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https://github.com/HarbourMasters/Shipwright.git
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141 lines
3.8 KiB
C
141 lines
3.8 KiB
C
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#pragma once
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#include "Cutscene_Commands.h"
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enum class CutsceneMMCommands
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{
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/* 0x00A */ CS_CMD_TEXTBOX = 0xA,
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/* 0x05A */ CS_CMD_CAMERA = 0x5A,
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/* 0x096 */ CS_CMD_MISC = 0x96,
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/* 0x097 */ CS_CMD_SET_LIGHTING,
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/* 0x098 */ CS_CMD_SCENE_TRANS_FX,
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/* 0x099 */ CS_CMD_MOTIONBLUR,
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/* 0x09A */ CS_CMD_GIVETATL,
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/* 0x09B */ CS_CMD_FADESCREEN,
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/* 0x09C */ CS_CMD_FADESEQ,
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/* 0x09D */ CS_CMD_SETTIME,
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/* 0x0C8 */ CS_CMD_SET_PLAYER_ACTION = 0xC8,
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/* 0x0FA */ CS_CMD_UNK_FA = 0xFA,
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/* 0x0FE */ CS_CMD_UNK_FE = 0xFE,
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/* 0x0FF */ CS_CMD_UNK_FF,
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/* 0x100 */ CS_CMD_UNK_100,
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/* 0x101 */ CS_CMD_UNK_101,
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/* 0x102 */ CS_CMD_UNK_102,
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/* 0x103 */ CS_CMD_UNK_103,
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/* 0x104 */ CS_CMD_UNK_104,
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/* 0x105 */ CS_CMD_UNK_105,
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/* 0x108 */ CS_CMD_UNK_108 = 0x108,
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/* 0x109 */ CS_CMD_UNK_109,
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/* 0x12C */ CS_CMD_PLAYSEQ = 0x12C,
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/* 0x12D */ CS_CMD_UNK_12D,
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/* 0x130 */ CS_CMD_130 = 0x130,
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/* 0x131 */ CS_CMD_131 = 0x131,
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/* 0x132 */ CS_CMD_132 = 0x132,
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/* 0x133 */ CS_CMD_STOPSEQ,
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/* 0x134 */ CS_CMD_PLAYAMBIENCE,
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/* 0x135 */ CS_CMD_FADEAMBIENCE,
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/* 0x15E */ CS_CMD_TERMINATOR = 0x15E,
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/* 0x15F */ CS_CMD_CHOOSE_CREDITS_SCENES,
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/* 0x190 */ CS_CMD_RUMBLE = 0x190,
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};
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class CutsceneSubCommandEntry_GenericMMCmd : public CutsceneSubCommandEntry
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{
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public:
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CutsceneMMCommands commandId;
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CutsceneSubCommandEntry_GenericMMCmd(const std::vector<uint8_t>& rawData, offset_t rawDataIndex,
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CutsceneMMCommands cmdId);
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std::string GetBodySourceCode() const override;
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};
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class CutsceneMMCommand_GenericCmd : public CutsceneCommand
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{
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public:
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CutsceneMMCommand_GenericCmd(const std::vector<uint8_t>& rawData, offset_t rawDataIndex,
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CutsceneMMCommands cmdId);
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std::string GetCommandMacro() const override;
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};
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// TODO: MM cutscene camera command is implemented as a placeholder until we better understand how
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// it works
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class CutsceneSubCommandEntry_Camera : public CutsceneSubCommandEntry
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{
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public:
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uint32_t unk_08;
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CutsceneSubCommandEntry_Camera(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
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std::string GetBodySourceCode() const override;
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size_t GetRawSize() const override;
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};
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class CutsceneMMCommand_Camera : public CutsceneCommand
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{
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public:
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CutsceneMMCommand_Camera(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
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std::string GetCommandMacro() const override;
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};
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class CutsceneSubCommandEntry_FadeScreen : public CutsceneSubCommandEntry
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{
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public:
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uint8_t unk_06;
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uint8_t unk_07;
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uint8_t unk_08;
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uint8_t unk_09;
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uint8_t unk_0A;
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uint8_t unk_0B;
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CutsceneSubCommandEntry_FadeScreen(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
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std::string GetBodySourceCode() const override;
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size_t GetRawSize() const override;
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};
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class CutsceneMMCommand_FadeScreen : public CutsceneCommand
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{
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public:
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CutsceneMMCommand_FadeScreen(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
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std::string GetCommandMacro() const override;
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};
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class CutsceneSubCommandEntry_FadeSeq : public CutsceneSubCommandEntry
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{
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public:
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uint32_t unk_08;
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CutsceneSubCommandEntry_FadeSeq(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
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std::string GetBodySourceCode() const override;
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size_t GetRawSize() const override;
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};
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class CutsceneMMCommand_FadeSeq : public CutsceneCommand
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{
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public:
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CutsceneMMCommand_FadeSeq(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
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std::string GetCommandMacro() const override;
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};
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class CutsceneSubCommandEntry_NonImplemented : public CutsceneSubCommandEntry
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{
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public:
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CutsceneSubCommandEntry_NonImplemented(const std::vector<uint8_t>& rawData,
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offset_t rawDataIndex);
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};
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class CutsceneMMCommand_NonImplemented : public CutsceneCommand
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{
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public:
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CutsceneMMCommand_NonImplemented(const std::vector<uint8_t>& rawData, offset_t rawDataIndex);
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};
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