gItemIconBootsKokiriTex[] = dgItemIconBootsKokiriTex; -#define dgIronBootsIconTex "__OTR__textures/icon_item_static/gIronBootsIconTex" -static const ALIGN_ASSET(2) char gIronBootsIconTex[] = dgIronBootsIconTex; +#define dgItemIconBootsIronTex "__OTR__textures/icon_item_static/gItemIconBootsIronTex" +static const ALIGN_ASSET(2) char gItemIconBootsIronTex[] = dgItemIconBootsIronTex; -#define dgHoverBootsIconTex "__OTR__textures/icon_item_static/gHoverBootsIconTex" -static const ALIGN_ASSET(2) char gHoverBootsIconTex[] = dgHoverBootsIconTex; +#define dgItemIconBootsHoverTex "__OTR__textures/icon_item_static/gItemIconBootsHoverTex" +static const ALIGN_ASSET(2) char gItemIconBootsHoverTex[] = dgItemIconBootsHoverTex; -#define dgBulletBag30IconTex "__OTR__textures/icon_item_static/gBulletBag30IconTex" -static const ALIGN_ASSET(2) char gBulletBag30IconTex[] = dgBulletBag30IconTex; +#define dgItemIconBulletBag30Tex "__OTR__textures/icon_item_static/gItemIconBulletBag30Tex" +static const ALIGN_ASSET(2) char gItemIconBulletBag30Tex[] = dgItemIconBulletBag30Tex; -#define dgBulletBag40IconTex "__OTR__textures/icon_item_static/gBulletBag40IconTex" -static const ALIGN_ASSET(2) char gBulletBag40IconTex[] = dgBulletBag40IconTex; +#define dgItemIconBulletBag40Tex "__OTR__textures/icon_item_static/gItemIconBulletBag40Tex" +static const ALIGN_ASSET(2) char gItemIconBulletBag40Tex[] = dgItemIconBulletBag40Tex; -#define dgBulletBag50IconTex "__OTR__textures/icon_item_static/gBulletBag50IconTex" -static const ALIGN_ASSET(2) char gBulletBag50IconTex[] = dgBulletBag50IconTex; +#define dgItemIconBulletBag50Tex "__OTR__textures/icon_item_static/gItemIconBulletBag50Tex" +static const ALIGN_ASSET(2) char gItemIconBulletBag50Tex[] = dgItemIconBulletBag50Tex; -#define dgQuiver30IconTex "__OTR__textures/icon_item_static/gQuiver30IconTex" -static const ALIGN_ASSET(2) char gQuiver30IconTex[] = dgQuiver30IconTex; +#define dgItemIconQuiver30Tex "__OTR__textures/icon_item_static/gItemIconQuiver30Tex" +static const ALIGN_ASSET(2) char gItemIconQuiver30Tex[] = dgItemIconQuiver30Tex; -#define dgQuiver40IconTex "__OTR__textures/icon_item_static/gQuiver40IconTex" -static const ALIGN_ASSET(2) char gQuiver40IconTex[] = dgQuiver40IconTex; +#define dgItemIconQuiver40Tex "__OTR__textures/icon_item_static/gItemIconQuiver40Tex" +static const ALIGN_ASSET(2) char gItemIconQuiver40Tex[] = dgItemIconQuiver40Tex; -#define dgQuiver50IconTex "__OTR__textures/icon_item_static/gQuiver50IconTex" -static const ALIGN_ASSET(2) char gQuiver50IconTex[] = dgQuiver50IconTex; +#define dgItemIconQuiver50Tex "__OTR__textures/icon_item_static/gItemIconQuiver50Tex" +static const ALIGN_ASSET(2) char gItemIconQuiver50Tex[] = dgItemIconQuiver50Tex; -#define dgBombBag20IconTex "__OTR__textures/icon_item_static/gBombBag20IconTex" -static const ALIGN_ASSET(2) char gBombBag20IconTex[] = dgBombBag20IconTex; +#define dgItemIconBombBag20Tex "__OTR__textures/icon_item_static/gItemIconBombBag20Tex" +static const ALIGN_ASSET(2) char gItemIconBombBag20Tex[] = dgItemIconBombBag20Tex; -#define dgBombBag30IconTex "__OTR__textures/icon_item_static/gBombBag30IconTex" -static const ALIGN_ASSET(2) char gBombBag30IconTex[] = dgBombBag30IconTex; +#define dgItemIconBombBag30Tex "__OTR__textures/icon_item_static/gItemIconBombBag30Tex" +static const ALIGN_ASSET(2) char gItemIconBombBag30Tex[] = dgItemIconBombBag30Tex; -#define dgBombBag40IconTex "__OTR__textures/icon_item_static/gBombBag40IconTex" -static const ALIGN_ASSET(2) char gBombBag40IconTex[] = dgBombBag40IconTex; +#define dgItemIconBombBag40Tex "__OTR__textures/icon_item_static/gItemIconBombBag40Tex" +static const ALIGN_ASSET(2) char gItemIconBombBag40Tex[] = dgItemIconBombBag40Tex; -#define dgGoronsBraceletIconTex "__OTR__textures/icon_item_static/gGoronsBraceletIconTex" -static const ALIGN_ASSET(2) char gGoronsBraceletIconTex[] = dgGoronsBraceletIconTex; +#define dgItemIconGoronsBraceletTex "__OTR__textures/icon_item_static/gItemIconGoronsBraceletTex" +static const ALIGN_ASSET(2) char gItemIconGoronsBraceletTex[] = dgItemIconGoronsBraceletTex; -#define dgSilverGauntletsIconTex "__OTR__textures/icon_item_static/gSilverGauntletsIconTex" -static const ALIGN_ASSET(2) char gSilverGauntletsIconTex[] = dgSilverGauntletsIconTex; +#define dgItemIconSilverGauntletsTex "__OTR__textures/icon_item_static/gItemIconSilverGauntletsTex" +static const ALIGN_ASSET(2) char gItemIconSilverGauntletsTex[] = dgItemIconSilverGauntletsTex; -#define dgGoldenGauntletsIconTex "__OTR__textures/icon_item_static/gGoldenGauntletsIconTex" -static const ALIGN_ASSET(2) char gGoldenGauntletsIconTex[] = dgGoldenGauntletsIconTex; +#define dgItemIconGoldenGauntletsTex "__OTR__textures/icon_item_static/gItemIconGoldenGauntletsTex" +static const ALIGN_ASSET(2) char gItemIconGoldenGauntletsTex[] = dgItemIconGoldenGauntletsTex; -#define dgSilverScaleIconTex "__OTR__textures/icon_item_static/gSilverScaleIconTex" -static const ALIGN_ASSET(2) char gSilverScaleIconTex[] = dgSilverScaleIconTex; +#define dgItemIconScaleSilverTex "__OTR__textures/icon_item_static/gItemIconScaleSilverTex" +static const ALIGN_ASSET(2) char gItemIconScaleSilverTex[] = dgItemIconScaleSilverTex; -#define dgGoldenScaleIconTex "__OTR__textures/icon_item_static/gGoldenScaleIconTex" -static const ALIGN_ASSET(2) char gGoldenScaleIconTex[] = dgGoldenScaleIconTex; +#define dgItemIconScaleGoldenTex "__OTR__textures/icon_item_static/gItemIconScaleGoldenTex" +static const ALIGN_ASSET(2) char gItemIconScaleGoldenTex[] = dgItemIconScaleGoldenTex; -#define dgBrokenGiantsKnifeIconTex "__OTR__textures/icon_item_static/gBrokenGiantsKnifeIconTex" -static const ALIGN_ASSET(2) char gBrokenGiantsKnifeIconTex[] = dgBrokenGiantsKnifeIconTex; +#define dgItemIconBrokenGiantsKnifeTex "__OTR__textures/icon_item_static/gItemIconBrokenGiantsKnifeTex" +static const ALIGN_ASSET(2) char gItemIconBrokenGiantsKnifeTex[] = dgItemIconBrokenGiantsKnifeTex; -#define dgAdultsWalletIconTex "__OTR__textures/icon_item_static/gAdultsWalletIconTex" -static const ALIGN_ASSET(2) char gAdultsWalletIconTex[] = dgAdultsWalletIconTex; +#define dgItemIconAdultsWalletTex "__OTR__textures/icon_item_static/gItemIconAdultsWalletTex" +static const ALIGN_ASSET(2) char gItemIconAdultsWalletTex[] = dgItemIconAdultsWalletTex; -#define dgGiantsWalletIconTex "__OTR__textures/icon_item_static/gGiantsWalletIconTex" -static const ALIGN_ASSET(2) char gGiantsWalletIconTex[] = dgGiantsWalletIconTex; +#define dgItemIconGiantsWalletTex "__OTR__textures/icon_item_static/gItemIconGiantsWalletTex" +static const ALIGN_ASSET(2) char gItemIconGiantsWalletTex[] = dgItemIconGiantsWalletTex; -#define dgDekuSeedsIconTex "__OTR__textures/icon_item_static/gDekuSeedsIconTex" -static const ALIGN_ASSET(2) char gDekuSeedsIconTex[] = dgDekuSeedsIconTex; +#define dgItemIconDekuSeedsTex "__OTR__textures/icon_item_static/gItemIconDekuSeedsTex" +static const ALIGN_ASSET(2) char gItemIconDekuSeedsTex[] = dgItemIconDekuSeedsTex; -#define dgFishingPoleIconTex "__OTR__textures/icon_item_static/gFishingPoleIconTex" -static const ALIGN_ASSET(2) char gFishingPoleIconTex[] = dgFishingPoleIconTex; +#define dgItemIconFishingPoleTex "__OTR__textures/icon_item_static/gItemIconFishingPoleTex" +static const ALIGN_ASSET(2) char gItemIconFishingPoleTex[] = dgItemIconFishingPoleTex; #define dgHeartPieceIcon1Tex "__OTR__textures/icon_item_static/gHeartPieceIcon1Tex" static const ALIGN_ASSET(2) char gHeartPieceIcon1Tex[] = dgHeartPieceIcon1Tex; diff --git a/soh/assets/textures/parameter_static/parameter_static.h b/soh/assets/textures/parameter_static/parameter_static.h index acc785c70..c7be020a5 100644 --- a/soh/assets/textures/parameter_static/parameter_static.h +++ b/soh/assets/textures/parameter_static/parameter_static.h @@ -72,20 +72,20 @@ static const ALIGN_ASSET(2) char gArcheryScoreIconTex[] = dgArcheryScoreIconTex; #define dgMapBossIconTex "__OTR__textures/parameter_static/gMapBossIconTex" static const ALIGN_ASSET(2) char gMapBossIconTex[] = dgMapBossIconTex; -#define dgOcarinaATex "__OTR__textures/parameter_static/gOcarinaATex" -static const ALIGN_ASSET(2) char gOcarinaATex[] = dgOcarinaATex; +#define dgOcarinaBtnIconATex "__OTR__textures/parameter_static/gOcarinaBtnIconATex" +static const ALIGN_ASSET(2) char gOcarinaBtnIconATex[] = dgOcarinaBtnIconATex; -#define dgOcarinaCDownTex "__OTR__textures/parameter_static/gOcarinaCDownTex" -static const ALIGN_ASSET(2) char gOcarinaCDownTex[] = dgOcarinaCDownTex; +#define dgOcarinaBtnIconCDownTex "__OTR__textures/parameter_static/gOcarinaBtnIconCDownTex" +static const ALIGN_ASSET(2) char gOcarinaBtnIconCDownTex[] = dgOcarinaBtnIconCDownTex; -#define dgOcarinaCRightTex "__OTR__textures/parameter_static/gOcarinaCRightTex" -static const ALIGN_ASSET(2) char gOcarinaCRightTex[] = dgOcarinaCRightTex; +#define dgOcarinaBtnIconCRightTex "__OTR__textures/parameter_static/gOcarinaBtnIconCRightTex" +static const ALIGN_ASSET(2) char gOcarinaBtnIconCRightTex[] = dgOcarinaBtnIconCRightTex; -#define dgOcarinaCLeftTex "__OTR__textures/parameter_static/gOcarinaCLeftTex" -static const ALIGN_ASSET(2) char gOcarinaCLeftTex[] = dgOcarinaCLeftTex; +#define dgOcarinaBtnIconCLeftTex "__OTR__textures/parameter_static/gOcarinaBtnIconCLeftTex" +static const ALIGN_ASSET(2) char gOcarinaBtnIconCLeftTex[] = dgOcarinaBtnIconCLeftTex; -#define dgOcarinaCUpTex "__OTR__textures/parameter_static/gOcarinaCUpTex" -static const ALIGN_ASSET(2) char gOcarinaCUpTex[] = dgOcarinaCUpTex; +#define dgOcarinaBtnIconCUpTex "__OTR__textures/parameter_static/gOcarinaBtnIconCUpTex" +static const ALIGN_ASSET(2) char gOcarinaBtnIconCUpTex[] = dgOcarinaBtnIconCUpTex; #define dgOcarinaTrebleClefTex "__OTR__textures/parameter_static/gOcarinaTrebleClefTex" static const ALIGN_ASSET(2) char gOcarinaTrebleClefTex[] = dgOcarinaTrebleClefTex; diff --git a/soh/assets/xml/GC_MQ_D/code/fbdemo_circle.xml b/soh/assets/xml/GC_MQ_D/code/fbdemo_circle.xml index 448a999ba..a061eddca 100644 --- a/soh/assets/xml/GC_MQ_D/code/fbdemo_circle.xml +++ b/soh/assets/xml/GC_MQ_D/code/fbdemo_circle.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/GC_MQ_D/code/fbdemo_triforce.xml b/soh/assets/xml/GC_MQ_D/code/fbdemo_triforce.xml index 1a21af3bc..a20e07075 100644 --- a/soh/assets/xml/GC_MQ_D/code/fbdemo_triforce.xml +++ b/soh/assets/xml/GC_MQ_D/code/fbdemo_triforce.xml @@ -1,7 +1,7 @@ - - + + diff --git a/soh/assets/xml/GC_MQ_D/code/fbdemo_wipe1.xml b/soh/assets/xml/GC_MQ_D/code/fbdemo_wipe1.xml index f826fec32..ce95d8e3c 100644 --- a/soh/assets/xml/GC_MQ_D/code/fbdemo_wipe1.xml +++ b/soh/assets/xml/GC_MQ_D/code/fbdemo_wipe1.xml @@ -1,10 +1,10 @@ - + - + - + diff --git a/soh/assets/xml/GC_MQ_D/objects/gameplay_dangeon_keep.xml b/soh/assets/xml/GC_MQ_D/objects/gameplay_dangeon_keep.xml index d16eb4c41..2670b752d 100644 --- a/soh/assets/xml/GC_MQ_D/objects/gameplay_dangeon_keep.xml +++ b/soh/assets/xml/GC_MQ_D/objects/gameplay_dangeon_keep.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/GC_MQ_D/objects/gameplay_keep.xml b/soh/assets/xml/GC_MQ_D/objects/gameplay_keep.xml index 2a8ca9b44..ea19eaac3 100644 --- a/soh/assets/xml/GC_MQ_D/objects/gameplay_keep.xml +++ b/soh/assets/xml/GC_MQ_D/objects/gameplay_keep.xml @@ -933,10 +933,10 @@ - - - - + + + + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_bdoor.xml b/soh/assets/xml/GC_MQ_D/objects/object_bdoor.xml index 644c06ea8..a092f0c23 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_bdoor.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_bdoor.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_bw.xml b/soh/assets/xml/GC_MQ_D/objects/object_bw.xml index f7d5ecead..6fd39fbb1 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_bw.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_bw.xml @@ -1,29 +1,29 @@ - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_fd.xml b/soh/assets/xml/GC_MQ_D/objects/object_fd.xml index d915b38c2..a379870ef 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_fd.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_fd.xml @@ -1,7 +1,7 @@ - + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_ice_objects.xml b/soh/assets/xml/GC_MQ_D/objects/object_ice_objects.xml index a4e2e9b12..c7d059d70 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_ice_objects.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_ice_objects.xml @@ -2,23 +2,23 @@ - - - + + + - + - + - + - - + + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_ik.xml b/soh/assets/xml/GC_MQ_D/objects/object_ik.xml index 7d10babfa..8a6028f7c 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_ik.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_ik.xml @@ -10,66 +10,66 @@ - - + + - - - - - - - - - - - - + + + + + + + + + + + + - + - + - + - - - + + + - - - - + + + + - + - - - + + + - - - + + + @@ -79,14 +79,14 @@ - + - - - - + + + + @@ -101,8 +101,8 @@ - - + + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_mori_tex.xml b/soh/assets/xml/GC_MQ_D/objects/object_mori_tex.xml index 175b875fb..8ba4ff2d3 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_mori_tex.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_mori_tex.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_os.xml b/soh/assets/xml/GC_MQ_D/objects/object_os.xml index 7c3029443..5880a9293 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_os.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_os.xml @@ -1,36 +1,36 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_os_anime.xml b/soh/assets/xml/GC_MQ_D/objects/object_os_anime.xml index c90e37b37..f23636343 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_os_anime.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_os_anime.xml @@ -35,34 +35,34 @@ - - + + - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_rs.xml b/soh/assets/xml/GC_MQ_D/objects/object_rs.xml index 1da1488af..152b5489e 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_rs.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_rs.xml @@ -1,32 +1,32 @@ - - - - - - - - - - - - - + + + + + + + + + + + + + - - - - - - - - - - - - + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_tr.xml b/soh/assets/xml/GC_MQ_D/objects/object_tr.xml index e84d0896d..17ab9ae39 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_tr.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_tr.xml @@ -1,149 +1,149 @@ - - - - - - - - + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_MQ_D/objects/object_tw.xml b/soh/assets/xml/GC_MQ_D/objects/object_tw.xml index 66cd3a7c2..be51f0b6c 100644 --- a/soh/assets/xml/GC_MQ_D/objects/object_tw.xml +++ b/soh/assets/xml/GC_MQ_D/objects/object_tw.xml @@ -1,332 +1,332 @@  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_MQ_D/overlays/ovl_Boss_Ganon2.xml b/soh/assets/xml/GC_MQ_D/overlays/ovl_Boss_Ganon2.xml index ed02bb4d0..5ce8dacf3 100644 --- a/soh/assets/xml/GC_MQ_D/overlays/ovl_Boss_Ganon2.xml +++ b/soh/assets/xml/GC_MQ_D/overlays/ovl_Boss_Ganon2.xml @@ -1,50 +1,50 @@ - + - - + + - - - - - + + + + + - - + + - - + + - - + + - - + + - - + + - - - + + + @@ -72,6 +72,6 @@ - + diff --git a/soh/assets/xml/GC_MQ_D/scenes/indoors/daiyousei_izumi.xml b/soh/assets/xml/GC_MQ_D/scenes/indoors/daiyousei_izumi.xml index 3c1fafb8d..e9c8d7ef5 100644 --- a/soh/assets/xml/GC_MQ_D/scenes/indoors/daiyousei_izumi.xml +++ b/soh/assets/xml/GC_MQ_D/scenes/indoors/daiyousei_izumi.xml @@ -2,7 +2,7 @@ - + diff --git a/soh/assets/xml/GC_MQ_D/textures/icon_item_24_static.xml b/soh/assets/xml/GC_MQ_D/textures/icon_item_24_static.xml index 0c5f7621e..cdb8cc737 100644 --- a/soh/assets/xml/GC_MQ_D/textures/icon_item_24_static.xml +++ b/soh/assets/xml/GC_MQ_D/textures/icon_item_24_static.xml @@ -1,24 +1,24 @@ - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_MQ_D/textures/icon_item_static.xml b/soh/assets/xml/GC_MQ_D/textures/icon_item_static.xml index 7b61cf35c..2bd26b79d 100644 --- a/soh/assets/xml/GC_MQ_D/textures/icon_item_static.xml +++ b/soh/assets/xml/GC_MQ_D/textures/icon_item_static.xml @@ -1,95 +1,95 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_MQ_D/textures/parameter_static.xml b/soh/assets/xml/GC_MQ_D/textures/parameter_static.xml index 4fd642c7c..4cfe67916 100644 --- a/soh/assets/xml/GC_MQ_D/textures/parameter_static.xml +++ b/soh/assets/xml/GC_MQ_D/textures/parameter_static.xml @@ -23,11 +23,11 @@ - - - - - + + + + + diff --git a/soh/assets/xml/GC_NMQ_D/code/fbdemo_circle.xml b/soh/assets/xml/GC_NMQ_D/code/fbdemo_circle.xml index 972baf88a..5f23b6746 100644 --- a/soh/assets/xml/GC_NMQ_D/code/fbdemo_circle.xml +++ b/soh/assets/xml/GC_NMQ_D/code/fbdemo_circle.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_D/code/fbdemo_triforce.xml b/soh/assets/xml/GC_NMQ_D/code/fbdemo_triforce.xml index 1a21af3bc..a20e07075 100644 --- a/soh/assets/xml/GC_NMQ_D/code/fbdemo_triforce.xml +++ b/soh/assets/xml/GC_NMQ_D/code/fbdemo_triforce.xml @@ -1,7 +1,7 @@ - - + + diff --git a/soh/assets/xml/GC_NMQ_D/code/fbdemo_wipe1.xml b/soh/assets/xml/GC_NMQ_D/code/fbdemo_wipe1.xml index f826fec32..ce95d8e3c 100644 --- a/soh/assets/xml/GC_NMQ_D/code/fbdemo_wipe1.xml +++ b/soh/assets/xml/GC_NMQ_D/code/fbdemo_wipe1.xml @@ -1,10 +1,10 @@ - + - + - + diff --git a/soh/assets/xml/GC_NMQ_D/objects/gameplay_dangeon_keep.xml b/soh/assets/xml/GC_NMQ_D/objects/gameplay_dangeon_keep.xml index d16eb4c41..2670b752d 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/gameplay_dangeon_keep.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/gameplay_dangeon_keep.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_D/objects/gameplay_keep.xml b/soh/assets/xml/GC_NMQ_D/objects/gameplay_keep.xml index 28b2bab81..b0dcb9640 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/gameplay_keep.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/gameplay_keep.xml @@ -930,10 +930,10 @@ - - - - + + + + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_bdoor.xml b/soh/assets/xml/GC_NMQ_D/objects/object_bdoor.xml index 644c06ea8..a092f0c23 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_bdoor.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_bdoor.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_bw.xml b/soh/assets/xml/GC_NMQ_D/objects/object_bw.xml index f7d5ecead..6fd39fbb1 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_bw.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_bw.xml @@ -1,29 +1,29 @@ - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_fd.xml b/soh/assets/xml/GC_NMQ_D/objects/object_fd.xml index 1b96e9f22..6ff8bbe8c 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_fd.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_fd.xml @@ -1,7 +1,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_ice_objects.xml b/soh/assets/xml/GC_NMQ_D/objects/object_ice_objects.xml index a4e2e9b12..c7d059d70 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_ice_objects.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_ice_objects.xml @@ -2,23 +2,23 @@ - - - + + + - + - + - + - - + + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_ik.xml b/soh/assets/xml/GC_NMQ_D/objects/object_ik.xml index 7d10babfa..8a6028f7c 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_ik.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_ik.xml @@ -10,66 +10,66 @@ - - + + - - - - - - - - - - - - + + + + + + + + + + + + - + - + - + - - - + + + - - - - + + + + - + - - - + + + - - - + + + @@ -79,14 +79,14 @@ - + - - - - + + + + @@ -101,8 +101,8 @@ - - + + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_mori_tex.xml b/soh/assets/xml/GC_NMQ_D/objects/object_mori_tex.xml index 175b875fb..8ba4ff2d3 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_mori_tex.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_mori_tex.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_os.xml b/soh/assets/xml/GC_NMQ_D/objects/object_os.xml index 7c3029443..5880a9293 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_os.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_os.xml @@ -1,36 +1,36 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_os_anime.xml b/soh/assets/xml/GC_NMQ_D/objects/object_os_anime.xml index c90e37b37..f23636343 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_os_anime.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_os_anime.xml @@ -35,34 +35,34 @@ - - + + - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_rs.xml b/soh/assets/xml/GC_NMQ_D/objects/object_rs.xml index 1da1488af..152b5489e 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_rs.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_rs.xml @@ -1,32 +1,32 @@ - - - - - - - - - - - - - + + + + + + + + + + + + + - - - - - - - - - - - - + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_D/objects/object_tr.xml b/soh/assets/xml/GC_NMQ_D/objects/object_tr.xml index e84d0896d..17ab9ae39 100644 --- a/soh/assets/xml/GC_NMQ_D/objects/object_tr.xml +++ b/soh/assets/xml/GC_NMQ_D/objects/object_tr.xml @@ -1,149 +1,149 @@ - - - - - - - - + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + - - - - - - - - - - - - - - - - - - - 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+ + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_D/overlays/ovl_Boss_Ganon2.xml b/soh/assets/xml/GC_NMQ_D/overlays/ovl_Boss_Ganon2.xml index fd25d4e51..2482c07f9 100644 --- a/soh/assets/xml/GC_NMQ_D/overlays/ovl_Boss_Ganon2.xml +++ b/soh/assets/xml/GC_NMQ_D/overlays/ovl_Boss_Ganon2.xml @@ -1,49 +1,49 @@ - + - - + + - - - - - + + + + + - - + + - - + + - - + + - - + + - - + + - - - + + + @@ -71,6 +71,6 @@ - + diff --git a/soh/assets/xml/GC_NMQ_D/scenes/indoors/daiyousei_izumi.xml b/soh/assets/xml/GC_NMQ_D/scenes/indoors/daiyousei_izumi.xml index 3c1fafb8d..e9c8d7ef5 100644 --- a/soh/assets/xml/GC_NMQ_D/scenes/indoors/daiyousei_izumi.xml +++ b/soh/assets/xml/GC_NMQ_D/scenes/indoors/daiyousei_izumi.xml @@ -2,7 +2,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_D/textures/icon_item_24_static.xml b/soh/assets/xml/GC_NMQ_D/textures/icon_item_24_static.xml index 0c5f7621e..cdb8cc737 100644 --- a/soh/assets/xml/GC_NMQ_D/textures/icon_item_24_static.xml +++ b/soh/assets/xml/GC_NMQ_D/textures/icon_item_24_static.xml @@ -1,24 +1,24 @@ - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_D/textures/icon_item_static.xml b/soh/assets/xml/GC_NMQ_D/textures/icon_item_static.xml index 7b61cf35c..2bd26b79d 100644 --- a/soh/assets/xml/GC_NMQ_D/textures/icon_item_static.xml +++ b/soh/assets/xml/GC_NMQ_D/textures/icon_item_static.xml @@ -1,95 +1,95 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_D/textures/parameter_static.xml b/soh/assets/xml/GC_NMQ_D/textures/parameter_static.xml index 4fd642c7c..4cfe67916 100644 --- a/soh/assets/xml/GC_NMQ_D/textures/parameter_static.xml +++ b/soh/assets/xml/GC_NMQ_D/textures/parameter_static.xml @@ -23,11 +23,11 @@ - - - - - + + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_circle.xml b/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_circle.xml index a3b79fb17..e6e4af232 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_circle.