mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 11:22:17 -05:00
6844 lines
184 KiB
Lua
6844 lines
184 KiB
Lua
|
return {
|
||
|
structs = {
|
||
|
{
|
||
|
name = "Vector2",
|
||
|
description = "Vector2, 2 components",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "x",
|
||
|
description = "Vector x component"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "y",
|
||
|
description = "Vector y component"
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||
|
}
|
||
|
}
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||
|
},
|
||
|
{
|
||
|
name = "Vector3",
|
||
|
description = "Vector3, 3 components",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "x",
|
||
|
description = "Vector x component"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "y",
|
||
|
description = "Vector y component"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
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||
|
name = "z",
|
||
|
description = "Vector z component"
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||
|
}
|
||
|
}
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||
|
},
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||
|
{
|
||
|
name = "Vector4",
|
||
|
description = "Vector4, 4 components",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "x",
|
||
|
description = "Vector x component"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "y",
|
||
|
description = "Vector y component"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
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||
|
name = "z",
|
||
|
description = "Vector z component"
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||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "w",
|
||
|
description = "Vector w component"
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||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Matrix",
|
||
|
description = "Matrix, 4x4 components, column major, OpenGL style, right handed",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "float",
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||
|
name = "m0, m4, m8, m12",
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||
|
description = "Matrix first row (4 components)"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
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||
|
name = "m1, m5, m9, m13",
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||
|
description = "Matrix second row (4 components)"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "m2, m6, m10, m14",
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||
|
description = "Matrix third row (4 components)"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "m3, m7, m11, m15",
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||
|
description = "Matrix fourth row (4 components)"
|
||
|
}
|
||
|
}
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||
|
},
|
||
|
{
|
||
|
name = "Color",
|
||
|
description = "Color, 4 components, R8G8B8A8 (32bit)",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "unsigned char",
|
||
|
name = "r",
|
||
|
description = "Color red value"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned char",
|
||
|
name = "g",
|
||
|
description = "Color green value"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned char",
|
||
|
name = "b",
|
||
|
description = "Color blue value"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned char",
|
||
|
name = "a",
|
||
|
description = "Color alpha value"
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||
|
}
|
||
|
}
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||
|
},
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||
|
{
|
||
|
name = "Rectangle",
|
||
|
description = "Rectangle, 4 components",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "float",
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||
|
name = "x",
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||
|
description = "Rectangle top-left corner position x"
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||
|
},
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||
|
{
|
||
|
type = "float",
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||
|
name = "y",
|
||
|
description = "Rectangle top-left corner position y"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "width",
|
||
|
description = "Rectangle width"
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||
|
},
|
||
|
{
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||
|
type = "float",
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||
|
name = "height",
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||
|
description = "Rectangle height"
|
||
|
}
|
||
|
}
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||
|
},
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||
|
{
|
||
|
name = "Image",
|
||
|
description = "Image, pixel data stored in CPU memory (RAM)",
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||
|
fields = {
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||
|
{
|
||
|
type = "void *",
|
||
|
name = "data",
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||
|
description = "Image raw data"
|
||
|
},
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||
|
{
|
||
|
type = "int",
|
||
|
name = "width",
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||
|
description = "Image base width"
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||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "height",
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||
|
description = "Image base height"
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||
|
},
|
||
|
{
|
||
|
type = "int",
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||
|
name = "mipmaps",
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||
|
description = "Mipmap levels, 1 by default"
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||
|
},
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||
|
{
|
||
|
type = "int",
|
||
|
name = "format",
|
||
|
description = "Data format (PixelFormat type)"
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||
|
}
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||
|
}
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||
|
},
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||
|
{
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||
|
name = "Texture",
|
||
|
description = "Texture, tex data stored in GPU memory (VRAM)",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "id",
|
||
|
description = "OpenGL texture id"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "width",
|
||
|
description = "Texture base width"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "height",
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||
|
description = "Texture base height"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "mipmaps",
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||
|
description = "Mipmap levels, 1 by default"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "format",
|
||
|
description = "Data format (PixelFormat type)"
|
||
|
}
|
||
|
}
|
||
|
},
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||
|
{
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||
|
name = "RenderTexture",
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||
|
description = "RenderTexture, fbo for texture rendering",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "id",
|
||
|
description = "OpenGL framebuffer object id"
|
||
|
},
|
||
|
{
|
||
|
type = "Texture",
|
||
|
name = "texture",
|
||
|
description = "Color buffer attachment texture"
|
||
|
},
|
||
|
{
|
||
|
type = "Texture",
|
||
|
name = "depth",
|
||
|
description = "Depth buffer attachment texture"
|
||
|
}
|
||
|
}
|
||
|
},
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||
|
{
|
||
|
name = "NPatchInfo",
|
||
|
description = "NPatchInfo, n-patch layout info",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "Rectangle",
|
||
|
name = "source",
|
||
|
description = "Texture source rectangle"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "left",
|
||
|
description = "Left border offset"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "top",
|
||
|
description = "Top border offset"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "right",
|
||
|
description = "Right border offset"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "bottom",
|
||
|
description = "Bottom border offset"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "layout",
|
||
|
description = "Layout of the n-patch: 3x3, 1x3 or 3x1"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GlyphInfo",
|
||
|
description = "GlyphInfo, font characters glyphs info",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "value",
|
||
|
description = "Character value (Unicode)"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "offsetX",
|
||
|
description = "Character offset X when drawing"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "offsetY",
|
||
|
description = "Character offset Y when drawing"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "advanceX",
|
||
|
description = "Character advance position X"
|
||
|
},
|
||
|
{
|
||
|
type = "Image",
|
||
|
name = "image",
|
||
|
description = "Character image data"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Font",
|
||
|
description = "Font, font texture and GlyphInfo array data",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "baseSize",
|
||
|
description = "Base size (default chars height)"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "glyphCount",
|
||
|
description = "Number of glyph characters"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "glyphPadding",
|
||
|
description = "Padding around the glyph characters"
|
||
|
},
|
||
|
{
|
||
|
type = "Texture2D",
|
||
|
name = "texture",
|
||
|
description = "Texture atlas containing the glyphs"
|
||
|
},
|
||
|
{
|
||
|
type = "Rectangle *",
|
||
|
name = "recs",
|
||
|
description = "Rectangles in texture for the glyphs"
|
||
|
},
|
||
|
{
|
||
|
type = "GlyphInfo *",
|
||
|
name = "glyphs",
|
||
|
description = "Glyphs info data"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Camera3D",
|
||
|
description = "Camera, defines position/orientation in 3d space",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "position",
|
||
|
description = "Camera position"
|
||
|
},
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "target",
|
||
|
description = "Camera target it looks-at"
|
||
|
},
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "up",
|
||
|
description = "Camera up vector (rotation over its axis)"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "fovy",
|
||
|
description = "Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "projection",
|
||
|
description = "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Camera2D",
|
||
|
description = "Camera2D, defines position/orientation in 2d space",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "Vector2",
|
||
|
name = "offset",
|
||
|
description = "Camera offset (displacement from target)"
|
||
|
},
|
||
|
{
|
||
|
type = "Vector2",
|
||
|
name = "target",
|
||
|
description = "Camera target (rotation and zoom origin)"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "rotation",
|
||
|
description = "Camera rotation in degrees"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "zoom",
|
||
|
description = "Camera zoom (scaling), should be 1.0f by default"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Mesh",
|
||
|
description = "Mesh, vertex data and vao/vbo",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "vertexCount",
|
||
|
description = "Number of vertices stored in arrays"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "triangleCount",
|
||
|
description = "Number of triangles stored (indexed or not)"
|
||
|
},
|
||
|
{
|
||
|
type = "float *",
|
||
|
name = "vertices",
|
||
|
description = "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)"
|
||
|
},
|
||
|
{
|
||
|
type = "float *",
|
||
|
name = "texcoords",
|
||
|
description = "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)"
|
||
|
},
|
||
|
{
|
||
|
type = "float *",
|
||
|
name = "texcoords2",
|
||
|
description = "Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)"
|
||
|
},
|
||
|
{
|
||
|
type = "float *",
|
||
|
name = "normals",
|
||
|
description = "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)"
|
||
|
},
|
||
|
{
|
||
|
type = "float *",
|
||
|
name = "tangents",
|
||
|
description = "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned char *",
|
||
|
name = "colors",
|
||
|
description = "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned short *",
|
||
|
name = "indices",
|
||
|
description = "Vertex indices (in case vertex data comes indexed)"
|
||
|
},
|
||
|
{
|
||
|
type = "float *",
|
||
|
name = "animVertices",
|
||
|
description = "Animated vertex positions (after bones transformations)"
|
||
|
},
|
||
|
{
|
||
|
type = "float *",
|
||
|
name = "animNormals",
|
||
|
description = "Animated normals (after bones transformations)"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned char *",
|
||
|
name = "boneIds",
|
||
|
description = "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)"
|
||
|
},
|
||
|
{
|
||
|
type = "float *",
|
||
|
name = "boneWeights",
|
||
|
description = "Vertex bone weight, up to 4 bones influence by vertex (skinning)"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "vaoId",
|
||
|
description = "OpenGL Vertex Array Object id"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned int *",
|
||
|
name = "vboId",
|
||
|
description = "OpenGL Vertex Buffer Objects id (default vertex data)"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Shader",
|
||
|
description = "Shader",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "id",
|
||
|
description = "Shader program id"
|
||
|
},
|
||
|
{
|
||
|
type = "int *",
|
||
|
name = "locs",
|
||
|
description = "Shader locations array (RL_MAX_SHADER_LOCATIONS)"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "MaterialMap",
|
||
|
description = "MaterialMap",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "Texture2D",
|
||
|
name = "texture",
|
||
|
description = "Material map texture"
|
||
|
},
|
||
|
{
|
||
|
type = "Color",
|
||
|
name = "color",
|
||
|
description = "Material map color"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "value",
|
||
|
description = "Material map value"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Material",
|
||
|
description = "Material, includes shader and maps",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "Shader",
|
||
|
name = "shader",
|
||
|
description = "Material shader"
|
||
|
},
|
||
|
{
|
||
|
type = "MaterialMap *",
|
||
|
name = "maps",
|
||
|
description = "Material maps array (MAX_MATERIAL_MAPS)"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "params[4]",
|
||
|
description = "Material generic parameters (if required)"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Transform",
|
||
|
description = "Transform, vectex transformation data",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "translation",
|
||
|
description = "Translation"
|
||
|
},
|
||
|
{
|
||
|
type = "Quaternion",
|
||
|
name = "rotation",
|
||
|
description = "Rotation"
|
||
|
},
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "scale",
|
||
|
description = "Scale"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "BoneInfo",
|
||
|
description = "Bone, skeletal animation bone",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "char",
|
||
|
name = "name[32]",
|
||
|
description = "Bone name"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "parent",
|
||
|
description = "Bone parent"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Model",
|
||
|
description = "Model, meshes, materials and animation data",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "Matrix",
|
||
|
name = "transform",
|
||
|
description = "Local transform matrix"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "meshCount",
|
||
|
description = "Number of meshes"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "materialCount",
|
||
|
description = "Number of materials"
|
||
|
},
|
||
|
{
|
||
|
type = "Mesh *",
|
||
|
name = "meshes",
|
||
|
description = "Meshes array"
|
||
|
},
|
||
|
{
|
||
|
type = "Material *",
|
||
|
name = "materials",
|
||
|
description = "Materials array"
|
||
|
},
|
||
|
{
|
||
|
type = "int *",
|
||
|
name = "meshMaterial",
|
||
|
description = "Mesh material number"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "boneCount",
|
||
|
description = "Number of bones"
|
||
|
},
|
||
|
{
|
||
|
type = "BoneInfo *",
|
||
|
name = "bones",
|
||
|
description = "Bones information (skeleton)"
|
||
|
},
|
||
|
{
|
||
|
type = "Transform *",
|
||
|
name = "bindPose",
|
||
|
description = "Bones base transformation (pose)"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ModelAnimation",
|
||
|
description = "ModelAnimation",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "boneCount",
|
||
|
description = "Number of bones"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "frameCount",
|
||
|
description = "Number of animation frames"
|
||
|
},
|
||
|
{
|
||
|
type = "BoneInfo *",
|
||
|
name = "bones",
|
||
|
description = "Bones information (skeleton)"
|
||
|
},
|
||
|
{
|
||
|
type = "Transform **",
|
||
|
name = "framePoses",
|
||
|
description = "Poses array by frame"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Ray",
|
||
|
description = "Ray, ray for raycasting",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "position",
|
||
|
description = "Ray position (origin)"
|
||
|
},
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "direction",
|
||
|
description = "Ray direction"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "RayCollision",
|
||
|
description = "RayCollision, ray hit information",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "bool",
|
||
|
name = "hit",
|
||
|
description = "Did the ray hit something?"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "distance",
|
||
|
description = "Distance to nearest hit"
|
||
|
},
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "point",
|
||
|
description = "Point of nearest hit"
|
||
|
},
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "normal",
|
||
|
description = "Surface normal of hit"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "BoundingBox",
|
||
|
description = "BoundingBox",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "min",
|
||
|
description = "Minimum vertex box-corner"
|
||
|
},
|
||
|
{
|
||
|
type = "Vector3",
|
||
|
name = "max",
|
||
|
description = "Maximum vertex box-corner"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Wave",
|
||
|
description = "Wave, audio wave data",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "frameCount",
|
||
|
description = "Total number of frames (considering channels)"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "sampleRate",
|
||
|
description = "Frequency (samples per second)"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "sampleSize",
|
||
|
description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "channels",
|
||
|
description = "Number of channels (1-mono, 2-stereo, ...)"
