mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-23 18:02:18 -05:00
387 lines
23 KiB
XML
387 lines
23 KiB
XML
|
<?xml version="1.0" encoding="utf-8"?>
|
|||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|||
|
<ItemGroup Label="ProjectConfigurations">
|
|||
|
<ProjectConfiguration Include="Debug.DLL|Win32">
|
|||
|
<Configuration>Debug.DLL</Configuration>
|
|||
|
<Platform>Win32</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
<ProjectConfiguration Include="Debug.DLL|x64">
|
|||
|
<Configuration>Debug.DLL</Configuration>
|
|||
|
<Platform>x64</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
<ProjectConfiguration Include="Debug|Win32">
|
|||
|
<Configuration>Debug</Configuration>
|
|||
|
<Platform>Win32</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
<ProjectConfiguration Include="Debug|x64">
|
|||
|
<Configuration>Debug</Configuration>
|
|||
|
<Platform>x64</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
<ProjectConfiguration Include="Release.DLL|Win32">
|
|||
|
<Configuration>Release.DLL</Configuration>
|
|||
|
<Platform>Win32</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
<ProjectConfiguration Include="Release.DLL|x64">
|
|||
|
<Configuration>Release.DLL</Configuration>
|
|||
|
<Platform>x64</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
<ProjectConfiguration Include="Release|Win32">
|
|||
|
<Configuration>Release</Configuration>
|
|||
|
<Platform>Win32</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
<ProjectConfiguration Include="Release|x64">
|
|||
|
<Configuration>Release</Configuration>
|
|||
|
<Platform>x64</Platform>
|
|||
|
</ProjectConfiguration>
|
|||
|
</ItemGroup>
|
|||
|
<PropertyGroup Label="Globals">
|
|||
|
<ProjectGuid>{D36EC43E-B31F-4CF4-8285-93A7A9D90189}</ProjectGuid>
|
|||
|
<Keyword>Win32Proj</Keyword>
|
|||
|
<RootNamespace>shaders_raymarching</RootNamespace>
|
|||
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
|||
|
<ProjectName>shaders_raymarching</ProjectName>
|
|||
|
</PropertyGroup>
|
|||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|||
|
<ConfigurationType>Application</ConfigurationType>
|
|||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|||
|
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
|||
|
<ConfigurationType>Application</ConfigurationType>
|
|||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|||
|
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'" Label="Configuration">
|
|||
|
<ConfigurationType>Application</ConfigurationType>
|
|||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|||
|
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|x64'" Label="Configuration">
|
|||
|
<ConfigurationType>Application</ConfigurationType>
|
|||
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|||
|
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|||
|
<ConfigurationType>Application</ConfigurationType>
|
|||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|||
|
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
|||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
|||
|
<ConfigurationType>Application</ConfigurationType>
|
|||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|||
|
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
|||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'" Label="Configuration">
|
|||
|
<ConfigurationType>Application</ConfigurationType>
|
|||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|||
|
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
|||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|x64'" Label="Configuration">
|
|||
|
<ConfigurationType>Application</ConfigurationType>
|
|||
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|||
|
<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
|
|||
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|||
|
<CharacterSet>Unicode</CharacterSet>
|
|||
|
</PropertyGroup>
|
|||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|||
|
<ImportGroup Label="ExtensionSettings">
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Label="Shared">
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'" Label="PropertySheets">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|x64'" Label="PropertySheets">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'" Label="PropertySheets">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
</ImportGroup>
|
|||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|x64'" Label="PropertySheets">
|
|||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|||
|
</ImportGroup>
|
|||
|
<PropertyGroup Label="UserMacros" />
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|||
|
<LinkIncremental>true</LinkIncremental>
|
|||
|
<OutDir>$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\</OutDir>
|
|||
|
<IntDir>$(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\</IntDir>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|||
|
<LinkIncremental>true</LinkIncremental>
|
|||
|
<OutDir>$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\</OutDir>
|
|||
|