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_circle.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_triforce.xml b/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_triforce.xml index f4eff13ae..5182a45e9 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_triforce.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_triforce.xml @@ -1,7 +1,7 @@ - - + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_wipe1.xml b/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_wipe1.xml index 537706cd1..19cac4e02 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_wipe1.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/code/fbdemo_wipe1.xml @@ -1,10 +1,10 @@ - + - + - + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/gameplay_dangeon_keep.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/gameplay_dangeon_keep.xml index d16eb4c41..2670b752d 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/gameplay_dangeon_keep.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/gameplay_dangeon_keep.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/gameplay_keep.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/gameplay_keep.xml index 28b2bab81..b0dcb9640 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/gameplay_keep.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/gameplay_keep.xml @@ -930,10 +930,10 @@ - - - - + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_bdoor.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_bdoor.xml index 644c06ea8..a092f0c23 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_bdoor.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_bdoor.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_bw.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_bw.xml index f7d5ecead..6fd39fbb1 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_bw.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_bw.xml @@ -1,29 +1,29 @@ - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_fd.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_fd.xml index 1b96e9f22..6ff8bbe8c 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_fd.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_fd.xml @@ -1,7 +1,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ice_objects.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ice_objects.xml index a4e2e9b12..c7d059d70 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ice_objects.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ice_objects.xml @@ -2,23 +2,23 @@ - - - + + + - + - + - + - - + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ik.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ik.xml index 7d10babfa..8a6028f7c 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ik.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ik.xml @@ -10,66 +10,66 @@ - - + + - - - - - - - - - - - - + + + + + + + + + + + + - + - + - + - - - + + + - - - - + + + + - + - - - + + + - - - + + + @@ -79,14 +79,14 @@ - + - - - - + + + + @@ -101,8 +101,8 @@ - - + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_mori_tex.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_mori_tex.xml index 175b875fb..8ba4ff2d3 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_mori_tex.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_mori_tex.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_os.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_os.xml index 7c3029443..5880a9293 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_os.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_os.xml @@ -1,36 +1,36 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_os_anime.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_os_anime.xml index c90e37b37..f23636343 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_os_anime.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_os_anime.xml @@ -35,34 +35,34 @@ - - + + - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_rs.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_rs.xml index 1da1488af..152b5489e 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_rs.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_rs.xml @@ -1,32 +1,32 @@ - - - - - - - - - - - - - + + + + + + + + + + + + + - - - - - - - - - - - - + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_tr.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_tr.xml index e84d0896d..17ab9ae39 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_tr.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_tr.xml @@ -1,149 +1,149 @@ - - - - - - - - + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_tw.xml b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_tw.xml index 66cd3a7c2..be51f0b6c 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/objects/object_tw.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/objects/object_tw.xml @@ -1,332 +1,332 @@  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/overlays/ovl_Boss_Ganon2.xml b/soh/assets/xml/GC_NMQ_PAL_F/overlays/ovl_Boss_Ganon2.xml index 8b0e9d31d..823c6b0f2 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/overlays/ovl_Boss_Ganon2.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/overlays/ovl_Boss_Ganon2.xml @@ -1,49 +1,49 @@ - + - - + + - - - - - + + + + + - - + + - - + + - - + + - - + + - - + + - - - + + + @@ -71,6 +71,6 @@ - + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/scenes/indoors/daiyousei_izumi.xml b/soh/assets/xml/GC_NMQ_PAL_F/scenes/indoors/daiyousei_izumi.xml index 3c1fafb8d..e9c8d7ef5 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/scenes/indoors/daiyousei_izumi.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/scenes/indoors/daiyousei_izumi.xml @@ -2,7 +2,7 @@ - + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/textures/icon_item_24_static.xml b/soh/assets/xml/GC_NMQ_PAL_F/textures/icon_item_24_static.xml index 0c5f7621e..cdb8cc737 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/textures/icon_item_24_static.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/textures/icon_item_24_static.xml @@ -1,24 +1,24 @@ - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/textures/icon_item_static.xml b/soh/assets/xml/GC_NMQ_PAL_F/textures/icon_item_static.xml index 7b61cf35c..2bd26b79d 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/textures/icon_item_static.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/textures/icon_item_static.xml @@ -1,95 +1,95 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/GC_NMQ_PAL_F/textures/parameter_static.xml b/soh/assets/xml/GC_NMQ_PAL_F/textures/parameter_static.xml index 2df06512f..c51dacf1f 100644 --- a/soh/assets/xml/GC_NMQ_PAL_F/textures/parameter_static.xml +++ b/soh/assets/xml/GC_NMQ_PAL_F/textures/parameter_static.xml @@ -23,11 +23,11 @@ - - - - - + + + + + diff --git a/soh/assets/xml/N64_PAL_11/code/fbdemo_circle.xml b/soh/assets/xml/N64_PAL_11/code/fbdemo_circle.xml index b21d3eea2..36d70566d 100644 --- a/soh/assets/xml/N64_PAL_11/code/fbdemo_circle.xml +++ b/soh/assets/xml/N64_PAL_11/code/fbdemo_circle.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/N64_PAL_11/code/fbdemo_triforce.xml b/soh/assets/xml/N64_PAL_11/code/fbdemo_triforce.xml index 686cc058c..4691ead40 100644 --- a/soh/assets/xml/N64_PAL_11/code/fbdemo_triforce.xml +++ b/soh/assets/xml/N64_PAL_11/code/fbdemo_triforce.xml @@ -1,7 +1,7 @@ - - + + diff --git a/soh/assets/xml/N64_PAL_11/code/fbdemo_wipe1.xml b/soh/assets/xml/N64_PAL_11/code/fbdemo_wipe1.xml index 537706cd1..19cac4e02 100644 --- a/soh/assets/xml/N64_PAL_11/code/fbdemo_wipe1.xml +++ b/soh/assets/xml/N64_PAL_11/code/fbdemo_wipe1.xml @@ -1,10 +1,10 @@ - + - + - + diff --git a/soh/assets/xml/N64_PAL_11/objects/gameplay_dangeon_keep.xml b/soh/assets/xml/N64_PAL_11/objects/gameplay_dangeon_keep.xml index d16eb4c41..2670b752d 100644 --- a/soh/assets/xml/N64_PAL_11/objects/gameplay_dangeon_keep.xml +++ b/soh/assets/xml/N64_PAL_11/objects/gameplay_dangeon_keep.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/N64_PAL_11/objects/gameplay_keep.xml b/soh/assets/xml/N64_PAL_11/objects/gameplay_keep.xml index 28b2bab81..b0dcb9640 100644 --- a/soh/assets/xml/N64_PAL_11/objects/gameplay_keep.xml +++ b/soh/assets/xml/N64_PAL_11/objects/gameplay_keep.xml @@ -930,10 +930,10 @@ - - - - + + + + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_bdoor.xml b/soh/assets/xml/N64_PAL_11/objects/object_bdoor.xml index 644c06ea8..a092f0c23 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_bdoor.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_bdoor.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_bw.xml b/soh/assets/xml/N64_PAL_11/objects/object_bw.xml index f7d5ecead..6fd39fbb1 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_bw.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_bw.xml @@ -1,29 +1,29 @@ - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_fd.xml b/soh/assets/xml/N64_PAL_11/objects/object_fd.xml index 1b96e9f22..6ff8bbe8c 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_fd.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_fd.xml @@ -1,7 +1,7 @@ - + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_ice_objects.xml b/soh/assets/xml/N64_PAL_11/objects/object_ice_objects.xml index a4e2e9b12..c7d059d70 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_ice_objects.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_ice_objects.xml @@ -2,23 +2,23 @@ - - - + + + - + - + - + - - + + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_ik.xml b/soh/assets/xml/N64_PAL_11/objects/object_ik.xml index 7d10babfa..8a6028f7c 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_ik.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_ik.xml @@ -10,66 +10,66 @@ - - + + - - - - - - - - - - - - + + + + + + + + + + + + - + - + - + - - - + + + - - - - + + + + - + - - - + + + - - - + + + @@ -79,14 +79,14 @@ - + - - - - + + + + @@ -101,8 +101,8 @@ - - + + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_mori_tex.xml b/soh/assets/xml/N64_PAL_11/objects/object_mori_tex.xml index 175b875fb..8ba4ff2d3 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_mori_tex.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_mori_tex.xml @@ -4,7 +4,7 @@ - + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_os.xml b/soh/assets/xml/N64_PAL_11/objects/object_os.xml index 7c3029443..5880a9293 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_os.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_os.xml @@ -1,36 +1,36 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_os_anime.xml b/soh/assets/xml/N64_PAL_11/objects/object_os_anime.xml index c90e37b37..f23636343 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_os_anime.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_os_anime.xml @@ -35,34 +35,34 @@ - - + + - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_rs.xml b/soh/assets/xml/N64_PAL_11/objects/object_rs.xml index 1da1488af..152b5489e 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_rs.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_rs.xml @@ -1,32 +1,32 @@ - - - - - - - - - - - - - + + + + + + + + + + + + + - - - - - - - - - - - - + + + + + + + + + + + + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_tr.xml b/soh/assets/xml/N64_PAL_11/objects/object_tr.xml index e84d0896d..17ab9ae39 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_tr.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_tr.xml @@ -1,149 +1,149 @@ - - - - - - - - + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/N64_PAL_11/objects/object_tw.xml b/soh/assets/xml/N64_PAL_11/objects/object_tw.xml index 66cd3a7c2..be51f0b6c 100644 --- a/soh/assets/xml/N64_PAL_11/objects/object_tw.xml +++ b/soh/assets/xml/N64_PAL_11/objects/object_tw.xml @@ -1,332 +1,332 @@  - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/N64_PAL_11/overlays/ovl_Boss_Ganon2.xml b/soh/assets/xml/N64_PAL_11/overlays/ovl_Boss_Ganon2.xml index 2b11fb42f..f09784a55 100644 --- a/soh/assets/xml/N64_PAL_11/overlays/ovl_Boss_Ganon2.xml +++ b/soh/assets/xml/N64_PAL_11/overlays/ovl_Boss_Ganon2.xml @@ -1,49 +1,49 @@ - + - - + + - - - - - + + + + + - - + + - - + + - - + + - - + + - - + + - - - + + + @@ -71,6 +71,6 @@ - + diff --git a/soh/assets/xml/N64_PAL_11/scenes/indoors/daiyousei_izumi.xml b/soh/assets/xml/N64_PAL_11/scenes/indoors/daiyousei_izumi.xml index 3c1fafb8d..e9c8d7ef5 100644 --- a/soh/assets/xml/N64_PAL_11/scenes/indoors/daiyousei_izumi.xml +++ b/soh/assets/xml/N64_PAL_11/scenes/indoors/daiyousei_izumi.xml @@ -2,7 +2,7 @@ - + diff --git a/soh/assets/xml/N64_PAL_11/textures/icon_item_24_static.xml b/soh/assets/xml/N64_PAL_11/textures/icon_item_24_static.xml index 0c5f7621e..cdb8cc737 100644 --- a/soh/assets/xml/N64_PAL_11/textures/icon_item_24_static.xml +++ b/soh/assets/xml/N64_PAL_11/textures/icon_item_24_static.xml @@ -1,24 +1,24 @@ - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/N64_PAL_11/textures/icon_item_static.xml b/soh/assets/xml/N64_PAL_11/textures/icon_item_static.xml index 7b61cf35c..2bd26b79d 100644 --- a/soh/assets/xml/N64_PAL_11/textures/icon_item_static.xml +++ b/soh/assets/xml/N64_PAL_11/textures/icon_item_static.xml @@ -1,95 +1,95 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/assets/xml/N64_PAL_11/textures/parameter_static.xml b/soh/assets/xml/N64_PAL_11/textures/parameter_static.xml index 2df06512f..c51dacf1f 100644 --- a/soh/assets/xml/N64_PAL_11/textures/parameter_static.xml +++ b/soh/assets/xml/N64_PAL_11/textures/parameter_static.xml @@ -23,11 +23,11 @@ - - - - - + + + + + diff --git a/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp b/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp index bbff1cbb1..97b2921c6 100644 --- a/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp +++ b/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp @@ -659,8 +659,8 @@ void ApplyOrResetCustomGfxPatches(bool manualChange) { PATCH_GFX(gLinkAdultLeftHandHoldingMasterSwordNearDL, "Swords_MasterBlade2", swordsMasterBlade.changedCvar, 17, gsDPSetPrimColor(0, 0, color.r, color.g, color.b, 255)); PATCH_GFX(object_toki_objects_DL_001BD0, "Swords_MasterBlade3", swordsMasterBlade.changedCvar, 13, gsDPSetPrimColor(0, 0, color.r, color.g, color.b, 255)); PATCH_GFX(object_toki_objects_DL_001BD0, "Swords_MasterBlade4", swordsMasterBlade.changedCvar, 14, gsDPSetEnvColor(color.r / 2, color.g / 2, color.b / 2, 255)); - PATCH_GFX(ovl_Boss_Ganon2_DL_0103A8, "Swords_MasterBlade5", swordsMasterBlade.changedCvar, 13, gsDPSetPrimColor(0, 0, color.r, color.g, color.b, 255)); - PATCH_GFX(ovl_Boss_Ganon2_DL_0103A8, "Swords_MasterBlade6", swordsMasterBlade.changedCvar, 14, gsDPSetEnvColor(color.r / 2, color.g / 2, color.b / 2, 255)); + PATCH_GFX(gGanonMasterSwordDL, "Swords_MasterBlade5", swordsMasterBlade.changedCvar, 13, gsDPSetPrimColor(0, 0, color.r, color.g, color.b, 255)); + PATCH_GFX(gGanonMasterSwordDL, "Swords_MasterBlade6", swordsMasterBlade.changedCvar, 14, gsDPSetEnvColor(color.r / 2, color.g / 2, color.b / 2, 255)); } // static CosmeticOption& swordsMasterHilt = cosmeticOptions.at("Swords_MasterHilt"); // if (manualChange || CVarGetInteger(swordsMasterHilt.rainbowCvar, 0)) { @@ -675,7 +675,7 @@ void ApplyOrResetCustomGfxPatches(bool manualChange) { // PATCH_GFX(gLinkAdultMirrorShieldSwordAndSheathFarDL, "Swords_MasterHilt7", swordsMasterHilt.changedCvar, 4, gsDPSetGrayscaleColor(color.r, color.g, color.b, 255)); // PATCH_GFX(gLinkAdultHylianShieldSwordAndSheathNearDL, "Swords_MasterHilt8", swordsMasterHilt.changedCvar, 4, gsDPSetGrayscaleColor(color.r, color.g, color.b, 255)); // PATCH_GFX(gLinkAdultHylianShieldSwordAndSheathFarDL, "Swords_MasterHilt9", swordsMasterHilt.changedCvar, 4, gsDPSetGrayscaleColor(color.r, color.g, color.b, 255)); - // PATCH_GFX(ovl_Boss_Ganon2_DL_0103A8, "Swords_MasterHilt10", swordsMasterHilt.changedCvar, 16, gsDPSetGrayscaleColor(color.r, color.g, color.b, 255)); + // PATCH_GFX(gGanonMasterSwordDL, "Swords_MasterHilt10", swordsMasterHilt.changedCvar, 16, gsDPSetGrayscaleColor(color.r, color.g, color.b, 255)); // if (manualChange) { // PATCH_GFX(gLinkAdultMasterSwordAndSheathFarDL, "Swords_MasterHilt11", swordsMasterHilt.changedCvar, 38, gsSPGrayscale(true)); @@ -704,9 +704,9 @@ void ApplyOrResetCustomGfxPatches(bool manualChange) { // PATCH_GFX(object_toki_objects_DL_001BD0, "Swords_MasterHilt34", swordsMasterHilt.changedCvar, 112, gsSPGrayscale(true)); // PATCH_GFX(object_toki_objects_DL_001BD0, "Swords_MasterHilt35", swordsMasterHilt.changedCvar, 278, gsSPGrayscale(false)); // PATCH_GFX(object_toki_objects_DL_001BD0, "Swords_MasterHilt36", swordsMasterHilt.changedCvar, 280, gsSPEndDisplayList()); - // PATCH_GFX(ovl_Boss_Ganon2_DL_0103A8, "Swords_MasterHilt37", swordsMasterHilt.changedCvar, 112, gsSPGrayscale(true)); - // PATCH_GFX(ovl_Boss_Ganon2_DL_0103A8, "Swords_MasterHilt38", swordsMasterHilt.changedCvar, 278, gsSPGrayscale(false)); - // PATCH_GFX(ovl_Boss_Ganon2_DL_0103A8, "Swords_MasterHilt39", swordsMasterHilt.changedCvar, 280, gsSPEndDisplayList()); + // PATCH_GFX(gGanonMasterSwordDL, "Swords_MasterHilt37", swordsMasterHilt.changedCvar, 112, gsSPGrayscale(true)); + // PATCH_GFX(gGanonMasterSwordDL, "Swords_MasterHilt38", swordsMasterHilt.changedCvar, 278, gsSPGrayscale(false)); + // PATCH_GFX(gGanonMasterSwordDL, "Swords_MasterHilt39", swordsMasterHilt.changedCvar, 280, gsSPEndDisplayList()); // } // } static CosmeticOption& swordsBiggoronBlade = cosmeticOptions.at("Swords_BiggoronBlade"); diff --git a/soh/soh/Enhancements/cosmetics/authenticGfxPatches.cpp b/soh/soh/Enhancements/cosmetics/authenticGfxPatches.cpp index 55fbdad8d..4149e8dd0 100644 --- a/soh/soh/Enhancements/cosmetics/authenticGfxPatches.cpp +++ b/soh/soh/Enhancements/cosmetics/authenticGfxPatches.cpp @@ -150,7 +150,7 @@ void PatchIronKnuckleTextureOverflow() { // Gfx instructions to fix authentic vanilla bug where the Iron Knuckle texture is read as the wrong format Gfx gIronKnuckleMetalTexFix[] = { - gsDPLoadTextureBlock(object_ik_Tex_00F7A0, G_IM_FMT_I, G_IM_SIZ_4b, 32, 64, 0, G_TX_MIRROR | G_TX_WRAP, + gsDPLoadTextureBlock(gIronKnuckleMetalTex, G_IM_FMT_I, G_IM_SIZ_4b, 32, 64, 0, G_TX_MIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 5, 6, G_TX_NOLOD, G_TX_NOLOD) }; diff --git a/soh/soh/Enhancements/debugger/debugSaveEditor.cpp b/soh/soh/Enhancements/debugger/debugSaveEditor.cpp index 0efbe4ac3..d88771353 100644 --- a/soh/soh/Enhancements/debugger/debugSaveEditor.cpp +++ b/soh/soh/Enhancements/debugger/debugSaveEditor.cpp @@ -197,18 +197,18 @@ typedef struct { // Maps quest items ids to info for use in ImGui std::map questMapping = { - QUEST_MAP_ENTRY(QUEST_MEDALLION_FOREST, dgForestMedallionIconTex), - QUEST_MAP_ENTRY(QUEST_MEDALLION_FIRE, dgFireMedallionIconTex), - QUEST_MAP_ENTRY(QUEST_MEDALLION_WATER, dgWaterMedallionIconTex), - QUEST_MAP_ENTRY(QUEST_MEDALLION_SPIRIT, dgSpiritMedallionIconTex), - QUEST_MAP_ENTRY(QUEST_MEDALLION_SHADOW, dgShadowMedallionIconTex), - QUEST_MAP_ENTRY(QUEST_MEDALLION_LIGHT, dgLightMedallionIconTex), - QUEST_MAP_ENTRY(QUEST_KOKIRI_EMERALD, dgKokiriEmeraldIconTex), - QUEST_MAP_ENTRY(QUEST_GORON_RUBY, dgGoronRubyIconTex), - QUEST_MAP_ENTRY(QUEST_ZORA_SAPPHIRE, dgZoraSapphireIconTex), - QUEST_MAP_ENTRY(QUEST_STONE_OF_AGONY, dgStoneOfAgonyIconTex), - QUEST_MAP_ENTRY(QUEST_GERUDO_CARD, dgGerudosCardIconTex), - QUEST_MAP_ENTRY(QUEST_SKULL_TOKEN, dgGoldSkulltulaIconTex), + QUEST_MAP_ENTRY(QUEST_MEDALLION_FOREST, dgQuestIconMedallionForestTex), + QUEST_MAP_ENTRY(QUEST_MEDALLION_FIRE, dgQuestIconMedallionFireTex), + QUEST_MAP_ENTRY(QUEST_MEDALLION_WATER, dgQuestIconMedallionWaterTex), + QUEST_MAP_ENTRY(QUEST_MEDALLION_SPIRIT, dgQuestIconMedallionSpiritTex), + QUEST_MAP_ENTRY(QUEST_MEDALLION_SHADOW, dgQuestIconMedallionShadowTex), + QUEST_MAP_ENTRY(QUEST_MEDALLION_LIGHT, dgQuestIconMedallionLightTex), + QUEST_MAP_ENTRY(QUEST_KOKIRI_EMERALD, dgQuestIconKokiriEmeraldTex), + QUEST_MAP_ENTRY(QUEST_GORON_RUBY, dgQuestIconGoronRubyTex), + QUEST_MAP_ENTRY(QUEST_ZORA_SAPPHIRE, dgQuestIconZoraSapphireTex), + QUEST_MAP_ENTRY(QUEST_STONE_OF_AGONY, dgQuestIconStoneOfAgonyTex), + QUEST_MAP_ENTRY(QUEST_GERUDO_CARD, dgQuestIconGerudosCardTex), + QUEST_MAP_ENTRY(QUEST_SKULL_TOKEN, dgQuestIconGoldSkulltulaTex), }; typedef struct { diff --git a/soh/soh/Enhancements/randomizer/rando_hash.h b/soh/soh/Enhancements/randomizer/rando_hash.h index 236bf2460..12d9a13a9 100644 --- a/soh/soh/Enhancements/randomizer/rando_hash.h +++ b/soh/soh/Enhancements/randomizer/rando_hash.h @@ -8,104 +8,104 @@ #include std::array gSeedTextures = { { - { dgDekuNutIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 0 }, - { dgDekuStickIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 1 }, - { dgBombIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 2 }, - { dgFairyBowIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 3 }, - { dgFireArrowIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 4 }, - { dgDinsFireIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 5 }, - { dgFairySlingshotIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 6 }, - { dgFairyOcarinaIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 7 }, - { dgOcarinaofTimeIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 8 }, - { dgBombchuIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 9 }, - { dgHookshotIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 10 }, - { dgLongshotIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 