|
||
|
},
|
||
|
{
|
||
|
type = "void *",
|
||
|
name = "data",
|
||
|
description = "Buffer data pointer"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "AudioStream",
|
||
|
description = "AudioStream, custom audio stream",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "rAudioBuffer *",
|
||
|
name = "buffer",
|
||
|
description = "Pointer to internal data used by the audio system"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "sampleRate",
|
||
|
description = "Frequency (samples per second)"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "sampleSize",
|
||
|
description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "channels",
|
||
|
description = "Number of channels (1-mono, 2-stereo, ...)"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Sound",
|
||
|
description = "Sound",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "AudioStream",
|
||
|
name = "stream",
|
||
|
description = "Audio stream"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "frameCount",
|
||
|
description = "Total number of frames (considering channels)"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Music",
|
||
|
description = "Music, audio stream, anything longer than ~10 seconds should be streamed",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "AudioStream",
|
||
|
name = "stream",
|
||
|
description = "Audio stream"
|
||
|
},
|
||
|
{
|
||
|
type = "unsigned int",
|
||
|
name = "frameCount",
|
||
|
description = "Total number of frames (considering channels)"
|
||
|
},
|
||
|
{
|
||
|
type = "bool",
|
||
|
name = "looping",
|
||
|
description = "Music looping enable"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "ctxType",
|
||
|
description = "Type of music context (audio filetype)"
|
||
|
},
|
||
|
{
|
||
|
type = "void *",
|
||
|
name = "ctxData",
|
||
|
description = "Audio context data, depends on type"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "VrDeviceInfo",
|
||
|
description = "VrDeviceInfo, Head-Mounted-Display device parameters",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "hResolution",
|
||
|
description = "Horizontal resolution in pixels"
|
||
|
},
|
||
|
{
|
||
|
type = "int",
|
||
|
name = "vResolution",
|
||
|
description = "Vertical resolution in pixels"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "hScreenSize",
|
||
|
description = "Horizontal size in meters"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "vScreenSize",
|
||
|
description = "Vertical size in meters"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "vScreenCenter",
|
||
|
description = "Screen center in meters"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "eyeToScreenDistance",
|
||
|
description = "Distance between eye and display in meters"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "lensSeparationDistance",
|
||
|
description = "Lens separation distance in meters"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "interpupillaryDistance",
|
||
|
description = "IPD (distance between pupils) in meters"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "lensDistortionValues[4]",
|
||
|
description = "Lens distortion constant parameters"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "chromaAbCorrection[4]",
|
||
|
description = "Chromatic aberration correction parameters"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "VrStereoConfig",
|
||
|
description = "VrStereoConfig, VR stereo rendering configuration for simulator",
|
||
|
fields = {
|
||
|
{
|
||
|
type = "Matrix",
|
||
|
name = "projection[2]",
|
||
|
description = "VR projection matrices (per eye)"
|
||
|
},
|
||
|
{
|
||
|
type = "Matrix",
|
||
|
name = "viewOffset[2]",
|
||
|
description = "VR view offset matrices (per eye)"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "leftLensCenter[2]",
|
||
|
description = "VR left lens center"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "rightLensCenter[2]",
|
||
|
description = "VR right lens center"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "leftScreenCenter[2]",
|
||
|
description = "VR left screen center"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "rightScreenCenter[2]",
|
||
|
description = "VR right screen center"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "scale[2]",
|
||
|
description = "VR distortion scale"
|
||
|
},
|
||
|
{
|
||
|
type = "float",
|
||
|
name = "scaleIn[2]",
|
||
|
description = "VR distortion scale in"
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
enums = {
|
||
|
{
|
||
|
name = "ConfigFlags",
|
||
|
description = "System/Window config flags",
|
||
|
values = {
|
||
|
{
|
||
|
name = "FLAG_VSYNC_HINT",
|
||
|
value = 64,
|
||
|
description = "Set to try enabling V-Sync on GPU"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_FULLSCREEN_MODE",
|
||
|
value = 2,
|
||
|
description = "Set to run program in fullscreen"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_WINDOW_RESIZABLE",
|
||
|
value = 4,
|
||
|
description = "Set to allow resizable window"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_WINDOW_UNDECORATED",
|
||
|
value = 8,
|
||
|
description = "Set to disable window decoration (frame and buttons)"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_WINDOW_HIDDEN",
|
||
|
value = 128,
|
||
|
description = "Set to hide window"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_WINDOW_MINIMIZED",
|
||
|
value = 512,
|
||
|
description = "Set to minimize window (iconify)"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_WINDOW_MAXIMIZED",
|
||
|
value = 1024,
|
||
|
description = "Set to maximize window (expanded to monitor)"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_WINDOW_UNFOCUSED",
|
||
|
value = 2048,
|
||
|
description = "Set to window non focused"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_WINDOW_TOPMOST",
|
||
|
value = 4096,
|
||
|
description = "Set to window always on top"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_WINDOW_ALWAYS_RUN",
|
||
|
value = 256,
|
||
|
description = "Set to allow windows running while minimized"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_WINDOW_TRANSPARENT",
|
||
|
value = 16,
|
||
|
description = "Set to allow transparent framebuffer"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_WINDOW_HIGHDPI",
|
||
|
value = 8192,
|
||
|
description = "Set to support HighDPI"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_MSAA_4X_HINT",
|
||
|
value = 32,
|
||
|
description = "Set to try enabling MSAA 4X"
|
||
|
},
|
||
|
{
|
||
|
name = "FLAG_INTERLACED_HINT",
|
||
|
value = 65536,
|
||
|
description = "Set to try enabling interlaced video format (for V3D)"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TraceLogLevel",
|
||
|
description = "Trace log level",
|
||
|
values = {
|
||
|
{
|
||
|
name = "LOG_ALL",
|
||
|
value = 0,
|
||
|
description = "Display all logs"
|
||
|
},
|
||
|
{
|
||
|
name = "LOG_TRACE",
|
||
|
value = 1,
|
||
|
description = "Trace logging, intended for internal use only"
|
||
|
},
|
||
|
{
|
||
|
name = "LOG_DEBUG",
|
||
|
value = 2,
|
||
|
description = "Debug logging, used for internal debugging, it should be disabled on release builds"
|
||
|
},
|
||
|
{
|
||
|
name = "LOG_INFO",
|
||
|
value = 3,
|
||
|
description = "Info logging, used for program execution info"
|
||
|
},
|
||
|
{
|
||
|
name = "LOG_WARNING",
|
||
|
value = 4,
|
||
|
description = "Warning logging, used on recoverable failures"
|
||
|
},
|
||
|
{
|
||
|
name = "LOG_ERROR",
|
||
|
value = 5,
|
||
|
description = "Error logging, used on unrecoverable failures"
|
||
|
},
|
||
|
{
|
||
|
name = "LOG_FATAL",
|
||
|
value = 6,
|
||
|
description = "Fatal logging, used to abort program: exit(EXIT_FAILURE)"
|
||
|
},
|
||
|
{
|
||
|
name = "LOG_NONE",
|
||
|
value = 7,
|
||
|
description = "Disable logging"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "KeyboardKey",
|
||
|
description = "Keyboard keys (US keyboard layout)",
|
||
|
values = {
|
||
|
{
|
||
|
name = "KEY_NULL",
|
||
|
value = 0,
|
||
|
description = "Key: NULL, used for no key pressed"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_APOSTROPHE",
|
||
|
value = 39,
|
||
|
description = "Key: '"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_COMMA",
|
||
|
value = 44,
|
||
|
description = "Key: ,"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_MINUS",
|
||
|
value = 45,
|
||
|
description = "Key: -"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_PERIOD",
|
||
|
value = 46,
|
||
|
description = "Key: ."
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_SLASH",
|
||
|
value = 47,
|
||
|
description = "Key: /"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_ZERO",
|
||
|
value = 48,
|
||
|
description = "Key: 0"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_ONE",
|
||
|
value = 49,
|
||
|
description = "Key: 1"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_TWO",
|
||
|
value = 50,
|
||
|
description = "Key: 2"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_THREE",
|
||
|
value = 51,
|
||
|
description = "Key: 3"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_FOUR",
|
||
|
value = 52,
|
||
|
description = "Key: 4"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_FIVE",
|
||
|
value = 53,
|
||
|
description = "Key: 5"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_SIX",
|
||
|
value = 54,
|
||
|
description = "Key: 6"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_SEVEN",
|
||
|
value = 55,
|
||
|
description = "Key: 7"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_EIGHT",
|
||
|
value = 56,
|
||
|
description = "Key: 8"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_NINE",
|
||
|
value = 57,
|
||
|
description = "Key: 9"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_SEMICOLON",
|
||
|
value = 59,
|
||
|
description = "Key: ;"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_EQUAL",
|
||
|
value = 61,
|
||
|
description = "Key: ="
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_A",
|
||
|
value = 65,
|
||
|
description = "Key: A | a"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_B",
|
||
|
value = 66,
|
||
|
description = "Key: B | b"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_C",
|
||
|
value = 67,
|
||
|
description = "Key: C | c"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_D",
|
||
|
value = 68,
|
||
|
description = "Key: D | d"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_E",
|
||
|
value = 69,
|
||
|
description = "Key: E | e"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F",
|
||
|
value = 70,
|
||
|
description = "Key: F | f"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_G",
|
||
|
value = 71,
|
||
|
description = "Key: G | g"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_H",
|
||
|
value = 72,
|
||
|
description = "Key: H | h"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_I",
|
||
|
value = 73,
|
||
|
description = "Key: I | i"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_J",
|
||
|
value = 74,
|
||
|
description = "Key: J | j"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_K",
|
||
|
value = 75,
|
||
|
description = "Key: K | k"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_L",
|
||
|
value = 76,
|
||
|
description = "Key: L | l"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_M",
|
||
|
value = 77,
|
||
|
description = "Key: M | m"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_N",
|
||
|
value = 78,
|
||
|
description = "Key: N | n"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_O",
|
||
|
value = 79,
|
||
|
description = "Key: O | o"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_P",
|
||
|
value = 80,
|
||
|
description = "Key: P | p"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_Q",
|
||
|
value = 81,
|
||
|
description = "Key: Q | q"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_R",
|
||
|
value = 82,
|
||
|
description = "Key: R | r"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_S",
|
||
|
value = 83,
|
||
|
description = "Key: S | s"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_T",
|
||
|
value = 84,
|
||
|
description = "Key: T | t"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_U",
|
||
|
value = 85,
|
||
|
description = "Key: U | u"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_V",
|
||
|
value = 86,
|
||
|
description = "Key: V | v"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_W",
|
||
|
value = 87,
|
||
|
description = "Key: W | w"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_X",
|
||
|
value = 88,
|
||
|
description = "Key: X | x"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_Y",
|
||
|
value = 89,
|
||
|
description = "Key: Y | y"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_Z",
|
||
|
value = 90,
|
||
|
description = "Key: Z | z"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_LEFT_BRACKET",
|
||
|
value = 91,
|
||
|
description = "Key: ["
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_BACKSLASH",
|
||
|
value = 92,
|
||
|
description = "Key: '\\'"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_RIGHT_BRACKET",
|
||
|
value = 93,
|
||
|
description = "Key: ]"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_GRAVE",
|
||
|
value = 96,
|
||
|
description = "Key: `"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_SPACE",
|
||
|
value = 32,
|
||
|
description = "Key: Space"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_ESCAPE",
|
||
|
value = 256,
|
||
|
description = "Key: Esc"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_ENTER",
|
||
|
value = 257,
|
||
|
description = "Key: Enter"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_TAB",
|
||
|
value = 258,
|
||
|
description = "Key: Tab"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_BACKSPACE",
|
||
|
value = 259,
|
||
|
description = "Key: Backspace"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_INSERT",
|
||
|
value = 260,
|
||
|
description = "Key: Ins"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_DELETE",
|
||
|
value = 261,
|
||
|
description = "Key: Del"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_RIGHT",
|
||
|
value = 262,
|
||
|
description = "Key: Cursor right"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_LEFT",
|
||
|
value = 263,
|
||
|
description = "Key: Cursor left"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_DOWN",
|
||
|
value = 264,
|
||
|
description = "Key: Cursor down"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_UP",
|
||
|
value = 265,
|
||
|
description = "Key: Cursor up"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_PAGE_UP",
|
||
|
value = 266,
|
||
|
description = "Key: Page up"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_PAGE_DOWN",
|
||
|
value = 267,
|
||
|
description = "Key: Page down"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_HOME",
|
||
|
value = 268,
|
||
|
description = "Key: Home"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_END",
|
||
|
value = 269,
|
||
|
description = "Key: End"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_CAPS_LOCK",
|
||
|
value = 280,
|
||
|
description = "Key: Caps lock"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_SCROLL_LOCK",
|
||
|
value = 281,
|
||
|
description = "Key: Scroll down"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_NUM_LOCK",
|
||
|
value = 282,
|
||
|
description = "Key: Num lock"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_PRINT_SCREEN",
|
||
|
value = 283,
|
||
|
description = "Key: Print screen"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_PAUSE",
|
||
|
value = 284,
|
||
|
description = "Key: Pause"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F1",
|
||
|
value = 290,
|
||
|
description = "Key: F1"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F2",
|
||
|
value = 291,
|
||
|
description = "Key: F2"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F3",
|
||
|
value = 292,
|
||
|
description = "Key: F3"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F4",
|
||
|
value = 293,
|
||
|
description = "Key: F4"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F5",
|
||
|
value = 294,
|
||
|
description = "Key: F5"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F6",
|
||
|
value = 295,
|
||
|
description = "Key: F6"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F7",
|
||
|
value = 296,
|
||
|
description = "Key: F7"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F8",
|
||
|
value = 297,
|
||
|
description = "Key: F8"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F9",
|
||
|
value = 298,
|
||
|
description = "Key: F9"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F10",
|
||
|
value = 299,
|
||
|
description = "Key: F10"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F11",
|
||
|
value = 300,
|
||
|
description = "Key: F11"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_F12",
|
||
|
value = 301,
|
||
|
description = "Key: F12"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_LEFT_SHIFT",
|
||
|
value = 340,
|
||
|
description = "Key: Shift left"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_LEFT_CONTROL",
|
||
|
value = 341,
|
||
|
description = "Key: Control left"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_LEFT_ALT",
|
||
|
value = 342,
|
||
|
description = "Key: Alt left"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_LEFT_SUPER",
|
||
|
value = 343,
|
||
|
description = "Key: Super left"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_RIGHT_SHIFT",
|
||
|
value = 344,
|
||
|
description = "Key: Shift right"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_RIGHT_CONTROL",
|
||
|
value = 345,
|
||
|
description = "Key: Control right"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_RIGHT_ALT",
|
||
|
value = 346,
|
||
|
description = "Key: Alt right"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_RIGHT_SUPER",
|
||
|
value = 347,
|
||
|
description = "Key: Super right"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KB_MENU",
|
||
|
value = 348,
|
||
|
description = "Key: KB menu"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_0",
|
||
|
value = 320,
|
||
|
description = "Key: Keypad 0"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_1",
|
||
|
value = 321,
|
||
|
description = "Key: Keypad 1"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_2",
|
||
|
value = 322,
|
||
|
description = "Key: Keypad 2"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_3",
|
||
|
value = 323,
|
||
|
description = "Key: Keypad 3"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_4",
|
||
|
value = 324,
|
||
|
description = "Key: Keypad 4"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_5",
|
||
|
value = 325,
|
||
|
description = "Key: Keypad 5"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_6",
|
||
|
value = 326,
|
||
|
description = "Key: Keypad 6"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_7",
|
||
|
value = 327,
|
||
|
description = "Key: Keypad 7"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_8",
|
||
|
value = 328,
|
||
|
description = "Key: Keypad 8"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_9",
|
||
|
value = 329,
|
||
|
description = "Key: Keypad 9"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_DECIMAL",
|
||
|
value = 330,
|
||
|
description = "Key: Keypad ."
