Shipwright/soh/soh/Extractor/FastCrc32C.c

145 lines
7.6 KiB
C
Raw Normal View History

Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
#include <stdint.h>
#include <stddef.h>
// Force the compiler to assume we have support for the CRC32 intrinsic. We will check for our selves later.
// Clang will define both __llvm__ and __GNUC__ but GCC will only define __GNUC__. So we need to check for __llvm__ first.
#if ((defined(__llvm__) && (defined(__x86_64__) || defined(__i386__))))
#pragma clang attribute push(__attribute__((target("crc32"))), apply_to = function)
#elif ((defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))))
// GCC Only lets you enable all of sse4.2 so we will for just this file and reset it at the end.
#pragma GCC push_options
#pragma GCC target("sse4.2")
#endif
// Include headers for the CRC32 intrinsic and cpuid instruction on windows. No need to do any other checks because it assumes the target will support CRC32
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
#ifdef _WIN32
#include <immintrin.h>
#include <intrin.h>
// Same as above but these platforms use slightly different headers
#elif ((defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))))
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
#include <nmmintrin.h>
#include <cpuid.h>
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
#elif defined(__aarch64__) && defined(__ARM_FEATURE_CRC32)
// Nothing cause its a compiler builtin
#else
#define NO_CRC_INTRIN
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
#endif
#if defined(__aarch64__) && defined(__ARM_FEATURE_CRC32)
#define INTRIN_CRC32_64(crc, value) __asm__("crc32cx %w[c], %w[c], %x[v]" : [c] "+r"(crc) : [v] "r"(value))
#define INTRIN_CRC32_32(crc, value) __asm__("crc32cw %w[c], %w[c], %w[v]" : [c] "+r"(crc) : [v] "r"(value))
#define INTRIN_CRC32_16(crc, value) __asm__("crc32ch %w[c], %w[c], %w[v]" : [c] "+r"(crc) : [v] "r"(value))
#define INTRIN_CRC32_8(crc, value) __asm__("crc32cb %w[c], %w[c], %w[v]" : [c] "+r"(crc) : [v] "r"(value))
#elif defined(__GNUC__) || defined(_MSC_VER)
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
#define INTRIN_CRC32_64(crc, data) crc = _mm_crc32_u64(crc, data)
#define INTRIN_CRC32_32(crc, data) crc = _mm_crc32_u32(crc, data)
#define INTRIN_CRC32_16(crc, data) crc = _mm_crc32_u16(crc, data)
#define INTRIN_CRC32_8(crc, data) crc = _mm_crc32_u8(crc, data)
#endif
static const uint32_t crc32Table[256] = {
0x00000000L, 0xF26B8303L, 0xE13B70F7L, 0x1350F3F4L, 0xC79A971FL, 0x35F1141CL, 0x26A1E7E8L, 0xD4CA64EBL, 0x8AD958CFL,
0x78B2DBCCL, 0x6BE22838L, 0x9989AB3BL, 0x4D43CFD0L, 0xBF284CD3L, 0xAC78BF27L, 0x5E133C24L, 0x105EC76FL, 0xE235446CL,
0xF165B798L, 0x030E349BL, 0xD7C45070L, 0x25AFD373L, 0x36FF2087L, 0xC494A384L, 0x9A879FA0L, 0x68EC1CA3L, 0x7BBCEF57L,
0x89D76C54L, 0x5D1D08BFL, 0xAF768BBCL, 0xBC267848L, 0x4E4DFB4BL, 0x20BD8EDEL, 0xD2D60DDDL, 0xC186FE29L, 0x33ED7D2AL,