11 }, - { dgIceArrowIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 12 }, - { dgFaroresWindIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 13 }, - { dgBoomerangIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 14 }, - { dgLensofTruthIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 15 }, - { dgMagicBeansIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 16 }, - { dgMegatonHammerIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 17 }, - { dgLightArrowIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 18 }, - { dgNayrusLoveIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 19 }, - { dgEmptyBottleIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 20 }, - { dgRedPotionIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 21 }, - { dgGreenPotionIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 22 }, - { dgBluePotionIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 23 }, - { dgBottledFairyIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 24 }, - { dgFishIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 25 }, - { dgMilkFullIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 26 }, - { dgRutosLetterIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 27 }, - { dgBlueFireIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 28 }, - { dgBugIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 29 }, - { dgBigPoeIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 30 }, - { dgMilkhalfIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 31 }, - { dgPoeIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 32 }, - { dgZeldasLetterIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 33 }, - { dgKeatonMaskIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 34 }, - { dgSkullMaskIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 35 }, - { dgSpookyMaskIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 36 }, - { dgBunnyHoodIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 37 }, - { dgGoronMaskIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 38 }, - { dgZoraMaskIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 39 }, - { dgGerudoMaskIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 40 }, - { dgMaskofTruthIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 41 }, - { dgSoldOutIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 42 }, - { dgPocketEggIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 43 }, - { dgPocketCuccoIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 44 }, - { dgCojiroIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 45 }, - { dgOddMushroomIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 46 }, - { dgOddPotionIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 47 }, - { dgPoachersSawIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 48 }, - { dgBrokenBiggoronSwordIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 49 }, - { dgPrescriptionIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 50 }, - { dgEyeBallFrogIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 51 }, - { dgEyeDropsIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 52 }, - { dgClaimCheckIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 53 }, - { dgKokiriSwordIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 54 }, - { dgMasterSwordIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 55 }, - { dgBiggoronSwordIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 56 }, - { dgDekuShieldIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 57 }, - { dgHylianShieldIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 58 }, - { dgMirrorShieldIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 59 }, - { dgKokiriTunicIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 60 }, - { dgGoronTunicIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 61 }, - { dgZoraTunicIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 62 }, - { dgKokiriBootsIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 63 }, - { dgIronBootsIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 64 }, - { dgHoverBootsIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 65 }, - { dgBulletBag30IconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 66 }, - { dgBulletBag40IconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 67 }, - { dgBulletBag50IconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 68 }, - { dgQuiver30IconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 69 }, - { dgBombBag20IconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 70 }, - { dgGoronsBraceletIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 71 }, - { dgSilverGauntletsIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 72 }, - { dgGoldenGauntletsIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 73 }, - { dgSilverScaleIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 74 }, - { dgGoldenScaleIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 75 }, - { dgBrokenGiantsKnifeIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 76 }, - { dgAdultsWalletIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 77 }, - { dgGiantsWalletIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 78 }, - { dgDekuSeedsIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 79 }, - { dgFishingPoleIconTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 80 }, - { dgForestMedallionIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 81 }, - { dgFireMedallionIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 82 }, - { dgWaterMedallionIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 83 }, - { dgSpiritMedallionIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 84 }, - { dgShadowMedallionIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 85 }, - { dgLightMedallionIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 86 }, - { dgKokiriEmeraldIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 87 }, - { dgGoronRubyIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 88 }, - { dgZoraSapphireIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 89 }, - { dgStoneOfAgonyIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 90 }, - { dgGerudosCardIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 91 }, - { dgGoldSkulltulaIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 92 }, - { dgHeartContainerIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 93 }, - { dgBossKeyIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 94 }, - { dgCompassIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 95 }, - { dgDungeonMapIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 96 }, - { dgSmallKeyIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 97 }, - { dgSmallMagicJarIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 98 }, - { dgBigMagicJarIconTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 99 }, + { dgItemIconDekuNutTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 0 }, + { dgItemIconDekuStickTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 1 }, + { dgItemIconBombTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 2 }, + { dgItemIconBowTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 3 }, + { dgItemIconArrowFireTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 4 }, + { dgItemIconDinsFireTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 5 }, + { dgItemIconSlingshotTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 6 }, + { dgItemIconOcarinaFairyTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 7 }, + { dgItemIconOcarinaOfTimeTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 8 }, + { dgItemIconBombchuTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 9 }, + { dgItemIconHookshotTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 10 }, + { dgItemIconLongshotTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 11 }, + { dgItemIconArrowIceTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 12 }, + { dgItemIconFaroresWindTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 13 }, + { dgItemIconBoomerangTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 14 }, + { dgItemIconLensOfTruthTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 15 }, + { dgItemIconMagicBeanTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 16 }, + { dgItemIconHammerTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 17 }, + { dgItemIconArrowLightTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 18 }, + { dgItemIconNayrusLoveTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 19 }, + { dgItemIconBottleEmptyTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 20 }, + { dgItemIconBottlePotionRedTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 21 }, + { dgItemIconBottlePotionGreenTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 22 }, + { dgItemIconBottlePotionBlueTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 23 }, + { dgItemIconBottleFairyTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 24 }, + { dgItemIconBottleFishTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 25 }, + { dgItemIconBottleMilkFullTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 26 }, + { dgItemIconBottleRutosLetterTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 27 }, + { dgItemIconBottleBlueFireTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 28 }, + { dgItemIconBottleBugTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 29 }, + { dgItemIconBottleBigPoeTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 30 }, + { dgItemIconBottleMilkHalfTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 31 }, + { dgItemIconBottlePoeTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 32 }, + { dgItemIconZeldasLetterTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 33 }, + { dgItemIconMaskKeatonTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 34 }, + { dgItemIconMaskSkullTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 35 }, + { dgItemIconMaskSpookyTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 36 }, + { dgItemIconMaskBunnyHoodTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 37 }, + { dgItemIconMaskGoronTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 38 }, + { dgItemIconMaskZoraTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 39 }, + { dgItemIconMaskGerudoTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 40 }, + { dgItemIconMaskTruthTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 41 }, + { dgItemIconSoldOutTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 42 }, + { dgItemIconPocketEggTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 43 }, + { dgItemIconPocketCuccoTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 44 }, + { dgItemIconCojiroTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 45 }, + { dgItemIconOddMushroomTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 46 }, + { dgItemIconOddPotionTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 47 }, + { dgItemIconPoachersSawTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 48 }, + { dgItemIconBrokenGoronsSwordTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 49 }, + { dgItemIconPrescriptionTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 50 }, + { dgItemIconEyeballFrogTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 51 }, + { dgItemIconEyeDropsTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 52 }, + { dgItemIconClaimCheckTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 53 }, + { dgItemIconSwordKokiriTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 54 }, + { dgItemIconSwordMasterTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 55 }, + { dgItemIconSwordBiggoronTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 56 }, + { dgItemIconShieldDekuTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 57 }, + { dgItemIconShieldHylianTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 58 }, + { dgItemIconShieldMirrorTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 59 }, + { dgItemIconTunicKokiriTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 60 }, + { dgItemIconTunicGoronTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 61 }, + { dgItemIconTunicZoraTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 62 }, + { dgItemIconBootsKokiriTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 63 }, + { dgItemIconBootsIronTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 64 }, + { dgItemIconBootsHoverTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 65 }, + { dgItemIconBulletBag30Tex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 66 }, + { dgItemIconBulletBag40Tex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 67 }, + { dgItemIconBulletBag50Tex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 68 }, + { dgItemIconQuiver30Tex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 69 }, + { dgItemIconBombBag20Tex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 70 }, + { dgItemIconGoronsBraceletTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 71 }, + { dgItemIconSilverGauntletsTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 72 }, + { dgItemIconGoldenGauntletsTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 73 }, + { dgItemIconScaleSilverTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 74 }, + { dgItemIconScaleGoldenTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 75 }, + { dgItemIconBrokenGiantsKnifeTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 76 }, + { dgItemIconAdultsWalletTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 77 }, + { dgItemIconGiantsWalletTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 78 }, + { dgItemIconDekuSeedsTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 79 }, + { dgItemIconFishingPoleTex, 32, 32, G_IM_FMT_RGBA, G_IM_SIZ_32b, 80 }, + { dgQuestIconMedallionForestTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 81 }, + { dgQuestIconMedallionFireTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 82 }, + { dgQuestIconMedallionWaterTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 83 }, + { dgQuestIconMedallionSpiritTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 84 }, + { dgQuestIconMedallionShadowTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 85 }, + { dgQuestIconMedallionLightTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 86 }, + { dgQuestIconKokiriEmeraldTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 87 }, + { dgQuestIconGoronRubyTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 88 }, + { dgQuestIconZoraSapphireTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 89 }, + { dgQuestIconStoneOfAgonyTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 90 }, + { dgQuestIconGerudosCardTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 91 }, + { dgQuestIconGoldSkulltulaTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 92 }, + { dgQuestIconHeartContainerTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 93 }, + { dgQuestIconDungeonBossKeyTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 94 }, + { dgQuestIconDungeonCompassTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 95 }, + { dgQuestIconDungeonMapTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 96 }, + { dgQuestIconSmallKeyTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 97 }, + { dgQuestIconMagicJarSmallTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 98 }, + { dgQuestIconMagicJarBigTex, 24, 24, G_IM_FMT_RGBA, G_IM_SIZ_32b, 99 }, } }; \ No newline at end of file diff --git a/soh/src/code/code_80097A00.c b/soh/src/code/code_80097A00.c index 00fdb0a4d..e2c8a61ef 100644 --- a/soh/src/code/code_80097A00.c +++ b/soh/src/code/code_80097A00.c @@ -37,96 +37,96 @@ u32 gGsFlagsMasks[] = { 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000 }; u32 gGsFlagsShifts[] = { 0, 8, 16, 24 }; void* gItemIcons[] = { - gDekuStickIconTex, - gDekuNutIconTex, - gBombIconTex, - gFairyBowIconTex, - gFireArrowIconTex, - gDinsFireIconTex, - gFairySlingshotIconTex, - gFairyOcarinaIconTex, - gOcarinaofTimeIconTex, - gBombchuIconTex, - gHookshotIconTex, - gLongshotIconTex, - gIceArrowIconTex, - gFaroresWindIconTex, - gBoomerangIconTex, - gLensofTruthIconTex, - gMagicBeansIconTex, - gMegatonHammerIconTex, - gLightArrowIconTex, - gNayrusLoveIconTex, - gEmptyBottleIconTex, - gRedPotionIconTex, - gGreenPotionIconTex, - gBluePotionIconTex, - gBottledFairyIconTex, - gFishIconTex, - gMilkFullIconTex, - gRutosLetterIconTex, - gBlueFireIconTex, - gBugIconTex, - gBigPoeIconTex, - gMilkhalfIconTex, - gPoeIconTex, - gWeirdEggIconTex, - gCuccoIconTex, - gZeldasLetterIconTex, - gKeatonMaskIconTex, - gSkullMaskIconTex, - gSpookyMaskIconTex, - gBunnyHoodIconTex, - gGoronMaskIconTex, - gZoraMaskIconTex, - gGerudoMaskIconTex, - gMaskofTruthIconTex, - gSoldOutIconTex, - gPocketEggIconTex, - gPocketCuccoIconTex, - gCojiroIconTex, - gOddMushroomIconTex, - gOddPotionIconTex, - gPoachersSawIconTex, - gBrokenBiggoronSwordIconTex, - gPrescriptionIconTex, - gEyeBallFrogIconTex, - gEyeDropsIconTex, - gClaimCheckIconTex, - gFairyBowFireIconTex, - gFairyBowIceIconTex, - gFairyBowLightIconTex, - gKokiriSwordIconTex, - gMasterSwordIconTex, - gBiggoronSwordIconTex, - gDekuShieldIconTex, - gHylianShieldIconTex, - gMirrorShieldIconTex, - gKokiriTunicIconTex, - gGoronTunicIconTex, - gZoraTunicIconTex, - gKokiriBootsIconTex, - gIronBootsIconTex, - gHoverBootsIconTex, - gBulletBag30IconTex, - gBulletBag40IconTex, - gBulletBag50IconTex, - gQuiver30IconTex, - gQuiver40IconTex, - gQuiver50IconTex, - gBombBag20IconTex, - gBombBag30IconTex, - gBombBag40IconTex, - gGoronsBraceletIconTex, - gSilverGauntletsIconTex, - gGoldenGauntletsIconTex, - gSilverScaleIconTex, - gGoldenScaleIconTex, - gBrokenGiantsKnifeIconTex, - gAdultsWalletIconTex, - gGiantsWalletIconTex, - gDekuSeedsIconTex, - gFishingPoleIconTex, + gItemIconDekuStickTex, + gItemIconDekuNutTex, + gItemIconBombTex, + gItemIconBowTex, + gItemIconArrowFireTex, + gItemIconDinsFireTex, + gItemIconSlingshotTex, + gItemIconOcarinaFairyTex, + gItemIconOcarinaOfTimeTex, + gItemIconBombchuTex, + gItemIconHookshotTex, + gItemIconLongshotTex, + gItemIconArrowIceTex, + gItemIconFaroresWindTex, + gItemIconBoomerangTex, + gItemIconLensOfTruthTex, + gItemIconMagicBeanTex, + gItemIconHammerTex, + gItemIconArrowLightTex, + gItemIconNayrusLoveTex, + gItemIconBottleEmptyTex, + gItemIconBottlePotionRedTex, + gItemIconBottlePotionGreenTex, + gItemIconBottlePotionBlueTex, + gItemIconBottleFairyTex, + gItemIconBottleFishTex, + gItemIconBottleMilkFullTex, + gItemIconBottleRutosLetterTex, + gItemIconBottleBlueFireTex, + gItemIconBottleBugTex, + gItemIconBottleBigPoeTex, + gItemIconBottleMilkHalfTex, + gItemIconBottlePoeTex, + gItemIconWeirdEggTex, + gItemIconChickenTex, + gItemIconZeldasLetterTex, + gItemIconMaskKeatonTex, + gItemIconMaskSkullTex, + gItemIconMaskSpookyTex, + gItemIconMaskBunnyHoodTex, + gItemIconMaskGoronTex, + gItemIconMaskZoraTex, + gItemIconMaskGerudoTex, + gItemIconMaskTruthTex, + gItemIconSoldOutTex, + gItemIconPocketEggTex, + gItemIconPocketCuccoTex, + gItemIconCojiroTex, + gItemIconOddMushroomTex, + gItemIconOddPotionTex, + gItemIconPoachersSawTex, + gItemIconBrokenGoronsSwordTex, + gItemIconPrescriptionTex, + gItemIconEyeballFrogTex, + gItemIconEyeDropsTex, + gItemIconClaimCheckTex, + gItemIconBowFireTex, + gItemIconBowIceTex, + gItemIconBowLightTex, + gItemIconSwordKokiriTex, + gItemIconSwordMasterTex, + gItemIconSwordBiggoronTex, + gItemIconShieldDekuTex, + gItemIconShieldHylianTex, + gItemIconShieldMirrorTex, + gItemIconTunicKokiriTex, + gItemIconTunicGoronTex, + gItemIconTunicZoraTex, + gItemIconBootsKokiriTex, + gItemIconBootsIronTex, + gItemIconBootsHoverTex, + gItemIconBulletBag30Tex, + gItemIconBulletBag40Tex, + gItemIconBulletBag50Tex, + gItemIconQuiver30Tex, + gItemIconQuiver40Tex, + gItemIconQuiver50Tex, + gItemIconBombBag20Tex, + gItemIconBombBag30Tex, + gItemIconBombBag40Tex, + gItemIconGoronsBraceletTex, + gItemIconSilverGauntletsTex, + gItemIconGoldenGauntletsTex, + gItemIconScaleSilverTex, + gItemIconScaleGoldenTex, + gItemIconBrokenGiantsKnifeTex, + gItemIconAdultsWalletTex, + gItemIconGiantsWalletTex, + gItemIconDekuSeedsTex, + gItemIconFishingPoleTex, gSongNoteTex, gSongNoteTex, gSongNoteTex, @@ -139,34 +139,34 @@ void* gItemIcons[] = { gSongNoteTex, gSongNoteTex, gSongNoteTex, - gForestMedallionIconTex, - gFireMedallionIconTex, - gWaterMedallionIconTex, - gSpiritMedallionIconTex, - gShadowMedallionIconTex, - gLightMedallionIconTex, - gKokiriEmeraldIconTex, - gGoronRubyIconTex, - gZoraSapphireIconTex, - gStoneOfAgonyIconTex, - gGerudosCardIconTex, - gGoldSkulltulaIconTex, - gHeartContainerIconTex, - gUnusedPieceOfHeartIconTex, - gBossKeyIconTex, - gCompassIconTex, - gDungeonMapIconTex, - gSmallKeyIconTex, - gSmallMagicJarIconTex, - gBigMagicJarIconTex, + gQuestIconMedallionForestTex, + gQuestIconMedallionFireTex, + gQuestIconMedallionWaterTex, + gQuestIconMedallionSpiritTex, + gQuestIconMedallionShadowTex, + gQuestIconMedallionLightTex, + gQuestIconKokiriEmeraldTex, + gQuestIconGoronRubyTex, + gQuestIconZoraSapphireTex, + gQuestIconStoneOfAgonyTex, + gQuestIconGerudosCardTex, + gQuestIconGoldSkulltulaTex, + gQuestIconHeartContainerTex, + gQuestIconHeartPieceTex, + gQuestIconDungeonBossKeyTex, + gQuestIconDungeonCompassTex, + gQuestIconDungeonMapTex, + gQuestIconSmallKeyTex, + gQuestIconMagicJarSmallTex, + gQuestIconMagicJarBigTex, gHeartPieceIcon1Tex, gHeartPieceIcon2Tex, gHeartPieceIcon3Tex, - gOcarinaCUpTex, - gOcarinaCDownTex, - gOcarinaCLeftTex, - gOcarinaCRightTex, - gOcarinaATex, + gOcarinaBtnIconCUpTex, + gOcarinaBtnIconCDownTex, + gOcarinaBtnIconCLeftTex, + gOcarinaBtnIconCRightTex, + gOcarinaBtnIconATex, }; // Used to map item IDs to inventory slots diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c index e8d2d9791..e39a29abd 100644 --- a/soh/src/code/z_actor.c +++ b/soh/src/code/z_actor.c @@ -3965,9 +3965,9 @@ typedef struct { } DoorLockInfo; // size = 0x1C static DoorLockInfo sDoorLocksInfo[] = { - /* DOORLOCK_NORMAL */ { 0.54f, 6000.0f, 5000.0f, 1.0f, 0.0f, gDoorChainsDL, gDoorLockDL }, - /* DOORLOCK_BOSS */ { 0.644f, 12000.0f, 8000.0f, 1.0f, 