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_DIVIDE",
|
||
|
value = 331,
|
||
|
description = "Key: Keypad /"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_MULTIPLY",
|
||
|
value = 332,
|
||
|
description = "Key: Keypad *"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_SUBTRACT",
|
||
|
value = 333,
|
||
|
description = "Key: Keypad -"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_ADD",
|
||
|
value = 334,
|
||
|
description = "Key: Keypad +"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_ENTER",
|
||
|
value = 335,
|
||
|
description = "Key: Keypad Enter"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_KP_EQUAL",
|
||
|
value = 336,
|
||
|
description = "Key: Keypad ="
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_BACK",
|
||
|
value = 4,
|
||
|
description = "Key: Android back button"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_MENU",
|
||
|
value = 82,
|
||
|
description = "Key: Android menu button"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_VOLUME_UP",
|
||
|
value = 24,
|
||
|
description = "Key: Android volume up button"
|
||
|
},
|
||
|
{
|
||
|
name = "KEY_VOLUME_DOWN",
|
||
|
value = 25,
|
||
|
description = "Key: Android volume down button"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "MouseButton",
|
||
|
description = "Mouse buttons",
|
||
|
values = {
|
||
|
{
|
||
|
name = "MOUSE_BUTTON_LEFT",
|
||
|
value = 0,
|
||
|
description = "Mouse button left"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_BUTTON_RIGHT",
|
||
|
value = 1,
|
||
|
description = "Mouse button right"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_BUTTON_MIDDLE",
|
||
|
value = 2,
|
||
|
description = "Mouse button middle (pressed wheel)"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_BUTTON_SIDE",
|
||
|
value = 3,
|
||
|
description = "Mouse button side (advanced mouse device)"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_BUTTON_EXTRA",
|
||
|
value = 4,
|
||
|
description = "Mouse button extra (advanced mouse device)"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_BUTTON_FORWARD",
|
||
|
value = 5,
|
||
|
description = "Mouse button fordward (advanced mouse device)"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_BUTTON_BACK",
|
||
|
value = 6,
|
||
|
description = "Mouse button back (advanced mouse device)"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "MouseCursor",
|
||
|
description = "Mouse cursor",
|
||
|
values = {
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_DEFAULT",
|
||
|
value = 0,
|
||
|
description = "Default pointer shape"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_ARROW",
|
||
|
value = 1,
|
||
|
description = "Arrow shape"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_IBEAM",
|
||
|
value = 2,
|
||
|
description = "Text writing cursor shape"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_CROSSHAIR",
|
||
|
value = 3,
|
||
|
description = "Cross shape"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_POINTING_HAND",
|
||
|
value = 4,
|
||
|
description = "Pointing hand cursor"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_RESIZE_EW",
|
||
|
value = 5,
|
||
|
description = "Horizontal resize/move arrow shape"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_RESIZE_NS",
|
||
|
value = 6,
|
||
|
description = "Vertical resize/move arrow shape"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_RESIZE_NWSE",
|
||
|
value = 7,
|
||
|
description = "Top-left to bottom-right diagonal resize/move arrow shape"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_RESIZE_NESW",
|
||
|
value = 8,
|
||
|
description = "The top-right to bottom-left diagonal resize/move arrow shape"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_RESIZE_ALL",
|
||
|
value = 9,
|
||
|
description = "The omni-directional resize/move cursor shape"
|
||
|
},
|
||
|
{
|
||
|
name = "MOUSE_CURSOR_NOT_ALLOWED",
|
||
|
value = 10,
|
||
|
description = "The operation-not-allowed shape"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GamepadButton",
|
||
|
description = "Gamepad buttons",
|
||
|
values = {
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_UNKNOWN",
|
||
|
value = 0,
|
||
|
description = "Unknown button, just for error checking"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_LEFT_FACE_UP",
|
||
|
value = 1,
|
||
|
description = "Gamepad left DPAD up button"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_LEFT_FACE_RIGHT",
|
||
|
value = 2,
|
||
|
description = "Gamepad left DPAD right button"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_LEFT_FACE_DOWN",
|
||
|
value = 3,
|
||
|
description = "Gamepad left DPAD down button"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_LEFT_FACE_LEFT",
|
||
|
value = 4,
|
||
|
description = "Gamepad left DPAD left button"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_RIGHT_FACE_UP",
|
||
|
value = 5,
|
||
|
description = "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT",
|
||
|
value = 6,
|
||
|
description = "Gamepad right button right (i.e. PS3: Square, Xbox: X)"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_RIGHT_FACE_DOWN",
|
||
|
value = 7,
|
||
|
description = "Gamepad right button down (i.e. PS3: Cross, Xbox: A)"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_RIGHT_FACE_LEFT",
|
||
|
value = 8,
|
||
|
description = "Gamepad right button left (i.e. PS3: Circle, Xbox: B)"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_LEFT_TRIGGER_1",
|
||
|
value = 9,
|
||
|
description = "Gamepad top/back trigger left (first), it could be a trailing button"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_LEFT_TRIGGER_2",
|
||
|
value = 10,
|
||
|
description = "Gamepad top/back trigger left (second), it could be a trailing button"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
|
||
|
value = 11,
|
||
|
description = "Gamepad top/back trigger right (one), it could be a trailing button"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
|
||
|
value = 12,
|
||
|
description = "Gamepad top/back trigger right (second), it could be a trailing button"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_MIDDLE_LEFT",
|
||
|
value = 13,
|
||
|
description = "Gamepad center buttons, left one (i.e. PS3: Select)"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_MIDDLE",
|
||
|
value = 14,
|
||
|
description = "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_MIDDLE_RIGHT",
|
||
|
value = 15,
|
||
|
description = "Gamepad center buttons, right one (i.e. PS3: Start)"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_LEFT_THUMB",
|
||
|
value = 16,
|
||
|
description = "Gamepad joystick pressed button left"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_BUTTON_RIGHT_THUMB",
|
||
|
value = 17,
|
||
|
description = "Gamepad joystick pressed button right"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GamepadAxis",
|
||
|
description = "Gamepad axis",
|
||
|
values = {
|
||
|
{
|
||
|
name = "GAMEPAD_AXIS_LEFT_X",
|
||
|
value = 0,
|
||
|
description = "Gamepad left stick X axis"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_AXIS_LEFT_Y",
|
||
|
value = 1,
|
||
|
description = "Gamepad left stick Y axis"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_AXIS_RIGHT_X",
|
||
|
value = 2,
|
||
|
description = "Gamepad right stick X axis"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_AXIS_RIGHT_Y",
|
||
|
value = 3,
|
||
|
description = "Gamepad right stick Y axis"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_AXIS_LEFT_TRIGGER",
|
||
|
value = 4,
|
||
|
description = "Gamepad back trigger left, pressure level: [1..-1]"
|
||
|
},
|
||
|
{
|
||
|
name = "GAMEPAD_AXIS_RIGHT_TRIGGER",
|
||
|
value = 5,
|
||
|
description = "Gamepad back trigger right, pressure level: [1..-1]"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "MaterialMapIndex",
|
||
|
description = "Material map index",
|
||
|
values = {
|
||
|
{
|
||
|
name = "MATERIAL_MAP_ALBEDO",
|
||
|
value = 0,
|
||
|
description = "Albedo material (same as: MATERIAL_MAP_DIFFUSE)"
|
||
|
},
|
||
|
{
|
||
|
name = "MATERIAL_MAP_METALNESS",
|
||
|
value = 1,
|
||
|
description = "Metalness material (same as: MATERIAL_MAP_SPECULAR)"
|
||
|
},
|
||
|
{
|
||
|
name = "MATERIAL_MAP_NORMAL",
|
||
|
value = 2,
|
||
|
description = "Normal material"
|
||
|
},
|
||
|
{
|
||
|
name = "MATERIAL_MAP_ROUGHNESS",
|
||
|
value = 3,
|
||
|
description = "Roughness material"
|
||
|
},
|
||
|
{
|
||
|
name = "MATERIAL_MAP_OCCLUSION",
|
||
|
value = 4,
|
||
|
description = "Ambient occlusion material"
|
||
|
},
|
||
|
{
|
||
|
name = "MATERIAL_MAP_EMISSION",
|
||
|
value = 5,
|
||
|
description = "Emission material"
|
||
|
},
|
||
|
{
|
||
|
name = "MATERIAL_MAP_HEIGHT",
|
||
|
value = 6,
|
||
|
description = "Heightmap material"
|
||
|
},
|
||
|
{
|
||
|
name = "MATERIAL_MAP_CUBEMAP",
|
||
|
value = 7,
|
||
|
description = "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
|
||
|
},
|
||
|
{
|
||
|
name = "MATERIAL_MAP_IRRADIANCE",
|
||
|
value = 8,
|
||
|
description = "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
|
||
|
},
|
||
|
{
|
||
|
name = "MATERIAL_MAP_PREFILTER",
|
||
|
value = 9,
|
||
|
description = "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
|
||
|
},
|
||
|
{
|
||
|
name = "MATERIAL_MAP_BRDF",
|
||
|
value = 10,
|
||
|
description = "Brdf material"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ShaderLocationIndex",
|
||
|
description = "Shader location index",
|
||
|
values = {
|
||
|
{
|
||
|
name = "SHADER_LOC_VERTEX_POSITION",
|
||
|
value = 0,
|
||
|
description = "Shader location: vertex attribute: position"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_VERTEX_TEXCOORD01",
|
||
|
value = 1,
|
||
|
description = "Shader location: vertex attribute: texcoord01"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_VERTEX_TEXCOORD02",
|
||
|
value = 2,
|
||
|
description = "Shader location: vertex attribute: texcoord02"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_VERTEX_NORMAL",
|
||
|
value = 3,
|
||
|
description = "Shader location: vertex attribute: normal"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_VERTEX_TANGENT",
|
||
|
value = 4,
|
||
|
description = "Shader location: vertex attribute: tangent"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_VERTEX_COLOR",
|
||
|
value = 5,
|
||
|
description = "Shader location: vertex attribute: color"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MATRIX_MVP",
|
||
|
value = 6,
|
||
|
description = "Shader location: matrix uniform: model-view-projection"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MATRIX_VIEW",
|
||
|
value = 7,
|
||
|
description = "Shader location: matrix uniform: view (camera transform)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MATRIX_PROJECTION",
|
||
|
value = 8,
|
||
|
description = "Shader location: matrix uniform: projection"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MATRIX_MODEL",
|
||
|
value = 9,
|
||
|
description = "Shader location: matrix uniform: model (transform)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MATRIX_NORMAL",
|
||
|
value = 10,
|
||
|
description = "Shader location: matrix uniform: normal"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_VECTOR_VIEW",
|
||
|
value = 11,
|
||
|
description = "Shader location: vector uniform: view"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_COLOR_DIFFUSE",
|
||
|
value = 12,
|
||
|
description = "Shader location: vector uniform: diffuse color"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_COLOR_SPECULAR",
|
||
|
value = 13,
|
||
|
description = "Shader location: vector uniform: specular color"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_COLOR_AMBIENT",
|
||
|
value = 14,
|
||
|
description = "Shader location: vector uniform: ambient color"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_ALBEDO",
|
||
|
value = 15,
|
||
|
description = "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_METALNESS",
|
||
|
value = 16,
|
||
|
description = "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_NORMAL",
|
||
|
value = 17,
|
||
|
description = "Shader location: sampler2d texture: normal"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_ROUGHNESS",
|
||
|
value = 18,
|
||
|
description = "Shader location: sampler2d texture: roughness"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_OCCLUSION",
|
||
|
value = 19,
|
||
|
description = "Shader location: sampler2d texture: occlusion"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_EMISSION",
|
||
|
value = 20,
|
||
|
description = "Shader location: sampler2d texture: emission"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_HEIGHT",
|
||
|
value = 21,
|
||
|
description = "Shader location: sampler2d texture: height"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_CUBEMAP",
|
||
|
value = 22,
|
||
|
description = "Shader location: samplerCube texture: cubemap"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_IRRADIANCE",
|
||
|
value = 23,
|
||
|
description = "Shader location: samplerCube texture: irradiance"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_PREFILTER",
|
||
|
value = 24,
|
||
|
description = "Shader location: samplerCube texture: prefilter"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_LOC_MAP_BRDF",
|
||
|
value = 25,
|
||
|
description = "Shader location: sampler2d texture: brdf"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ShaderUniformDataType",
|
||
|
description = "Shader uniform data type",
|
||
|
values = {
|
||
|
{
|
||
|
name = "SHADER_UNIFORM_FLOAT",
|
||
|
value = 0,
|
||
|
description = "Shader uniform type: float"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_UNIFORM_VEC2",
|
||
|
value = 1,
|
||
|
description = "Shader uniform type: vec2 (2 float)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_UNIFORM_VEC3",
|
||
|
value = 2,
|
||
|
description = "Shader uniform type: vec3 (3 float)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_UNIFORM_VEC4",
|
||
|
value = 3,
|
||
|
description = "Shader uniform type: vec4 (4 float)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_UNIFORM_INT",
|
||
|
value = 4,
|
||
|
description = "Shader uniform type: int"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_UNIFORM_IVEC2",
|
||
|
value = 5,
|
||
|
description = "Shader uniform type: ivec2 (2 int)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_UNIFORM_IVEC3",
|
||
|
value = 6,
|
||
|
description = "Shader uniform type: ivec3 (3 int)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_UNIFORM_IVEC4",
|
||
|
value = 7,
|
||
|
description = "Shader uniform type: ivec4 (4 int)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_UNIFORM_SAMPLER2D",
|
||
|
value = 8,
|
||
|
description = "Shader uniform type: sampler2d"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ShaderAttributeDataType",
|
||
|
description = "Shader attribute data types",
|
||
|
values = {
|
||
|
{
|
||
|
name = "SHADER_ATTRIB_FLOAT",
|
||
|
value = 0,
|
||
|
description = "Shader attribute type: float"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_ATTRIB_VEC2",
|
||
|
value = 1,
|
||
|
description = "Shader attribute type: vec2 (2 float)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_ATTRIB_VEC3",
|
||
|
value = 2,
|
||
|
description = "Shader attribute type: vec3 (3 float)"
|
||
|
},
|
||
|
{
|
||
|
name = "SHADER_ATTRIB_VEC4",
|
||
|
value = 3,
|
||
|
description = "Shader attribute type: vec4 (4 float)"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "PixelFormat",
|
||
|
description = "Pixel formats",
|
||
|
values = {
|
||
|
{
|
||
|
name = "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE",
|
||
|
value = 1,
|
||
|
description = "8 bit per pixel (no alpha)"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA",
|
||
|
value = 2,
|
||
|
description = "8*2 bpp (2 channels)"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_UNCOMPRESSED_R5G6B5",
|
||
|
value = 3,
|
||
|
description = "16 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8",
|
||
|
value = 4,
|
||
|
description = "24 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1",
|
||
|
value = 5,
|
||
|
description = "16 bpp (1 bit alpha)"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4",
|
||
|
value = 6,
|
||
|
description = "16 bpp (4 bit alpha)"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8",
|
||
|
value = 7,
|
||
|
description = "32 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_UNCOMPRESSED_R32",
|
||
|
value = 8,
|
||
|
description = "32 bpp (1 channel - float)"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32",
|
||
|
value = 9,
|
||
|
description = "32*3 bpp (3 channels - float)"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
|
||
|
value = 10,
|
||
|
description = "32*4 bpp (4 channels - float)"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_DXT1_RGB",
|
||
|
value = 11,
|
||
|
description = "4 bpp (no alpha)"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
|
||
|
value = 12,
|
||
|
description = "4 bpp (1 bit alpha)"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
|
||
|
value = 13,
|
||
|
description = "8 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
|
||
|
value = 14,
|
||
|
description = "8 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_ETC1_RGB",
|
||
|
value = 15,
|
||
|
description = "4 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_ETC2_RGB",
|
||
|
value = 16,
|
||
|
description = "4 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
|
||
|
value = 17,
|
||
|
description = "8 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_PVRT_RGB",
|
||
|
value = 18,
|
||
|
description = "4 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
|
||
|
value = 19,
|
||
|
description = "4 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
|
||
|
value = 20,
|
||
|
description = "8 bpp"
|
||
|
},
|
||
|
{
|
||
|
name = "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
|
||
|
value = 21,
|
||
|
description = "2 bpp"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextureFilter",
|
||
|
description = "Texture parameters: filter mode",
|
||
|
values = {
|
||
|
{
|
||
|
name = "TEXTURE_FILTER_POINT",
|
||
|
value = 0,
|
||
|
description = "No filter, just pixel approximation"
|
||
|
},
|
||
|
{
|
||
|
name = "TEXTURE_FILTER_BILINEAR",
|
||
|
value = 1,
|
||
|
description = "Linear filtering"
|
||
|
},
|
||
|
{
|
||
|
name = "TEXTURE_FILTER_TRILINEAR",
|
||
|
value = 2,
|
||
|
description = "Trilinear filtering (linear with mipmaps)"
|
||
|
},
|
||
|
{
|
||
|
name = "TEXTURE_FILTER_ANISOTROPIC_4X",
|
||
|
value = 3,
|
||
|
description = "Anisotropic filtering 4x"
|
||
|
},
|
||
|
{
|
||
|
name = "TEXTURE_FILTER_ANISOTROPIC_8X",
|
||
|
value = 4,
|
||
|
description = "Anisotropic filtering 8x"
|
||
|
},
|
||
|
{
|
||
|
name = "TEXTURE_FILTER_ANISOTROPIC_16X",
|
||
|
value = 5,
|
||
|
description = "Anisotropic filtering 16x"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextureWrap",
|
||
|
description = "Texture parameters: wrap mode",
|
||
|
values = {
|
||
|
{
|
||
|
name = "TEXTURE_WRAP_REPEAT",
|
||
|
value = 0,
|
||
|
description = "Repeats texture in tiled mode"
|
||
|
},
|
||
|
{
|
||
|
name = "TEXTURE_WRAP_CLAMP",
|
||
|
value = 1,
|
||
|
description = "Clamps texture to edge pixel in tiled mode"
|
||
|
},
|
||
|
{
|
||
|
name = "TEXTURE_WRAP_MIRROR_REPEAT",
|
||
|
value = 2,
|
||
|
description = "Mirrors and repeats the texture in tiled mode"
|
||
|
},
|
||
|
{
|
||
|
name = "TEXTURE_WRAP_MIRROR_CLAMP",
|
||
|
value = 3,
|
||
|
description = "Mirrors and clamps to border the texture in tiled mode"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CubemapLayout",
|
||
|
description = "Cubemap layouts",
|
||
|
values = {
|
||
|
{
|
||
|
name = "CUBEMAP_LAYOUT_AUTO_DETECT",
|
||
|
value = 0,
|
||
|
description = "Automatically detect layout type"
|
||
|
},
|
||
|
{
|
||
|
name = "CUBEMAP_LAYOUT_LINE_VERTICAL",
|
||
|
value = 1,
|
||
|
description = "Layout is defined by a vertical line with faces"
|
||
|
},
|
||
|
{
|
||
|
name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
|
||
|
value = 2,
|
||
|
description = "Layout is defined by an horizontal line with faces"
|
||
|
},
|
||
|
{
|
||
|
name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
|
||
|
value = 3,
|
||
|
description = "Layout is defined by a 3x4 cross with cubemap faces"
|
||
|
},
|
||
|
{
|
||
|
name = "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE",
|
||
|
value = 4,
|
||
|
description = "Layout is defined by a 4x3 cross with cubemap faces"
|
||
|
},
|
||
|
{
|
||
|
name = "CUBEMAP_LAYOUT_PANORAMA",
|
||
|
value = 5,
|
||
|
description = "Layout is defined by a panorama image (equirectangular map)"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "FontType",
|
||
|
description = "Font type, defines generation method",
|
||
|
values = {
|
||
|
{
|
||
|
name = "FONT_DEFAULT",
|
||
|
value = 0,
|
||
|
description = "Default font generation, anti-aliased"
|
||
|
},
|
||
|
{
|
||
|
name = "FONT_BITMAP",
|
||
|
value = 1,
|
||
|
description = "Bitmap font generation, no anti-aliasing"
|
||
|
},
|
||
|
{
|
||
|
name = "FONT_SDF",
|
||
|
value = 2,
|
||
|
description = "SDF font generation, requires external shader"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "BlendMode",
|
||
|
description = "Color blending modes (pre-defined)",
|
||
|
values = {
|
||
|
{
|
||
|
name = "BLEND_ALPHA",
|
||
|
value = 0,
|
||
|
description = "Blend textures considering alpha (default)"
|
||
|
},
|
||
|
{
|
||
|
name = "BLEND_ADDITIVE",
|
||
|
value = 1,
|
||
|
description = "Blend textures adding colors"
|
||
|
},
|
||
|
{
|
||
|
name = "BLEND_MULTIPLIED",
|
||
|
value = 2,
|
||
|
description = "Blend textures multiplying colors"
|
||
|
},
|
||
|
{
|
||
|
name = "BLEND_ADD_COLORS",
|
||
|
value = 3,
|
||
|
description = "Blend textures adding colors (alternative)"
|
||
|
},
|
||
|
{
|
||
|
name = "BLEND_SUBTRACT_COLORS",
|
||
|
value = 4,
|
||
|
description = "Blend textures subtracting colors (alternative)"
|
||
|
},
|
||
|
{
|
||
|
name = "BLEND_CUSTOM",
|
||
|
value = 5,
|
||
|
description = "Belnd textures using custom src/dst factors (use rlSetBlendMode())"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Gesture",
|
||
|
description = "Gesture",
|
||
|
values = {
|
||
|
{
|
||
|
name = "GESTURE_NONE",
|
||
|
value = 0,
|
||
|
description = "No gesture"
|
||
|
},
|
||
|
{
|
||
|
name = "GESTURE_TAP",
|
||
|
value = 1,
|
||
|
description = "Tap gesture"
|
||
|
},
|
||
|
{
|
||
|
name = "GESTURE_DOUBLETAP",