0xE72719C1L, 0x154C9AC2L, 0x061C6936L, 0xF477EA35L, 0xAA64D611L, 0x580F5512L, 0x4B5FA6E6L, 0xB93425E5L, 0x6DFE410EL,
0x9F95C20DL, 0x8CC531F9L, 0x7EAEB2FAL, 0x30E349B1L, 0xC288CAB2L, 0xD1D83946L, 0x23B3BA45L, 0xF779DEAEL, 0x05125DADL,
0x1642AE59L, 0xE4292D5AL, 0xBA3A117EL, 0x4851927DL, 0x5B016189L, 0xA96AE28AL, 0x7DA08661L, 0x8FCB0562L, 0x9C9BF696L,
0x6EF07595L, 0x417B1DBCL, 0xB3109EBFL, 0xA0406D4BL, 0x522BEE48L, 0x86E18AA3L, 0x748A09A0L, 0x67DAFA54L, 0x95B17957L,
0xCBA24573L, 0x39C9C670L, 0x2A993584L, 0xD8F2B687L, 0x0C38D26CL, 0xFE53516FL, 0xED03A29BL, 0x1F682198L, 0x5125DAD3L,
0xA34E59D0L, 0xB01EAA24L, 0x42752927L, 0x96BF4DCCL, 0x64D4CECFL, 0x77843D3BL, 0x85EFBE38L, 0xDBFC821CL, 0x2997011FL,
0x3AC7F2EBL, 0xC8AC71E8L, 0x1C661503L, 0xEE0D9600L, 0xFD5D65F4L, 0x0F36E6F7L, 0x61C69362L, 0x93AD1061L, 0x80FDE395L,
0x72966096L, 0xA65C047DL, 0x5437877EL, 0x4767748AL, 0xB50CF789L, 0xEB1FCBADL, 0x197448AEL, 0x0A24BB5AL, 0xF84F3859L,
0x2C855CB2L, 0xDEEEDFB1L, 0xCDBE2C45L, 0x3FD5AF46L, 0x7198540DL, 0x83F3D70EL, 0x90A324FAL, 0x62C8A7F9L, 0xB602C312L,
0x44694011L, 0x5739B3E5L, 0xA55230E6L, 0xFB410CC2L, 0x092A8FC1L, 0x1A7A7C35L, 0xE811FF36L, 0x3CDB9BDDL, 0xCEB018DEL,
0xDDE0EB2AL, 0x2F8B6829L, 0x82F63B78L, 0x709DB87BL, 0x63CD4B8FL, 0x91A6C88CL, 0x456CAC67L, 0xB7072F64L, 0xA457DC90L,
0x563C5F93L, 0x082F63B7L, 0xFA44E0B4L, 0xE9141340L, 0x1B7F9043L, 0xCFB5F4A8L, 0x3DDE77ABL, 0x2E8E845FL, 0xDCE5075CL,
0x92A8FC17L, 0x60C37F14L, 0x73938CE0L, 0x81F80FE3L, 0x55326B08L, 0xA759E80BL, 0xB4091BFFL, 0x466298FCL, 0x1871A4D8L,
0xEA1A27DBL, 0xF94AD42FL, 0x0B21572CL, 0xDFEB33C7L, 0x2D80B0C4L, 0x3ED04330L, 0xCCBBC033L, 0xA24BB5A6L, 0x502036A5L,
0x4370C551L, 0xB11B4652L, 0x65D122B9L, 0x97BAA1BAL, 0x84EA524EL, 0x7681D14DL, 0x2892ED69L, 0xDAF96E6AL, 0xC9A99D9EL,
0x3BC21E9DL, 0xEF087A76L, 0x1D63F975L, 0x0E330A81L, 0xFC588982L, 0xB21572C9L, 0x407EF1CAL, 0x532E023EL, 0xA145813DL,
0x758FE5D6L, 0x87E466D5L, 0x94B49521L, 0x66DF1622L, 0x38CC2A06L, 0xCAA7A905L, 0xD9F75AF1L, 0x2B9CD9F2L, 0xFF56BD19L,
0x0D3D3E1AL, 0x1E6DCDEEL, 0xEC064EEDL, 0xC38D26C4L, 0x31E6A5C7L, 0x22B65633L, 0xD0DDD530L, 0x0417B1DBL, 0xF67C32D8L,
0xE52CC12CL, 0x1747422FL, 0x49547E0BL, 0xBB3FFD08L, 0xA86F0EFCL, 0x5A048DFFL, 0x8ECEE914L, 0x7CA56A17L, 0x6FF599E3L,
0x9D9E1AE0L, 0xD3D3E1ABL, 0x21B862A8L, 0x32E8915CL, 0xC083125FL, 0x144976B4L, 0xE622F5B7L, 0xF5720643L, 0x07198540L,
0x590AB964L, 0xAB613A67L, 0xB831C993L, 0x4A5A4A90L, 0x9E902E7BL, 0x6CFBAD78L, 0x7FAB5E8CL, 0x8DC0DD8FL, 0xE330A81AL,
0x115B2B19L, 0x020BD8EDL, 0xF0605BEEL, 0x24AA3F05L, 0xD6C1BC06L, 0xC5914FF2L, 0x37FACCF1L, 0x69E9F0D5L, 0x9B8273D6L,
0x88D28022L, 0x7AB90321L, 0xAE7367CAL, 0x5C18E4C9L, 0x4F48173DL, 0xBD23943EL, 0xF36E6F75L, 0x0105EC76L, 0x12551F82L,
0xE03E9C81L, 0x34F4F86AL, 0xC69F7B69L, 0xD5CF889DL, 0x27A40B9EL, 0x79B737BAL, 0x8BDCB4B9L, 0x988C474DL, 0x6AE7C44EL,
0xBE2DA0A5L, 0x4C4623A6L, 0x5F16D052L, 0xAD7D5351L
};
// On platforms that we know will never support a crc32 instruction (such as the WiiU) we will skip compiling this function in.
