Skull Kid (#86)

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
This commit is contained in:
Ted Newman 2024-02-20 18:15:10 -08:00 committed by GitHub
parent d28257088b
commit 00b3581151
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GPG Key ID: B5690EEEBB952194
3 changed files with 7 additions and 11 deletions

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@ -271,8 +271,9 @@ typedef enum {
GI_VB_GIVE_ITEM_FROM_MAGIC_BEAN_SALESMAN, GI_VB_GIVE_ITEM_FROM_MAGIC_BEAN_SALESMAN,
// Opt: *EnFr // Opt: *EnFr
GI_VB_GIVE_ITEM_FROM_FROGS, GI_VB_GIVE_ITEM_FROM_FROGS,
// Opt: *EnSkj
GI_VB_GIVE_ITEM_FROM_SKULL_KID_SARIAS_SONG,
GI_VB_GIVE_ITEM_FROM_MAN_ON_ROOF, GI_VB_GIVE_ITEM_FROM_MAN_ON_ROOF,
// Opt: *EnSyatekiMan // Opt: *EnSyatekiMan
GI_VB_GIVE_ITEM_FROM_SHOOTING_GALLERY, GI_VB_GIVE_ITEM_FROM_SHOOTING_GALLERY,

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@ -803,6 +803,7 @@ void RandomizerOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, void
case GI_VB_ANJU_SET_OBTAINED_TRADE_ITEM: case GI_VB_ANJU_SET_OBTAINED_TRADE_ITEM:
case GI_VB_GIVE_ITEM_FROM_ROLLING_GORON_AS_CHILD: case GI_VB_GIVE_ITEM_FROM_ROLLING_GORON_AS_CHILD:
case GI_VB_GIVE_ITEM_FROM_LAB_DIVE: case GI_VB_GIVE_ITEM_FROM_LAB_DIVE:
case GI_VB_GIVE_ITEM_FROM_SKULL_KID_SARIAS_SONG:
case GI_VB_GIVE_ITEM_FROM_MAN_ON_ROOF: case GI_VB_GIVE_ITEM_FROM_MAN_ON_ROOF:
case GI_VB_GIVE_ITEM_SKULL_TOKEN: case GI_VB_GIVE_ITEM_SKULL_TOKEN:
case GI_VB_GIVE_ITEM_FROM_BLUE_WARP: case GI_VB_GIVE_ITEM_FROM_BLUE_WARP:

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@ -1039,11 +1039,8 @@ void EnSkj_SariaSongTalk(EnSkj* this, PlayState* play) {
EnSkj_SetupWaitInRange(this); EnSkj_SetupWaitInRange(this);
} else { } else {
func_80AFFE24(this); func_80AFFE24(this);
if (!IS_RANDO) { if (GameInteractor_Should(GI_VB_GIVE_ITEM_FROM_SKULL_KID_SARIAS_SONG, true, this)) {
func_8002F434(&this->actor, play, GI_HEART_PIECE, EnSkj_GetItemXzRange(this), EnSkj_GetItemYRange(this)); func_8002F434(&this->actor, play, GI_HEART_PIECE, EnSkj_GetItemXzRange(this), EnSkj_GetItemYRange(this));
} else {
GetItemEntry getItemEntry = Randomizer_GetItemFromKnownCheck(RC_LW_SKULL_KID, GI_HEART_PIECE);
GiveItemEntryFromActor(&this->actor, play, getItemEntry, EnSkj_GetItemXzRange(this), EnSkj_GetItemYRange(this));
} }
} }
} }
@ -1054,15 +1051,12 @@ void func_80AFFE24(EnSkj* this) {
} }
void func_80AFFE44(EnSkj* this, PlayState* play) { void func_80AFFE44(EnSkj* this, PlayState* play) {
if (Actor_HasParent(&this->actor, play)) { if (Actor_HasParent(&this->actor, play) || !GameInteractor_Should(GI_VB_GIVE_ITEM_FROM_SKULL_KID_SARIAS_SONG, true, this)) {
this->actor.parent = NULL; this->actor.parent = NULL;
EnSkj_SetupPostSariasSong(this); EnSkj_SetupPostSariasSong(this);
} else { } else {
if (!IS_RANDO) { if (GameInteractor_Should(GI_VB_GIVE_ITEM_FROM_SKULL_KID_SARIAS_SONG, true, this)) {
func_8002F434(&this->actor, play, GI_HEART_PIECE, EnSkj_GetItemXzRange(this), EnSkj_GetItemYRange(this)); func_8002F434(&this->actor, play, GI_HEART_PIECE, EnSkj_GetItemXzRange(this), EnSkj_GetItemYRange(this));
} else {
GetItemEntry getItemEntry = Randomizer_GetItemFromKnownCheck(RC_LW_SKULL_KID, GI_HEART_PIECE);
GiveItemEntryFromActor(&this->actor, play, getItemEntry, EnSkj_GetItemXzRange(this), EnSkj_GetItemYRange(this));
} }
} }
} }
@ -1072,7 +1066,7 @@ void EnSkj_SetupPostSariasSong(EnSkj* this) {
} }
void EnSkj_ChangeModeAfterSong(EnSkj* this, PlayState* play) { void EnSkj_ChangeModeAfterSong(EnSkj* this, PlayState* play) {
if ((Message_GetState(&play->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(play)) { if ((Message_GetState(&play->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(play) || !GameInteractor_Should(GI_VB_GIVE_ITEM_FROM_SKULL_KID_SARIAS_SONG, true, this)) {
Flags_SetItemGetInf(ITEMGETINF_16); Flags_SetItemGetInf(ITEMGETINF_16);
EnSkj_SetNaviId(this); EnSkj_SetNaviId(this);
EnSkj_SetupWaitInRange(this); EnSkj_SetupWaitInRange(this);