|
||
|
value = 2,
|
||
|
description = "Double tap gesture"
|
||
|
},
|
||
|
{
|
||
|
name = "GESTURE_HOLD",
|
||
|
value = 4,
|
||
|
description = "Hold gesture"
|
||
|
},
|
||
|
{
|
||
|
name = "GESTURE_DRAG",
|
||
|
value = 8,
|
||
|
description = "Drag gesture"
|
||
|
},
|
||
|
{
|
||
|
name = "GESTURE_SWIPE_RIGHT",
|
||
|
value = 16,
|
||
|
description = "Swipe right gesture"
|
||
|
},
|
||
|
{
|
||
|
name = "GESTURE_SWIPE_LEFT",
|
||
|
value = 32,
|
||
|
description = "Swipe left gesture"
|
||
|
},
|
||
|
{
|
||
|
name = "GESTURE_SWIPE_UP",
|
||
|
value = 64,
|
||
|
description = "Swipe up gesture"
|
||
|
},
|
||
|
{
|
||
|
name = "GESTURE_SWIPE_DOWN",
|
||
|
value = 128,
|
||
|
description = "Swipe down gesture"
|
||
|
},
|
||
|
{
|
||
|
name = "GESTURE_PINCH_IN",
|
||
|
value = 256,
|
||
|
description = "Pinch in gesture"
|
||
|
},
|
||
|
{
|
||
|
name = "GESTURE_PINCH_OUT",
|
||
|
value = 512,
|
||
|
description = "Pinch out gesture"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CameraMode",
|
||
|
description = "Camera system modes",
|
||
|
values = {
|
||
|
{
|
||
|
name = "CAMERA_CUSTOM",
|
||
|
value = 0,
|
||
|
description = "Custom camera"
|
||
|
},
|
||
|
{
|
||
|
name = "CAMERA_FREE",
|
||
|
value = 1,
|
||
|
description = "Free camera"
|
||
|
},
|
||
|
{
|
||
|
name = "CAMERA_ORBITAL",
|
||
|
value = 2,
|
||
|
description = "Orbital camera"
|
||
|
},
|
||
|
{
|
||
|
name = "CAMERA_FIRST_PERSON",
|
||
|
value = 3,
|
||
|
description = "First person camera"
|
||
|
},
|
||
|
{
|
||
|
name = "CAMERA_THIRD_PERSON",
|
||
|
value = 4,
|
||
|
description = "Third person camera"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CameraProjection",
|
||
|
description = "Camera projection",
|
||
|
values = {
|
||
|
{
|
||
|
name = "CAMERA_PERSPECTIVE",
|
||
|
value = 0,
|
||
|
description = "Perspective projection"
|
||
|
},
|
||
|
{
|
||
|
name = "CAMERA_ORTHOGRAPHIC",
|
||
|
value = 1,
|
||
|
description = "Orthographic projection"
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "NPatchLayout",
|
||
|
description = "N-patch layout",
|
||
|
values = {
|
||
|
{
|
||
|
name = "NPATCH_NINE_PATCH",
|
||
|
value = 0,
|
||
|
description = "Npatch layout: 3x3 tiles"
|
||
|
},
|
||
|
{
|
||
|
name = "NPATCH_THREE_PATCH_VERTICAL",
|
||
|
value = 1,
|
||
|
description = "Npatch layout: 1x3 tiles"
|
||
|
},
|
||
|
{
|
||
|
name = "NPATCH_THREE_PATCH_HORIZONTAL",
|
||
|
value = 2,
|
||
|
description = "Npatch layout: 3x1 tiles"
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
},
|
||
|
functions = {
|
||
|
{
|
||
|
name = "InitWindow",
|
||
|
description = "Initialize window and OpenGL context",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "const char *", name = "title"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "WindowShouldClose",
|
||
|
description = "Check if KEY_ESCAPE pressed or Close icon pressed",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "CloseWindow",
|
||
|
description = "Close window and unload OpenGL context",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "IsWindowReady",
|
||
|
description = "Check if window has been initialized successfully",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "IsWindowFullscreen",
|
||
|
description = "Check if window is currently fullscreen",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "IsWindowHidden",
|
||
|
description = "Check if window is currently hidden (only PLATFORM_DESKTOP)",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "IsWindowMinimized",
|
||
|
description = "Check if window is currently minimized (only PLATFORM_DESKTOP)",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "IsWindowMaximized",
|
||
|
description = "Check if window is currently maximized (only PLATFORM_DESKTOP)",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "IsWindowFocused",
|
||
|
description = "Check if window is currently focused (only PLATFORM_DESKTOP)",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "IsWindowResized",
|
||
|
description = "Check if window has been resized last frame",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "IsWindowState",
|
||
|
description = "Check if one specific window flag is enabled",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "unsigned int", name = "flag"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetWindowState",
|
||
|
description = "Set window configuration state using flags (only PLATFORM_DESKTOP)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "unsigned int", name = "flags"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ClearWindowState",
|
||
|
description = "Clear window configuration state flags",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "unsigned int", name = "flags"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ToggleFullscreen",
|
||
|
description = "Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "MaximizeWindow",
|
||
|
description = "Set window state: maximized, if resizable (only PLATFORM_DESKTOP)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "MinimizeWindow",
|
||
|
description = "Set window state: minimized, if resizable (only PLATFORM_DESKTOP)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "RestoreWindow",
|
||
|
description = "Set window state: not minimized/maximized (only PLATFORM_DESKTOP)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "SetWindowIcon",
|
||
|
description = "Set icon for window (only PLATFORM_DESKTOP)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetWindowTitle",
|
||
|
description = "Set title for window (only PLATFORM_DESKTOP)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "const char *", name = "title"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetWindowPosition",
|
||
|
description = "Set window position on screen (only PLATFORM_DESKTOP)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "x"},
|
||
|
{type = "int", name = "y"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetWindowMonitor",
|
||
|
description = "Set monitor for the current window (fullscreen mode)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "monitor"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetWindowMinSize",
|
||
|
description = "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetWindowSize",
|
||
|
description = "Set window dimensions",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetWindowOpacity",
|
||
|
description = "Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "float", name = "opacity"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetWindowHandle",
|
||
|
description = "Get native window handle",
|
||
|
returnType = "void *"
|
||
|
},
|
||
|
{
|
||
|
name = "GetScreenWidth",
|
||
|
description = "Get current screen width",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetScreenHeight",
|
||
|
description = "Get current screen height",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetRenderWidth",
|
||
|
description = "Get current render width (it considers HiDPI)",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetRenderHeight",
|
||
|
description = "Get current render height (it considers HiDPI)",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetMonitorCount",
|
||
|
description = "Get number of connected monitors",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetCurrentMonitor",
|
||
|
description = "Get current connected monitor",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetMonitorPosition",
|
||
|
description = "Get specified monitor position",
|
||
|
returnType = "Vector2",
|
||
|
params = {
|
||
|
{type = "int", name = "monitor"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMonitorWidth",
|
||
|
description = "Get specified monitor width (max available by monitor)",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "int", name = "monitor"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMonitorHeight",
|
||
|
description = "Get specified monitor height (max available by monitor)",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "int", name = "monitor"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMonitorPhysicalWidth",
|
||
|
description = "Get specified monitor physical width in millimetres",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "int", name = "monitor"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMonitorPhysicalHeight",
|
||
|
description = "Get specified monitor physical height in millimetres",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "int", name = "monitor"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMonitorRefreshRate",
|
||
|
description = "Get specified monitor refresh rate",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "int", name = "monitor"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetWindowPosition",
|
||
|
description = "Get window position XY on monitor",
|
||
|
returnType = "Vector2"
|
||
|
},
|
||
|
{
|
||
|
name = "GetWindowScaleDPI",
|
||
|
description = "Get window scale DPI factor",
|
||
|
returnType = "Vector2"
|
||
|
},
|
||
|
{
|
||
|
name = "GetMonitorName",
|
||
|
description = "Get the human-readable, UTF-8 encoded name of the primary monitor",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "int", name = "monitor"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetClipboardText",
|
||
|
description = "Set clipboard text content",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetClipboardText",
|
||
|
description = "Get clipboard text content",
|
||
|
returnType = "const char *"
|
||
|
},
|
||
|
{
|
||
|
name = "SwapScreenBuffer",
|
||
|
description = "Swap back buffer with front buffer (screen drawing)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "PollInputEvents",
|
||
|
description = "Register all input events",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "WaitTime",
|
||
|
description = "Wait for some milliseconds (halt program execution)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "float", name = "ms"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ShowCursor",
|
||
|
description = "Shows cursor",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "HideCursor",
|
||
|
description = "Hides cursor",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "IsCursorHidden",
|
||
|
description = "Check if cursor is not visible",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "EnableCursor",
|
||
|
description = "Enables cursor (unlock cursor)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "DisableCursor",
|
||
|
description = "Disables cursor (lock cursor)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "IsCursorOnScreen",
|
||
|
description = "Check if cursor is on the screen",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "ClearBackground",
|
||
|
description = "Set background color (framebuffer clear color)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "BeginDrawing",
|
||
|
description = "Setup canvas (framebuffer) to start drawing",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "EndDrawing",
|
||
|
description = "End canvas drawing and swap buffers (double buffering)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "BeginMode2D",
|
||
|
description = "Begin 2D mode with custom camera (2D)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Camera2D", name = "camera"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "EndMode2D",
|
||
|
description = "Ends 2D mode with custom camera",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "BeginMode3D",
|
||
|
description = "Begin 3D mode with custom camera (3D)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Camera3D", name = "camera"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "EndMode3D",
|
||
|
description = "Ends 3D mode and returns to default 2D orthographic mode",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "BeginTextureMode",
|
||
|
description = "Begin drawing to render texture",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "RenderTexture2D", name = "target"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "EndTextureMode",
|
||
|
description = "Ends drawing to render texture",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "BeginShaderMode",
|
||
|
description = "Begin custom shader drawing",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Shader", name = "shader"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "EndShaderMode",
|
||
|
description = "End custom shader drawing (use default shader)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "BeginBlendMode",
|
||
|
description = "Begin blending mode (alpha, additive, multiplied, subtract, custom)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "mode"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "EndBlendMode",
|
||
|
description = "End blending mode (reset to default: alpha blending)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "BeginScissorMode",
|
||
|
description = "Begin scissor mode (define screen area for following drawing)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "x"},
|
||
|
{type = "int", name = "y"},
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "EndScissorMode",
|
||
|
description = "End scissor mode",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "BeginVrStereoMode",
|
||
|
description = "Begin stereo rendering (requires VR simulator)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "VrStereoConfig", name = "config"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "EndVrStereoMode",
|
||
|
description = "End stereo rendering (requires VR simulator)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "LoadVrStereoConfig",
|
||
|
description = "Load VR stereo config for VR simulator device parameters",
|
||
|
returnType = "VrStereoConfig",
|
||
|
params = {
|
||
|
{type = "VrDeviceInfo", name = "device"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadVrStereoConfig",
|
||
|
description = "Unload VR stereo config",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "VrStereoConfig", name = "config"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadShader",
|
||
|
description = "Load shader from files and bind default locations",
|
||
|
returnType = "Shader",
|
||
|
params = {
|
||
|
{type = "const char *", name = "vsFileName"},
|
||
|
{type = "const char *", name = "fsFileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadShaderFromMemory",
|
||
|
description = "Load shader from code strings and bind default locations",
|
||
|
returnType = "Shader",
|
||
|
params = {
|
||
|
{type = "const char *", name = "vsCode"},
|
||
|
{type = "const char *", name = "fsCode"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetShaderLocation",
|
||
|
description = "Get shader uniform location",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "Shader", name = "shader"},
|
||
|
{type = "const char *", name = "uniformName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetShaderLocationAttrib",
|
||
|
description = "Get shader attribute location",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "Shader", name = "shader"},
|
||
|
{type = "const char *", name = "attribName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetShaderValue",
|
||
|
description = "Set shader uniform value",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Shader", name = "shader"},
|
||
|
{type = "int", name = "locIndex"},
|
||
|
{type = "const void *", name = "value"},
|
||
|
{type = "int", name = "uniformType"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetShaderValueV",
|
||
|
description = "Set shader uniform value vector",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Shader", name = "shader"},
|
||
|
{type = "int", name = "locIndex"},
|
||
|
{type = "const void *", name = "value"},
|
||
|
{type = "int", name = "uniformType"},
|
||
|
{type = "int", name = "count"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetShaderValueMatrix",
|
||
|
description = "Set shader uniform value (matrix 4x4)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Shader", name = "shader"},
|
||
|
{type = "int", name = "locIndex"},
|
||
|
{type = "Matrix", name = "mat"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetShaderValueTexture",
|
||
|
description = "Set shader uniform value for texture (sampler2d)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Shader", name = "shader"},
|
||
|
{type = "int", name = "locIndex"},
|
||
|
{type = "Texture2D", name = "texture"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadShader",
|
||
|
description = "Unload shader from GPU memory (VRAM)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Shader", name = "shader"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMouseRay",
|
||
|
description = "Get a ray trace from mouse position",
|
||
|
returnType = "Ray",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "mousePosition"},
|
||
|
{type = "Camera", name = "camera"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetCameraMatrix",
|
||
|
description = "Get camera transform matrix (view matrix)",
|
||
|
returnType = "Matrix",
|
||
|
params = {
|
||
|
{type = "Camera", name = "camera"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetCameraMatrix2D",
|
||
|
description = "Get camera 2d transform matrix",
|
||
|
returnType = "Matrix",
|
||
|
params = {
|
||
|
{type = "Camera2D", name = "camera"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetWorldToScreen",
|
||
|
description = "Get the screen space position for a 3d world space position",
|
||
|
returnType = "Vector2",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "Camera", name = "camera"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetWorldToScreenEx",
|
||
|
description = "Get size position for a 3d world space position",
|
||
|
returnType = "Vector2",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "Camera", name = "camera"},
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetWorldToScreen2D",
|
||
|
description = "Get the screen space position for a 2d camera world space position",
|
||
|
returnType = "Vector2",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "Camera2D", name = "camera"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetScreenToWorld2D",
|
||
|
description = "Get the world space position for a 2d camera screen space position",
|
||
|
returnType = "Vector2",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "Camera2D", name = "camera"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetTargetFPS",
|
||
|
description = "Set target FPS (maximum)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "fps"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetFPS",
|
||
|
description = "Get current FPS",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetFrameTime",
|
||
|
description = "Get time in seconds for last frame drawn (delta time)",
|
||
|
returnType = "float"
|
||
|
},
|
||
|
{
|
||
|
name = "GetTime",
|
||
|
description = "Get elapsed time in seconds since InitWindow()",
|
||
|
returnType = "double"
|
||
|
},
|
||
|
{
|
||
|
name = "GetRandomValue",
|
||
|
description = "Get a random value between min and max (both included)",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "int", name = "min"},
|
||
|
{type = "int", name = "max"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetRandomSeed",
|
||
|
description = "Set the seed for the random number generator",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "unsigned int", name = "seed"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TakeScreenshot",
|
||
|
description = "Takes a screenshot of current screen (filename extension defines format)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetConfigFlags",
|
||
|
description = "Setup init configuration flags (view FLAGS)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "unsigned int", name = "flags"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TraceLog",
|
||
|
description = "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "logLevel"},
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "", name = ""}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetTraceLogLevel",
|
||
|
description = "Set the current threshold (minimum) log level",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "logLevel"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "MemAlloc",
|
||
|
description = "Internal memory allocator",
|
||
|
returnType = "void *",
|
||
|
params = {
|
||
|
{type = "int", name = "size"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "MemRealloc",
|
||
|
description = "Internal memory reallocator",
|
||
|
returnType = "void *",
|
||
|
params = {
|
||
|
{type = "void *", name = "ptr"},
|
||
|
{type = "int", name = "size"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "MemFree",
|
||
|
description = "Internal memory free",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "void *", name = "ptr"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetTraceLogCallback",
|
||
|
description = "Set custom trace log",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "TraceLogCallback", name = "callback"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetLoadFileDataCallback",
|
||
|
description = "Set custom file binary data loader",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "LoadFileDataCallback", name = "callback"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetSaveFileDataCallback",
|
||
|
description = "Set custom file binary data saver",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "SaveFileDataCallback", name = "callback"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetLoadFileTextCallback",
|
||
|
description = "Set custom file text data loader",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "LoadFileTextCallback", name = "callback"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetSaveFileTextCallback",
|
||
|
description = "Set custom file text data saver",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "SaveFileTextCallback", name = "callback"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadFileData",
|
||
|
description = "Load file data as byte array (read)",
|
||
|
returnType = "unsigned char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"},
|
||
|
{type = "unsigned int *", name = "bytesRead"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadFileData",
|
||
|
description = "Unload file data allocated by LoadFileData()",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "unsigned char *", name = "data"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SaveFileData",
|
||
|