#ifndef NO_CRC_INTRIN
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
static uint32_t CRC32IntrinImpl(unsigned char* data, size_t dataSize) {
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
uint32_t ret = 0xFFFFFFFF;
int64_t sizeSigned = dataSize;
// Only 64bit platforms support doing a CRC32 operation on a 64bit value
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
#if defined(_M_X64) || defined(__x86_64__) || defined(__aarch64__)
while ((sizeSigned -= sizeof(uint64_t)) >= 0) {
INTRIN_CRC32_64(ret, *(uint64_t*)data);
data += sizeof(uint64_t);
}
if (sizeSigned & sizeof(uint32_t)) {
INTRIN_CRC32_32(ret, *(uint32_t*)data);
data += sizeof(uint32_t);
}
// On 32 bit we can only do 32bit operations
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
#elif defined(_M_IX86) || defined(__i386__)
while ((sizeSigned -= sizeof(uint32_t)) >= 0) {
INTRIN_CRC32_32(ret, *(uint32_t*)data);
data += sizeof(uint32_t);
}
#endif
if (sizeSigned & sizeof(uint16_t)) {
INTRIN_CRC32_16(ret, *(uint16_t*)data);
data += sizeof(uint16_t);
}
if (sizeSigned & sizeof(uint8_t)) {
INTRIN_CRC32_8(ret, *data);
}
return ~ret;
}
#endif
static uint32_t CRC32TableImpl(unsigned char* data, size_t dataSize) {
const uint8_t* p = data;
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
uint32_t crc = 0xFFFFFFFF;
while (dataSize--)
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
crc = crc32Table[(crc ^ *p++) & 0xff] ^ (crc >> 8);
return ~crc;
}
uint32_t CRC32C(unsigned char* data, size_t dataSize) {
#ifndef NO_CRC_INTRIN
// Test to make sure the CPU supports the CRC32 intrinsic
unsigned int cpuidData[4];
#ifdef _WIN32
__cpuid(cpuidData, 1);
#elif __APPLE__ || (defined(__aarch64__) && defined(__ARM_FEATURE_CRC32))
// Every Mac that supports SoH should support this instruction. Also check for ARM64 at the same time
return CRC32IntrinImpl(data, dataSize);
#else
__get_cpuid(1, &cpuidData[0], &cpuidData[1], &cpuidData[2], &cpuidData[3]);
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
#endif
if (cpuidData[2] & (1 << 20)) { // bit_SSE4_2
return CRC32IntrinImpl(data, dataSize);
}
#endif // NO_CRC_INTRIN
return CRC32TableImpl(data, dataSize);
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
}
#if ((defined(__llvm__) && (defined(__x86_64__) || defined(__i386__))))
#pragma clang attribute pop
#elif ((defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))))
#pragma GCC pop_options
#else
Implement built in Extractor for Windows (#2730) * wip * const * split zapd into two targets * Workingish. * fix working dir and copy xmls on build (#2) * dont change current working dir with dialog prompts * copy asset xmls to target dir * make zpadlib public * Messagebox. * Check for WIN32 * threading * Cleanups to the exporter and main. * Multi extraction. * Fix byteswap header includes. * Fix another byteswap include. * fix again. * stddef size_t * Add other targets for ZAPDLib * Non windows. * IDYES IDNO * Linux fixes * hopefully remove switch and wiiu from building extractor * Please? * validate roms and add another valid rom * ifdef out extract.h for switch and wiiu * Maybe update lux * Remove ZAPDlib from switch and WiiU * more rules * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/ExecutableMain.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/GameConfig.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Globals.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update ZAPDTR/ZAPD/Main.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/CMakeLists.txt Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * Update soh/soh/Extractor/Extract.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * the last fix * Add context to a comment --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2023-04-25 00:01:17 -04:00
#endif