0.0f, object_bdoor_DL_001530, object_bdoor_DL_001400 }, - /* DOORLOCK_NORMAL_SPIRIT */ { 0.64000005f, 8500.0f, 8000.0f, 1.75f, 0.1f, gDoorChainsDL, gDoorLockDL }, + /* DOORLOCK_NORMAL */ { 0.54f, 6000.0f, 5000.0f, 1.0f, 0.0f, gDoorChainDL, gDoorLockDL }, + /* DOORLOCK_BOSS */ { 0.644f, 12000.0f, 8000.0f, 1.0f, 0.0f, gBossDoorChainDL, gBossDoorLockDL }, + /* DOORLOCK_NORMAL_SPIRIT */ { 0.64000005f, 8500.0f, 8000.0f, 1.75f, 0.1f, gDoorChainDL, gDoorLockDL }, }; /** diff --git a/soh/src/code/z_en_item00.c b/soh/src/code/z_en_item00.c index ad7c93ea4..22a03ea32 100644 --- a/soh/src/code/z_en_item00.c +++ b/soh/src/code/z_en_item00.c @@ -1397,7 +1397,7 @@ void EnItem00_DrawCollectible(EnItem00* this, PlayState* play) { gDPSetTextureFilter(POLY_OPA_DISP++, G_TF_BILERP); gDPSetTextureConvert(POLY_OPA_DISP++, G_TC_FILT); gDPSetTextureLUT(POLY_OPA_DISP++, G_TT_NONE); - gDPLoadTextureBlock(POLY_OPA_DISP++, gBombchuIconTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 32, 32, 0, + gDPLoadTextureBlock(POLY_OPA_DISP++, gItemIconBombchuTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 32, 32, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gSPVertex(POLY_OPA_DISP++, customDropVtx, 4, 0); diff --git a/soh/src/code/z_fbdemo_circle.c b/soh/src/code/z_fbdemo_circle.c index b9e71d7ab..a3ebbabd4 100644 --- a/soh/src/code/z_fbdemo_circle.c +++ b/soh/src/code/z_fbdemo_circle.c @@ -22,7 +22,7 @@ Gfx __sCircleDList[] = { gsDPLoadTextureBlock(SEG_ADDR(8, 0), G_IM_FMT_I, G_IM_SIZ_8b, 16, 64, 0, G_TX_NOMIRROR | G_TX_WRAP, // 7 G_TX_NOMIRROR | G_TX_CLAMP, 4, 6, G_TX_NOLOD, G_TX_NOLOD), gsSPDisplayList(SEG_ADDR(9, 0)), // 8 - gsSPVertex(sCircleWipeVtx, 32, 0), // 9 + gsSPVertex(sTransCircleVtx, 32, 0), // 9 gsSP2Triangles(0, 1, 2, 0, 1, 3, 4, 0), // 10 gsSP2Triangles(3, 5, 6, 0, 5, 7, 8, 0), // 11 gsSP2Triangles(7, 9, 10, 0, 9, 11, 12, 0), // 12 @@ -31,7 +31,7 @@ Gfx __sCircleDList[] = { gsSP2Triangles(19, 21, 22, 0, 21, 23, 24, 0), // 15 gsSP2Triangles(23, 25, 26, 0, 25, 27, 28, 0), // 16 gsSP1Triangle(27, 29, 30, 0), // 17 - gsSPVertex(&sCircleWipeVtx[31], 3, 0), // 18 + gsSPVertex(&sTransCircleVtx[31], 3, 0), // 18 gsSP1Triangle(0, 1, 2, 0), // 19 gsSPEndDisplayList(), // 20 }; @@ -174,7 +174,7 @@ void TransitionCircle_Draw(void* thisx, Gfx** gfxP) { } // OTRTODO: This is an ugly hack but it will do for now... - Vtx* vtx = ResourceMgr_LoadVtxByName(sCircleWipeVtx); + Vtx* vtx = ResourceMgr_LoadVtxByName(sTransCircleVtx); Gfx var1 = gsSPVertex(vtx, 32, 0); Gfx var2 = gsSPVertex(&vtx[31], 3, 0); __sCircleDList[0xe] = var1; diff --git a/soh/src/code/z_fbdemo_triforce.c b/soh/src/code/z_fbdemo_triforce.c index 417ae3d8a..66268836e 100644 --- a/soh/src/code/z_fbdemo_triforce.c +++ b/soh/src/code/z_fbdemo_triforce.c @@ -83,14 +83,14 @@ void TransitionTriforce_Draw(void* thisx, Gfx** gfxP) { guRotate(&modelView[1], rotation, 0.0f, 0.0f, 1.0f); guTranslate(&modelView[2], 0.0f, 0.0f, 0.0f); gDPPipeSync(gfx++); - gSPDisplayList(gfx++, sTriforceWipeDL); + gSPDisplayList(gfx++, sTransTriforceDL); gDPSetColor(gfx++, G_SETPRIMCOLOR, this->color.rgba); gDPSetCombineMode(gfx++, G_CC_PRIMITIVE, G_CC_PRIMITIVE); gSPMatrix(gfx++, &this->projection, G_MTX_LOAD | G_MTX_PROJECTION); gSPMatrix(gfx++, &modelView[0], G_MTX_LOAD); gSPMatrix(gfx++, &modelView[1], G_MTX_NOPUSH | G_MTX_MODELVIEW | G_MTX_MUL); gSPMatrix(gfx++, &modelView[2], G_MTX_NOPUSH | G_MTX_MODELVIEW | G_MTX_MUL); - gSPVertex(gfx++, sTriforceWipeVtx, 10, 0); + gSPVertex(gfx++, sTransTriforceVtx, 10, 0); if (!TransitionTriforce_IsDone(this)) { switch (this->fadeDirection) { case 1: diff --git a/soh/src/code/z_fbdemo_wipe1.c b/soh/src/code/z_fbdemo_wipe1.c index da473d8af..df5cbbc2d 100644 --- a/soh/src/code/z_fbdemo_wipe1.c +++ b/soh/src/code/z_fbdemo_wipe1.c @@ -14,14 +14,14 @@ Gfx sWipeDList[] = { gsDPSetCombineLERP(TEXEL1, TEXEL0, PRIM_LOD_FRAC, TEXEL0, TEXEL1, TEXEL0, PRIM_LOD_FRAC, TEXEL0, COMBINED, 0, PRIMITIVE, 0, COMBINED, 0, PRIMITIVE, 0), gsDPSetPrimDepth(0, 0), - gsDPLoadTextureBlock_4b(sWipe1Tex, G_IM_FMT_I, 64, 64, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 6, 6, + gsDPLoadTextureBlock_4b(sTransWipeTex, G_IM_FMT_I, 64, 64, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 6, 6, 11, G_TX_NOLOD), - gsDPLoadMultiBlock_4b(sWipe1Tex, 0x0100, 1, G_IM_FMT_I, 64, 64, 0, G_TX_NOMIRROR | G_TX_WRAP, + gsDPLoadMultiBlock_4b(sTransWipeTex, 0x0100, 1, G_IM_FMT_I, 64, 64, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_MIRROR | G_TX_WRAP, 6, 6, 11, 1), gsDPSetTextureLUT(G_TT_NONE), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsSPDisplayList(SEG_ADDR(8, 0)), - gsSPVertex(sWipe1Vtx, 25, 0), + gsSPVertex(sTransWipeVtx, 25, 0), gsSP2Triangles(0, 1, 2, 0, 1, 3, 4, 0), gsSP2Triangles(5, 6, 7, 0, 6, 8, 9, 0), gsSP2Triangles(8, 10, 11, 0, 10, 12, 13, 0), diff --git a/soh/src/code/z_kankyo.c b/soh/src/code/z_kankyo.c index 0745a76d3..4474c2d8b 100644 --- a/soh/src/code/z_kankyo.c +++ b/soh/src/code/z_kankyo.c @@ -1367,10 +1367,10 @@ void Environment_DrawSunAndMoon(PlayState* play) { // Replacement for gSunDL gSPMatrix(POLY_OPA_DISP++, SEG_ADDR(1, 0), G_MTX_NOPUSH | G_MTX_MUL | G_MTX_MODELVIEW); gDPPipeSync(POLY_OPA_DISP++); - gDPLoadTextureBlock_4b(POLY_OPA_DISP++, gSunTex, G_IM_FMT_I, 64, 64, 0, G_TX_NOMIRROR | G_TX_CLAMP, + gDPLoadTextureBlock_4b(POLY_OPA_DISP++, gSun1Tex, G_IM_FMT_I, 64, 64, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 6, 6, G_TX_NOLOD, G_TX_NOLOD); - gDPLoadMultiBlock_4b(POLY_OPA_DISP++, gSunEveningTex, 0x0100, 1, G_IM_FMT_I, 64, 64, 0, + gDPLoadMultiBlock_4b(POLY_OPA_DISP++, gSunEvening1Tex, 0x0100, 1, G_IM_FMT_I, 64, 64, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 6, 6, G_TX_NOLOD, G_TX_NOLOD); gSPVertex(POLY_OPA_DISP++, vertices, 4, 0); diff --git a/soh/src/code/z_message_PAL.c b/soh/src/code/z_message_PAL.c index 6ba8712b4..c595f4516 100644 --- a/soh/src/code/z_message_PAL.c +++ b/soh/src/code/z_message_PAL.c @@ -2003,7 +2003,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) { }; static s16 sOcarinaEffectActorParams[] = { 0x0000, 0x0000, 0x0000, 0x0000, 0x0001, 0x0000, 0x0000 }; static void* sOcarinaNoteTextures[] = { - gOcarinaATex, gOcarinaCDownTex, gOcarinaCRightTex, gOcarinaCLeftTex, gOcarinaCUpTex, + gOcarinaBtnIconATex, gOcarinaBtnIconCDownTex, gOcarinaBtnIconCRightTex, gOcarinaBtnIconCLeftTex, gOcarinaBtnIconCUpTex, }; static Color_RGB8 sOcarinaNoteAPrimColors[2] = { { 80, 150, 255 }, diff --git a/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c b/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c index 6953f64bf..c5a50a87c 100644 --- a/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c +++ b/soh/src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c @@ -309,7 +309,7 @@ void BgDyYoseizo_ChooseType(BgDyYoseizo* this, PlayState* play) { gSaveContext.cutsceneTrigger = 1; break; case FAIRY_UPGRADE_HALF_DAMAGE: - play->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyDoubleDefenceCs); + play->csCtx.segment = SEGMENTED_TO_VIRTUAL(gGreatFairyDoubleDefenseCs); gSaveContext.cutsceneTrigger = 1; break; } diff --git a/soh/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c b/soh/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c index 847cf1dcf..04018c9a8 100644 --- a/soh/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c +++ b/soh/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.c @@ -186,10 +186,10 @@ void BgIceShelter_Init(Actor* thisx, PlayState* play) { switch (type) { case 2: - func_80890874(this, play, &object_ice_objects_Col_001C1C, 0); + func_80890874(this, play, &gRedIcePlatformCol, 0); break; case 3: - func_80890874(this, play, &object_ice_objects_Col_002920, 0); + func_80890874(this, play, &gRedIceWallCol, 0); break; } @@ -477,7 +477,7 @@ void BgIceShelter_Draw(Actor* thisx, PlayState* play2) { -play->gameplayFrames & 0x7F, 0x20, 0x20, 1, -play->gameplayFrames & 0x7F, play->gameplayFrames & 0x7F, 0x20, 0x20)); - gSPDisplayList(POLY_XLU_DISP++, object_ice_objects_DL_0006F0); + gSPDisplayList(POLY_XLU_DISP++, gRedIceBlockDL); break; case 2: @@ -489,11 +489,11 @@ void BgIceShelter_Draw(Actor* thisx, PlayState* play2) { play->gameplayFrames & 0xFF, 0x40, 0x40, 1, play->gameplayFrames & 0xFF, play->gameplayFrames & 0xFF, 0x40, 0x40)); - gSPDisplayList(POLY_XLU_DISP++, object_ice_objects_DL_0012A0); + gSPDisplayList(POLY_XLU_DISP++, gRedIcePlatformDL); break; case 3: - gSPDisplayList(POLY_XLU_DISP++, object_ice_objects_DL_002640); + gSPDisplayList(POLY_XLU_DISP++, gRedIceWallDL); break; } diff --git a/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c b/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c index 6d5256b9f..a2a52453a 100644 --- a/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c +++ b/soh/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c @@ -2418,7 +2418,7 @@ void func_809034E4(Vec3f* arg0, Vec3f* arg1) { } } - vtx = ResourceMgr_LoadVtxByName(SEGMENTED_TO_VIRTUAL(ovl_Boss_Ganon2_Vtx_00BA20)); + vtx = ResourceMgr_LoadVtxByName(SEGMENTED_TO_VIRTUAL(gGanonSwordTrailVtx)); for (i = 0; i < 11; i++) { if ((temp_s4 - i) > 0) { vtx[D_80907084[i]].n.ob[0] = sp18C[temp_s4 - i - 1].x; @@ -2450,7 +2450,7 @@ void func_80903F38(BossGanon2* this, PlayState* play) { Matrix_Translate(0.0f, 0.0f, 0.0f, MTXMODE_NEW); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, ovl_Boss_Ganon2_DL_00BB80); + gSPDisplayList(POLY_XLU_DISP++, gGanonSwordTrailDL); } CLOSE_DISPS(play->state.gfxCtx); @@ -2473,7 +2473,7 @@ void func_80904108(BossGanon2* this, PlayState* play) { Matrix_Scale(0.098000005f, 0.1f, 0.098000005f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(ovl_Boss_Ganon2_DL_00E1C0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGanonFireRingDL)); Matrix_Pop(); CLOSE_DISPS(play->state.gfxCtx); @@ -2523,7 +2523,7 @@ void func_80904340(BossGanon2* this, PlayState* play) { gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(ovl_Boss_Ganon2_DL_00D798)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGanonLightningDL)); FrameInterpolation_RecordCloseChild(); } } @@ -2548,7 +2548,7 @@ void func_8090464C(BossGanon2* this, PlayState* play) { Matrix_Scale(0.6f, 0.6f, 1.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(ovl_Boss_Ganon2_DL_00CCD8)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGanonTriforceDL)); Matrix_Pop(); CLOSE_DISPS(play->state.gfxCtx); @@ -2669,7 +2669,7 @@ void func_80904D88(BossGanon2* this, PlayState* play) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, 255); gDPSetEnvColor(POLY_XLU_DISP++, 100, 255, 255, 0); } - gSPDisplayList(POLY_XLU_DISP++, ovl_Boss_Ganon2_DL_00B308); + gSPDisplayList(POLY_XLU_DISP++, gGanonLightOrbMaterialDL); for (i = 0; i < 15; i++) { FrameInterpolation_RecordOpenChild("Ganon 80904D88", i); @@ -2680,7 +2680,7 @@ void func_80904D88(BossGanon2* this, PlayState* play) { Matrix_RotateZ(Rand_CenteredFloat(M_PI), MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, ovl_Boss_Ganon2_DL_00B378); + gSPDisplayList(POLY_XLU_DISP++, gGanonLightOrbModelDL); FrameInterpolation_RecordCloseChild(); } @@ -2698,7 +2698,7 @@ void func_80904FC8(BossGanon2* this, PlayState* play) { Gfx_SetupDL_25Xlu(play->state.gfxCtx); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, 200); gDPSetEnvColor(POLY_XLU_DISP++, 255, 200, 0, 0); - gSPDisplayList(POLY_XLU_DISP++, ovl_Boss_Ganon2_DL_00B308); + gSPDisplayList(POLY_XLU_DISP++, gGanonLightOrbMaterialDL); Matrix_Translate(sBossGanon2Zelda->actor.world.pos.x, sBossGanon2Zelda->actor.world.pos.y + 80.0f, sBossGanon2Zelda->actor.world.pos.z, MTXMODE_NEW); Matrix_ReplaceRotation(&play->billboardMtxF); @@ -2706,11 +2706,11 @@ void func_80904FC8(BossGanon2* this, PlayState* play) { Matrix_RotateZ(this->unk_388, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(ovl_Boss_Ganon2_DL_00B378)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGanonLightOrbModelDL)); Matrix_RotateZ(this->unk_388 * -2.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(ovl_Boss_Ganon2_DL_00B378)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGanonLightOrbModelDL)); } CLOSE_DISPS(play->state.gfxCtx); @@ -2729,7 +2729,7 @@ void func_8090523C(BossGanon2* this, PlayState* play) { Gfx_SetupDL_25Xlu(play->state.gfxCtx); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, (s16)this->unk_38C); gDPSetEnvColor(POLY_XLU_DISP++, 0, 255, 255, 0); - gSPDisplayList(POLY_XLU_DISP++, ovl_Boss_Ganon2_DL_00B308); + gSPDisplayList(POLY_XLU_DISP++, gGanonLightOrbMaterialDL); for (i = 0; i < 11; i++) { FrameInterpolation_RecordOpenChild("Ganon 8090523C", i); @@ -2748,7 +2748,7 @@ void func_8090523C(BossGanon2* this, PlayState* play) { Matrix_RotateZ(Rand_ZeroFloat(2.0f * M_PI), MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(ovl_Boss_Ganon2_DL_00B378)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGanonLightOrbModelDL)); FrameInterpolation_RecordCloseChild(); } @@ -2797,7 +2797,7 @@ void func_80905674(BossGanon2* this, PlayState* play) { Matrix_RotateX(M_PI / 2.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(ovl_Boss_Ganon2_DL_00EC40)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gGanonZeldaMagicDL)); Matrix_Pop(); CLOSE_DISPS(play->state.gfxCtx); @@ -2977,7 +2977,7 @@ void func_809060E8(PlayState* play) { G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPSegment(POLY_OPA_DISP++, 0x08, Gfx_TexScroll(play->state.gfxCtx, 0, 0 - (play->gameplayFrames & 0x7F), 32, 32)); - gSPDisplayList(POLY_OPA_DISP++, ovl_Boss_Ganon2_DL_0103A8); + gSPDisplayList(POLY_OPA_DISP++, gGanonMasterSwordDL); if ((play->envCtx.unk_BD == 1) || (play->envCtx.unk_BD == 2)) { alpha = (s16)(play->envCtx.unk_D8 * 150.0f) + 50; angle = M_PI / 5.0f; @@ -2992,7 +2992,7 @@ void func_809060E8(PlayState* play) { Matrix_Scale(1.0f, 0.0f, 1.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, ovl_Boss_Ganon2_DL_00F188); + gSPDisplayList(POLY_XLU_DISP++, gGanonMasterSwordShadowDL); FrameInterpolation_RecordCloseChild(); } @@ -3137,10 +3137,10 @@ void BossGanon2_DrawShadowTexture(void* shadowTexture, BossGanon2* this, PlaySta Matrix_Scale(1.65f, 1.0f, 1.65f, MTXMODE_APPLY); gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_OPA_DISP++, ovl_Boss_Ganon2_DL_00B3D0); + gSPDisplayList(POLY_OPA_DISP++, gGanonShadowMaterialDL); gDPLoadTextureBlock(POLY_OPA_DISP++, shadowTexture, G_IM_FMT_I, G_IM_SIZ_8b, 64, 64, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 6, 6, G_TX_NOLOD, G_TX_NOLOD); - gSPDisplayList(POLY_OPA_DISP++, ovl_Boss_Ganon2_DL_00B3F0); + gSPDisplayList(POLY_OPA_DISP++, gGanonShadowModelDL); CLOSE_DISPS(gfxCtx); } diff --git a/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c b/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c index 58b16feb8..dd222db2b 100644 --- a/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c +++ b/soh/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c @@ -477,7 +477,7 @@ void BossTw_Init(Actor* thisx, PlayState* play2) { if (this->actor.params == TW_KOTAKE) { Collider_SetCylinder(play, &this->collider, &this->actor, &sCylinderInitKoumeKotake); this->actor.naviEnemyId = 0x33; - SkelAnime_InitFlex(play, &this->skelAnime, &object_tw_Skel_0070E0, &object_tw_Anim_006F28, NULL, NULL, 0); + SkelAnime_InitFlex(play, &this->skelAnime, &gTwinrovaKotakeSkel, &gTwinrovaKotakeKoumeFlyAnim, NULL, NULL, 0); if (Flags_GetEventChkInf(EVENTCHKINF_BEGAN_TWINROVA_BATTLE)) { // began twinrova battle @@ -490,12 +490,12 @@ void BossTw_Init(Actor* thisx, PlayState* play2) { BossTw_SetupCSWait(this, play); } - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_006F28, -3.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaKotakeKoumeFlyAnim, -3.0f); this->visible = true; } else if (this->actor.params == TW_KOUME) { Collider_SetCylinder(play, &this->collider, &this->actor, &sCylinderInitKoumeKotake); this->actor.naviEnemyId = 0x32; - SkelAnime_InitFlex(play, &this->skelAnime, &object_tw_Skel_01F888, &object_tw_Anim_006F28, NULL, NULL, 0); + SkelAnime_InitFlex(play, &this->skelAnime, &gTwinrovaKoumeSkel, &gTwinrovaKotakeKoumeFlyAnim, NULL, NULL, 0); if (Flags_GetEventChkInf(EVENTCHKINF_BEGAN_TWINROVA_BATTLE)) { // began twinrova battle @@ -507,7 +507,7 @@ void BossTw_Init(Actor* thisx, PlayState* play2) { BossTw_SetupCSWait(this, play); } - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_006F28, -3.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaKotakeKoumeFlyAnim, -3.0f); this->visible = true; } else { // Twinrova @@ -516,8 +516,8 @@ void BossTw_Init(Actor* thisx, PlayState* play2) { this->actor.colChkInfo.health = 24; this->actor.update = BossTw_TwinrovaUpdate; this->actor.draw = BossTw_TwinrovaDraw; - SkelAnime_InitFlex(play, &this->skelAnime, &object_tw_Skel_032020, &object_tw_Anim_0244B4, NULL, NULL, 0); - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_0244B4, -3.0f); + SkelAnime_InitFlex(play, &this->skelAnime, &gTwinrovaSkel, &gTwinrovaTPoseAnim, NULL, NULL, 0); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaTPoseAnim, -3.0f); if (Flags_GetEventChkInf(EVENTCHKINF_BEGAN_TWINROVA_BATTLE)) { // began twinrova battle @@ -615,7 +615,7 @@ void BossTw_SetupFlyTo(BossTw* this, PlayState* play) { this->actor.flags |= ACTOR_FLAG_TARGETABLE; this->actionFunc = BossTw_FlyTo; this->rotateSpeed = 0.0f; - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_006F28, -10.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaKotakeKoumeFlyAnim, -10.0f); if ((Rand_ZeroOne() < 0.5f) && (otherTw != NULL && otherTw->actionFunc == BossTw_ShootBeam)) { // Other Sister is shooting a beam, go near them. this->targetPos.x = otherTw->actor.world.pos.x + Rand_CenteredFloat(200.0f); @@ -676,8 +676,8 @@ void BossTw_SetupShootBeam(BossTw* this, PlayState* play) { Player* player = GET_PLAYER(play); this->actionFunc = BossTw_ShootBeam; - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_007688, -5.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_007688); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaKotakeKoumeChargeUpAttackStartAnim, -5.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaKotakeKoumeChargeUpAttackStartAnim); this->timers[1] = 70; this->targetPos = player->actor.world.pos; this->csState1 = 0; @@ -1017,13 +1017,13 @@ void BossTw_ShootBeam(BossTw* this, PlayState* play) { } if (Animation_OnFrame(&this->skelAnime, this->workf[ANIM_SW_TGT])) { - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_009398, 0.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaKotakeKoumeChargeUpAttackLoopAnim, 0.0f); this->workf[ANIM_SW_TGT] = 10000.0f; } if (this->timers[1] == 1) { - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_003614, 0.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_003614); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaKotakeKoumeAttackStartAnim, 0.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaKotakeKoumeAttackStartAnim); this->unk_4DC = 0.0f; this->spawnPortalAlpha = 0.0f; this->flameAlpha = 0.0f; @@ -1031,7 +1031,7 @@ void BossTw_ShootBeam(BossTw* this, PlayState* play) { } } else { if (Animation_OnFrame(&this->skelAnime, this->workf[ANIM_SW_TGT])) { - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_003E34, 0.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaKotakeKoumeAttackLoopAnim, 0.0f); this->workf[ANIM_SW_TGT] = 10000.0f; } @@ -1286,8 +1286,8 @@ void BossTw_ShootBeam(BossTw* this, PlayState* play) { void BossTw_SetupFinishBeamShoot(BossTw* this, PlayState* play) { this->actionFunc = BossTw_FinishBeamShoot; - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_004548, 0.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_004548); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaKotakeKoumeAttackEndAnim, 0.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaKotakeKoumeAttackEndAnim); } void BossTw_FinishBeamShoot(BossTw* this, PlayState* play) { @@ -1307,7 +1307,7 @@ void BossTw_FinishBeamShoot(BossTw* this, PlayState* play) { void BossTw_SetupHitByBeam(BossTw* this, PlayState* play) { this->actionFunc = BossTw_HitByBeam; - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_00578C, 0.0f); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaKotakeKoumeDamageStartAnim, 0.0f); this->timers[0] = 53; this->actor.speedXZ = 0.0f; @@ -1361,8 +1361,8 @@ void BossTw_HitByBeam(BossTw* this, PlayState* play) { } if (this->timers[0] == 1) { - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_006530, 0.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_006530); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaKotakeKoumeDamageEndAnim, 0.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaKotakeKoumeDamageEndAnim); } if ((this->timers[0] == 0) && Animation_OnFrame(&this->skelAnime, this->workf[ANIM_SW_TGT])) { @@ -1372,8 +1372,8 @@ void BossTw_HitByBeam(BossTw* this, PlayState* play) { void BossTw_SetupLaugh(BossTw* this, PlayState* play) { this->actionFunc = BossTw_Laugh; - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_0088C8, 0.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_0088C8); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaKotakeKoumeLaughAnim, 0.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaKotakeKoumeLaughAnim); this->actor.speedXZ = 0.0f; } @@ -1395,8 +1395,8 @@ void BossTw_Laugh(BossTw* this, PlayState* play) { void BossTw_SetupSpin(BossTw* this, PlayState* play) { this->actionFunc = BossTw_Spin; - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_007CA8, -3.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_007CA8); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaKotakeKoumeSpinAnim, -3.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaKotakeKoumeSpinAnim); this->actor.speedXZ = 0.0f; SkelAnime_Update(&this->skelAnime); this->timers[0] = 20; @@ -1424,7 +1424,7 @@ void BossTw_SetupMergeCS(BossTw* this, PlayState* play) { this->actionFunc = BossTw_MergeCS; this->rotateSpeed = 0.0f; this->actor.speedXZ = 0.0f; - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_006F28, -10.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaKotakeKoumeFlyAnim, -10.0f); } void BossTw_MergeCS(BossTw* this, PlayState* play) { @@ -1603,8 +1603,8 @@ void BossTw_TwinrovaMergeCS(BossTw* this, PlayState* play) { BossTw_SetupWait(sKotakePtr, play); BossTw_SetupWait(sKoumePtr, play); Actor_SetScale(&this->actor, 0.0f); - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_038E2C, 0.