description = "Save data to file from byte array (write), returns true on success",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"},
|
||
|
{type = "void *", name = "data"},
|
||
|
{type = "unsigned int", name = "bytesToWrite"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadFileText",
|
||
|
description = "Load text data from file (read), returns a '\\0' terminated string",
|
||
|
returnType = "char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadFileText",
|
||
|
description = "Unload file text data allocated by LoadFileText()",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "char *", name = "text"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SaveFileText",
|
||
|
description = "Save text data to file (write), string must be '\\0' terminated, returns true on success",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"},
|
||
|
{type = "char *", name = "text"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "FileExists",
|
||
|
description = "Check if file exists",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DirectoryExists",
|
||
|
description = "Check if a directory path exists",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "const char *", name = "dirPath"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsFileExtension",
|
||
|
description = "Check file extension (including point: .png, .wav)",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"},
|
||
|
{type = "const char *", name = "ext"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetFileExtension",
|
||
|
description = "Get pointer to extension for a filename string (includes dot: '.png')",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetFileName",
|
||
|
description = "Get pointer to filename for a path string",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "filePath"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetFileNameWithoutExt",
|
||
|
description = "Get filename string without extension (uses static string)",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "filePath"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetDirectoryPath",
|
||
|
description = "Get full path for a given fileName with path (uses static string)",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "filePath"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetPrevDirectoryPath",
|
||
|
description = "Get previous directory path for a given path (uses static string)",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "dirPath"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetWorkingDirectory",
|
||
|
description = "Get current working directory (uses static string)",
|
||
|
returnType = "const char *"
|
||
|
},
|
||
|
{
|
||
|
name = "GetDirectoryFiles",
|
||
|
description = "Get filenames in a directory path (memory should be freed)",
|
||
|
returnType = "char **",
|
||
|
params = {
|
||
|
{type = "const char *", name = "dirPath"},
|
||
|
{type = "int *", name = "count"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ClearDirectoryFiles",
|
||
|
description = "Clear directory files paths buffers (free memory)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "ChangeDirectory",
|
||
|
description = "Change working directory, return true on success",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "const char *", name = "dir"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsFileDropped",
|
||
|
description = "Check if a file has been dropped into window",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "GetDroppedFiles",
|
||
|
description = "Get dropped files names (memory should be freed)",
|
||
|
returnType = "char **",
|
||
|
params = {
|
||
|
{type = "int *", name = "count"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ClearDroppedFiles",
|
||
|
description = "Clear dropped files paths buffer (free memory)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "GetFileModTime",
|
||
|
description = "Get file modification time (last write time)",
|
||
|
returnType = "long",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CompressData",
|
||
|
description = "Compress data (DEFLATE algorithm)",
|
||
|
returnType = "unsigned char *",
|
||
|
params = {
|
||
|
{type = "unsigned char *", name = "data"},
|
||
|
{type = "int", name = "dataLength"},
|
||
|
{type = "int *", name = "compDataLength"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DecompressData",
|
||
|
description = "Decompress data (DEFLATE algorithm)",
|
||
|
returnType = "unsigned char *",
|
||
|
params = {
|
||
|
{type = "unsigned char *", name = "compData"},
|
||
|
{type = "int", name = "compDataLength"},
|
||
|
{type = "int *", name = "dataLength"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "EncodeDataBase64",
|
||
|
description = "Encode data to Base64 string",
|
||
|
returnType = "char *",
|
||
|
params = {
|
||
|
{type = "const unsigned char *", name = "data"},
|
||
|
{type = "int", name = "dataLength"},
|
||
|
{type = "int *", name = "outputLength"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DecodeDataBase64",
|
||
|
description = "Decode Base64 string data",
|
||
|
returnType = "unsigned char *",
|
||
|
params = {
|
||
|
{type = "unsigned char *", name = "data"},
|
||
|
{type = "int *", name = "outputLength"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SaveStorageValue",
|
||
|
description = "Save integer value to storage file (to defined position), returns true on success",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "unsigned int", name = "position"},
|
||
|
{type = "int", name = "value"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadStorageValue",
|
||
|
description = "Load integer value from storage file (from defined position)",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "unsigned int", name = "position"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "OpenURL",
|
||
|
description = "Open URL with default system browser (if available)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "const char *", name = "url"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsKeyPressed",
|
||
|
description = "Check if a key has been pressed once",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "key"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsKeyDown",
|
||
|
description = "Check if a key is being pressed",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "key"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsKeyReleased",
|
||
|
description = "Check if a key has been released once",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "key"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsKeyUp",
|
||
|
description = "Check if a key is NOT being pressed",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "key"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetExitKey",
|
||
|
description = "Set a custom key to exit program (default is ESC)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "key"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetKeyPressed",
|
||
|
description = "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetCharPressed",
|
||
|
description = "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "IsGamepadAvailable",
|
||
|
description = "Check if a gamepad is available",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "gamepad"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetGamepadName",
|
||
|
description = "Get gamepad internal name id",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "int", name = "gamepad"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsGamepadButtonPressed",
|
||
|
description = "Check if a gamepad button has been pressed once",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "gamepad"},
|
||
|
{type = "int", name = "button"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsGamepadButtonDown",
|
||
|
description = "Check if a gamepad button is being pressed",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "gamepad"},
|
||
|
{type = "int", name = "button"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsGamepadButtonReleased",
|
||
|
description = "Check if a gamepad button has been released once",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "gamepad"},
|
||
|
{type = "int", name = "button"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsGamepadButtonUp",
|
||
|
description = "Check if a gamepad button is NOT being pressed",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "gamepad"},
|
||
|
{type = "int", name = "button"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetGamepadButtonPressed",
|
||
|
description = "Get the last gamepad button pressed",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetGamepadAxisCount",
|
||
|
description = "Get gamepad axis count for a gamepad",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "int", name = "gamepad"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetGamepadAxisMovement",
|
||
|
description = "Get axis movement value for a gamepad axis",
|
||
|
returnType = "float",
|
||
|
params = {
|
||
|
{type = "int", name = "gamepad"},
|
||
|
{type = "int", name = "axis"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetGamepadMappings",
|
||
|
description = "Set internal gamepad mappings (SDL_GameControllerDB)",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "const char *", name = "mappings"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsMouseButtonPressed",
|
||
|
description = "Check if a mouse button has been pressed once",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "button"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsMouseButtonDown",
|
||
|
description = "Check if a mouse button is being pressed",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "button"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsMouseButtonReleased",
|
||
|
description = "Check if a mouse button has been released once",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "button"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsMouseButtonUp",
|
||
|
description = "Check if a mouse button is NOT being pressed",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "button"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMouseX",
|
||
|
description = "Get mouse position X",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetMouseY",
|
||
|
description = "Get mouse position Y",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetMousePosition",
|
||
|
description = "Get mouse position XY",
|
||
|
returnType = "Vector2"
|
||
|
},
|
||
|
{
|
||
|
name = "GetMouseDelta",
|
||
|
description = "Get mouse delta between frames",
|
||
|
returnType = "Vector2"
|
||
|
},
|
||
|
{
|
||
|
name = "SetMousePosition",
|
||
|
description = "Set mouse position XY",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "x"},
|
||
|
{type = "int", name = "y"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetMouseOffset",
|
||
|
description = "Set mouse offset",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "offsetX"},
|
||
|
{type = "int", name = "offsetY"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetMouseScale",
|
||
|
description = "Set mouse scaling",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "float", name = "scaleX"},
|
||
|
{type = "float", name = "scaleY"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMouseWheelMove",
|
||
|
description = "Get mouse wheel movement Y",
|
||
|
returnType = "float"
|
||
|
},
|
||
|
{
|
||
|
name = "SetMouseCursor",
|
||
|
description = "Set mouse cursor",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "cursor"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetTouchX",
|
||
|
description = "Get touch position X for touch point 0 (relative to screen size)",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetTouchY",
|
||
|
description = "Get touch position Y for touch point 0 (relative to screen size)",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetTouchPosition",
|
||
|
description = "Get touch position XY for a touch point index (relative to screen size)",
|
||
|
returnType = "Vector2",
|
||
|
params = {
|
||
|
{type = "int", name = "index"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetTouchPointId",
|
||
|
description = "Get touch point identifier for given index",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "int", name = "index"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetTouchPointCount",
|
||
|
description = "Get number of touch points",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "SetGesturesEnabled",
|
||
|
description = "Enable a set of gestures using flags",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "unsigned int", name = "flags"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsGestureDetected",
|
||
|
description = "Check if a gesture have been detected",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "int", name = "gesture"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetGestureDetected",
|
||
|
description = "Get latest detected gesture",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "GetGestureHoldDuration",
|
||
|
description = "Get gesture hold time in milliseconds",
|
||
|
returnType = "float"
|
||
|
},
|
||
|
{
|
||
|
name = "GetGestureDragVector",
|
||
|
description = "Get gesture drag vector",
|
||
|
returnType = "Vector2"
|
||
|
},
|
||
|
{
|
||
|
name = "GetGestureDragAngle",
|
||
|
description = "Get gesture drag angle",
|
||
|
returnType = "float"
|
||
|
},
|
||
|
{
|
||
|
name = "GetGesturePinchVector",
|
||
|
description = "Get gesture pinch delta",
|
||
|
returnType = "Vector2"
|
||
|
},
|
||
|
{
|
||
|
name = "GetGesturePinchAngle",
|
||
|
description = "Get gesture pinch angle",
|
||
|
returnType = "float"
|
||
|
},
|
||
|
{
|
||
|
name = "SetCameraMode",
|
||
|
description = "Set camera mode (multiple camera modes available)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Camera", name = "camera"},
|
||
|
{type = "int", name = "mode"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UpdateCamera",
|
||
|
description = "Update camera position for selected mode",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Camera *", name = "camera"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetCameraPanControl",
|
||
|
description = "Set camera pan key to combine with mouse movement (free camera)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "keyPan"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetCameraAltControl",
|
||
|
description = "Set camera alt key to combine with mouse movement (free camera)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "keyAlt"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetCameraSmoothZoomControl",
|
||
|
description = "Set camera smooth zoom key to combine with mouse (free camera)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "keySmoothZoom"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetCameraMoveControls",
|
||
|
description = "Set camera move controls (1st person and 3rd person cameras)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "keyFront"},
|
||
|
{type = "int", name = "keyBack"},
|
||
|
{type = "int", name = "keyRight"},
|
||
|
{type = "int", name = "keyLeft"},
|
||
|
{type = "int", name = "keyUp"},
|
||
|
{type = "int", name = "keyDown"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetShapesTexture",
|
||
|
description = "Set texture and rectangle to be used on shapes drawing",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Rectangle", name = "source"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawPixel",
|
||
|
description = "Draw a pixel",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawPixelV",
|
||
|
description = "Draw a pixel (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawLine",
|
||
|
description = "Draw a line",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "startPosX"},
|
||
|
{type = "int", name = "startPosY"},
|
||
|
{type = "int", name = "endPosX"},
|
||
|
{type = "int", name = "endPosY"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawLineV",
|
||
|
description = "Draw a line (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "startPos"},
|
||
|
{type = "Vector2", name = "endPos"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawLineEx",
|
||
|
description = "Draw a line defining thickness",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "startPos"},
|
||
|
{type = "Vector2", name = "endPos"},
|
||
|
{type = "float", name = "thick"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawLineBezier",
|
||
|
description = "Draw a line using cubic-bezier curves in-out",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "startPos"},
|
||
|
{type = "Vector2", name = "endPos"},
|
||
|
{type = "float", name = "thick"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawLineBezierQuad",
|
||
|
description = "Draw line using quadratic bezier curves with a control point",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "startPos"},
|
||
|
{type = "Vector2", name = "endPos"},
|
||
|
{type = "Vector2", name = "controlPos"},
|
||
|
{type = "float", name = "thick"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawLineBezierCubic",
|
||
|
description = "Draw line using cubic bezier curves with 2 control points",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "startPos"},
|
||
|
{type = "Vector2", name = "endPos"},
|
||
|
{type = "Vector2", name = "startControlPos"},
|
||
|
{type = "Vector2", name = "endControlPos"},
|
||
|
{type = "float", name = "thick"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawLineStrip",
|
||
|
description = "Draw lines sequence",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2 *", name = "points"},
|
||
|
{type = "int", name = "pointCount"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCircle",
|
||
|
description = "Draw a color-filled circle",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "centerX"},
|
||
|
{type = "int", name = "centerY"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCircleSector",
|
||
|
description = "Draw a piece of a circle",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "float", name = "startAngle"},
|
||
|
{type = "float", name = "endAngle"},
|
||
|
{type = "int", name = "segments"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCircleSectorLines",
|
||
|
description = "Draw circle sector outline",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "float", name = "startAngle"},
|
||
|
{type = "float", name = "endAngle"},
|
||
|
{type = "int", name = "segments"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCircleGradient",
|
||
|
description = "Draw a gradient-filled circle",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "centerX"},
|
||
|
{type = "int", name = "centerY"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "Color", name = "color1"},
|
||
|
{type = "Color", name = "color2"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCircleV",
|
||
|
description = "Draw a color-filled circle (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCircleLines",
|
||
|
description = "Draw circle outline",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "centerX"},
|
||
|
{type = "int", name = "centerY"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawEllipse",
|
||
|
description = "Draw ellipse",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "centerX"},
|
||
|
{type = "int", name = "centerY"},
|
||
|
{type = "float", name = "radiusH"},
|
||
|
{type = "float", name = "radiusV"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawEllipseLines",
|
||
|
description = "Draw ellipse outline",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "centerX"},
|
||
|
{type = "int", name = "centerY"},
|
||
|
{type = "float", name = "radiusH"},
|
||
|
{type = "float", name = "radiusV"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRing",
|
||
|
description = "Draw ring",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "float", name = "innerRadius"},
|
||
|
{type = "float", name = "outerRadius"},
|
||
|
{type = "float", name = "startAngle"},
|
||
|
{type = "float", name = "endAngle"},
|
||
|
{type = "int", name = "segments"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRingLines",
|
||
|
description = "Draw ring outline",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "float", name = "innerRadius"},
|
||
|
{type = "float", name = "outerRadius"},
|
||
|
{type = "float", name = "startAngle"},
|
||
|
{type = "float", name = "endAngle"},
|
||
|
{type = "int", name = "segments"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectangle",
|
||
|
description = "Draw a color-filled rectangle",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"},
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectangleV",
|
||
|
description = "Draw a color-filled rectangle (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "Vector2", name = "size"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectangleRec",
|
||
|
description = "Draw a color-filled rectangle",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Rectangle", name = "rec"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectanglePro",
|
||
|
description = "Draw a color-filled rectangle with pro parameters",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Rectangle", name = "rec"},
|
||
|
{type = "Vector2", name = "origin"},
|
||
|
{type = "float", name = "rotation"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectangleGradientV",
|
||
|
description = "Draw a vertical-gradient-filled rectangle",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"},
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "Color", name = "color1"},
|
||
|
{type = "Color", name = "color2"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectangleGradientH",
|
||
|
description = "Draw a horizontal-gradient-filled rectangle",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"},
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "Color", name = "color1"},
|
||
|
{type = "Color", name = "color2"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectangleGradientEx",
|
||
|
description = "Draw a gradient-filled rectangle with custom vertex colors",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Rectangle", name = "rec"},
|
||
|
{type = "Color", name = "col1"},
|
||
|
{type = "Color", name = "col2"},
|
||
|
{type = "Color", name = "col3"},
|
||
|
{type = "Color", name = "col4"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectangleLines",
|
||
|
description = "Draw rectangle outline",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"},
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectangleLinesEx",
|
||
|