<IntDir>$(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\</IntDir>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'">
|
|||
|
<LinkIncremental>true</LinkIncremental>
|
|||
|
<OutDir>$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\</OutDir>
|
|||
|
<IntDir>$(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\</IntDir>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|x64'">
|
|||
|
<LinkIncremental>true</LinkIncremental>
|
|||
|
<OutDir>$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\</OutDir>
|
|||
|
<IntDir>$(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\</IntDir>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|||
|
<LinkIncremental>false</LinkIncremental>
|
|||
|
<OutDir>$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\</OutDir>
|
|||
|
<IntDir>$(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\</IntDir>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|||
|
<LinkIncremental>false</LinkIncremental>
|
|||
|
<OutDir>$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\</OutDir>
|
|||
|
<IntDir>$(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\</IntDir>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'">
|
|||
|
<LinkIncremental>false</LinkIncremental>
|
|||
|
<OutDir>$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\</OutDir>
|
|||
|
<IntDir>$(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\</IntDir>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|x64'">
|
|||
|
<LinkIncremental>false</LinkIncremental>
|
|||
|
<OutDir>$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)\</OutDir>
|
|||
|
<IntDir>$(SolutionDir)\build\$(ProjectName)\obj\$(Platform)\$(Configuration)\</IntDir>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'">
|
|||
|
<LocalDebuggerWorkingDirectory>$(SolutionDir)..\..\examples\shaders</LocalDebuggerWorkingDirectory>
|
|||
|
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|x64'">
|
|||
|
<LocalDebuggerWorkingDirectory>$(SolutionDir)..\..\examples\shaders</LocalDebuggerWorkingDirectory>
|
|||
|
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|||
|
<LocalDebuggerWorkingDirectory>$(SolutionDir)..\..\examples\shaders</LocalDebuggerWorkingDirectory>
|
|||
|
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|||
|
<LocalDebuggerWorkingDirectory>$(SolutionDir)..\..\examples\shaders</LocalDebuggerWorkingDirectory>
|
|||
|
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'">
|
|||
|
<LocalDebuggerWorkingDirectory>$(SolutionDir)..\..\examples\shaders</LocalDebuggerWorkingDirectory>
|
|||
|
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|||
|
<LocalDebuggerWorkingDirectory>$(SolutionDir)..\..\examples\shaders</LocalDebuggerWorkingDirectory>
|
|||
|
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|||
|
<LocalDebuggerWorkingDirectory>$(SolutionDir)..\..\examples\shaders</LocalDebuggerWorkingDirectory>
|
|||
|
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|x64'">
|
|||
|
<LocalDebuggerWorkingDirectory>$(SolutionDir)..\..\examples\shaders</LocalDebuggerWorkingDirectory>
|
|||
|
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
|||
|
</PropertyGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|||
|
<ClCompile>
|
|||
|
<PrecompiledHeader>
|
|||
|
</PrecompiledHeader>
|
|||
|
<WarningLevel>Level3</WarningLevel>
|
|||
|
<Optimization>Disabled</Optimization>
|
|||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<CompileAs>CompileAsC</CompileAs>
|
|||
|
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Console</SubSystem>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
|
|||
|
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|||
|
</Link>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|||
|
<ClCompile>
|
|||
|
<PrecompiledHeader>
|
|||
|
</PrecompiledHeader>
|
|||
|
<WarningLevel>Level3</WarningLevel>
|
|||
|
<Optimization>Disabled</Optimization>
|
|||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<CompileAs>CompileAsC</CompileAs>
|
|||
|
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
<AdditionalOptions>/FS %(AdditionalOptions)</AdditionalOptions>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Console</SubSystem>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
|
|||
|
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|||
|
</Link>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|Win32'">
|
|||
|
<ClCompile>
|
|||
|
<PrecompiledHeader>
|
|||
|
</PrecompiledHeader>
|
|||
|
<WarningLevel>Level3</WarningLevel>
|
|||
|
<Optimization>Disabled</Optimization>
|
|||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<CompileAs>CompileAsC</CompileAs>
|
|||
|
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Console</SubSystem>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
|
|||
|
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|||
|
</Link>
|
|||
|
<PostBuildEvent>
|
|||
|
<Command>xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"</Command>
|
|||
|
<Message>Copy Debug DLL to output directory</Message>
|
|||
|
</PostBuildEvent>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug.DLL|x64'">
|
|||
|
<ClCompile>
|
|||
|