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_038E2C); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaIntroAnim, 0.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaIntroAnim); this->timers[0] = 50; func_8002DF54(play, &this->actor, 2); Audio_PlayActorSound2(&this->actor, NA_SE_EN_TWINROBA_TRANSFORM); @@ -1618,7 +1618,7 @@ void BossTw_TwinrovaMergeCS(BossTw* this, PlayState* play) { case 1: if (Animation_OnFrame(&this->skelAnime, this->workf[ANIM_SW_TGT])) { - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_032BF8, -15.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaHoverAnim, -15.0f); } sEnvType = -1; @@ -1693,7 +1693,7 @@ void BossTw_TwinrovaMergeCS(BossTw* this, PlayState* play) { void BossTw_SetupDeathCS(BossTw* this, PlayState* play) { this->actionFunc = BossTw_DeathCS; - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_0004A4, -3.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaKotakeKoumeIdleLoopAnim, -3.0f); this->unk_5F8 = 0; this->work[CS_TIMER_2] = Rand_ZeroFloat(20.0f); } @@ -1819,7 +1819,7 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) { if (this->work[CS_TIMER_1] >= 236) { this->csState2 = 2; sKoumePtr->visible = 1; - Animation_MorphToLoop(&sKoumePtr->skelAnime, &object_tw_Anim_0004A4, 0.0f); + Animation_MorphToLoop(&sKoumePtr->skelAnime, &gTwinrovaKotakeKoumeIdleLoopAnim, 0.0f); sKoumePtr->actor.world.pos.x = 0.0f; sKoumePtr->actor.world.pos.y = 80.0f; sKoumePtr->actor.world.pos.z = 600.0f; @@ -1899,8 +1899,8 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) { this->subCamAtStep.z = fabsf(this->subCamAtTarget.z - this->subCamAt.z); this->subCamUpdateRate = 0.0f; this->subCamDistStep = 0.05f; - Animation_MorphToPlayOnce(&sKoumePtr->skelAnime, &object_tw_Anim_000AAC, 0.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_000AAC); + Animation_MorphToPlayOnce(&sKoumePtr->skelAnime, &gTwinrovaKotakeKoumeIdleEndAnim, 0.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaKotakeKoumeIdleEndAnim); this->work[CS_TIMER_1] = 0; } break; @@ -1948,8 +1948,8 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) { 1.0f, 0.005f); } else { if (this->work[CS_TIMER_1] == 50) { - Animation_MorphToPlayOnce(&sKoumePtr->skelAnime, &object_tw_Anim_0088C8, -5); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_0088C8); + Animation_MorphToPlayOnce(&sKoumePtr->skelAnime, &gTwinrovaKotakeKoumeLaughAnim, -5); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaKotakeKoumeLaughAnim); } if (this->work[CS_TIMER_1] == 60) { @@ -1957,7 +1957,7 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) { } if (Animation_OnFrame(&sKoumePtr->skelAnime, this->workf[ANIM_SW_TGT])) { - Animation_MorphToLoop(&sKoumePtr->skelAnime, &object_tw_Anim_006F28, 0.f); + Animation_MorphToLoop(&sKoumePtr->skelAnime, &gTwinrovaKotakeKoumeFlyAnim, 0.f); this->workf[ANIM_SW_TGT] = 1000.0f; } @@ -1973,7 +1973,7 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) { this->work[CS_TIMER_1] = 0; this->subCamYawStep = 0.0f; sKotakePtr->visible = 1; - Animation_MorphToLoop(&sKotakePtr->skelAnime, &object_tw_Anim_0004A4, 0.0f); + Animation_MorphToLoop(&sKotakePtr->skelAnime, &gTwinrovaKotakeKoumeIdleLoopAnim, 0.0f); sKotakePtr->actor.world.pos.x = 0.0f; sKotakePtr->actor.world.pos.y = 80.0f; sKotakePtr->actor.world.pos.z = -600.0f; @@ -2001,7 +2001,7 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) { Math_ApproachF(&this->subCamYawStep, 12288.0f, 1.0f, 384.0f); if (Animation_OnFrame(&sKoumePtr->skelAnime, this->workf[ANIM_SW_TGT])) { - Animation_MorphToLoop(&sKoumePtr->skelAnime, &object_tw_Anim_006F28, 0.0f); + Animation_MorphToLoop(&sKoumePtr->skelAnime, &gTwinrovaKotakeKoumeFlyAnim, 0.0f); this->workf[ANIM_SW_TGT] = 1000.0f; } } @@ -2063,8 +2063,8 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) { this->subCamAtStep.z = fabsf(this->subCamAtTarget.z - this->subCamAt.z); this->subCamUpdateRate = 0; this->subCamDistStep = 0.05f; - Animation_MorphToPlayOnce(&sKotakePtr->skelAnime, &object_tw_Anim_000AAC, 0); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_000AAC); + Animation_MorphToPlayOnce(&sKotakePtr->skelAnime, &gTwinrovaKotakeKoumeIdleEndAnim, 0); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaKotakeKoumeIdleEndAnim); this->work[CS_TIMER_1] = 0; } break; @@ -2110,8 +2110,8 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) { 1.0f, 0.005f); } else { if (this->work[CS_TIMER_1] == 50) { - Animation_MorphToPlayOnce(&sKotakePtr->skelAnime, &object_tw_Anim_0088C8, -5.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_0088C8); + Animation_MorphToPlayOnce(&sKotakePtr->skelAnime, &gTwinrovaKotakeKoumeLaughAnim, -5.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaKotakeKoumeLaughAnim); } if (this->work[CS_TIMER_1] == 60) { @@ -2119,7 +2119,7 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) { } if (Animation_OnFrame(&sKotakePtr->skelAnime, this->workf[ANIM_SW_TGT])) { - Animation_MorphToLoop(&sKotakePtr->skelAnime, &object_tw_Anim_006F28, 0.0f); + Animation_MorphToLoop(&sKotakePtr->skelAnime, &gTwinrovaKotakeKoumeFlyAnim, 0.0f); this->workf[ANIM_SW_TGT] = 1000.0f; } @@ -2162,7 +2162,7 @@ void BossTw_TwinrovaIntroCS(BossTw* this, PlayState* play) { Math_ApproachF(&this->subCamYawStep, 12288.0f, 1.0f, 384.0f); if (Animation_OnFrame(&sKotakePtr->skelAnime, this->workf[ANIM_SW_TGT])) { - Animation_MorphToLoop(&sKotakePtr->skelAnime, &object_tw_Anim_006F28, 0.0f); + Animation_MorphToLoop(&sKotakePtr->skelAnime, &gTwinrovaKotakeKoumeFlyAnim, 0.0f); this->workf[ANIM_SW_TGT] = 1000.0f; } } @@ -2336,7 +2336,7 @@ void BossTw_DeathBall(BossTw* this, PlayState* play) { void BossTw_TwinrovaSetupDeathCS(BossTw* this, PlayState* play) { this->actionFunc = BossTw_TwinrovaDeathCS; - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_024374, -3.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaDamageAnim, -3.0f); this->actor.world.rot.y = this->actor.shape.rot.y; this->actor.flags &= ~ACTOR_FLAG_TARGETABLE; this->csState2 = this->csState1 = 0; @@ -2516,31 +2516,31 @@ void BossTw_DeathCSMsgSfx(BossTw* this, PlayState* play) { switch (kotakeAnim) { case 1: - Animation_MorphToLoop(&sKotakePtr->skelAnime, &object_tw_Anim_00230C, -5.0f); + Animation_MorphToLoop(&sKotakePtr->skelAnime, &gTwinrovaKotakeKoumeShakeHandAnim, -5.0f); break; case 2: - Animation_MorphToLoop(&sKotakePtr->skelAnime, &object_tw_Anim_001D10, -5.0f); + Animation_MorphToLoop(&sKotakePtr->skelAnime, &gTwinrovaKotakeKoumeFloatLookForwardAnim, -5.0f); break; case 3: - Animation_MorphToLoop(&sKotakePtr->skelAnime, &object_tw_Anim_0017E0, -5.0f); + Animation_MorphToLoop(&sKotakePtr->skelAnime, &gTwinrovaKotakeKoumeFloatLookUpAnim, -5.0f); break; case 4: - Animation_MorphToLoop(&sKotakePtr->skelAnime, &object_tw_Anim_0012A4, -5.0f); + Animation_MorphToLoop(&sKotakePtr->skelAnime, &gTwinrovaKotakeKoumeBickerAnim, -5.0f); break; } switch (koumeAnim) { case 1: - Animation_MorphToLoop(&sKoumePtr->skelAnime, &object_tw_Anim_00230C, -5.0f); + Animation_MorphToLoop(&sKoumePtr->skelAnime, &gTwinrovaKotakeKoumeShakeHandAnim, -5.0f); break; case 2: - Animation_MorphToLoop(&sKoumePtr->skelAnime, &object_tw_Anim_001D10, -5.0f); + Animation_MorphToLoop(&sKoumePtr->skelAnime, &gTwinrovaKotakeKoumeFloatLookForwardAnim, -5.0f); break; case 3: - Animation_MorphToLoop(&sKoumePtr->skelAnime, &object_tw_Anim_0017E0, -5.0f); + Animation_MorphToLoop(&sKoumePtr->skelAnime, &gTwinrovaKotakeKoumeFloatLookUpAnim, -5.0f); break; case 4: - Animation_MorphToLoop(&sKoumePtr->skelAnime, &object_tw_Anim_0012A4, -5.0f); + Animation_MorphToLoop(&sKoumePtr->skelAnime, &gTwinrovaKotakeKoumeBickerAnim, -5.0f); break; } @@ -2604,7 +2604,7 @@ void BossTw_TwinrovaDeathCS(BossTw* this, PlayState* play) { switch (this->csState1) { case 0: if (this->work[CS_TIMER_1] == 15) { - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_0216DC, -3.0f); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaDeathAnim, -3.0f); } if (this->work[CS_TIMER_1] >= 15) { @@ -3165,9 +3165,9 @@ s32 BossTw_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* if (limbIndex == 21) { if (this->unk_5F8 == 0) { if (this->actor.params == 0) { - *dList = object_tw_DL_012CE0; + *dList = gTwinrovaKotakeHeadDL; } else { - *dList = object_tw_DL_0134B8; + *dList = gTwinrovaKoumeHeadDL; } } } @@ -3177,9 +3177,9 @@ s32 BossTw_OverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* *dList = NULL; } else if (this->scepterAlpha == 0.0f) { if (this->actor.params == 0) { - *dList = object_tw_DL_012B38; + *dList = gTwinrovaKotakeBroomDL; } else { - *dList = object_tw_DL_013310; + *dList = gTwinrovaKoumeBroomDL; } } } @@ -3207,9 +3207,9 @@ void BossTw_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); if (this->actor.params == 0) { - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_013AE8)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaKotakeIceHairDL)); } else { - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_013D68)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaKoumeFireHairDL)); } } break; @@ -3225,14 +3225,14 @@ void BossTw_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); if (this->actor.params == 0) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 225, 255, (s16)this->scepterAlpha); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_013E98)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaKotakeIceBroomHeadDL)); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 195, 225, 235, (s16)this->scepterAlpha); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_013F98)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaKotakeIceBroomHeadOuterDL)); } else { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 100, 20, 0, (s16)this->scepterAlpha); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_014070)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaKotakeFireBroomHeadDL)); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 70, 0, (s16)this->scepterAlpha); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_014158)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaKotakeFireBroomHeadOuterDL)); } } break; @@ -3254,7 +3254,7 @@ void func_80941BC0(BossTw* this, PlayState* play) { G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, (s16)this->workf[UNK_F11]); gDPSetEnvColor(POLY_XLU_DISP++, 0, 40, 30, 80); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01BC00)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIcePoolDL)); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 215, 215, 215, (s16)this->workf[UNK_F11] * this->workf[UNK_F14]); gDPSetEnvColor(POLY_XLU_DISP++, 255, 255, 255, 128); gSPSegment(POLY_XLU_DISP++, 8, @@ -3264,7 +3264,7 @@ void func_80941BC0(BossTw* this, PlayState* play) { Matrix_RotateY(this->workf[UNK_F15], MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01C1C0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIcePoolShineDL)); Matrix_Pop(); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); @@ -3279,7 +3279,7 @@ void func_80941BC0(BossTw* this, PlayState* play) { GBL_c1(G_BL_CLR_FOG, G_BL_A_SHADE, G_BL_CLR_IN, G_BL_1MA), G_RM_ZB_OVL_SURF2); gSPSetGeometryMode(POLY_XLU_DISP++, G_CULL_BACK | G_FOG); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A790)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaEffectHaloDL)); Matrix_Pop(); CLOSE_DISPS(play->state.gfxCtx); @@ -3303,7 +3303,7 @@ void func_80942180(BossTw* this, PlayState* play) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 100, 40, 00, (s16)this->workf[KM_GRND_CRTR_A]); gDPPipeSync(POLY_XLU_DISP++); gDPSetEnvColor(POLY_XLU_DISP++, 255, 245, 255, 128); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_019D40)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaFirePoolDL)); Matrix_ReplaceRotation(&play->billboardMtxF); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), @@ -3315,7 +3315,7 @@ void func_80942180(BossTw* this, PlayState* play) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 80, 0, 0, (s16)this->workf[KM_GD_SMOKE_A]); gDPPipeSync(POLY_XLU_DISP++); gDPSetEnvColor(POLY_XLU_DISP++, 0, 0, 0, 100); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_018FC0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaFireSmokeDL)); gSPSegment(POLY_XLU_DISP++, 8, Gfx_TwoTexScroll(play->state.gfxCtx, 0, (-this->work[CS_TIMER_1] * 3) & 0x7F, 0, 0x20, 0x20, 1, 0, @@ -3326,7 +3326,7 @@ void func_80942180(BossTw* this, PlayState* play) { Matrix_Scale(this->workf[KM_GD_FLM_SCL], this->workf[KM_GD_FLM_SCL], this->workf[KM_GD_FLM_SCL], MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_019938)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaBigFlameDL)); Matrix_Pop(); @@ -3352,17 +3352,17 @@ void func_809426F0(BossTw* this, PlayState* play) { if (this->actor.params == 0) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 135, 175, 165, (s16)this->spawnPortalAlpha); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01CEE0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaKotakeMagicSigilDL)); } else { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 0, (s16)this->spawnPortalAlpha); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01DBE8)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaKoumeMagicSigilDL)); } Matrix_Pop(); if (this->actor.params == 0) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 195, 225, 235, (s16)this->flameAlpha); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A998)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceMaterialDL)); } else { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 200, 20, 0, (s16)this->flameAlpha); gDPSetEnvColor(POLY_XLU_DISP++, 255, 215, 255, 128); @@ -3382,7 +3382,7 @@ void func_809426F0(BossTw* this, PlayState* play) { Matrix_ReplaceRotation(&play->billboardMtxF); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A430)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaFireDL)); Matrix_Pop(); FrameInterpolation_RecordCloseChild(); @@ -3418,7 +3418,7 @@ void func_80942C70(Actor* thisx, PlayState* play) { Matrix_Scale(this->beamScale, this->beamScale, (this->beamDist * 0.01f * 98.0f) / 20000.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01DDF0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaBeamDL)); if (this->beamReflectionDist > 10.0f) { Matrix_Translate(this->beamReflectionOrigin.x, this->beamReflectionOrigin.y, this->beamReflectionOrigin.z, @@ -3430,7 +3430,7 @@ void func_80942C70(Actor* thisx, PlayState* play) { MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01DDF0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaBeamDL)); } Matrix_Pop(); @@ -3450,7 +3450,7 @@ void func_80943028(Actor* thisx, PlayState* play) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, 255); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01F608)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaHaloDL)); Gfx_SetupDL_44Xlu(play->state.gfxCtx); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 0, 0, 0, 200); Matrix_Translate(this->actor.world.pos.x, 240.0f, this->actor.world.pos.z, MTXMODE_NEW); @@ -3465,9 +3465,9 @@ void func_80943028(Actor* thisx, PlayState* play) { } static void* sEyeTextures[] = { - object_tw_Tex_00A438, - object_tw_Tex_00B238, - object_tw_Tex_00B638, + gTwinrovaKotakeKoumeEyeOpenTex, + gTwinrovaKotakeKoumeEyeHalfTex, + gTwinrovaKotakeKoumeEyeClosedTex, }; void BossTw_Draw(Actor* thisx, PlayState* play2) { @@ -3552,9 +3552,9 @@ void BossTw_Draw(Actor* thisx, PlayState* play2) { } void* D_8094A9B0[] = { - object_tw_Tex_02A9B0, - object_tw_Tex_02A070, - object_tw_Tex_02A470, + gTwinrovaEyeOpenTex, + gTwinrovaEyeHalfTex, + gTwinrovaEyeClosedTex, }; s32 BossTw_TwinrovaOverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* pos, Vec3s* rot, @@ -3600,13 +3600,13 @@ s32 BossTw_TwinrovaOverrideLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, break; case 19: if (this->unk_5F8 != 0) { - *dList = object_tw_DL_02D940; + *dList = gTwinrovaLeftHairBunDL; } break; case 20: if (this->unk_5F8 != 0) { - *dList = object_tw_DL_02D890; + *dList = gTwinrovaRightHairBunDL; } break; } @@ -3707,20 +3707,20 @@ void BossTw_ShieldChargeDraw(BossTw* this, PlayState* play) { temp_a0 = (Math_SinS(this->work[CS_TIMER_1] * 2730 * temp_t0) * D_8094C854 * 0.5f) + (D_8094C854 * 0.5f); if (sShieldFireCharge != 0) { gDPSetEnvColor(POLY_XLU_DISP++, 255, 245, 255, temp_a0); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01E0E0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaMirrorShieldFireChargeSidesDL)); gSPSegment(POLY_XLU_DISP++, 8, Gfx_TwoTexScroll(play->state.gfxCtx, 0, (this->work[CS_TIMER_1] * 2) * temp_t0, 0, 0x20, 0x20, 1, (-this->work[CS_TIMER_1] * 2) * temp_t0, 0, 0x20, 0x20)); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 100, 20, 0, (s16)D_8094C854); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01E020)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaMirrorShieldFireChargeCenterDL)); } else { gDPSetEnvColor(POLY_XLU_DISP++, 225, 255, 255, temp_a0); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01E3A0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaMirrorShieldIceChargeSidesDL)); gSPSegment(POLY_XLU_DISP++, 8, Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0, (-this->work[CS_TIMER_1] * 5) * temp_t0, 0x20, 0x40, 1, (this->work[CS_TIMER_1] * 4) * temp_t0, 0, 0x20, 0x20)); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 175, 205, 195, (s16)D_8094C854); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01E2C0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaMirrorShieldIceChargeCenterDL)); } } } @@ -3755,7 +3755,7 @@ void BossTw_ShieldChargeDraw(BossTw* this, PlayState* play) { gSPSegment(POLY_XLU_DISP++, 8, Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0, this->work[CS_TIMER_1] * D_8094C872, 0x20, 0x40, 1, 0, this->work[CS_TIMER_1] * D_8094C872, 0x20, 0x20)); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01E9F0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaShieldAbsorbAndReflectEffectDL)); } Matrix_Pop(); @@ -3780,28 +3780,28 @@ void BossTw_SpawnPortalDraw(BossTw* this, PlayState* play) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 0, 0, 0, (s16)this->spawnPortalAlpha); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01EC68)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaSpawnPortalShadowDL)); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 135, 175, 165, (s16)this->spawnPortalAlpha); Matrix_Translate(0.0f, 2.0f, 0.0f, MTXMODE_APPLY); Matrix_RotateX(M_PI / 2.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01CEE0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaKotakeMagicSigilDL)); Matrix_Translate(0.0f, 232.0f, 600.0f, MTXMODE_NEW); Matrix_Scale(this->spawnPortalScale, this->spawnPortalScale, this->spawnPortalScale, MTXMODE_APPLY); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 0, 0, 0, (s16)this->spawnPortalAlpha); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01EC68)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaSpawnPortalShadowDL)); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 0, (s16)this->spawnPortalAlpha); Matrix_Translate(0.0f, 2.0f, 0.0f, MTXMODE_APPLY); Matrix_RotateX(M_PI / 2.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01DBE8)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaKoumeMagicSigilDL)); Matrix_Pop(); @@ -3821,7 +3821,7 @@ void func_80944C50(BossTw* this, PlayState* play) { Matrix_Scale(this->workf[UNK_F19], this->workf[UNK_F19], this->workf[UNK_F19], MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01F390)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaLightCircleDL)); Matrix_Pop(); gSPSegment(POLY_XLU_DISP++, 8, @@ -3830,7 +3830,7 @@ void func_80944C50(BossTw* this, PlayState* play) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, (s16)this->workf[UNK_F18] / 2); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01F238)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaLightRaysDL)); gSPSegment(POLY_XLU_DISP++, 8, Gfx_TwoTexScroll(play->state.gfxCtx, 0, -sKoumePtr->work[CS_TIMER_1] * 5, @@ -3844,7 +3844,7 @@ void func_80944C50(BossTw* this, PlayState* play) { Matrix_Scale(scale, 1.0f, scale, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD | G_MTX_MODELVIEW | G_MTX_NOPUSH); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01EEB0)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaLightPillarDL)); Matrix_Pop(); CLOSE_DISPS(play->state.gfxCtx); @@ -4448,7 +4448,7 @@ void BossTw_BlastDraw(Actor* thisx, PlayState* play2) { Matrix_ReplaceRotation(&play->billboardMtxF); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A430)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaFireDL)); FrameInterpolation_RecordCloseChild(); } @@ -4459,7 +4459,7 @@ void BossTw_BlastDraw(Actor* thisx, PlayState* play2) { case TW_ICE_BLAST: gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 195, 225, 235, (s8)this->workf[TAIL_ALPHA]); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A998)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceMaterialDL)); for (i = 9; i >= 0; i--) { FrameInterpolation_RecordOpenChild("Twinrova Ice Blast", i); @@ -4476,7 +4476,7 @@ void BossTw_BlastDraw(Actor* thisx, PlayState* play2) { Matrix_ReplaceRotation(&play->billboardMtxF); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01AB00)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceModelDL)); FrameInterpolation_RecordCloseChild(); } @@ -4520,13 +4520,13 @@ void BossTw_DrawDeathBall(Actor* thisx, PlayState* play2) { Matrix_ReplaceRotation(&play->billboardMtxF); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A430)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaFireDL)); FrameInterpolation_RecordCloseChild(); } } else { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 195, 225, 235, (s8)this->workf[TAIL_ALPHA]); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A998)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceMaterialDL)); for (i = 9; i >= 0; i--) { FrameInterpolation_RecordOpenChild("Twinrova Death Ball 1", i); @@ -4544,7 +4544,7 @@ void BossTw_DrawDeathBall(Actor* thisx, PlayState* play2) { Matrix_ReplaceRotation(&play->billboardMtxF); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01AB00)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceModelDL)); FrameInterpolation_RecordCloseChild(); } @@ -4915,7 +4915,7 @@ void BossTw_DrawEffects(PlayState* play) { FrameInterpolation_RecordOpenChild(currentEffect, currentEffect->epoch); if (sp18F == 0) { - gSPDisplayList(POLY_XLU_DISP++, object_tw_DL_01A528); + gSPDisplayList(POLY_XLU_DISP++, gTwinrovaMagicParticleMaterialDL); sp18F++; } @@ -4926,7 +4926,7 @@ void BossTw_DrawEffects(PlayState* play) { Matrix_Scale(currentEffect->workf[EFF_SCALE], currentEffect->workf[EFF_SCALE], 1.