description = "Draw rectangle outline with extended parameters",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Rectangle", name = "rec"},
|
||
|
{type = "float", name = "lineThick"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectangleRounded",
|
||
|
description = "Draw rectangle with rounded edges",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Rectangle", name = "rec"},
|
||
|
{type = "float", name = "roundness"},
|
||
|
{type = "int", name = "segments"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRectangleRoundedLines",
|
||
|
description = "Draw rectangle with rounded edges outline",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Rectangle", name = "rec"},
|
||
|
{type = "float", name = "roundness"},
|
||
|
{type = "int", name = "segments"},
|
||
|
{type = "float", name = "lineThick"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTriangle",
|
||
|
description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "v1"},
|
||
|
{type = "Vector2", name = "v2"},
|
||
|
{type = "Vector2", name = "v3"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTriangleLines",
|
||
|
description = "Draw triangle outline (vertex in counter-clockwise order!)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "v1"},
|
||
|
{type = "Vector2", name = "v2"},
|
||
|
{type = "Vector2", name = "v3"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTriangleFan",
|
||
|
description = "Draw a triangle fan defined by points (first vertex is the center)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2 *", name = "points"},
|
||
|
{type = "int", name = "pointCount"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTriangleStrip",
|
||
|
description = "Draw a triangle strip defined by points",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2 *", name = "points"},
|
||
|
{type = "int", name = "pointCount"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawPoly",
|
||
|
description = "Draw a regular polygon (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "int", name = "sides"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "float", name = "rotation"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawPolyLines",
|
||
|
description = "Draw a polygon outline of n sides",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "int", name = "sides"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "float", name = "rotation"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawPolyLinesEx",
|
||
|
description = "Draw a polygon outline of n sides with extended parameters",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "int", name = "sides"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "float", name = "rotation"},
|
||
|
{type = "float", name = "lineThick"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionRecs",
|
||
|
description = "Check collision between two rectangles",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Rectangle", name = "rec1"},
|
||
|
{type = "Rectangle", name = "rec2"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionCircles",
|
||
|
description = "Check collision between two circles",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "center1"},
|
||
|
{type = "float", name = "radius1"},
|
||
|
{type = "Vector2", name = "center2"},
|
||
|
{type = "float", name = "radius2"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionCircleRec",
|
||
|
description = "Check collision between circle and rectangle",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "Rectangle", name = "rec"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionPointRec",
|
||
|
description = "Check if point is inside rectangle",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "point"},
|
||
|
{type = "Rectangle", name = "rec"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionPointCircle",
|
||
|
description = "Check if point is inside circle",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "point"},
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "float", name = "radius"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionPointTriangle",
|
||
|
description = "Check if point is inside a triangle",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "point"},
|
||
|
{type = "Vector2", name = "p1"},
|
||
|
{type = "Vector2", name = "p2"},
|
||
|
{type = "Vector2", name = "p3"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionLines",
|
||
|
description = "Check the collision between two lines defined by two points each, returns collision point by reference",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "startPos1"},
|
||
|
{type = "Vector2", name = "endPos1"},
|
||
|
{type = "Vector2", name = "startPos2"},
|
||
|
{type = "Vector2", name = "endPos2"},
|
||
|
{type = "Vector2 *", name = "collisionPoint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionPointLine",
|
||
|
description = "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Vector2", name = "point"},
|
||
|
{type = "Vector2", name = "p1"},
|
||
|
{type = "Vector2", name = "p2"},
|
||
|
{type = "int", name = "threshold"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetCollisionRec",
|
||
|
description = "Get collision rectangle for two rectangles collision",
|
||
|
returnType = "Rectangle",
|
||
|
params = {
|
||
|
{type = "Rectangle", name = "rec1"},
|
||
|
{type = "Rectangle", name = "rec2"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadImage",
|
||
|
description = "Load image from file into CPU memory (RAM)",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadImageRaw",
|
||
|
description = "Load image from RAW file data",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"},
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "int", name = "format"},
|
||
|
{type = "int", name = "headerSize"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadImageAnim",
|
||
|
description = "Load image sequence from file (frames appended to image.data)",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"},
|
||
|
{type = "int *", name = "frames"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadImageFromMemory",
|
||
|
description = "Load image from memory buffer, fileType refers to extension: i.e. '.png'",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileType"},
|
||
|
{type = "const unsigned char *", name = "fileData"},
|
||
|
{type = "int", name = "dataSize"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadImageFromTexture",
|
||
|
description = "Load image from GPU texture data",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadImageFromScreen",
|
||
|
description = "Load image from screen buffer and (screenshot)",
|
||
|
returnType = "Image"
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadImage",
|
||
|
description = "Unload image from CPU memory (RAM)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ExportImage",
|
||
|
description = "Export image data to file, returns true on success",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"},
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ExportImageAsCode",
|
||
|
description = "Export image as code file defining an array of bytes, returns true on success",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"},
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenImageColor",
|
||
|
description = "Generate image: plain color",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenImageGradientV",
|
||
|
description = "Generate image: vertical gradient",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "Color", name = "top"},
|
||
|
{type = "Color", name = "bottom"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenImageGradientH",
|
||
|
description = "Generate image: horizontal gradient",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "Color", name = "left"},
|
||
|
{type = "Color", name = "right"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenImageGradientRadial",
|
||
|
description = "Generate image: radial gradient",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "float", name = "density"},
|
||
|
{type = "Color", name = "inner"},
|
||
|
{type = "Color", name = "outer"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenImageChecked",
|
||
|
description = "Generate image: checked",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "int", name = "checksX"},
|
||
|
{type = "int", name = "checksY"},
|
||
|
{type = "Color", name = "col1"},
|
||
|
{type = "Color", name = "col2"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenImageWhiteNoise",
|
||
|
description = "Generate image: white noise",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "float", name = "factor"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenImageCellular",
|
||
|
description = "Generate image: cellular algorithm, bigger tileSize means bigger cells",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "int", name = "tileSize"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageCopy",
|
||
|
description = "Create an image duplicate (useful for transformations)",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageFromImage",
|
||
|
description = "Create an image from another image piece",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"},
|
||
|
{type = "Rectangle", name = "rec"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageText",
|
||
|
description = "Create an image from text (default font)",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "int", name = "fontSize"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageTextEx",
|
||
|
description = "Create an image from text (custom sprite font)",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "Font", name = "font"},
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "float", name = "fontSize"},
|
||
|
{type = "float", name = "spacing"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageFormat",
|
||
|
description = "Convert image data to desired format",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "int", name = "newFormat"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageToPOT",
|
||
|
description = "Convert image to POT (power-of-two)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "Color", name = "fill"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageCrop",
|
||
|
description = "Crop an image to a defined rectangle",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "Rectangle", name = "crop"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageAlphaCrop",
|
||
|
description = "Crop image depending on alpha value",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "float", name = "threshold"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageAlphaClear",
|
||
|
description = "Clear alpha channel to desired color",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "Color", name = "color"},
|
||
|
{type = "float", name = "threshold"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageAlphaMask",
|
||
|
description = "Apply alpha mask to image",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "Image", name = "alphaMask"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageAlphaPremultiply",
|
||
|
description = "Premultiply alpha channel",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageResize",
|
||
|
description = "Resize image (Bicubic scaling algorithm)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "int", name = "newWidth"},
|
||
|
{type = "int", name = "newHeight"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageResizeNN",
|
||
|
description = "Resize image (Nearest-Neighbor scaling algorithm)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "int", name = "newWidth"},
|
||
|
{type = "int", name = "newHeight"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageResizeCanvas",
|
||
|
description = "Resize canvas and fill with color",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "int", name = "newWidth"},
|
||
|
{type = "int", name = "newHeight"},
|
||
|
{type = "int", name = "offsetX"},
|
||
|
{type = "int", name = "offsetY"},
|
||
|
{type = "Color", name = "fill"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageMipmaps",
|
||
|
description = "Compute all mipmap levels for a provided image",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDither",
|
||
|
description = "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "int", name = "rBpp"},
|
||
|
{type = "int", name = "gBpp"},
|
||
|
{type = "int", name = "bBpp"},
|
||
|
{type = "int", name = "aBpp"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageFlipVertical",
|
||
|
description = "Flip image vertically",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageFlipHorizontal",
|
||
|
description = "Flip image horizontally",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageRotateCW",
|
||
|
description = "Rotate image clockwise 90deg",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageRotateCCW",
|
||
|
description = "Rotate image counter-clockwise 90deg",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageColorTint",
|
||
|
description = "Modify image color: tint",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageColorInvert",
|
||
|
description = "Modify image color: invert",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageColorGrayscale",
|
||
|
description = "Modify image color: grayscale",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageColorContrast",
|
||
|
description = "Modify image color: contrast (-100 to 100)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "float", name = "contrast"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageColorBrightness",
|
||
|
description = "Modify image color: brightness (-255 to 255)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "int", name = "brightness"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageColorReplace",
|
||
|
description = "Modify image color: replace color",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "image"},
|
||
|
{type = "Color", name = "color"},
|
||
|
{type = "Color", name = "replace"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadImageColors",
|
||
|
description = "Load color data from image as a Color array (RGBA - 32bit)",
|
||
|
returnType = "Color *",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadImagePalette",
|
||
|
description = "Load colors palette from image as a Color array (RGBA - 32bit)",
|
||
|
returnType = "Color *",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"},
|
||
|
{type = "int", name = "maxPaletteSize"},
|
||
|
{type = "int *", name = "colorCount"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadImageColors",
|
||
|
description = "Unload color data loaded with LoadImageColors()",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Color *", name = "colors"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadImagePalette",
|
||
|
description = "Unload colors palette loaded with LoadImagePalette()",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Color *", name = "colors"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetImageAlphaBorder",
|
||
|
description = "Get image alpha border rectangle",
|
||
|
returnType = "Rectangle",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"},
|
||
|
{type = "float", name = "threshold"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetImageColor",
|
||
|
description = "Get image pixel color at (x, y) position",
|
||
|
returnType = "Color",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"},
|
||
|
{type = "int", name = "x"},
|
||
|
{type = "int", name = "y"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageClearBackground",
|
||
|
description = "Clear image background with given color",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawPixel",
|
||
|
description = "Draw pixel within an image",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawPixelV",
|
||
|
description = "Draw pixel within an image (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawLine",
|
||
|
description = "Draw line within an image",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "int", name = "startPosX"},
|
||
|
{type = "int", name = "startPosY"},
|
||
|
{type = "int", name = "endPosX"},
|
||
|
{type = "int", name = "endPosY"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawLineV",
|
||
|
description = "Draw line within an image (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "Vector2", name = "start"},
|
||
|
{type = "Vector2", name = "end"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawCircle",
|
||
|
description = "Draw circle within an image",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "int", name = "centerX"},
|
||
|
{type = "int", name = "centerY"},
|
||
|
{type = "int", name = "radius"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawCircleV",
|
||
|
description = "Draw circle within an image (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "int", name = "radius"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawRectangle",
|
||
|
description = "Draw rectangle within an image",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"},
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawRectangleV",
|
||
|
description = "Draw rectangle within an image (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "Vector2", name = "size"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawRectangleRec",
|
||
|
description = "Draw rectangle within an image",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "Rectangle", name = "rec"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawRectangleLines",
|
||
|
description = "Draw rectangle lines within an image",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "Rectangle", name = "rec"},
|
||
|
{type = "int", name = "thick"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDraw",
|
||
|
description = "Draw a source image within a destination image (tint applied to source)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "Image", name = "src"},
|
||
|
{type = "Rectangle", name = "srcRec"},
|
||
|
{type = "Rectangle", name = "dstRec"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawText",
|
||
|
description = "Draw text (using default font) within an image (destination)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"},
|
||
|
{type = "int", name = "fontSize"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ImageDrawTextEx",
|
||
|
description = "Draw text (custom sprite font) within an image (destination)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Image *", name = "dst"},
|
||
|
{type = "Font", name = "font"},
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "float", name = "fontSize"},
|
||
|
{type = "float", name = "spacing"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadTexture",
|
||
|
description = "Load texture from file into GPU memory (VRAM)",
|
||
|
returnType = "Texture2D",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadTextureFromImage",
|
||
|
description = "Load texture from image data",
|
||
|
returnType = "Texture2D",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadTextureCubemap",
|
||
|
description = "Load cubemap from image, multiple image cubemap layouts supported",
|
||
|
returnType = "TextureCubemap",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"},
|
||
|
{type = "int", name = "layout"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadRenderTexture",
|
||
|
description = "Load texture for rendering (framebuffer)",
|
||
|
returnType = "RenderTexture2D",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadTexture",
|
||
|
description = "Unload texture from GPU memory (VRAM)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadRenderTexture",
|
||
|
description = "Unload render texture from GPU memory (VRAM)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "RenderTexture2D", name = "target"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UpdateTexture",
|
||
|
description = "Update GPU texture with new data",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "const void *", name = "pixels"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UpdateTextureRec",
|
||
|
description = "Update GPU texture rectangle with new data",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Rectangle", name = "rec"},
|
||
|
{type = "const void *", name = "pixels"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenTextureMipmaps",
|
||
|
description = "Generate GPU mipmaps for a texture",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D *", name = "texture"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetTextureFilter",
|
||
|
description = "Set texture scaling filter mode",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "int", name = "filter"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetTextureWrap",
|
||
|
description = "Set texture wrapping mode",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "int", name = "wrap"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTexture",
|
||
|
description = "Draw a Texture2D",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTextureV",
|
||
|
description = "Draw a Texture2D with position defined as Vector2",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTextureEx",
|
||
|
description = "Draw a Texture2D with extended parameters",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "float", name = "rotation"},
|
||
|
{type = "float", name = "scale"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTextureRec",
|
||
|
description = "Draw a part of a texture defined by a rectangle",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Rectangle", name = "source"},
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTextureQuad",
|
||
|
description = "Draw texture quad with tiling and offset parameters",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Vector2", name = "tiling"},
|
||
|
{type = "Vector2", name = "offset"},
|
||
|
{type = "Rectangle", name = "quad"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTextureTiled",
|
||
|
description = "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Rectangle", name = "source"},
|
||
|
{type = "Rectangle", name = "dest"},
|
||
|
{type = "Vector2", name = "origin"},
|
||
|
{type = "float", name = "rotation"},
|
||
|
{type = "float", name = "scale"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTexturePro",
|
||
|
description = "Draw a part of a texture defined by a rectangle with 'pro' parameters",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Rectangle", name = "source"},
|
||
|
{type = "Rectangle", name = "dest"},
|
||
|
{type = "Vector2", name = "origin"},
|
||
|
