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30 lines
897 B
C++
30 lines
897 B
C++
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#pragma once
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#include <array>
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#include <vector>
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#include <stdint.h>
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namespace Music {
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const uint32_t BGM_BASE = 0x1000585;
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const int SEQ_COUNT = 85;
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enum SeqType {
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SEQ_NOSHUFFLE = 0,
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SEQ_BGM_WORLD = 1 << 0,
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SEQ_BGM_EVENT = 1 << 1,
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SEQ_BGM_BATTLE = 1 << 2,
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SEQ_OCARINA = 1 << 3,
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SEQ_FANFARE = 1 << 4,
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// A soundtrack in this category has the issue where if another soundtrack that isn't
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// in this category overrides it, it will keep playing when it should be stopped.
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// For example when beating a mini-boss or finishing the zora diving game.
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SEQ_BGM_ERROR = 1 << 5,
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};
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extern const std::array<SeqType, SEQ_COUNT> seqTypesMusic;
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extern std::array<uint32_t, SEQ_COUNT> seqOverridesMusic;
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void InitMusicRandomizer();
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void ShuffleSequences(int type);
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} // namespace Music
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