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, object_tw_DL_01A5A8); + gSPDisplayList(POLY_XLU_DISP++, gTwinrovaMagicParticleModelDL); FrameInterpolation_RecordCloseChild(); } @@ -4941,7 +4941,7 @@ void BossTw_DrawEffects(PlayState* play) { FrameInterpolation_RecordOpenChild(currentEffect, currentEffect->epoch); if (sp18F == 0) { - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A998)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceMaterialDL)); sp18F++; } @@ -4954,7 +4954,7 @@ void BossTw_DrawEffects(PlayState* play) { Matrix_Scale(currentEffect->workf[EFF_SCALE], currentEffect->workf[EFF_SCALE], 1.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01AB00)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceModelDL)); FrameInterpolation_RecordCloseChild(); } @@ -4983,7 +4983,7 @@ void BossTw_DrawEffects(PlayState* play) { Matrix_Scale(currentEffect->workf[EFF_SCALE], currentEffect->workf[EFF_SCALE], 1.0f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A430)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaFireDL)); FrameInterpolation_RecordCloseChild(); } @@ -5032,7 +5032,7 @@ void BossTw_DrawEffects(PlayState* play) { G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gDPSetRenderMode(POLY_XLU_DISP++, G_RM_PASS, G_RM_AA_ZB_XLU_SURF2); gSPClearGeometryMode(POLY_XLU_DISP++, G_CULL_BACK | G_FOG); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A790)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaEffectHaloDL)); FrameInterpolation_RecordCloseChild(); } @@ -5051,7 +5051,7 @@ void BossTw_DrawEffects(PlayState* play) { FrameInterpolation_RecordOpenChild(currentEffect, currentEffect->epoch); if (sp18F == 0) { - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01AA50)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceSurroundingPlayerMaterialDL)); gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 195, 225, 235, 255); gSPSegment(POLY_XLU_DISP++, 8, Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0, 0, 0x20, 0x40, 1, 0, 0, 0x20, 0x20)); @@ -5081,7 +5081,7 @@ void BossTw_DrawEffects(PlayState* play) { Matrix_RotateX((BossTw_RandZeroOne() - 0.5f) * M_PI * 0.5f, MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01AB00)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceModelDL)); } FrameInterpolation_RecordCloseChild(); @@ -5099,7 +5099,7 @@ void BossTw_DrawEffects(PlayState* play) { if (currentEffect->work[EFF_ARGS] == 0) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 195, 225, 235, currentEffect->alpha); - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A998)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceMaterialDL)); } else { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 200, 20, 0, currentEffect->alpha); gDPPipeSync(POLY_XLU_DISP++); @@ -5116,9 +5116,9 @@ void BossTw_DrawEffects(PlayState* play) { G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); if (currentEffect->work[EFF_ARGS] == 0) { - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01AB00)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaIceModelDL)); } else { - gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(object_tw_DL_01A430)); + gSPDisplayList(POLY_XLU_DISP++, SEGMENTED_TO_VIRTUAL(gTwinrovaFireDL)); } FrameInterpolation_RecordCloseChild(); @@ -5132,7 +5132,7 @@ void BossTw_DrawEffects(PlayState* play) { void BossTw_TwinrovaSetupArriveAtTarget(BossTw* this, PlayState* play) { this->actionFunc = BossTw_TwinrovaArriveAtTarget; - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_032BF8, -3.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaHoverAnim, -3.0f); this->work[CS_TIMER_1] = Rand_ZeroFloat(100.0f); this->timers[1] = 25; this->rotateSpeed = 0.0f; @@ -5155,8 +5155,8 @@ void BossTw_TwinrovaArriveAtTarget(BossTw* this, PlayState* play) { void BossTw_TwinrovaSetupChargeBlast(BossTw* this, PlayState* play) { this->actionFunc = BossTw_TwinrovaChargeBlast; - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_036FBC, -5.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_036FBC); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaWindUpAnim, -5.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaWindUpAnim); this->csState1 = 0; } @@ -5188,12 +5188,12 @@ void BossTw_TwinrovaSetupShootBlast(BossTw* this, PlayState* play) { this->actionFunc = BossTw_TwinrovaShootBlast; if (sTwinrovaBlastType == 0) { - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_022700, 0.0f); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaIceAttackAnim, 0.0f); } else { - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_023750, 0.0f); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaFireAttackAnim, 0.0f); } - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_023750); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaFireAttackAnim); } void BossTw_TwinrovaShootBlast(BossTw* this, PlayState* play) { @@ -5251,7 +5251,7 @@ void BossTw_TwinrovaShootBlast(BossTw* this, PlayState* play) { void BossTw_TwinrovaSetupDoneBlastShoot(BossTw* this, PlayState* play) { this->actionFunc = BossTw_TwinrovaDoneBlastShoot; - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_032BF8, -10.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaHoverAnim, -10.0f); this->timers[1] = 60; } @@ -5272,7 +5272,7 @@ void BossTw_TwinrovaDoneBlastShoot(BossTw* this, PlayState* play) { void BossTw_TwinrovaDamage(BossTw* this, PlayState* play, u8 damage) { if (this->actionFunc != BossTw_TwinrovaStun) { - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_0338F0, -15.0f); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaChargedAttackHitAnim, -15.0f); this->timers[0] = 150; this->timers[1] = 20; this->csState1 = 0; @@ -5280,8 +5280,8 @@ void BossTw_TwinrovaDamage(BossTw* this, PlayState* play, u8 damage) { } else { this->work[FOG_TIMER] = 10; this->work[INVINC_TIMER] = 20; - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_024374, -3.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_024374); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaDamageAnim, -3.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaDamageAnim); this->csState1 = 1; if ((s8)(this->actor.colChkInfo.health -= damage) < 0) { @@ -5345,12 +5345,12 @@ void BossTw_TwinrovaStun(BossTw* this, PlayState* play) { if (this->csState1 == 0) { if (this->timers[1] == 0) { this->csState1 = 1; - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_0343B4); - Animation_Change(&this->skelAnime, &object_tw_Anim_0343B4, 1.0f, 0.0f, this->workf[ANIM_SW_TGT], 3, 0.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaStunStartAnim); + Animation_Change(&this->skelAnime, &gTwinrovaStunStartAnim, 1.0f, 0.0f, this->workf[ANIM_SW_TGT], 3, 0.0f); } } else if (Animation_OnFrame(&this->skelAnime, this->workf[ANIM_SW_TGT])) { this->workf[ANIM_SW_TGT] = 1000.0f; - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_035030, 0.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaStunLoopAnim, 0.0f); } if (this->actor.bgCheckFlags & 1) { @@ -5363,8 +5363,8 @@ void BossTw_TwinrovaStun(BossTw* this, PlayState* play) { } void BossTw_TwinrovaSetupGetUp(BossTw* this, PlayState* play) { - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_035988, 0.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_035988); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaStunEndAnim, 0.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaStunEndAnim); this->actionFunc = BossTw_TwinrovaGetUp; this->timers[0] = 50; } @@ -5375,7 +5375,7 @@ void BossTw_TwinrovaGetUp(BossTw* this, PlayState* play) { if (Animation_OnFrame(&this->skelAnime, this->workf[ANIM_SW_TGT])) { this->workf[ANIM_SW_TGT] = 1000.0f; - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_032BF8, 0.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaHoverAnim, 0.0f); } if (this->timers[0] == 0) { @@ -5409,7 +5409,7 @@ void BossTw_TwinrovaSetupFly(BossTw* this, PlayState* play) { this->actor.world.rot.y = Math_FAtan2F(xDiff, zDiff) * (32768 / M_PI); xzDist = sqrtf(SQ(xDiff) + SQ(zDiff)); this->actor.world.rot.x = Math_FAtan2F(yDiff, xzDist) * (32768 / M_PI); - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_032BF8, -10.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaHoverAnim, -10.0f); } void BossTw_TwinrovaFly(BossTw* this, PlayState* play) { @@ -5448,7 +5448,7 @@ void BossTw_TwinrovaFly(BossTw* this, PlayState* play) { void BossTw_TwinrovaSetupSpin(BossTw* this, PlayState* play) { this->actionFunc = BossTw_TwinrovaSpin; - Animation_MorphToLoop(&this->skelAnime, &object_tw_Anim_032BF8, 0.0f); + Animation_MorphToLoop(&this->skelAnime, &gTwinrovaHoverAnim, 0.0f); this->timers[0] = 20; this->actor.speedXZ = 0.0f; } @@ -5469,8 +5469,8 @@ void BossTw_TwinrovaSpin(BossTw* this, PlayState* play) { void BossTw_TwinrovaSetupLaugh(BossTw* this, PlayState* play) { this->actionFunc = BossTw_TwinrovaLaugh; - Animation_MorphToPlayOnce(&this->skelAnime, &object_tw_Anim_03A2D0, 0.0f); - this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&object_tw_Anim_03A2D0); + Animation_MorphToPlayOnce(&this->skelAnime, &gTwinrovaLaughAnim, 0.0f); + this->workf[ANIM_SW_TGT] = Animation_GetLastFrame(&gTwinrovaLaughAnim); this->actor.speedXZ = 0.0f; } diff --git a/soh/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c b/soh/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c index 3b055a3f2..ca100ea13 100644 --- a/soh/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c +++ b/soh/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c @@ -1035,7 +1035,7 @@ void DemoEc_DrawPotionShopOwner(DemoEc* this, PlayState* play) { void DemoEc_InitMaskShopOwner(DemoEc* this, PlayState* play) { DemoEc_UseDrawObject(this, play); - DemoEc_InitSkelAnime(this, play, &object_os_Skel_004658); + DemoEc_InitSkelAnime(this, play, &gHappyMaskSalesmanSkel); DemoEc_UseAnimationObject(this, play); DemoEc_ChangeAnimation(this, &gDemoEcPotionShopOwnerAnim, 0, 0.0f, false); func_8096D5D4(this, play); @@ -1051,7 +1051,7 @@ void DemoEc_UpdateMaskShopOwner(DemoEc* this, PlayState* play) { } void DemoEc_DrawMaskShopOwner(DemoEc* this, PlayState* play) { - DemoEc_DrawSkeleton(this, play, gOsEyeClosedTex, NULL, NULL, NULL); + DemoEc_DrawSkeleton(this, play, gHappyMaskSalesmanEyeClosedTex, NULL, NULL, NULL); } void DemoEc_InitFishingOwner(DemoEc* this, PlayState* play) { @@ -1095,7 +1095,7 @@ void DemoEc_DrawFishingOwner(DemoEc* this, PlayState* play) { void DemoEc_InitBombchuShopOwner(DemoEc* this, PlayState* play) { DemoEc_UseDrawObject(this, play); - DemoEc_InitSkelAnime(this, play, &object_rs_Skel_004868); + DemoEc_InitSkelAnime(this, play, &gBombchuShopkeeperSkel); DemoEc_UseAnimationObject(this, play); DemoEc_ChangeAnimation(this, &gDemoEcPotionShopOwnerAnim, 0, 0.0f, false); func_8096D5D4(this, play); diff --git a/soh/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c b/soh/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c index a5abd9948..c6f4cd34f 100644 --- a/soh/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c +++ b/soh/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c @@ -268,7 +268,7 @@ void DemoIk_Type1PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s case 0: gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, object_ik_DL_016BE0); + gSPDisplayList(POLY_XLU_DISP++, gIronKnuckleArmorRivetAndSymbolDL); break; case 2: gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), @@ -436,7 +436,7 @@ void DemoIk_Type2PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s case 5: gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, object_ik_DL_016BE0); + gSPDisplayList(POLY_XLU_DISP++, gIronKnuckleArmorRivetAndSymbolDL); break; default: gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), diff --git a/soh/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c b/soh/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c index dbca67cc4..290e809f6 100644 --- a/soh/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c +++ b/soh/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c @@ -103,7 +103,7 @@ static ShutterInfo sShutterInfo[] = { { gPhantomGanonBarsDL, NULL, 130, 12, 50, 15 }, { gGohmaDoorDL, NULL, 130, 12, 50, 15 }, { gSpiritDoorDL, gJyaDoorMetalBarsDL, 240, 14, 50, 15 }, - { object_bdoor_DL_0010C0, NULL, 130, 12, 50, 15 }, + { gBossDoorDL, NULL, 130, 12, 50, 15 }, { gDungeonDoorDL, gDoorMetalBarsDL, 130, 12, 20, 15 }, { gFireTempleDoorFrontDL, gDoorMetalBarsDL, 130, 12, 20, 15 }, { gFireTempleDoorBackDL, gDoorMetalBarsDL, 130, 12, 20, 15 }, @@ -165,8 +165,8 @@ static Gfx* sJabuDoorDLists[] = { }; static void* D_809982D4[] = { - object_bdoor_Tex_0065C0, object_bdoor_Tex_0035C0, object_bdoor_Tex_0055C0, object_bdoor_Tex_0045C0, - object_bdoor_Tex_000000, object_bdoor_Tex_0025C0, object_bdoor_Tex_0015C0, + gBossDoorDefaultTex, gBossDoorFireTex, gBossDoorWaterTex, gBossDoorShadowTex, + gBossDoorGanonsCastleTex, gBossDoorForestTex, gBossDoorSpiritTex, }; void DoorShutter_SetupAction(DoorShutter* this, DoorShutterActionFunc actionFunc) { diff --git a/soh/src/overlays/actors/ovl_En_Bw/z_en_bw.c b/soh/src/overlays/actors/ovl_En_Bw/z_en_bw.c index a480fd51a..b0ff2507b 100644 --- a/soh/src/overlays/actors/ovl_En_Bw/z_en_bw.c +++ b/soh/src/overlays/actors/ovl_En_Bw/z_en_bw.c @@ -134,7 +134,7 @@ void EnBw_Init(Actor* thisx, PlayState* play) { Actor_SetScale(&this->actor, 0.012999999f); this->actor.naviEnemyId = 0x23; this->actor.gravity = -2.0f; - SkelAnime_Init(play, &this->skelAnime, &object_bw_Skel_0020F0, &object_bw_Anim_000228, this->jointTable, + SkelAnime_Init(play, &this->skelAnime, &gTorchSlugSkel, &gTorchSlugEyestalkWaveAnim, this->jointTable, this->morphTable, 12); ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 40.0f); this->actor.colChkInfo.damageTable = &sDamageTable; @@ -178,7 +178,7 @@ void func_809CE884(EnBw* this, PlayState* play) { } void func_809CE9A8(EnBw* this) { - Animation_MorphToLoop(&this->skelAnime, &object_bw_Anim_000228, -2.0f); + Animation_MorphToLoop(&this->skelAnime, &gTorchSlugEyestalkWaveAnim, -2.0f); this->unk_220 = 2; this->unk_222 = Rand_ZeroOne() * 200.0f + 200.0f; this->unk_232 = 0; @@ -393,7 +393,7 @@ void func_809CEA24(EnBw* this, PlayState* play) { } void func_809CF72C(EnBw* this) { - Animation_MorphToPlayOnce(&this->skelAnime, &object_bw_Anim_0021A0, -2.0f); + Animation_MorphToPlayOnce(&this->skelAnime, &gTorchSlugEyestalkRaiseAnim, -2.0f); this->unk_220 = 3; this->unk_221 = 0; this->unk_250 = 0.6f; @@ -425,7 +425,7 @@ void func_809CF7AC(EnBw* this, PlayState* play) { } void func_809CF8F0(EnBw* this) { - Animation_MorphToPlayOnce(&this->skelAnime, &object_bw_Anim_002250, -1.0f); + Animation_MorphToPlayOnce(&this->skelAnime, &gTorchSlugEyestalkFlailAnim, -1.0f); this->actor.speedXZ = 7.0f; this->actor.world.rot.y = this->actor.shape.rot.y = this->actor.yawTowardsPlayer; this->unk_220 = 4; @@ -470,7 +470,7 @@ void func_809CF984(EnBw* this, PlayState* play) { } void func_809CFBA8(EnBw* this) { - Animation_MorphToLoop(&this->skelAnime, &object_bw_Anim_002250, -1.0f); + Animation_MorphToLoop(&this->skelAnime, &gTorchSlugEyestalkFlailAnim, -1.0f); this->unk_220 = 5; this->unk_222 = 1000; this->unk_260 = 0.0f; @@ -528,7 +528,7 @@ void func_809CFC4C(EnBw* this, PlayState* play) { } void func_809CFF10(EnBw* this) { - Animation_MorphToLoop(&this->skelAnime, &object_bw_Anim_002250, -1.0f); + Animation_MorphToLoop(&this->skelAnime, &gTorchSlugEyestalkFlailAnim, -1.0f); this->unk_220 = 6; this->unk_222 = 1000; this->unk_221 = 3; diff --git a/soh/src/overlays/actors/ovl_En_Ik/z_en_ik.c b/soh/src/overlays/actors/ovl_En_Ik/z_en_ik.c index 2801f78d0..095da684b 100644 --- a/soh/src/overlays/actors/ovl_En_Ik/z_en_ik.c +++ b/soh/src/overlays/actors/ovl_En_Ik/z_en_ik.c @@ -276,7 +276,7 @@ Actor* func_80A74674(PlayState* play, Actor* actor) { } void func_80A74714(EnIk* this) { - f32 frames = Animation_GetLastFrame(&object_ik_Anim_00CD70); + f32 frames = Animation_GetLastFrame(&gIronKnuckleStandUpAnim); f32 frame; if (this->actor.params >= 2) { @@ -285,7 +285,7 @@ void func_80A74714(EnIk* this) { frame = 0.0f; } - Animation_Change(&this->skelAnime, &object_ik_Anim_00CD70, 0.0f, frame, frames, ANIMMODE_ONCE, 0.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleStandUpAnim, 0.0f, frame, frames, ANIMMODE_ONCE, 0.0f); this->unk_2F8 = 3; this->actor.speedXZ = 0.0f; EnIk_SetupAction(this, func_80A747C0); @@ -348,12 +348,12 @@ void func_80A7492C(EnIk* this, PlayState* play) { void func_80A74AAC(EnIk* this) { this->unk_2F8 = 5; if (this->unk_2FB == 0) { - Animation_Change(&this->skelAnime, &object_ik_Anim_00ED24, 1.0f, 0.0f, - Animation_GetLastFrame(&object_ik_Anim_00ED24), ANIMMODE_LOOP, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleWalkAnim, 1.0f, 0.0f, + Animation_GetLastFrame(&gIronKnuckleWalkAnim), ANIMMODE_LOOP, -4.0f); this->actor.speedXZ = 0.9f; } else { - Animation_Change(&this->skelAnime, &object_ik_Anim_006734, 1.0f, 0.0f, - Animation_GetLastFrame(&object_ik_Anim_006734), ANIMMODE_LOOP, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleRunAnim, 1.0f, 0.0f, + Animation_GetLastFrame(&gIronKnuckleRunAnim), ANIMMODE_LOOP, -4.0f); Audio_PlayActorSound2(&this->actor, NA_SE_EN_IRONNACK_DASH); this->actor.speedXZ = 2.5f; } @@ -420,12 +420,12 @@ void func_80A74BA4(EnIk* this, PlayState* play) { } void func_80A74E2C(EnIk* this) { - f32 frames = Animation_GetLastFrame(&object_ik_Anim_001C28); + f32 frames = Animation_GetLastFrame(&gIronKnuckleVerticalAttackAnim); this->unk_2FF = 1; this->unk_2F8 = 6; this->actor.speedXZ = 0.0f; - Animation_Change(&this->skelAnime, &object_ik_Anim_001C28, 1.5f, 0.0f, frames, ANIMMODE_ONCE, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleVerticalAttackAnim, 1.5f, 0.0f, frames, ANIMMODE_ONCE, -4.0f); EnIk_SetupAction(this, func_80A74EBC); } @@ -460,13 +460,13 @@ void func_80A74EBC(EnIk* this, PlayState* play) { } void func_80A7506C(EnIk* this) { - f32 frames = Animation_GetLastFrame(&object_ik_Anim_0029FC); + f32 frames = Animation_GetLastFrame(&gIronKnuckleAxeStuckAnim); this->unk_2FE = 0; this->unk_2F9 = (s8)frames; this->unk_2F8 = 7; this->unk_2FF = this->unk_2FE; - Animation_Change(&this->skelAnime, &object_ik_Anim_0029FC, 1.0f, 0.0f, frames, ANIMMODE_LOOP, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleAxeStuckAnim, 1.0f, 0.0f, frames, ANIMMODE_LOOP, -4.0f); Audio_PlayActorSound2(&this->actor, NA_SE_EN_IRONNACK_PULLOUT); EnIk_SetupAction(this, func_80A7510C); } @@ -478,21 +478,21 @@ void func_80A7510C(EnIk* this, PlayState* play) { if (this->unk_2F8 == 8) { func_80A7489C(this); } else { - frames = Animation_GetLastFrame(&object_ik_Anim_002538); + frames = Animation_GetLastFrame(&gIronKnuckleRecoverFromVerticalAttackAnim); this->unk_2F8 = 8; - Animation_Change(&this->skelAnime, &object_ik_Anim_002538, 1.5f, 0.0f, frames, ANIMMODE_ONCE_INTERP, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleRecoverFromVerticalAttackAnim, 1.5f, 0.0f, frames, ANIMMODE_ONCE_INTERP, -4.0f); } } } void func_80A751C8(EnIk* this) { - f32 frames = Animation_GetLastFrame(&object_ik_Anim_0033C4); + f32 frames = Animation_GetLastFrame(&gIronKnuckleHorizontalAttackAnim); this->unk_2FF = 2; this->unk_300 = 0; this->unk_2F8 = 6; this->actor.speedXZ = 0.0f; - Animation_Change(&this->skelAnime, &object_ik_Anim_0033C4, 0.0f, 0.0f, frames, ANIMMODE_ONCE_INTERP, -6.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleHorizontalAttackAnim, 0.0f, 0.0f, frames, ANIMMODE_ONCE_INTERP, -6.0f); this->unk_2FC = 0; EnIk_SetupAction(this, func_80A75260); } @@ -526,11 +526,11 @@ void func_80A75260(EnIk* this, PlayState* play) { } void func_80A753D0(EnIk* this) { - f32 frames = Animation_GetLastFrame(&object_ik_Anim_003DBC); + f32 frames = Animation_GetLastFrame(&gIronKnuckleRecoverFromHorizontalAttackAnim); this->unk_2FF = this->unk_2FE = 0; this->unk_2F8 = 8; - Animation_Change(&this->skelAnime, &object_ik_Anim_003DBC, 1.5f, 0.0f, frames, ANIMMODE_ONCE_INTERP, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleRecoverFromHorizontalAttackAnim, 1.5f, 0.0f, frames, ANIMMODE_ONCE_INTERP, -4.0f); EnIk_SetupAction(this, func_80A7545C); } @@ -542,12 +542,12 @@ void func_80A7545C(EnIk* this, PlayState* play) { } void func_80A754A0(EnIk* this) { - f32 frames = Animation_GetLastFrame(&object_ik_Anim_0033C4); + f32 frames = Animation_GetLastFrame(&gIronKnuckleHorizontalAttackAnim); this->unk_2F8 = 1; this->unk_2FF = 3; this->actor.speedXZ = 0.0f; - Animation_Change(&this->skelAnime, &object_ik_Anim_0033C4, 0.5f, 13.0f, frames, ANIMMODE_ONCE_INTERP, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleHorizontalAttackAnim, 0.5f, 13.0f, frames, ANIMMODE_ONCE_INTERP, -4.0f); EnIk_SetupAction(this, func_80A75530); } @@ -569,12 +569,12 @@ void func_80A75530(EnIk* this, PlayState* play) { } void func_80A755F0(EnIk* this) { - f32 frames = Animation_GetLastFrame(&object_ik_Anim_00485C); + f32 frames = Animation_GetLastFrame(&gIronKnuckleBlockAnim); this->unk_2FE = 0; this->unk_2F8 = 9; this->actor.speedXZ = 0.0f; - Animation_Change(&this->skelAnime, &object_ik_Anim_00485C, 1.0f, 0.0f, frames, ANIMMODE_ONCE_INTERP, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleBlockAnim, 1.0f, 0.0f, frames, ANIMMODE_ONCE_INTERP, -4.0f); EnIk_SetupAction(this, func_80A7567C); } @@ -602,12 +602,12 @@ void func_80A75790(EnIk* this) { this->unk_2F8 = 0; yawDiff = yaw - this->actor.shape.rot.y; if (ABS(yawDiff) <= 0x4000) { - Animation_Change(&this->skelAnime, &object_ik_Anim_006194, 1.0f, 0.0f, - Animation_GetLastFrame(&object_ik_Anim_006194), ANIMMODE_ONCE, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleFrontHitAnim, 1.0f, 0.0f, + Animation_GetLastFrame(&gIronKnuckleFrontHitAnim), ANIMMODE_ONCE, -4.0f); this->actor.speedXZ = -6.0f; } else { - Animation_Change(&this->skelAnime, &object_ik_Anim_0045BC, 1.0f, 0.0f, - Animation_GetLastFrame(&object_ik_Anim_0045BC), ANIMMODE_ONCE, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleBackHitAnim, 1.0f, 0.0f, + Animation_GetLastFrame(&gIronKnuckleBackHitAnim), ANIMMODE_ONCE, -4.0f); this->actor.speedXZ = 6.0f; } this->unk_2FE = 0; @@ -630,12 +630,12 @@ void func_80A758B0(EnIk* this, PlayState* play) { } void func_80A7598C(EnIk* this) { - f32 frames = Animation_GetLastFrame(&object_ik_Anim_005944); + f32 frames = Animation_GetLastFrame(&gIronKnuckleDeathAnim); this->unk_2FE = 0; this->unk_2F8 = 2; this->actor.speedXZ = 0.0f; - Animation_Change(&this->skelAnime, &object_ik_Anim_005944, 1.0f, 0.0f, frames, ANIMMODE_ONCE, -4.