{type = "float", name = "rotation"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTextureNPatch",
|
||
|
description = "Draws a texture (or part of it) that stretches or shrinks nicely",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "NPatchInfo", name = "nPatchInfo"},
|
||
|
{type = "Rectangle", name = "dest"},
|
||
|
{type = "Vector2", name = "origin"},
|
||
|
{type = "float", name = "rotation"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTexturePoly",
|
||
|
description = "Draw a textured polygon",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Vector2", name = "center"},
|
||
|
{type = "Vector2 *", name = "points"},
|
||
|
{type = "Vector2 *", name = "texcoords"},
|
||
|
{type = "int", name = "pointCount"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "Fade",
|
||
|
description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
|
||
|
returnType = "Color",
|
||
|
params = {
|
||
|
{type = "Color", name = "color"},
|
||
|
{type = "float", name = "alpha"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ColorToInt",
|
||
|
description = "Get hexadecimal value for a Color",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ColorNormalize",
|
||
|
description = "Get Color normalized as float [0..1]",
|
||
|
returnType = "Vector4",
|
||
|
params = {
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ColorFromNormalized",
|
||
|
description = "Get Color from normalized values [0..1]",
|
||
|
returnType = "Color",
|
||
|
params = {
|
||
|
{type = "Vector4", name = "normalized"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ColorToHSV",
|
||
|
description = "Get HSV values for a Color, hue [0..360], saturation/value [0..1]",
|
||
|
returnType = "Vector3",
|
||
|
params = {
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ColorFromHSV",
|
||
|
description = "Get a Color from HSV values, hue [0..360], saturation/value [0..1]",
|
||
|
returnType = "Color",
|
||
|
params = {
|
||
|
{type = "float", name = "hue"},
|
||
|
{type = "float", name = "saturation"},
|
||
|
{type = "float", name = "value"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ColorAlpha",
|
||
|
description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
|
||
|
returnType = "Color",
|
||
|
params = {
|
||
|
{type = "Color", name = "color"},
|
||
|
{type = "float", name = "alpha"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ColorAlphaBlend",
|
||
|
description = "Get src alpha-blended into dst color with tint",
|
||
|
returnType = "Color",
|
||
|
params = {
|
||
|
{type = "Color", name = "dst"},
|
||
|
{type = "Color", name = "src"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetColor",
|
||
|
description = "Get Color structure from hexadecimal value",
|
||
|
returnType = "Color",
|
||
|
params = {
|
||
|
{type = "unsigned int", name = "hexValue"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetPixelColor",
|
||
|
description = "Get Color from a source pixel pointer of certain format",
|
||
|
returnType = "Color",
|
||
|
params = {
|
||
|
{type = "void *", name = "srcPtr"},
|
||
|
{type = "int", name = "format"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetPixelColor",
|
||
|
description = "Set color formatted into destination pixel pointer",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "void *", name = "dstPtr"},
|
||
|
{type = "Color", name = "color"},
|
||
|
{type = "int", name = "format"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetPixelDataSize",
|
||
|
description = "Get pixel data size in bytes for certain format",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "int", name = "width"},
|
||
|
{type = "int", name = "height"},
|
||
|
{type = "int", name = "format"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetFontDefault",
|
||
|
description = "Get the default Font",
|
||
|
returnType = "Font"
|
||
|
},
|
||
|
{
|
||
|
name = "LoadFont",
|
||
|
description = "Load font from file into GPU memory (VRAM)",
|
||
|
returnType = "Font",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadFontEx",
|
||
|
description = "Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set",
|
||
|
returnType = "Font",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"},
|
||
|
{type = "int", name = "fontSize"},
|
||
|
{type = "int *", name = "fontChars"},
|
||
|
{type = "int", name = "glyphCount"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadFontFromImage",
|
||
|
description = "Load font from Image (XNA style)",
|
||
|
returnType = "Font",
|
||
|
params = {
|
||
|
{type = "Image", name = "image"},
|
||
|
{type = "Color", name = "key"},
|
||
|
{type = "int", name = "firstChar"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadFontFromMemory",
|
||
|
description = "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'",
|
||
|
returnType = "Font",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileType"},
|
||
|
{type = "const unsigned char *", name = "fileData"},
|
||
|
{type = "int", name = "dataSize"},
|
||
|
{type = "int", name = "fontSize"},
|
||
|
{type = "int *", name = "fontChars"},
|
||
|
{type = "int", name = "glyphCount"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadFontData",
|
||
|
description = "Load font data for further use",
|
||
|
returnType = "GlyphInfo *",
|
||
|
params = {
|
||
|
{type = "const unsigned char *", name = "fileData"},
|
||
|
{type = "int", name = "dataSize"},
|
||
|
{type = "int", name = "fontSize"},
|
||
|
{type = "int *", name = "fontChars"},
|
||
|
{type = "int", name = "glyphCount"},
|
||
|
{type = "int", name = "type"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenImageFontAtlas",
|
||
|
description = "Generate image font atlas using chars info",
|
||
|
returnType = "Image",
|
||
|
params = {
|
||
|
{type = "const GlyphInfo *", name = "chars"},
|
||
|
{type = "Rectangle **", name = "recs"},
|
||
|
{type = "int", name = "glyphCount"},
|
||
|
{type = "int", name = "fontSize"},
|
||
|
{type = "int", name = "padding"},
|
||
|
{type = "int", name = "packMethod"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadFontData",
|
||
|
description = "Unload font chars info data (RAM)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "GlyphInfo *", name = "chars"},
|
||
|
{type = "int", name = "glyphCount"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadFont",
|
||
|
description = "Unload font from GPU memory (VRAM)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Font", name = "font"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ExportFontAsCode",
|
||
|
description = "Export font as code file, returns true on success",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Font", name = "font"},
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawFPS",
|
||
|
description = "Draw current FPS",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawText",
|
||
|
description = "Draw text (using default font)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "int", name = "posX"},
|
||
|
{type = "int", name = "posY"},
|
||
|
{type = "int", name = "fontSize"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTextEx",
|
||
|
description = "Draw text using font and additional parameters",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Font", name = "font"},
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "float", name = "fontSize"},
|
||
|
{type = "float", name = "spacing"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTextPro",
|
||
|
description = "Draw text using Font and pro parameters (rotation)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Font", name = "font"},
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "Vector2", name = "origin"},
|
||
|
{type = "float", name = "rotation"},
|
||
|
{type = "float", name = "fontSize"},
|
||
|
{type = "float", name = "spacing"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTextCodepoint",
|
||
|
description = "Draw one character (codepoint)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Font", name = "font"},
|
||
|
{type = "int", name = "codepoint"},
|
||
|
{type = "Vector2", name = "position"},
|
||
|
{type = "float", name = "fontSize"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "MeasureText",
|
||
|
description = "Measure string width for default font",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "int", name = "fontSize"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "MeasureTextEx",
|
||
|
description = "Measure string size for Font",
|
||
|
returnType = "Vector2",
|
||
|
params = {
|
||
|
{type = "Font", name = "font"},
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "float", name = "fontSize"},
|
||
|
{type = "float", name = "spacing"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetGlyphIndex",
|
||
|
description = "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "Font", name = "font"},
|
||
|
{type = "int", name = "codepoint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetGlyphInfo",
|
||
|
description = "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found",
|
||
|
returnType = "GlyphInfo",
|
||
|
params = {
|
||
|
{type = "Font", name = "font"},
|
||
|
{type = "int", name = "codepoint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetGlyphAtlasRec",
|
||
|
description = "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found",
|
||
|
returnType = "Rectangle",
|
||
|
params = {
|
||
|
{type = "Font", name = "font"},
|
||
|
{type = "int", name = "codepoint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadCodepoints",
|
||
|
description = "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter",
|
||
|
returnType = "int *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "int *", name = "count"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadCodepoints",
|
||
|
description = "Unload codepoints data from memory",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int *", name = "codepoints"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetCodepointCount",
|
||
|
description = "Get total number of codepoints in a UTF-8 encoded string",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetCodepoint",
|
||
|
description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "int *", name = "bytesProcessed"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CodepointToUTF8",
|
||
|
description = "Encode one codepoint into UTF-8 byte array (array length returned as parameter)",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "int", name = "codepoint"},
|
||
|
{type = "int *", name = "byteSize"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextCodepointsToUTF8",
|
||
|
description = "Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)",
|
||
|
returnType = "char *",
|
||
|
params = {
|
||
|
{type = "int *", name = "codepoints"},
|
||
|
{type = "int", name = "length"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextCopy",
|
||
|
description = "Copy one string to another, returns bytes copied",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "char *", name = "dst"},
|
||
|
{type = "const char *", name = "src"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextIsEqual",
|
||
|
description = "Check if two text string are equal",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text1"},
|
||
|
{type = "const char *", name = "text2"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextLength",
|
||
|
description = "Get text length, checks for '\\0' ending",
|
||
|
returnType = "unsigned int",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextFormat",
|
||
|
description = "Text formatting with variables (sprintf() style)",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "", name = ""}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextSubtext",
|
||
|
description = "Get a piece of a text string",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "int", name = "position"},
|
||
|
{type = "int", name = "length"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextReplace",
|
||
|
description = "Replace text string (WARNING: memory must be freed!)",
|
||
|
returnType = "char *",
|
||
|
params = {
|
||
|
{type = "char *", name = "text"},
|
||
|
{type = "const char *", name = "replace"},
|
||
|
{type = "const char *", name = "by"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextInsert",
|
||
|
description = "Insert text in a position (WARNING: memory must be freed!)",
|
||
|
returnType = "char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "const char *", name = "insert"},
|
||
|
{type = "int", name = "position"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextJoin",
|
||
|
description = "Join text strings with delimiter",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char **", name = "textList"},
|
||
|
{type = "int", name = "count"},
|
||
|
{type = "const char *", name = "delimiter"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextSplit",
|
||
|
description = "Split text into multiple strings",
|
||
|
returnType = "const char **",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "char", name = "delimiter"},
|
||
|
{type = "int *", name = "count"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextAppend",
|
||
|
description = "Append text at specific position and move cursor!",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "char *", name = "text"},
|
||
|
{type = "const char *", name = "append"},
|
||
|
{type = "int *", name = "position"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextFindIndex",
|
||
|
description = "Find first text occurrence within a string",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"},
|
||
|
{type = "const char *", name = "find"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextToUpper",
|
||
|
description = "Get upper case version of provided string",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextToLower",
|
||
|
description = "Get lower case version of provided string",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextToPascal",
|
||
|
description = "Get Pascal case notation version of provided string",
|
||
|
returnType = "const char *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "TextToInteger",
|
||
|
description = "Get integer value from text (negative values not supported)",
|
||
|
returnType = "int",
|
||
|
params = {
|
||
|
{type = "const char *", name = "text"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawLine3D",
|
||
|
description = "Draw a line in 3D world space",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "startPos"},
|
||
|
{type = "Vector3", name = "endPos"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawPoint3D",
|
||
|
description = "Draw a point in 3D space, actually a small line",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCircle3D",
|
||
|
description = "Draw a circle in 3D world space",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "center"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "Vector3", name = "rotationAxis"},
|
||
|
{type = "float", name = "rotationAngle"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTriangle3D",
|
||
|
description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "v1"},
|
||
|
{type = "Vector3", name = "v2"},
|
||
|
{type = "Vector3", name = "v3"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawTriangleStrip3D",
|
||
|
description = "Draw a triangle strip defined by points",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3 *", name = "points"},
|
||
|
{type = "int", name = "pointCount"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCube",
|
||
|
description = "Draw cube",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "float", name = "width"},
|
||
|
{type = "float", name = "height"},
|
||
|
{type = "float", name = "length"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCubeV",
|
||
|
description = "Draw cube (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "Vector3", name = "size"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCubeWires",
|
||
|
description = "Draw cube wires",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "float", name = "width"},
|
||
|
{type = "float", name = "height"},
|
||
|
{type = "float", name = "length"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCubeWiresV",
|
||
|
description = "Draw cube wires (Vector version)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "Vector3", name = "size"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCubeTexture",
|
||
|
description = "Draw cube textured",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "float", name = "width"},
|
||
|
{type = "float", name = "height"},
|
||
|
{type = "float", name = "length"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCubeTextureRec",
|
||
|
description = "Draw cube with a region of a texture",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Rectangle", name = "source"},
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "float", name = "width"},
|
||
|
{type = "float", name = "height"},
|
||
|
{type = "float", name = "length"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawSphere",
|
||
|
description = "Draw sphere",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "centerPos"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawSphereEx",
|
||
|
description = "Draw sphere with extended parameters",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "centerPos"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "int", name = "rings"},
|
||
|
{type = "int", name = "slices"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawSphereWires",
|
||
|
description = "Draw sphere wires",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "centerPos"},
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "int", name = "rings"},
|
||
|
{type = "int", name = "slices"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCylinder",
|
||
|
description = "Draw a cylinder/cone",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "float", name = "radiusTop"},
|
||
|
{type = "float", name = "radiusBottom"},
|
||
|
{type = "float", name = "height"},
|
||
|
{type = "int", name = "slices"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCylinderEx",
|
||
|
description = "Draw a cylinder with base at startPos and top at endPos",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "startPos"},
|
||
|
{type = "Vector3", name = "endPos"},
|
||
|
{type = "float", name = "startRadius"},
|
||
|
{type = "float", name = "endRadius"},
|
||
|
{type = "int", name = "sides"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCylinderWires",
|
||
|
description = "Draw a cylinder/cone wires",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "float", name = "radiusTop"},
|
||
|
{type = "float", name = "radiusBottom"},
|
||
|
{type = "float", name = "height"},
|
||
|
{type = "int", name = "slices"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawCylinderWiresEx",
|
||
|
description = "Draw a cylinder wires with base at startPos and top at endPos",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "startPos"},
|
||
|
{type = "Vector3", name = "endPos"},
|
||
|
{type = "float", name = "startRadius"},
|
||
|
{type = "float", name = "endRadius"},
|
||
|
{type = "int", name = "sides"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawPlane",
|
||
|
description = "Draw a plane XZ",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "centerPos"},
|
||
|
{type = "Vector2", name = "size"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawRay",
|
||
|
description = "Draw a ray line",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Ray", name = "ray"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawGrid",
|
||
|
description = "Draw a grid (centered at (0, 0, 0))",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "slices"},
|
||
|
{type = "float", name = "spacing"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadModel",
|
||
|
description = "Load model from files (meshes and materials)",
|
||
|
returnType = "Model",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadModelFromMesh",
|
||
|
description = "Load model from generated mesh (default material)",
|
||
|
returnType = "Model",
|
||
|
params = {
|
||
|
{type = "Mesh", name = "mesh"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadModel",
|
||
|
description = "Unload model (including meshes) from memory (RAM and/or VRAM)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Model", name = "model"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadModelKeepMeshes",
|
||
|
description = "Unload model (but not meshes) from memory (RAM and/or VRAM)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Model", name = "model"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetModelBoundingBox",
|
||
|
description = "Compute model bounding box limits (considers all meshes)",
|
||
|
returnType = "BoundingBox",
|
||
|
params = {
|
||
|
{type = "Model", name = "model"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawModel",
|
||
|
description = "Draw a model (with texture if set)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Model", name = "model"},
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "float", name = "scale"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawModelEx",
|
||
|
description = "Draw a model with extended parameters",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Model", name = "model"},
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "Vector3", name = "rotationAxis"},
|
||
|
{type = "float", name = "rotationAngle"},
|
||
|
{type = "Vector3", name = "scale"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawModelWires",
|
||
|
description = "Draw a model wires (with texture if set)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Model", name = "model"},
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "float", name = "scale"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawModelWiresEx",
|
||
|
description = "Draw a model wires (with texture if set) with extended parameters",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Model", name = "model"},
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "Vector3", name = "rotationAxis"},
|
||
|
{type = "float", name = "rotationAngle"},
|
||
|
{type = "Vector3", name = "scale"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawBoundingBox",
|
||
|
description = "Draw bounding box (wires)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "BoundingBox", name = "box"},
|
||
|
{type = "Color", name = "color"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawBillboard",
|
||
|
description = "Draw a billboard texture",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Camera", name = "camera"},
