Shipwright/soh/assets/objects/object_jj/object_jj.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dgJabuJabuAnim "__OTR__objects/object_jj/gJabuJabuAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuAnim[] = dgJabuJabuAnim;
#else
static const char gJabuJabuAnim[] __attribute__((aligned (2))) = dgJabuJabuAnim;
#endif
#define dgJabuJabuEyeOpenTex "__OTR__objects/object_jj/gJabuJabuEyeOpenTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuEyeOpenTex[] = dgJabuJabuEyeOpenTex;
#else
static const char gJabuJabuEyeOpenTex[] __attribute__((aligned (2))) = dgJabuJabuEyeOpenTex;
#endif
#define dgJabuJabuEyeHalfTex "__OTR__objects/object_jj/gJabuJabuEyeHalfTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuEyeHalfTex[] = dgJabuJabuEyeHalfTex;
#else
static const char gJabuJabuEyeHalfTex[] __attribute__((aligned (2))) = dgJabuJabuEyeHalfTex;
#endif
#define dgJabuJabuEyeClosedTex "__OTR__objects/object_jj/gJabuJabuEyeClosedTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuEyeClosedTex[] = dgJabuJabuEyeClosedTex;
#else
static const char gJabuJabuEyeClosedTex[] __attribute__((aligned (2))) = dgJabuJabuEyeClosedTex;
#endif
#define dgJabuJabuSkel "__OTR__objects/object_jj/gJabuJabuSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuSkel[] = dgJabuJabuSkel;
#else
static const char gJabuJabuSkel[] __attribute__((aligned (2))) = dgJabuJabuSkel;
#endif
#define dgJabuJabuBodyDL "__OTR__objects/object_jj/gJabuJabuBodyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuBodyDL[] = dgJabuJabuBodyDL;
#else
static const char gJabuJabuBodyDL[] __attribute__((aligned (2))) = dgJabuJabuBodyDL;
#endif
#define dgJabuJabuLeftUpperFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftUpperFlipperDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuLeftUpperFlipperDL[] = dgJabuJabuLeftUpperFlipperDL;
#else
static const char gJabuJabuLeftUpperFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuLeftUpperFlipperDL;
#endif
#define dgJabuJabuLeftMidFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftMidFlipperDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuLeftMidFlipperDL[] = dgJabuJabuLeftMidFlipperDL;
#else
static const char gJabuJabuLeftMidFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuLeftMidFlipperDL;
#endif
#define dgJabuJabuLeftLowerFlipperDL "__OTR__objects/object_jj/gJabuJabuLeftLowerFlipperDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuLeftLowerFlipperDL[] = dgJabuJabuLeftLowerFlipperDL;
#else
static const char gJabuJabuLeftLowerFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuLeftLowerFlipperDL;
#endif
#define dgJabuJabuHeadDL "__OTR__objects/object_jj/gJabuJabuHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuHeadDL[] = dgJabuJabuHeadDL;
#else
static const char gJabuJabuHeadDL[] __attribute__((aligned (2))) = dgJabuJabuHeadDL;
#endif
#define dgJabuJabuLeftFrillDL "__OTR__objects/object_jj/gJabuJabuLeftFrillDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuLeftFrillDL[] = dgJabuJabuLeftFrillDL;
#else
static const char gJabuJabuLeftFrillDL[] __attribute__((aligned (2))) = dgJabuJabuLeftFrillDL;
#endif
#define dgJabuJabuRightFrillDL "__OTR__objects/object_jj/gJabuJabuRightFrillDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuRightFrillDL[] = dgJabuJabuRightFrillDL;
#else
static const char gJabuJabuRightFrillDL[] __attribute__((aligned (2))) = dgJabuJabuRightFrillDL;
#endif
#define dgJabuJabuRightUpperFlipperDL "__OTR__objects/object_jj/gJabuJabuRightUpperFlipperDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuRightUpperFlipperDL[] = dgJabuJabuRightUpperFlipperDL;
#else
static const char gJabuJabuRightUpperFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuRightUpperFlipperDL;
#endif
#define dgJabuJabuRightMidFlipperDL "__OTR__objects/object_jj/gJabuJabuRightMidFlipperDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuRightMidFlipperDL[] = dgJabuJabuRightMidFlipperDL;
#else
static const char gJabuJabuRightMidFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuRightMidFlipperDL;
#endif
#define dgJabuJabuRightLowerFlipperDL "__OTR__objects/object_jj/gJabuJabuRightLowerFlipperDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuRightLowerFlipperDL[] = dgJabuJabuRightLowerFlipperDL;
#else
static const char gJabuJabuRightLowerFlipperDL[] __attribute__((aligned (2))) = dgJabuJabuRightLowerFlipperDL;
#endif
#define dgJabuJabuFlukeDL "__OTR__objects/object_jj/gJabuJabuFlukeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuFlukeDL[] = dgJabuJabuFlukeDL;
#else
static const char gJabuJabuFlukeDL[] __attribute__((aligned (2))) = dgJabuJabuFlukeDL;
#endif
#define dgJabuJabuFrillTex "__OTR__objects/object_jj/gJabuJabuFrillTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuFrillTex[] = dgJabuJabuFrillTex;
#else
static const char gJabuJabuFrillTex[] __attribute__((aligned (2))) = dgJabuJabuFrillTex;
#endif