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleDeathAnim, 1.0f, 0.0f, frames, ANIMMODE_ONCE, -4.0f); this->unk_2F9 = 0x18; Audio_PlayActorSound2(&this->actor, NA_SE_EN_IRONNACK_DEAD); Audio_PlayActorSound2(&this->actor, NA_SE_EN_NUTS_CUTBODY); @@ -685,7 +685,7 @@ void func_80A75C38(EnIk* this, PlayState* play) { return; } if (this->shieldCollider.base.acFlags & AC_BOUNCED) { - temp_f0 = Animation_GetLastFrame(&object_ik_Anim_00485C) - 2.0f; + temp_f0 = Animation_GetLastFrame(&gIronKnuckleBlockAnim) - 2.0f; if (this->skelAnime.curFrame < temp_f0) { this->skelAnime.curFrame = temp_f0; } @@ -826,11 +826,11 @@ s32 EnIk_OverrideLimbDraw3(PlayState* play, s32 limbIndex, Gfx** dList, Vec3f* p if (limbIndex == 12) { if (this->actor.params != 0) { - *dList = object_ik_DL_018E78; + *dList = gIronKnuckleHelmetDL; } } else if (limbIndex == 13) { if (this->actor.params != 0) { - *dList = object_ik_DL_019100; + *dList = gIronKnuckleGerudoHeadDL; } } else if ((limbIndex == 26) || (limbIndex == 27)) { if ((this->unk_2FA & 1)) { @@ -880,7 +880,7 @@ void EnIk_PostLimbDraw3(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); if (this->actor.params != 0) { - gSPDisplayList(POLY_XLU_DISP++, object_ik_DL_019E08); + gSPDisplayList(POLY_XLU_DISP++, gIronKnuckleHelmetMarkingDL); } else { gSPDisplayList(POLY_XLU_DISP++, object_ik_DL_016D88); } @@ -929,7 +929,7 @@ void EnIk_PostLimbDraw3(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, if (!(this->unk_2FA & 1)) { gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, object_ik_DL_016BE0); + gSPDisplayList(POLY_XLU_DISP++, gIronKnuckleArmorRivetAndSymbolDL); } break; case 27: @@ -1086,8 +1086,8 @@ void func_80A77148(EnIk* this) { } void func_80A77158(EnIk* this, PlayState* play) { - Animation_Change(&this->skelAnime, &object_ik_Anim_00C114, 1.0f, 0.0f, - Animation_GetLastFrame(&object_ik_Anim_00C114), ANIMMODE_ONCE, 0.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleNabooruSummonAxeAnim, 1.0f, 0.0f, + Animation_GetLastFrame(&gIronKnuckleNabooruSummonAxeAnim), ANIMMODE_ONCE, 0.0f); func_80A770C0(this, play, 4); this->action = 1; this->drawMode = 1; @@ -1095,8 +1095,8 @@ void func_80A77158(EnIk* this, PlayState* play) { } void func_80A771E4(EnIk* this) { - Animation_Change(&this->skelAnime, &object_ik_Anim_00C114, 1.0f, 0.0f, - Animation_GetLastFrame(&object_ik_Anim_00C114), ANIMMODE_ONCE, 0.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleNabooruSummonAxeAnim, 1.0f, 0.0f, + Animation_GetLastFrame(&gIronKnuckleNabooruSummonAxeAnim), ANIMMODE_ONCE, 0.0f); this->action = 2; this->drawMode = 1; this->unk_4D4 = 0; @@ -1125,11 +1125,11 @@ void func_80A772EC(EnIk* this, PlayState* play) { void func_80A7735C(EnIk* this, PlayState* play) { s32 pad[3]; - f32 frames = Animation_GetLastFrame(&object_ik_Anim_0203D8); + f32 frames = Animation_GetLastFrame(&gIronKnuckleNabooruDeathAnim); - SkelAnime_InitFlex(play, &this->skelAnime, &object_ik_Skel_0205C0, NULL, this->jointTable, this->morphTable, + SkelAnime_InitFlex(play, &this->skelAnime, &gIronKnuckleDefeatSkel, NULL, this->jointTable, this->morphTable, 30); - Animation_Change(&this->skelAnime, &object_ik_Anim_0203D8, 1.0f, 0.0f, frames, ANIMMODE_ONCE, 0.0f); + Animation_Change(&this->skelAnime, &gIronKnuckleNabooruDeathAnim, 1.0f, 0.0f, frames, ANIMMODE_ONCE, 0.0f); this->action = 3; this->drawMode = 2; func_80A770C0(this, play, 4); @@ -1210,7 +1210,7 @@ void EnIk_PostLimbDraw2(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, if (EnIk_curFrame(&this->actor) < 30.0f) { gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, object_ik_DL_016BE0); + gSPDisplayList(POLY_XLU_DISP++, gIronKnuckleArmorRivetAndSymbolDL); } } break; case 27: { @@ -1365,7 +1365,7 @@ void EnIk_PostLimbDraw1(PlayState* play, s32 limbIndex, Gfx** dList, Vec3s* rot, case 26: gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); - gSPDisplayList(POLY_XLU_DISP++, object_ik_DL_016BE0); + gSPDisplayList(POLY_XLU_DISP++, gIronKnuckleArmorRivetAndSymbolDL); break; case 27: gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(gfxCtx), @@ -1479,7 +1479,7 @@ void EnIk_Init(Actor* thisx, PlayState* play) { Actor_Kill(&this->actor); } else { ActorShape_Init(&this->actor.shape, 0.0f, ActorShadow_DrawCircle, 30.0f); - SkelAnime_InitFlex(play, &this->skelAnime, &object_ik_Skel_01E178, &object_ik_Anim_00C114, + SkelAnime_InitFlex(play, &this->skelAnime, &gIronKnuckleSkel, &gIronKnuckleNabooruSummonAxeAnim, this->jointTable, this->morphTable, 30); func_80A74398(&this->actor, play); func_80A780D0(this, play); diff --git a/soh/src/overlays/actors/ovl_En_Ko/z_en_ko.c b/soh/src/overlays/actors/ovl_En_Ko/z_en_ko.c index ba8bdfe6f..497d7acc9 100644 --- a/soh/src/overlays/actors/ovl_En_Ko/z_en_ko.c +++ b/soh/src/overlays/actors/ovl_En_Ko/z_en_ko.c @@ -130,40 +130,40 @@ typedef enum { } EnKoAnimation; static AnimationInfo sAnimationInfo[] = { - { &gObjOsAnim_8F6C, 1.0f, 2.0f, 14.0f, ANIMMODE_LOOP_PARTIAL, 0.0f }, - { &gObjOsAnim_8F6C, 0.0f, 1.0f, 1.0f, ANIMMODE_LOOP_PARTIAL, 0.0f }, - { &gObjOsAnim_9B64, 0.0f, 0.0f, 0.0f, ANIMMODE_ONCE, 0.0f }, - { &gObjOsAnim_9B64, 0.0f, 1.0f, 1.0f, ANIMMODE_ONCE, 0.0f }, - { &gObjOsAnim_9B64, 0.0f, 2.0f, 2.0f, ANIMMODE_ONCE, 0.0f }, - { &gObjOsAnim_62DC, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_62DC, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -10.0f }, - { &gObjOsAnim_5808, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -10.0f }, - { &gObjOsAnim_7830, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_8178, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_65E0, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_879C, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_7FFC, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_80B4, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_91AC, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_6F9C, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_7064, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_7120, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_7F38, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_7D94, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_6EE0, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_98EC, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_90EC, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_982C, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_9274, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_99A4, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_9028, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_7E64, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_7454, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, - { &gObjOsAnim_8F6C, 0.0f, 1.0f, 1.0f, ANIMMODE_LOOP_PARTIAL, -8.0f }, - { &gObjOsAnim_7D94, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -8.0f }, - { &gObjOsAnim_879C, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -8.0f }, - { &gObjOsAnim_6A60, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -8.0f }, - { &gObjOsAnim_7830, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -8.0f }, + { &gKokiriBlockingAnim, 1.0f, 2.0f, 14.0f, ANIMMODE_LOOP_PARTIAL, 0.0f }, + { &gKokiriBlockingAnim, 0.0f, 1.0f, 1.0f, ANIMMODE_LOOP_PARTIAL, 0.0f }, + { &gKokiriStandUpAnim, 0.0f, 0.0f, 0.0f, ANIMMODE_ONCE, 0.0f }, + { &gKokiriStandUpAnim, 0.0f, 1.0f, 1.0f, ANIMMODE_ONCE, 0.0f }, + { &gKokiriStandUpAnim, 0.0f, 2.0f, 2.0f, ANIMMODE_ONCE, 0.0f }, + { &gKokiriIdleAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriIdleAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -10.0f }, + { &gKokiriLaughingAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -10.0f }, + { &gKokiriLiftingRockAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriRecliningStandingAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriRecliningSittingUpAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriPunchingAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriStandingHandOnChestAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriStandingHandsOnHipsAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriSittingAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriSittingCrossedArmsLegsAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriStandingApprehensiveAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriLeaningOnArmsAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriRecliningLeaningBackAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriCuttingGrassAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriBackflipAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriLeaningForwardAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriStandingRightArmUpAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriStandingArmsBehindBackAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriStandingAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriSittingCrossedLegsAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriSittingArmsUpAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriSittingHeadOnHandAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriSittingDiggingAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, 0.0f }, + { &gKokiriBlockingAnim, 0.0f, 1.0f, 1.0f, ANIMMODE_LOOP_PARTIAL, -8.0f }, + { &gKokiriCuttingGrassAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -8.0f }, + { &gKokiriPunchingAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -8.0f }, + { &gKokiriWipingForeheadAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -8.0f }, + { &gKokiriLiftingRockAnim, 1.0f, 0.0f, -1.0f, ANIMMODE_LOOP, -8.0f }, }; static u8 sOsAnimeLookup[13][5] = { @@ -667,12 +667,12 @@ s32 func_80A97D68(EnKo* this, PlayState* play) { s16 trackingMode; if (this->interactInfo.talkState != NPC_TALK_STATE_IDLE) { - if ((this->skelAnime.animation == &gObjOsAnim_6A60) == false) { + if ((this->skelAnime.animation == &gKokiriWipingForeheadAnim) == false) { Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENKO_ANIM_32); } trackingMode = NPC_TRACKING_HEAD_AND_TORSO; } else { - if ((this->skelAnime.animation == &gObjOsAnim_7830) == false) { + if ((this->skelAnime.animation == &gKokiriLiftingRockAnim) == false) { Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENKO_ANIM_33); } trackingMode = NPC_TRACKING_NONE; @@ -720,13 +720,13 @@ s32 func_80A97F70(EnKo* this, PlayState* play) { s16 trackingMode; if (this->interactInfo.talkState != NPC_TALK_STATE_IDLE) { - if ((this->skelAnime.animation == &gObjOsAnim_8F6C) == false) { + if ((this->skelAnime.animation == &gKokiriBlockingAnim) == false) { Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENKO_ANIM_29); } func_80034F54(play, this->unk_2E4, this->unk_304, 16); trackingMode = NPC_TRACKING_HEAD_AND_TORSO; } else { - if ((this->skelAnime.animation == &gObjOsAnim_7D94) == false) { + if ((this->skelAnime.animation == &gKokiriCuttingGrassAnim) == false) { Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENKO_ANIM_30); } trackingMode = NPC_TRACKING_NONE; @@ -740,14 +740,14 @@ s32 func_80A98034(EnKo* this, PlayState* play) { s32 result; if (this->interactInfo.talkState != NPC_TALK_STATE_IDLE) { - if ((this->skelAnime.animation == &gObjOsAnim_8F6C) == false) { + if ((this->skelAnime.animation == &gKokiriBlockingAnim) == false) { Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENKO_ANIM_29); } func_80034F54(play, this->unk_2E4, this->unk_304, 16); result = EnKo_IsWithinTalkAngle(this); trackingMode = (result == true) ? NPC_TRACKING_HEAD_AND_TORSO : NPC_TRACKING_NONE; } else { - if ((this->skelAnime.animation == &gObjOsAnim_879C) == false) { + if ((this->skelAnime.animation == &gKokiriPunchingAnim) == false) { Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENKO_ANIM_31); } trackingMode = NPC_TRACKING_NONE; diff --git a/soh/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c b/soh/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c index 6ffe5478f..df1c64f1e 100644 --- a/soh/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c +++ b/soh/src/overlays/actors/ovl_En_Ossan/z_en_ossan.c @@ -2140,13 +2140,13 @@ void EnOssan_InitPotionShopkeeper(EnOssan* this, PlayState* play) { } void EnOssan_InitHappyMaskShopkeeper(EnOssan* this, PlayState* play) { - SkelAnime_InitFlex(play, &this->skelAnime, &object_os_Skel_004658, &object_os_Anim_0002E4, NULL, NULL, 0); + SkelAnime_InitFlex(play, &this->skelAnime, &gHappyMaskSalesmanSkel, &gHappyMaskSalesmanIdleAnim, NULL, NULL, 0); this->actor.draw = EnOssan_DrawHappyMaskShopkeeper; this->obj3ToSeg6Func = NULL; } void EnOssan_InitBombchuShopkeeper(EnOssan* this, PlayState* play) { - SkelAnime_InitFlex(play, &this->skelAnime, &object_rs_Skel_004868, &object_rs_Anim_00065C, 0, 0, 0); + SkelAnime_InitFlex(play, &this->skelAnime, &gBombchuShopkeeperSkel, &gBombchuShopkeeperIdleAnim, 0, 0, 0); this->actor.draw = EnOssan_DrawBombchuShopkeeper; this->obj3ToSeg6Func = NULL; } @@ -2595,7 +2595,7 @@ void EnOssan_DrawPotionShopkeeper(Actor* thisx, PlayState* play) { } void EnOssan_DrawHappyMaskShopkeeper(Actor* thisx, PlayState* play) { - static void* sHappyMaskShopkeeperEyeTextures[] = { gOsEyeClosedTex, gOsEyeOpenTex }; + static void* sHappyMaskShopkeeperEyeTextures[] = { gHappyMaskSalesmanEyeClosedTex, gHappyMaskSalesmanEyeOpenTex }; EnOssan* this = (EnOssan*)thisx; s32 pad; diff --git a/soh/src/overlays/actors/ovl_En_Tr/z_en_tr.c b/soh/src/overlays/actors/ovl_En_Tr/z_en_tr.c index cfbee6604..e78405a1a 100644 --- a/soh/src/overlays/actors/ovl_En_Tr/z_en_tr.c +++ b/soh/src/overlays/actors/ovl_En_Tr/z_en_tr.c @@ -40,28 +40,28 @@ const ActorInit En_Tr_InitVars = { // The first elements of these animation arrays are for Koume, the second for Kotake static AnimationHeader* unused[] = { - &object_tr_Anim_003FC8, - &object_tr_Anim_001CDC, + &gKotakeKoumeStandingBroomOverRightShoulderAnim, + &gKotakeKoumeStandingBroomOverLeftShoulderAnim, }; static AnimationHeader* D_80B24368[] = { - &object_tr_Anim_002BC4, - &object_tr_Anim_000BFC, + &gKotakeKoumeLookOverLeftShoulderAnim, + &gKotakeKoumeLookOverRightShoulderAnim, }; static AnimationHeader* D_80B24370[] = { - &object_tr_Anim_0035CC, - &object_tr_Anim_0013CC, + &gKotakeKoumeLookingOverLeftShoulderAnim, + &gKotakeKoumeLookingOverRightShoulderAnim, }; static AnimationHeader* D_80B24378[] = { - &object_tr_Anim_0049C8, - &object_tr_Anim_0049C8, + &gKotakeKoumeFlyAnim, + &gKotakeKoumeFlyAnim, }; static AnimationHeader* D_80B24380[] = { - &object_tr_Anim_012E1C, - &object_tr_Anim_012E1C, + &gKotakeKoumeCastMagicAnim, + &gKotakeKoumeCastMagicAnim, }; static f32 D_80B24388[] = { 0.0f, 20.0f, -30.0f, 20.0f, -20.0f, -20.0f, 30.0f }; @@ -77,9 +77,9 @@ static Color_RGBA8 D_80B243C0[4] = { }; static void* sEyeTextures[] = { - object_tr_Tex_0086D8, - object_tr_Tex_0094D8, - object_tr_Tex_0098D8, + gKotakeKoumeEyeOpenTex, + gKotakeKoumeEyeHalfTex, + gKotakeKoumeEyeClosedTex, }; void EnTr_SetupAction(EnTr* this, EnTrActionFunc actionFunc) { @@ -97,18 +97,18 @@ void EnTr_Init(Actor* thisx, PlayState* play) { switch (this->actor.params) { case TR_KOUME: - SkelAnime_InitFlex(play, &this->skelAnime, &object_tr_Skel_011688, &object_tr_Anim_003FC8, + SkelAnime_InitFlex(play, &this->skelAnime, &gKoumeSkel, &gKotakeKoumeStandingBroomOverRightShoulderAnim, this->jointTable, this->morphTable, 27); - Animation_PlayOnce(&this->skelAnime, &object_tr_Anim_003FC8); + Animation_PlayOnce(&this->skelAnime, &gKotakeKoumeStandingBroomOverRightShoulderAnim); this->animation = NULL; EnTr_SetupAction(this, EnTr_ChooseAction1); this->actionIndex = 3; break; case TR_KOTAKE: - SkelAnime_InitFlex(play, &this->skelAnime, &object_tr_Skel_00C530, &object_tr_Anim_001CDC, + SkelAnime_InitFlex(play, &this->skelAnime, &gKotakeSkel, &gKotakeKoumeStandingBroomOverLeftShoulderAnim, this->jointTable, this->morphTable, 27); - Animation_PlayOnce(&this->skelAnime, &object_tr_Anim_001CDC); + Animation_PlayOnce(&this->skelAnime, &gKotakeKoumeStandingBroomOverLeftShoulderAnim); this->animation = NULL; EnTr_SetupAction(this, EnTr_ChooseAction1); this->actionIndex = 2; @@ -306,7 +306,7 @@ void EnTr_WaitToReappear(EnTr* this, PlayState* play) { this->timer = 34; EnTr_SetStartPosRot(this, play, this->actionIndex); EnTr_SetupAction(this, EnTr_Reappear); - Animation_PlayLoop(&this->skelAnime, &object_tr_Anim_0049C8); + Animation_PlayLoop(&this->skelAnime, &gKotakeKoumeFlyAnim); this->animation = NULL; Actor_SetScale(&this->actor, 0.003f); } @@ -355,7 +355,7 @@ void EnTr_ChooseAction1(EnTr* this, PlayState* play) { case 3: EnTr_SetStartPosRot(this, play, this->actionIndex); EnTr_SetupAction(this, EnTr_ChooseAction2); - Animation_PlayLoop(&this->skelAnime, &object_tr_Anim_0049C8); + Animation_PlayLoop(&this->skelAnime, &gKotakeKoumeFlyAnim); this->animation = NULL; break; @@ -366,7 +366,7 @@ void EnTr_ChooseAction1(EnTr* this, PlayState* play) { case 7: EnTr_SetupAction(this, EnTr_FlyKidnapCutscene); - Animation_PlayLoop(&this->skelAnime, &object_tr_Anim_0049C8); + Animation_PlayLoop(&this->skelAnime, &gKotakeKoumeFlyAnim); this->animation = NULL; this->timer = ((this->actor.params != TR_KOUME) ? ((u8)frames * 0x400) + 0x8000 : (u8)frames * 0x400); @@ -385,17 +385,17 @@ void EnTr_Update(Actor* thisx, PlayState* play) { if (SkelAnime_Update(&this->skelAnime) != 0) { if (this->animation != NULL) { - if ((this->animation == &object_tr_Anim_0035CC) || (this->animation == &object_tr_Anim_0013CC)) { + if ((this->animation == &gKotakeKoumeLookingOverLeftShoulderAnim) || (this->animation == &gKotakeKoumeLookingOverRightShoulderAnim)) { if (this->actor.params != TR_KOUME) { Audio_PlayActorSound2(&this->actor, NA_SE_EN_TWINROBA_LAUGH2); } else { Audio_PlayActorSound2(&this->actor, NA_SE_EN_TWINROBA_LAUGH); } Animation_PlayLoop(&this->skelAnime, this->animation); - } else if (this->animation == &object_tr_Anim_0049C8) { + } else if (this->animation == &gKotakeKoumeFlyAnim) { EnTr_SetupAction(this, EnTr_ChooseAction2); - Animation_Change(&this->skelAnime, &object_tr_Anim_0049C8, 1.0f, 0.0f, - Animation_GetLastFrame(&object_tr_Anim_0049C8), ANIMMODE_LOOP, -5.0f); + Animation_Change(&this->skelAnime, &gKotakeKoumeFlyAnim, 1.0f, 0.0f, + Animation_GetLastFrame(&gKotakeKoumeFlyAnim), ANIMMODE_LOOP, -5.0f); } else { Animation_PlayLoop(&this->skelAnime, this->animation); } diff --git a/soh/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c b/soh/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c index 3c86841af..1cbc48473 100644 --- a/soh/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c +++ b/soh/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c @@ -523,8 +523,8 @@ void ObjectKankyo_DrawFairies(ObjectKankyo* this2, PlayState* play2) { if (!