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "float", name = "size"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawBillboardRec",
|
||
|
description = "Draw a billboard texture defined by source",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Camera", name = "camera"},
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Rectangle", name = "source"},
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "Vector2", name = "size"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawBillboardPro",
|
||
|
description = "Draw a billboard texture defined by source and rotation",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Camera", name = "camera"},
|
||
|
{type = "Texture2D", name = "texture"},
|
||
|
{type = "Rectangle", name = "source"},
|
||
|
{type = "Vector3", name = "position"},
|
||
|
{type = "Vector3", name = "up"},
|
||
|
{type = "Vector2", name = "size"},
|
||
|
{type = "Vector2", name = "origin"},
|
||
|
{type = "float", name = "rotation"},
|
||
|
{type = "Color", name = "tint"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UploadMesh",
|
||
|
description = "Upload mesh vertex data in GPU and provide VAO/VBO ids",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Mesh *", name = "mesh"},
|
||
|
{type = "bool", name = "dynamic"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UpdateMeshBuffer",
|
||
|
description = "Update mesh vertex data in GPU for a specific buffer index",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Mesh", name = "mesh"},
|
||
|
{type = "int", name = "index"},
|
||
|
{type = "void *", name = "data"},
|
||
|
{type = "int", name = "dataSize"},
|
||
|
{type = "int", name = "offset"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadMesh",
|
||
|
description = "Unload mesh data from CPU and GPU",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Mesh", name = "mesh"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawMesh",
|
||
|
description = "Draw a 3d mesh with material and transform",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Mesh", name = "mesh"},
|
||
|
{type = "Material", name = "material"},
|
||
|
{type = "Matrix", name = "transform"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "DrawMeshInstanced",
|
||
|
description = "Draw multiple mesh instances with material and different transforms",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Mesh", name = "mesh"},
|
||
|
{type = "Material", name = "material"},
|
||
|
{type = "Matrix *", name = "transforms"},
|
||
|
{type = "int", name = "instances"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ExportMesh",
|
||
|
description = "Export mesh data to file, returns true on success",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Mesh", name = "mesh"},
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMeshBoundingBox",
|
||
|
description = "Compute mesh bounding box limits",
|
||
|
returnType = "BoundingBox",
|
||
|
params = {
|
||
|
{type = "Mesh", name = "mesh"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshTangents",
|
||
|
description = "Compute mesh tangents",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Mesh *", name = "mesh"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshBinormals",
|
||
|
description = "Compute mesh binormals",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Mesh *", name = "mesh"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshPoly",
|
||
|
description = "Generate polygonal mesh",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "int", name = "sides"},
|
||
|
{type = "float", name = "radius"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshPlane",
|
||
|
description = "Generate plane mesh (with subdivisions)",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "float", name = "width"},
|
||
|
{type = "float", name = "length"},
|
||
|
{type = "int", name = "resX"},
|
||
|
{type = "int", name = "resZ"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshCube",
|
||
|
description = "Generate cuboid mesh",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "float", name = "width"},
|
||
|
{type = "float", name = "height"},
|
||
|
{type = "float", name = "length"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshSphere",
|
||
|
description = "Generate sphere mesh (standard sphere)",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "int", name = "rings"},
|
||
|
{type = "int", name = "slices"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshHemiSphere",
|
||
|
description = "Generate half-sphere mesh (no bottom cap)",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "int", name = "rings"},
|
||
|
{type = "int", name = "slices"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshCylinder",
|
||
|
description = "Generate cylinder mesh",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "float", name = "height"},
|
||
|
{type = "int", name = "slices"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshCone",
|
||
|
description = "Generate cone/pyramid mesh",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "float", name = "height"},
|
||
|
{type = "int", name = "slices"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshTorus",
|
||
|
description = "Generate torus mesh",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "float", name = "size"},
|
||
|
{type = "int", name = "radSeg"},
|
||
|
{type = "int", name = "sides"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshKnot",
|
||
|
description = "Generate trefoil knot mesh",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "float", name = "radius"},
|
||
|
{type = "float", name = "size"},
|
||
|
{type = "int", name = "radSeg"},
|
||
|
{type = "int", name = "sides"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshHeightmap",
|
||
|
description = "Generate heightmap mesh from image data",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "Image", name = "heightmap"},
|
||
|
{type = "Vector3", name = "size"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GenMeshCubicmap",
|
||
|
description = "Generate cubes-based map mesh from image data",
|
||
|
returnType = "Mesh",
|
||
|
params = {
|
||
|
{type = "Image", name = "cubicmap"},
|
||
|
{type = "Vector3", name = "cubeSize"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadMaterials",
|
||
|
description = "Load materials from model file",
|
||
|
returnType = "Material *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"},
|
||
|
{type = "int *", name = "materialCount"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadMaterialDefault",
|
||
|
description = "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)",
|
||
|
returnType = "Material"
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadMaterial",
|
||
|
description = "Unload material from GPU memory (VRAM)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Material", name = "material"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetMaterialTexture",
|
||
|
description = "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Material *", name = "material"},
|
||
|
{type = "int", name = "mapType"},
|
||
|
{type = "Texture2D", name = "texture"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetModelMeshMaterial",
|
||
|
description = "Set material for a mesh",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Model *", name = "model"},
|
||
|
{type = "int", name = "meshId"},
|
||
|
{type = "int", name = "materialId"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadModelAnimations",
|
||
|
description = "Load model animations from file",
|
||
|
returnType = "ModelAnimation *",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"},
|
||
|
{type = "unsigned int *", name = "animCount"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UpdateModelAnimation",
|
||
|
description = "Update model animation pose",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Model", name = "model"},
|
||
|
{type = "ModelAnimation", name = "anim"},
|
||
|
{type = "int", name = "frame"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadModelAnimation",
|
||
|
description = "Unload animation data",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "ModelAnimation", name = "anim"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadModelAnimations",
|
||
|
description = "Unload animation array data",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "ModelAnimation*", name = "animations"},
|
||
|
{type = "unsigned int", name = "count"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsModelAnimationValid",
|
||
|
description = "Check model animation skeleton match",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Model", name = "model"},
|
||
|
{type = "ModelAnimation", name = "anim"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionSpheres",
|
||
|
description = "Check collision between two spheres",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Vector3", name = "center1"},
|
||
|
{type = "float", name = "radius1"},
|
||
|
{type = "Vector3", name = "center2"},
|
||
|
{type = "float", name = "radius2"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionBoxes",
|
||
|
description = "Check collision between two bounding boxes",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "BoundingBox", name = "box1"},
|
||
|
{type = "BoundingBox", name = "box2"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "CheckCollisionBoxSphere",
|
||
|
description = "Check collision between box and sphere",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "BoundingBox", name = "box"},
|
||
|
{type = "Vector3", name = "center"},
|
||
|
{type = "float", name = "radius"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetRayCollisionSphere",
|
||
|
description = "Get collision info between ray and sphere",
|
||
|
returnType = "RayCollision",
|
||
|
params = {
|
||
|
{type = "Ray", name = "ray"},
|
||
|
{type = "Vector3", name = "center"},
|
||
|
{type = "float", name = "radius"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetRayCollisionBox",
|
||
|
description = "Get collision info between ray and box",
|
||
|
returnType = "RayCollision",
|
||
|
params = {
|
||
|
{type = "Ray", name = "ray"},
|
||
|
{type = "BoundingBox", name = "box"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetRayCollisionModel",
|
||
|
description = "Get collision info between ray and model",
|
||
|
returnType = "RayCollision",
|
||
|
params = {
|
||
|
{type = "Ray", name = "ray"},
|
||
|
{type = "Model", name = "model"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetRayCollisionMesh",
|
||
|
description = "Get collision info between ray and mesh",
|
||
|
returnType = "RayCollision",
|
||
|
params = {
|
||
|
{type = "Ray", name = "ray"},
|
||
|
{type = "Mesh", name = "mesh"},
|
||
|
{type = "Matrix", name = "transform"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetRayCollisionTriangle",
|
||
|
description = "Get collision info between ray and triangle",
|
||
|
returnType = "RayCollision",
|
||
|
params = {
|
||
|
{type = "Ray", name = "ray"},
|
||
|
{type = "Vector3", name = "p1"},
|
||
|
{type = "Vector3", name = "p2"},
|
||
|
{type = "Vector3", name = "p3"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetRayCollisionQuad",
|
||
|
description = "Get collision info between ray and quad",
|
||
|
returnType = "RayCollision",
|
||
|
params = {
|
||
|
{type = "Ray", name = "ray"},
|
||
|
{type = "Vector3", name = "p1"},
|
||
|
{type = "Vector3", name = "p2"},
|
||
|
{type = "Vector3", name = "p3"},
|
||
|
{type = "Vector3", name = "p4"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "InitAudioDevice",
|
||
|
description = "Initialize audio device and context",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "CloseAudioDevice",
|
||
|
description = "Close the audio device and context",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "IsAudioDeviceReady",
|
||
|
description = "Check if audio device has been initialized successfully",
|
||
|
returnType = "bool"
|
||
|
},
|
||
|
{
|
||
|
name = "SetMasterVolume",
|
||
|
description = "Set master volume (listener)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "float", name = "volume"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadWave",
|
||
|
description = "Load wave data from file",
|
||
|
returnType = "Wave",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadWaveFromMemory",
|
||
|
description = "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'",
|
||
|
returnType = "Wave",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileType"},
|
||
|
{type = "const unsigned char *", name = "fileData"},
|
||
|
{type = "int", name = "dataSize"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadSound",
|
||
|
description = "Load sound from file",
|
||
|
returnType = "Sound",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadSoundFromWave",
|
||
|
description = "Load sound from wave data",
|
||
|
returnType = "Sound",
|
||
|
params = {
|
||
|
{type = "Wave", name = "wave"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UpdateSound",
|
||
|
description = "Update sound buffer with new data",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Sound", name = "sound"},
|
||
|
{type = "const void *", name = "data"},
|
||
|
{type = "int", name = "sampleCount"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadWave",
|
||
|
description = "Unload wave data",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Wave", name = "wave"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadSound",
|
||
|
description = "Unload sound",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Sound", name = "sound"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ExportWave",
|
||
|
description = "Export wave data to file, returns true on success",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Wave", name = "wave"},
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ExportWaveAsCode",
|
||
|
description = "Export wave sample data to code (.h), returns true on success",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Wave", name = "wave"},
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "PlaySound",
|
||
|
description = "Play a sound",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Sound", name = "sound"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "StopSound",
|
||
|
description = "Stop playing a sound",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Sound", name = "sound"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "PauseSound",
|
||
|
description = "Pause a sound",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Sound", name = "sound"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ResumeSound",
|
||
|
description = "Resume a paused sound",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Sound", name = "sound"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "PlaySoundMulti",
|
||
|
description = "Play a sound (using multichannel buffer pool)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Sound", name = "sound"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "StopSoundMulti",
|
||
|
description = "Stop any sound playing (using multichannel buffer pool)",
|
||
|
returnType = "void"
|
||
|
},
|
||
|
{
|
||
|
name = "GetSoundsPlaying",
|
||
|
description = "Get number of sounds playing in the multichannel",
|
||
|
returnType = "int"
|
||
|
},
|
||
|
{
|
||
|
name = "IsSoundPlaying",
|
||
|
description = "Check if a sound is currently playing",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Sound", name = "sound"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetSoundVolume",
|
||
|
description = "Set volume for a sound (1.0 is max level)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Sound", name = "sound"},
|
||
|
{type = "float", name = "volume"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetSoundPitch",
|
||
|
description = "Set pitch for a sound (1.0 is base level)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Sound", name = "sound"},
|
||
|
{type = "float", name = "pitch"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "WaveFormat",
|
||
|
description = "Convert wave data to desired format",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Wave *", name = "wave"},
|
||
|
{type = "int", name = "sampleRate"},
|
||
|
{type = "int", name = "sampleSize"},
|
||
|
{type = "int", name = "channels"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "WaveCopy",
|
||
|
description = "Copy a wave to a new wave",
|
||
|
returnType = "Wave",
|
||
|
params = {
|
||
|
{type = "Wave", name = "wave"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "WaveCrop",
|
||
|
description = "Crop a wave to defined samples range",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Wave *", name = "wave"},
|
||
|
{type = "int", name = "initSample"},
|
||
|
{type = "int", name = "finalSample"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadWaveSamples",
|
||
|
description = "Load samples data from wave as a floats array",
|
||
|
returnType = "float *",
|
||
|
params = {
|
||
|
{type = "Wave", name = "wave"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadWaveSamples",
|
||
|
description = "Unload samples data loaded with LoadWaveSamples()",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "float *", name = "samples"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadMusicStream",
|
||
|
description = "Load music stream from file",
|
||
|
returnType = "Music",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileName"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadMusicStreamFromMemory",
|
||
|
description = "Load music stream from data",
|
||
|
returnType = "Music",
|
||
|
params = {
|
||
|
{type = "const char *", name = "fileType"},
|
||
|
{type = "unsigned char *", name = "data"},
|
||
|
{type = "int", name = "dataSize"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadMusicStream",
|
||
|
description = "Unload music stream",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "PlayMusicStream",
|
||
|
description = "Start music playing",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsMusicStreamPlaying",
|
||
|
description = "Check if music is playing",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UpdateMusicStream",
|
||
|
description = "Updates buffers for music streaming",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "StopMusicStream",
|
||
|
description = "Stop music playing",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "PauseMusicStream",
|
||
|
description = "Pause music playing",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ResumeMusicStream",
|
||
|
description = "Resume playing paused music",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SeekMusicStream",
|
||
|
description = "Seek music to a position (in seconds)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"},
|
||
|
{type = "float", name = "position"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetMusicVolume",
|
||
|
description = "Set volume for music (1.0 is max level)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"},
|
||
|
{type = "float", name = "volume"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetMusicPitch",
|
||
|
description = "Set pitch for a music (1.0 is base level)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"},
|
||
|
{type = "float", name = "pitch"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMusicTimeLength",
|
||
|
description = "Get music time length (in seconds)",
|
||
|
returnType = "float",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "GetMusicTimePlayed",
|
||
|
description = "Get current music time played (in seconds)",
|
||
|
returnType = "float",
|
||
|
params = {
|
||
|
{type = "Music", name = "music"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "LoadAudioStream",
|
||
|
description = "Load audio stream (to stream raw audio pcm data)",
|
||
|
returnType = "AudioStream",
|
||
|
params = {
|
||
|
{type = "unsigned int", name = "sampleRate"},
|
||
|
{type = "unsigned int", name = "sampleSize"},
|
||
|
{type = "unsigned int", name = "channels"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UnloadAudioStream",
|
||
|
description = "Unload audio stream and free memory",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "AudioStream", name = "stream"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "UpdateAudioStream",
|
||
|
description = "Update audio stream buffers with data",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "AudioStream", name = "stream"},
|
||
|
{type = "const void *", name = "data"},
|
||
|
{type = "int", name = "frameCount"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsAudioStreamProcessed",
|
||
|
description = "Check if any audio stream buffers requires refill",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "AudioStream", name = "stream"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "PlayAudioStream",
|
||
|
description = "Play audio stream",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "AudioStream", name = "stream"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "PauseAudioStream",
|
||
|
description = "Pause audio stream",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "AudioStream", name = "stream"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "ResumeAudioStream",
|
||
|
description = "Resume audio stream",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "AudioStream", name = "stream"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "IsAudioStreamPlaying",
|
||
|
description = "Check if audio stream is playing",
|
||
|
returnType = "bool",
|
||
|
params = {
|
||
|
{type = "AudioStream", name = "stream"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "StopAudioStream",
|
||
|
description = "Stop audio stream",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "AudioStream", name = "stream"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetAudioStreamVolume",
|
||
|
description = "Set volume for audio stream (1.0 is max level)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "AudioStream", name = "stream"},
|
||
|
{type = "float", name = "volume"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetAudioStreamPitch",
|
||
|
description = "Set pitch for audio stream (1.0 is base level)",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "AudioStream", name = "stream"},
|
||
|
{type = "float", name = "pitch"}
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
name = "SetAudioStreamBufferSizeDefault",
|
||
|
description = "Default size for new audio streams",
|
||
|
returnType = "void",
|
||
|
params = {
|
||
|
{type = "int", name = "size"}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|