Shipwright/ZAPDTR/ZAPD/ZRoom/Commands/SetSoundSettings.h

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#pragma once
#include "ZRoom/ZRoomCommand.h"
class SetSoundSettings : public ZRoomCommand
{
public:
uint8_t reverb;
uint8_t nightTimeSFX;
uint8_t musicSequence;
SetSoundSettings(ZFile* nParent);
void ParseRawData() override;
std::string GetBodySourceCode() const override;
RoomCommand GetRoomCommand() const override;
std::string GetCommandCName() const override;
};