(play->cameraPtrs[0]->unk_14C & 0x100)) { OPEN_DISPS(play->state.gfxCtx); POLY_XLU_DISP = Gfx_SetupDL(POLY_XLU_DISP, 0x14); - gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(gSunTex)); - gSPDisplayList(POLY_XLU_DISP++, gKokiriDustMoteTextureLoadDL); + gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(gSun1Tex)); + gSPDisplayList(POLY_XLU_DISP++, gKokiriDustMoteMaterialDL); for (i = 0; i < play->envCtx.unk_EE[3]; i++) { FrameInterpolation_RecordOpenChild(&this->effects[i], this->effects[i].epoch); @@ -592,7 +592,7 @@ void ObjectKankyo_DrawFairies(ObjectKankyo* this2, PlayState* play2) { Matrix_Mult(&play->billboardMtxF, MTXMODE_APPLY); Matrix_RotateZ(DEG_TO_RAD(play->state.frames * 20.0f), MTXMODE_APPLY); gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_LOAD); - gSPDisplayList(POLY_XLU_DISP++, gKokiriDustMoteDL); + gSPDisplayList(POLY_XLU_DISP++, gKokiriDustMoteModelDL); FrameInterpolation_RecordCloseChild(); } CLOSE_DISPS(play->state.gfxCtx); diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index 795650251..89caad5bc 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -10561,7 +10561,7 @@ void func_80848EF8(Player* this, PlayState* play) { G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_IA16 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE, G_AC_NONE | G_ZS_PRIM | G_RM_XLU_SURF | G_RM_XLU_SURF2); - gDPLoadTextureBlock(OVERLAY_DISP++, gStoneOfAgonyIconTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 24, 24, 0, + gDPLoadTextureBlock(OVERLAY_DISP++, gQuestIconStoneOfAgonyTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 24, 24, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); gDPSetOtherMode(OVERLAY_DISP++, diff --git a/soh/src/overlays/gamestates/ovl_file_choose/z_file_choose.c b/soh/src/overlays/gamestates/ovl_file_choose/z_file_choose.c index 701650f56..f2b5ab8f8 100644 --- a/soh/src/overlays/gamestates/ovl_file_choose/z_file_choose.c +++ b/soh/src/overlays/gamestates/ovl_file_choose/z_file_choose.c @@ -67,105 +67,105 @@ typedef struct { #define STN_IC_POS(i) {0x29 + ICON_SIZE * i, 0x31} static ItemData itemData[88] = { - {CREATE_SPRITE_32(dgDekuStickIconTex, 1), ITEM_STICK, INV_IC_POS(0, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgDekuNutIconTex, 0), ITEM_NUT, INV_IC_POS(1, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgBombIconTex, 2), ITEM_BOMB, INV_IC_POS(2, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgFairyBowIconTex, 3), ITEM_BOW, INV_IC_POS(3, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgFireArrowIconTex, 4), ITEM_ARROW_FIRE, INV_IC_POS(4, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgDinsFireIconTex, 5), ITEM_DINS_FIRE, INV_IC_POS(5, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgEmptyBottleIconTex, 20), ITEM_BOTTLE, INV_IC_POS(6, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconDekuStickTex, 1), ITEM_STICK, INV_IC_POS(0, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconDekuNutTex, 0), ITEM_NUT, INV_IC_POS(1, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconBombTex, 2), ITEM_BOMB, INV_IC_POS(2, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconBowTex, 3), ITEM_BOW, INV_IC_POS(3, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconArrowFireTex, 4), ITEM_ARROW_FIRE, INV_IC_POS(4, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconDinsFireTex, 5), ITEM_DINS_FIRE, INV_IC_POS(5, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconBottleEmptyTex, 20), ITEM_BOTTLE, INV_IC_POS(6, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgFairySlingshotIconTex, 6), ITEM_SLINGSHOT, INV_IC_POS(0, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgFairyOcarinaIconTex, 7), ITEM_OCARINA_FAIRY, INV_IC_POS(1, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgOcarinaofTimeIconTex, 7), ITEM_OCARINA_TIME, INV_IC_POS(1, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgBombchuIconTex, 9), ITEM_BOMBCHU, INV_IC_POS(2, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgHookshotIconTex, 10), ITEM_HOOKSHOT, INV_IC_POS(3, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgLongshotIconTex, 10), ITEM_LONGSHOT, INV_IC_POS(3, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgIceArrowIconTex, 12), ITEM_ARROW_ICE, INV_IC_POS(4, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgFaroresWindIconTex, 13), ITEM_FARORES_WIND, INV_IC_POS(5, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgWeirdEggIconTex, 37), ITEM_WEIRD_EGG, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgCuccoIconTex, 37), ITEM_CHICKEN, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgZeldasLetterIconTex, 37), ITEM_LETTER_ZELDA, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgKeatonMaskIconTex, 37), ITEM_MASK_KEATON, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgSkullMaskIconTex, 37), ITEM_MASK_SKULL, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgSpookyMaskIconTex, 37), ITEM_MASK_SPOOKY, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgBunnyHoodIconTex, 37), ITEM_MASK_BUNNY, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgGoronMaskIconTex, 37), ITEM_MASK_GORON, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgZoraMaskIconTex, 37), ITEM_MASK_ZORA, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgGerudoMaskIconTex, 37), ITEM_MASK_GERUDO, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgMaskofTruthIconTex, 37), ITEM_MASK_TRUTH, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgSoldOutIconTex, 37), ITEM_SOLD_OUT, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconSlingshotTex, 6), ITEM_SLINGSHOT, INV_IC_POS(0, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconOcarinaFairyTex, 7), ITEM_OCARINA_FAIRY, INV_IC_POS(1, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconOcarinaOfTimeTex, 7), ITEM_OCARINA_TIME, INV_IC_POS(1, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconBombchuTex, 9), ITEM_BOMBCHU, INV_IC_POS(2, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconHookshotTex, 10), ITEM_HOOKSHOT, INV_IC_POS(3, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconLongshotTex, 10), ITEM_LONGSHOT, INV_IC_POS(3, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconArrowIceTex, 12), ITEM_ARROW_ICE, INV_IC_POS(4, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconFaroresWindTex, 13), ITEM_FARORES_WIND, INV_IC_POS(5, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconWeirdEggTex, 37), ITEM_WEIRD_EGG, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconChickenTex, 37), ITEM_CHICKEN, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconZeldasLetterTex, 37), ITEM_LETTER_ZELDA, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconMaskKeatonTex, 37), ITEM_MASK_KEATON, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconMaskSkullTex, 37), ITEM_MASK_SKULL, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconMaskSpookyTex, 37), ITEM_MASK_SPOOKY, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconMaskBunnyHoodTex, 37), ITEM_MASK_BUNNY, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconMaskGoronTex, 37), ITEM_MASK_GORON, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconMaskZoraTex, 37), ITEM_MASK_ZORA, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconMaskGerudoTex, 37), ITEM_MASK_GERUDO, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconMaskTruthTex, 37), ITEM_MASK_TRUTH, INV_IC_POS(6, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconSoldOutTex, 37), ITEM_SOLD_OUT, INV_IC_POS(6, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgBoomerangIconTex, 14), ITEM_BOOMERANG, INV_IC_POS(0, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgLensofTruthIconTex, 15), ITEM_LENS, INV_IC_POS(1, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgMagicBeansIconTex, 16), ITEM_BEAN, INV_IC_POS(2, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgMegatonHammerIconTex, 17), ITEM_HAMMER, INV_IC_POS(3, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgLightArrowIconTex, 18), ITEM_ARROW_LIGHT, INV_IC_POS(4, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgNayrusLoveIconTex, 19), ITEM_NAYRUS_LOVE, INV_IC_POS(5, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgPocketEggIconTex, 53), ITEM_POCKET_EGG, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgPocketCuccoIconTex, 53), ITEM_POCKET_CUCCO, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgCojiroIconTex, 53), ITEM_COJIRO, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgOddMushroomIconTex, 53), ITEM_ODD_MUSHROOM, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgOddPotionIconTex, 53), ITEM_ODD_POTION, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgPoachersSawIconTex, 53), ITEM_SAW, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgBrokenBiggoronSwordIconTex, 53), ITEM_SWORD_BROKEN, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgPrescriptionIconTex, 53), ITEM_PRESCRIPTION, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgEyeBallFrogIconTex, 53), ITEM_FROG, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgEyeDropsIconTex, 53), ITEM_EYEDROPS, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgClaimCheckIconTex, 53), ITEM_CLAIM_CHECK, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconBoomerangTex, 14), ITEM_BOOMERANG, INV_IC_POS(0, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconLensOfTruthTex, 15), ITEM_LENS, INV_IC_POS(1, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconMagicBeanTex, 16), ITEM_BEAN, INV_IC_POS(2, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconHammerTex, 17), ITEM_HAMMER, INV_IC_POS(3, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconArrowLightTex, 18), ITEM_ARROW_LIGHT, INV_IC_POS(4, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconNayrusLoveTex, 19), ITEM_NAYRUS_LOVE, INV_IC_POS(5, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconPocketEggTex, 53), ITEM_POCKET_EGG, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconPocketCuccoTex, 53), ITEM_POCKET_CUCCO, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconCojiroTex, 53), ITEM_COJIRO, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconOddMushroomTex, 53), ITEM_ODD_MUSHROOM, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconOddPotionTex, 53), ITEM_ODD_POTION, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconPoachersSawTex, 53), ITEM_SAW, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconBrokenGoronsSwordTex, 53), ITEM_SWORD_BROKEN, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconPrescriptionTex, 53), ITEM_PRESCRIPTION, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconEyeballFrogTex, 53), ITEM_FROG, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconEyeDropsTex, 53), ITEM_EYEDROPS, INV_IC_POS(6, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconClaimCheckTex, 53), ITEM_CLAIM_CHECK, INV_IC_POS(6, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgKokiriSwordIconTex, 54), ITEM_SWORD_KOKIRI, EQP_IC_POS(0, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgMasterSwordIconTex, 55), ITEM_SWORD_MASTER, EQP_IC_POS(1, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgBiggoronSwordIconTex, 56), ITEM_SWORD_BGS, EQP_IC_POS(2, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconSwordKokiriTex, 54), ITEM_SWORD_KOKIRI, EQP_IC_POS(0, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconSwordMasterTex, 55), ITEM_SWORD_MASTER, EQP_IC_POS(1, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconSwordBiggoronTex, 56), ITEM_SWORD_BGS, EQP_IC_POS(2, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgDekuShieldIconTex, 57), ITEM_SHIELD_DEKU, EQP_IC_POS(0, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgHylianShieldIconTex, 58), ITEM_SHIELD_HYLIAN, EQP_IC_POS(1, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgMirrorShieldIconTex, 59), ITEM_SHIELD_MIRROR, EQP_IC_POS(2, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconShieldDekuTex, 57), ITEM_SHIELD_DEKU, EQP_IC_POS(0, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconShieldHylianTex, 58), ITEM_SHIELD_HYLIAN, EQP_IC_POS(1, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconShieldMirrorTex, 59), ITEM_SHIELD_MIRROR, EQP_IC_POS(2, 1), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgKokiriTunicIconTex, 60), ITEM_TUNIC_KOKIRI, EQP_IC_POS(0, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgGoronTunicIconTex, 61), ITEM_TUNIC_GORON, EQP_IC_POS(1, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgZoraTunicIconTex, 62), ITEM_TUNIC_ZORA, EQP_IC_POS(2, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconTunicKokiriTex, 60), ITEM_TUNIC_KOKIRI, EQP_IC_POS(0, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconTunicGoronTex, 61), ITEM_TUNIC_GORON, EQP_IC_POS(1, 2), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconTunicZoraTex, 62), ITEM_TUNIC_ZORA, EQP_IC_POS(2, 2), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgKokiriBootsIconTex, 63), ITEM_BOOTS_KOKIRI, EQP_IC_POS(0, 3), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgIronBootsIconTex, 64), ITEM_BOOTS_IRON, EQP_IC_POS(1, 3), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgHoverBootsIconTex, 65), ITEM_BOOTS_HOVER, EQP_IC_POS(2, 3), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconBootsKokiriTex, 63), ITEM_BOOTS_KOKIRI, EQP_IC_POS(0, 3), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconBootsIronTex, 64), ITEM_BOOTS_IRON, EQP_IC_POS(1, 3), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconBootsHoverTex, 65), ITEM_BOOTS_HOVER, EQP_IC_POS(2, 3), SIZE_NORMAL}, - {CREATE_SPRITE_24(dgKokiriEmeraldIconTex, 87), ITEM_KOKIRI_EMERALD, STN_IC_POS(-1), SIZE_NORMAL}, - {CREATE_SPRITE_24(dgGoronRubyIconTex, 88), ITEM_GORON_RUBY, STN_IC_POS(0), SIZE_NORMAL}, - {CREATE_SPRITE_24(dgZoraSapphireIconTex, 89), ITEM_ZORA_SAPPHIRE, STN_IC_POS(1), SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconKokiriEmeraldTex, 87), ITEM_KOKIRI_EMERALD, STN_IC_POS(-1), SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconGoronRubyTex, 88), ITEM_GORON_RUBY, STN_IC_POS(0), SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconZoraSapphireTex, 89), ITEM_ZORA_SAPPHIRE, STN_IC_POS(1), SIZE_NORMAL}, - {CREATE_SPRITE_24(dgForestMedallionIconTex, 81), ITEM_MEDALLION_FOREST, {0x37, 0x0A}, SIZE_NORMAL}, - {CREATE_SPRITE_24(dgFireMedallionIconTex, 82), ITEM_MEDALLION_FIRE, {0x37, 0x1A}, SIZE_NORMAL}, - {CREATE_SPRITE_24(dgWaterMedallionIconTex, 83), ITEM_MEDALLION_WATER, {0x29, 0x22}, SIZE_NORMAL}, - {CREATE_SPRITE_24(dgSpiritMedallionIconTex, 84), ITEM_MEDALLION_SPIRIT, {0x1B, 0x1A}, SIZE_NORMAL}, - {CREATE_SPRITE_24(dgShadowMedallionIconTex, 85), ITEM_MEDALLION_SHADOW, {0x1B, 0x0A}, SIZE_NORMAL}, - {CREATE_SPRITE_24(dgLightMedallionIconTex, 86), ITEM_MEDALLION_LIGHT, {0x29, 0x02}, SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconMedallionForestTex, 81), ITEM_MEDALLION_FOREST, {0x37, 0x0A}, SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconMedallionFireTex, 82), ITEM_MEDALLION_FIRE, {0x37, 0x1A}, SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconMedallionWaterTex, 83), ITEM_MEDALLION_WATER, {0x29, 0x22}, SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconMedallionSpiritTex, 84), ITEM_MEDALLION_SPIRIT, {0x1B, 0x1A}, SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconMedallionShadowTex, 85), ITEM_MEDALLION_SHADOW, {0x1B, 0x0A}, SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconMedallionLightTex, 86), ITEM_MEDALLION_LIGHT, {0x29, 0x02}, SIZE_NORMAL}, - {CREATE_SPRITE_32(dgGoronsBraceletIconTex, 71), ITEM_BRACELET, UPG_IC_POS(0, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgSilverGauntletsIconTex, 71), ITEM_GAUNTLETS_SILVER, UPG_IC_POS(0, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgGoldenGauntletsIconTex, 71), ITEM_GAUNTLETS_GOLD, UPG_IC_POS(0, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgSilverScaleIconTex, 74), ITEM_SCALE_SILVER, UPG_IC_POS(1, 0), SIZE_NORMAL}, - {CREATE_SPRITE_32(dgGoldenScaleIconTex, 74), ITEM_SCALE_GOLDEN, UPG_IC_POS(1, 0), SIZE_NORMAL}, - {CREATE_SPRITE_24(dgSmallMagicJarIconTex, 97), ITEM_SINGLE_MAGIC, UPG_IC_POS(2, 0), SIZE_NORMAL}, - {CREATE_SPRITE_24(dgBigMagicJarIconTex, 97), ITEM_DOUBLE_MAGIC, UPG_IC_POS(2, 0), SIZE_NORMAL}, - {CREATE_SPRITE_RUPEE(0xC8, 0xFF, 0x64), ITEM_RUPEE_GREEN, UPG_IC_POS(0, 1), SIZE_NORMAL}, - {CREATE_SPRITE_24(dgGerudosCardIconTex, 91), ITEM_GERUDO_CARD, UPG_IC_POS(1, 1), SIZE_NORMAL}, - {CREATE_SPRITE_24(dgStoneOfAgonyIconTex, 90), ITEM_STONE_OF_AGONY, UPG_IC_POS(2, 1), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconGoronsBraceletTex, 71), ITEM_BRACELET, UPG_IC_POS(0, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconSilverGauntletsTex, 71), ITEM_GAUNTLETS_SILVER, UPG_IC_POS(0, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconGoldenGauntletsTex, 71), ITEM_GAUNTLETS_GOLD, UPG_IC_POS(0, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconScaleSilverTex, 74), ITEM_SCALE_SILVER, UPG_IC_POS(1, 0), SIZE_NORMAL}, + {CREATE_SPRITE_32(dgItemIconScaleGoldenTex, 74), ITEM_SCALE_GOLDEN, UPG_IC_POS(1, 0), SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconMagicJarSmallTex, 97), ITEM_SINGLE_MAGIC, UPG_IC_POS(2, 0), SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconMagicJarBigTex, 97), ITEM_DOUBLE_MAGIC, UPG_IC_POS(2, 0), SIZE_NORMAL}, + {CREATE_SPRITE_RUPEE(0xC8, 0xFF, 0x64), ITEM_RUPEE_GREEN, UPG_IC_POS(0, 1), SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconGerudosCardTex, 91), ITEM_GERUDO_CARD, UPG_IC_POS(1, 1), SIZE_NORMAL}, + {CREATE_SPRITE_24(dgQuestIconStoneOfAgonyTex, 90), ITEM_STONE_OF_AGONY, UPG_IC_POS(2, 1), SIZE_NORMAL}, - {CREATE_SPRITE_SONG(224, 107, 255), ITEM_SONG_LULLABY, SNG_IC_POS(0, 0), SIZE_SONG}, - {CREATE_SPRITE_SONG(255, 195, 60), ITEM_SONG_EPONA, SNG_IC_POS(1, 0), SIZE_SONG}, - {CREATE_SPRITE_SONG(127, 255, 137), ITEM_SONG_SARIA, SNG_IC_POS(2, 0), SIZE_SONG}, - {CREATE_SPRITE_SONG(255, 255, 60), ITEM_SONG_SUN, SNG_IC_POS(3, 0), SIZE_SONG}, - {CREATE_SPRITE_SONG(119, 236, 255), ITEM_SONG_TIME, SNG_IC_POS(4, 0), SIZE_SONG}, - {CREATE_SPRITE_SONG(165, 165, 165), ITEM_SONG_STORMS, SNG_IC_POS(5, 0), SIZE_SONG}, - {CREATE_SPRITE_SONG(150, 255, 100), ITEM_SONG_MINUET, SNG_IC_POS(0, 1), SIZE_SONG}, - {CREATE_SPRITE_SONG(255, 80, 40), ITEM_SONG_BOLERO, SNG_IC_POS(1, 1), SIZE_SONG}, - {CREATE_SPRITE_SONG(100, 150, 255), ITEM_SONG_SERENADE, SNG_IC_POS(2, 1), SIZE_SONG}, - {CREATE_SPRITE_SONG(255, 160, 0), ITEM_SONG_REQUIEM, SNG_IC_POS(3, 1), SIZE_SONG}, - {CREATE_SPRITE_SONG(255, 100, 255), ITEM_SONG_NOCTURNE, SNG_IC_POS(4, 1), SIZE_SONG}, - {CREATE_SPRITE_SONG(255, 240, 100), ITEM_SONG_PRELUDE, SNG_IC_POS(5, 1), SIZE_SONG}, + {CREATE_SPRITE_SONG(224, 107, 255), ITEM_SONG_LULLABY, SNG_IC_POS(0, 0), SIZE_SONG}, + {CREATE_SPRITE_SONG(255, 195, 60), ITEM_SONG_EPONA, SNG_IC_POS(1, 0), SIZE_SONG}, + {CREATE_SPRITE_SONG(127, 255, 137), ITEM_SONG_SARIA, SNG_IC_POS(2, 0), SIZE_SONG}, + {CREATE_SPRITE_SONG(255, 255, 60), ITEM_SONG_SUN, SNG_IC_POS(3, 0), SIZE_SONG}, + {CREATE_SPRITE_SONG(119, 236, 255), ITEM_SONG_TIME, SNG_IC_POS(4, 0), SIZE_SONG}, + {CREATE_SPRITE_SONG(165, 165, 165), ITEM_SONG_STORMS, SNG_IC_POS(5, 0), SIZE_SONG}, + {CREATE_SPRITE_SONG(150, 255, 100), ITEM_SONG_MINUET, SNG_IC_POS(0, 1), SIZE_SONG}, + {CREATE_SPRITE_SONG(255, 80, 40), ITEM_SONG_BOLERO, SNG_IC_POS(1, 1), SIZE_SONG}, + {CREATE_SPRITE_SONG(100, 150, 255), ITEM_SONG_SERENADE, SNG_IC_POS(2, 1), SIZE_SONG}, + {CREATE_SPRITE_SONG(255, 160, 0), ITEM_SONG_REQUIEM, SNG_IC_POS(3, 1), SIZE_SONG}, + {CREATE_SPRITE_SONG(255, 100, 255), ITEM_SONG_NOCTURNE, SNG_IC_POS(4, 1), SIZE_SONG}, + {CREATE_SPRITE_SONG(255, 240, 100), ITEM_SONG_PRELUDE, SNG_IC_POS(5, 1), SIZE_SONG}, - {CREATE_SPRITE_24(dgHeartContainerIconTex, 101), ITEM_DOUBLE_DEFENSE, {0x05, -0x04}, SIZE_COUNTER}, + {CREATE_SPRITE_24(dgQuestIconHeartContainerTex, 101), ITEM_DOUBLE_DEFENSE, {0x05, -0x04}, SIZE_COUNTER}, }; static u8 color_product(u8 c1, u8 c2) { @@ -483,13 +483,13 @@ typedef struct { } CounterData; static CounterData counterData[7] = { - {CREATE_SPRITE_24(dgHeartContainerIconTex, 101), COUNTER_HEALTH, {0x05, 0x00}, SIZE_COUNTER}, - {CREATE_SPRITE_RUPEE(0xC8, 0xFF, 0x64), COUNTER_WALLET_CHILD, {0x05, 0x15}, SIZE_COUNTER}, - {CREATE_SPRITE_RUPEE(0x82, 0x82, 0xFF), COUNTER_WALLET_ADULT, {0x05, 0x15}, SIZE_COUNTER}, - {CREATE_SPRITE_RUPEE(0xFF, 0x64, 0x64), COUNTER_WALLET_GIANT, {0x05, 0x15}, SIZE_COUNTER}, - {CREATE_SPRITE_RUPEE(0xFF, 0x5A, 0xFF), COUNTER_WALLET_TYCOON, {0x05, 0x15}, SIZE_COUNTER}, - {CREATE_SPRITE_24(dgGoldSkulltulaIconTex, 103), COUNTER_SKULLTULLAS, {0x05, 0x2A}, SIZE_COUNTER}, - {CREATE_SPRITE_SKULL, COUNTER_DEATHS, {0x48, 0x2A}, SIZE_COUNTER}, + {CREATE_SPRITE_24(dgQuestIconHeartContainerTex, 101), COUNTER_HEALTH, {0x05, 0x00}, SIZE_COUNTER}, + {CREATE_SPRITE_RUPEE(0xC8, 0xFF, 0x64), COUNTER_WALLET_CHILD, {0x05, 0x15}, SIZE_COUNTER}, + {CREATE_SPRITE_RUPEE(0x82, 0x82, 0xFF), COUNTER_WALLET_ADULT, {0x05, 0x15}, SIZE_COUNTER}, + {CREATE_SPRITE_RUPEE(0xFF, 0x64, 0x64), COUNTER_WALLET_GIANT, {0x05, 0x15}, SIZE_COUNTER}, + {CREATE_SPRITE_RUPEE(0xFF, 0x5A, 0xFF), COUNTER_WALLET_TYCOON, {0x05, 0x15}, SIZE_COUNTER}, + {CREATE_SPRITE_24(dgQuestIconGoldSkulltulaTex, 103), COUNTER_SKULLTULLAS, {0x05, 0x2A}, SIZE_COUNTER}, + {CREATE_SPRITE_SKULL, COUNTER_DEATHS, {0x48, 0x2A}, SIZE_COUNTER}, }; static Sprite counterDigitSprites[10] = { diff --git a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c index d8a678e91..987c004a0 100644 --- a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c +++ b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c @@ -61,7 +61,7 @@ void KaleidoScope_DrawQuestStatus(PlayState* play, GraphicsContext* gfxCtx) { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static void* D_8082A130[] = { - gOcarinaATex, gOcarinaCDownTex, gOcarinaCRightTex, gOcarinaCLeftTex, gOcarinaCUpTex, + gOcarinaBtnIconATex, gOcarinaBtnIconCDownTex, gOcarinaBtnIconCRightTex, gOcarinaBtnIconCLeftTex, gOcarinaBtnIconCUpTex, }; static u16 D_8082A144[] = { 0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC, 0xFFCC, diff --git a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c index be1320d78..d21e35c3c 100644 --- a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c +++ b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c @@ -708,9 +708,9 @@ void KaleidoScope_DrawEquipment(PlayState* play) { gSPGrayscale(POLY_KAL_DISP++, true); } if (((u32)i == 0) && (k == 2) && (gSaveContext.bgsFlag != 0)) { - KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gBiggoronSwordIconTex, 32, 32, point); + KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIconSwordBiggoronTex, 32, 32, point); } else if ((i == 0) && (k == 2) && (gBitFlags[bit + 1] & gSaveContext.inventory.equipment)) { - KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gBrokenGiantsKnifeIconTex, 32, 32, point); + KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIconBrokenGiantsKnifeTex, 32, 32, point); } else if (gBitFlags[bit] & gSaveContext.inventory.equipment) { KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIcons[itemId], 32, 32, point); } diff --git a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_map_PAL.c b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_map_PAL.c index f8c691f07..238a1e4e2 100644 --- a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_map_PAL.c +++ b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_map_PAL.c @@ -9,9 +9,9 @@ void KaleidoScope_DrawDungeonMap(PlayState* play, GraphicsContext* gfxCtx) { static void* dungeonItemTexs[] = { - gBossKeyIconTex, - gCompassIconTex, - gDungeonMapIconTex, + gQuestIconDungeonBossKeyTex, + gQuestIconDungeonCompassTex, + gQuestIconDungeonMapTex, }; static void* dungeonTitleTexs[] = { gPauseDekuTitleENGTex, gPauseDodongoTitleENGTex, gPauseJabuTitleENGTex, gPauseForestTitleENGTex, @@ -309,7 +309,7 @@ void KaleidoScope_DrawDungeonMap(PlayState* play, GraphicsContext* gfxCtx) { gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha); if (GET_GS_FLAGS(gSaveContext.mapIndex) == gAreaGsFlags[gSaveContext.mapIndex]) { - KaleidoScope_DrawQuadTextureRGBA32(gfxCtx, gGoldSkulltulaIconTex, 24, 24, 8); + KaleidoScope_DrawQuadTextureRGBA32(gfxCtx, gQuestIconGoldSkulltulaTex, 24, 24, 8); } if ((play->sceneNum >= SCENE_DEKU_TREE) && (play->sceneNum <= SCENE_TREASURE_BOX_SHOP)) { diff --git a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c index 24f080312..3476020c2 100644 --- a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c +++ b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c @@ -1867,7 +1867,7 @@ void KaleidoScope_DrawInfoPanel(PlayState* play) { gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha); gDPSetEnvColor(POLY_KAL_DISP++, 0, 0, 0, 0); - KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gGoldSkulltulaIconTex, 24, 24, 0); + KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gQuestIconGoldSkulltulaTex, 24, 24, 0); } } } else if ((pauseCtx->unk_1E4 < 3) || (pauseCtx->unk_1E4 == 7) || (pauseCtx->unk_1E4 == 8)) {