Shipwright/soh/assets/scenes/dungeons/ganontika/ganontika_room_8.h

42 lines
2.5 KiB
C
Raw Normal View History

2023-02-14 08:29:46 -05:00
#pragma once
2023-03-02 09:37:47 -05:00
#include "align_asset_macro.h"
#define dganontika_room_8DL_002EE8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8DL_002EE8"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8DL_002EE8[] = dganontika_room_8DL_002EE8;
#define dganontika_room_8DL_0030B0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8DL_0030B0"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8DL_0030B0[] = dganontika_room_8DL_0030B0;
#define dganontika_room_8Tex_0074B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8Tex_0074B8"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8Tex_0074B8[] = dganontika_room_8Tex_0074B8;
#define dganontika_room_8TLUT_003498 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8TLUT_003498"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8TLUT_003498[] = dganontika_room_8TLUT_003498;
#define dganontika_room_8DL_007EF0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8DL_007EF0"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8DL_007EF0[] = dganontika_room_8DL_007EF0;
#define dganontika_room_8Tex_008018 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8Tex_008018"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8Tex_008018[] = dganontika_room_8Tex_008018;
#define dganontika_room_8DL_003360 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8DL_003360"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8DL_003360[] = dganontika_room_8DL_003360;
#define dganontika_room_8DL_001DE0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8DL_001DE0"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8DL_001DE0[] = dganontika_room_8DL_001DE0;
#define dganontika_room_8Tex_0044B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8Tex_0044B8"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8Tex_0044B8[] = dganontika_room_8Tex_0044B8;
#define dganontika_room_8Tex_005CB8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8Tex_005CB8"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8Tex_005CB8[] = dganontika_room_8Tex_005CB8;
#define dganontika_room_8Tex_0034B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8Tex_0034B8"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8Tex_0034B8[] = dganontika_room_8Tex_0034B8;
#define dganontika_room_8Tex_0054B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8Tex_0054B8"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ganontika_room_8Tex_0054B8[] = dganontika_room_8Tex_0054B8;
2023-02-14 08:29:46 -05:00
2023-03-02 09:37:47 -05:00
#define dganontika_room_8Tex_006CB8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8Tex_006CB8"
static const ALIGN_ASSET(2) char ganontika_room_8Tex_006CB8[] = dganontika_room_8Tex_006CB8;