<PrecompiledHeader>
|
|||
|
</PrecompiledHeader>
|
|||
|
<WarningLevel>Level3</WarningLevel>
|
|||
|
<Optimization>Disabled</Optimization>
|
|||
|
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|||
|
<CompileAs>CompileAsC</CompileAs>
|
|||
|
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Console</SubSystem>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
|
|||
|
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|||
|
</Link>
|
|||
|
<PostBuildEvent>
|
|||
|
<Command>xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"</Command>
|
|||
|
<Message>Copy Debug DLL to output directory</Message>
|
|||
|
</PostBuildEvent>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|||
|
<ClCompile>
|
|||
|
<WarningLevel>Level3</WarningLevel>
|
|||
|
<PrecompiledHeader>
|
|||
|
</PrecompiledHeader>
|
|||
|
<Optimization>MaxSpeed</Optimization>
|
|||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP</PreprocessorDefinitions>
|
|||
|
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
<CompileAs>CompileAsC</CompileAs>
|
|||
|
<RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Console</SubSystem>
|
|||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|||
|
<OptimizeReferences>true</OptimizeReferences>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|||
|
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
|
|||
|
</Link>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|||
|
<ClCompile>
|
|||
|
<WarningLevel>Level3</WarningLevel>
|
|||
|
<PrecompiledHeader>
|
|||
|
</PrecompiledHeader>
|
|||
|
<Optimization>MaxSpeed</Optimization>
|
|||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP</PreprocessorDefinitions>
|
|||
|
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
<CompileAs>CompileAsC</CompileAs>
|
|||
|
<RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Console</SubSystem>
|
|||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|||
|
<OptimizeReferences>true</OptimizeReferences>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|||
|
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
|
|||
|
</Link>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|Win32'">
|
|||
|
<ClCompile>
|
|||
|
<WarningLevel>Level3</WarningLevel>
|
|||
|
<PrecompiledHeader>
|
|||
|
</PrecompiledHeader>
|
|||
|
<Optimization>MaxSpeed</Optimization>
|
|||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP</PreprocessorDefinitions>
|
|||
|
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
<CompileAs>CompileAsC</CompileAs>
|
|||
|
<RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Console</SubSystem>
|
|||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|||
|
<OptimizeReferences>true</OptimizeReferences>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|||
|
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
|
|||
|
</Link>
|
|||
|
<PostBuildEvent>
|
|||
|
<Command>xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"</Command>
|
|||
|
</PostBuildEvent>
|
|||
|
<PostBuildEvent>
|
|||
|
<Message>Copy Release DLL to output directory</Message>
|
|||
|
</PostBuildEvent>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release.DLL|x64'">
|
|||
|
<ClCompile>
|
|||
|
<WarningLevel>Level3</WarningLevel>
|
|||
|
<PrecompiledHeader>
|
|||
|
</PrecompiledHeader>
|
|||
|
<Optimization>MaxSpeed</Optimization>
|
|||
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|||
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|||
|
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions);PLATFORM_DESKTOP</PreprocessorDefinitions>
|
|||
|
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|||
|
<CompileAs>CompileAsC</CompileAs>
|
|||
|
<RemoveUnreferencedCodeData>true</RemoveUnreferencedCodeData>
|
|||
|
</ClCompile>
|
|||
|
<Link>
|
|||
|
<SubSystem>Console</SubSystem>
|
|||
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|||
|
<OptimizeReferences>true</OptimizeReferences>
|
|||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|||
|
<AdditionalDependencies>raylib.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winmm.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|||
|
<AdditionalLibraryDirectories>$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\</AdditionalLibraryDirectories>
|
|||
|
</Link>
|
|||
|
<PostBuildEvent>
|
|||
|
<Command>xcopy /y /d "$(SolutionDir)\build\raylib\bin\$(Platform)\$(Configuration)\raylib.dll" "$(SolutionDir)\build\$(ProjectName)\bin\$(Platform)\$(Configuration)"</Command>
|
|||
|
</PostBuildEvent>
|
|||
|
<PostBuildEvent>
|
|||
|
<Message>Copy Release DLL to output directory</Message>
|
|||
|
</PostBuildEvent>
|
|||
|
</ItemDefinitionGroup>
|
|||
|
<ItemGroup>
|
|||
|
<ClCompile Include="..\..\..\examples\shaders\shaders_raymarching.c" />
|
|||
|
</ItemGroup>
|
|||
|
<ItemGroup>
|
|||
|
<ProjectReference Include="..\raylib\raylib.vcxproj">
|
|||
|
<Project>{e89d61ac-55de-4482-afd4-df7242ebc859}</Project>
|
|||
|
</ProjectReference>
|
|||
|
</ItemGroup>
|
|||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|||
|
<ImportGroup Label="ExtensionTargets">
|
|||
|
</ImportGroup>
|
|||
|
</Project>
|