mirror of
https://github.com/HarbourMasters/Shipwright.git
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98 lines
2.2 KiB
C++
98 lines
2.2 KiB
C++
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#include "ZPlayerAnimationData.h"
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#include "Utils/BitConverter.h"
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#include "Utils/StringHelper.h"
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#include "ZFile.h"
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REGISTER_ZFILENODE(PlayerAnimationData, ZPlayerAnimationData);
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ZPlayerAnimationData::ZPlayerAnimationData(ZFile* nParent) : ZResource(nParent)
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{
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RegisterRequiredAttribute("FrameCount");
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}
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void ZPlayerAnimationData::ParseXML(tinyxml2::XMLElement* reader)
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{
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ZResource::ParseXML(reader);
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std::string& frameCountXml = registeredAttributes.at("FrameCount").value;
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frameCount = StringHelper::StrToL(frameCountXml);
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}
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void ZPlayerAnimationData::ParseRawData()
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{
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ZResource::ParseRawData();
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const auto& rawData = parent->GetRawData();
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size_t totalSize = GetRawDataSize();
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// Divided by 2 because each value is an s16
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limbRotData.reserve(totalSize * frameCount / 2);
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for (size_t i = 0; i < totalSize; i += 2)
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{
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limbRotData.push_back(BitConverter::ToUInt16BE(rawData, rawDataIndex + i));
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}
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}
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Declaration* ZPlayerAnimationData::DeclareVar(const std::string& prefix, const std::string& bodyStr)
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{
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std::string auxName = name;
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if (auxName == "")
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auxName = GetDefaultName(prefix);
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Declaration* decl =
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parent->AddDeclarationArray(rawDataIndex, GetDeclarationAlignment(), GetRawDataSize(),
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GetSourceTypeName(), name, limbRotData.size(), bodyStr);
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decl->staticConf = staticConf;
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return decl;
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}
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std::string ZPlayerAnimationData::GetBodySourceCode() const
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{
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std::string declaration = "";
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size_t index = 0;
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for (const auto& entry : limbRotData)
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{
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if (index % 8 == 0)
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{
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declaration += "\t";
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}
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declaration += StringHelper::Sprintf("0x%04X, ", entry);
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if ((index + 1) % 8 == 0)
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{
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declaration += "\n";
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}
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index++;
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}
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return declaration;
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}
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std::string ZPlayerAnimationData::GetDefaultName(const std::string& prefix) const
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{
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return StringHelper::Sprintf("%sPlayerAnimationData_%06X", prefix.c_str(), rawDataIndex);
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}
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std::string ZPlayerAnimationData::GetSourceTypeName() const
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{
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return "s16";
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}
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ZResourceType ZPlayerAnimationData::GetResourceType() const
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{
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return ZResourceType::PlayerAnimationData;
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}
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size_t ZPlayerAnimationData::GetRawDataSize() const
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{
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// (sizeof(Vec3s) * limbCount + 2) * frameCount
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return (6 * 22 + 2) * frameCount;
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}
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