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22 lines
723 B
C++
22 lines
723 B
C++
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#include "PlayerAnimationExporter.h"
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#include <Resource.h>
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void OTRExporter_PlayerAnimationExporter::Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer)
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{
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ZPlayerAnimationData* anim = (ZPlayerAnimationData*)res;
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WriteHeader(res, outPath, writer, Ship::ResourceType::PlayerAnimation);
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auto start = std::chrono::steady_clock::now();
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writer->Write((uint32_t)anim->limbRotData.size());
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for (size_t i = 0; i < anim->limbRotData.size(); i++)
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writer->Write(anim->limbRotData[i]);
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auto end = std::chrono::steady_clock::now();
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size_t diff = std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count();
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//printf("Exported Player Anim %s in %zums\n", anim->GetName().c_str(), diff);
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}
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