#define dgJabuJabuNostrilTex "__OTR__objects/object_jj/gJabuJabuNostrilTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuNostrilTex[] = dgJabuJabuNostrilTex;
#else
static const char gJabuJabuNostrilTex[] __attribute__((aligned (2))) = dgJabuJabuNostrilTex;
#endif
#define dgJabuJabuNoseDecorationTex "__OTR__objects/object_jj/gJabuJabuNoseDecorationTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuNoseDecorationTex[] = dgJabuJabuNoseDecorationTex;
#else
static const char gJabuJabuNoseDecorationTex[] __attribute__((aligned (2))) = dgJabuJabuNoseDecorationTex;
#endif
#define dgJabuJabuToothTex "__OTR__objects/object_jj/gJabuJabuToothTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuToothTex[] = dgJabuJabuToothTex;
#else
static const char gJabuJabuToothTex[] __attribute__((aligned (2))) = dgJabuJabuToothTex;
#endif
#define dgJabuJabuLipTex "__OTR__objects/object_jj/gJabuJabuLipTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuLipTex[] = dgJabuJabuLipTex;
#else
static const char gJabuJabuLipTex[] __attribute__((aligned (2))) = dgJabuJabuLipTex;
#endif
#define dgJabuJabuLipMouthCornerTex "__OTR__objects/object_jj/gJabuJabuLipMouthCornerTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuLipMouthCornerTex[] = dgJabuJabuLipMouthCornerTex;
#else
static const char gJabuJabuLipMouthCornerTex[] __attribute__((aligned (2))) = dgJabuJabuLipMouthCornerTex;
#endif
#define dgJabuJabuDiademSideTex "__OTR__objects/object_jj/gJabuJabuDiademSideTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuDiademSideTex[] = dgJabuJabuDiademSideTex;
#else
static const char gJabuJabuDiademSideTex[] __attribute__((aligned (2))) = dgJabuJabuDiademSideTex;
#endif
#define dgJabuJabuLateralTex "__OTR__objects/object_jj/gJabuJabuLateralTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuLateralTex[] = dgJabuJabuLateralTex;
#else
static const char gJabuJabuLateralTex[] __attribute__((aligned (2))) = dgJabuJabuLateralTex;
#endif
#define dgJabuJabuEyeOrbitTex "__OTR__objects/object_jj/gJabuJabuEyeOrbitTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuEyeOrbitTex[] = dgJabuJabuEyeOrbitTex;
#else
static const char gJabuJabuEyeOrbitTex[] __attribute__((aligned (2))) = dgJabuJabuEyeOrbitTex;
#endif
#define dgJabuJabuDorsalTex "__OTR__objects/object_jj/gJabuJabuDorsalTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuDorsalTex[] = dgJabuJabuDorsalTex;
#else
static const char gJabuJabuDorsalTex[] __attribute__((aligned (2))) = dgJabuJabuDorsalTex;
#endif
#define dgJabuJabuCapOuterTex "__OTR__objects/object_jj/gJabuJabuCapOuterTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuCapOuterTex[] = dgJabuJabuCapOuterTex;
#else
static const char gJabuJabuCapOuterTex[] __attribute__((aligned (2))) = dgJabuJabuCapOuterTex;
#endif
#define dgJabuJabuCapInnerTex "__OTR__objects/object_jj/gJabuJabuCapInnerTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuCapInnerTex[] = dgJabuJabuCapInnerTex;
#else
static const char gJabuJabuCapInnerTex[] __attribute__((aligned (2))) = dgJabuJabuCapInnerTex;
#endif
#define dgJabuJabuMouthRoofTex "__OTR__objects/object_jj/gJabuJabuMouthRoofTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuMouthRoofTex[] = dgJabuJabuMouthRoofTex;
#else
static const char gJabuJabuMouthRoofTex[] __attribute__((aligned (2))) = dgJabuJabuMouthRoofTex;
#endif
#define dgJabuJabuDiademCenterTex "__OTR__objects/object_jj/gJabuJabuDiademCenterTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuDiademCenterTex[] = dgJabuJabuDiademCenterTex;
#else
static const char gJabuJabuDiademCenterTex[] __attribute__((aligned (2))) = dgJabuJabuDiademCenterTex;
#endif
#define dgJabuJabuFinTex "__OTR__objects/object_jj/gJabuJabuFinTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuFinTex[] = dgJabuJabuFinTex;
#else
static const char gJabuJabuFinTex[] __attribute__((aligned (2))) = dgJabuJabuFinTex;
#endif
#define dgJabuJabuMouthFloorTex "__OTR__objects/object_jj/gJabuJabuMouthFloorTex"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuMouthFloorTex[] = dgJabuJabuMouthFloorTex;
#else
static const char gJabuJabuMouthFloorTex[] __attribute__((aligned (2))) = dgJabuJabuMouthFloorTex;
#endif
#define dgJabuJabuHeadCol "__OTR__objects/object_jj/gJabuJabuHeadCol"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuHeadCol[] = dgJabuJabuHeadCol;
#else
static const char gJabuJabuHeadCol[] __attribute__((aligned (2))) = dgJabuJabuHeadCol;
#endif
#define dgJabuJabuBodyCol "__OTR__objects/object_jj/gJabuJabuBodyCol"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuBodyCol[] = dgJabuJabuBodyCol;
#else
static const char gJabuJabuBodyCol[] __attribute__((aligned (2))) = dgJabuJabuBodyCol;
#endif
#define dgJabuJabuUnusedCol "__OTR__objects/object_jj/gJabuJabuUnusedCol"
#ifdef _WIN32
static const __declspec(align(2)) char gJabuJabuUnusedCol[] = dgJabuJabuUnusedCol;
#else
static const char gJabuJabuUnusedCol[] __attribute__((aligned (2))) = dgJabuJabuUnusedCol;
#endif