Shipwright/ZAPDTR/ZAPD/ZRoom/Commands/SetCutscenes.h

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#pragma once
#include "ZCutscene.h"
#include "ZCutsceneMM.h"
#include "ZRoom/ZRoomCommand.h"
class CutsceneEntry
{
public:
CutsceneEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex);
uint32_t segmentOffset;
uint16_t exit;
uint8_t entrance;
uint8_t flag;
};
class SetCutscenes : public ZRoomCommand
{
public:
std::vector<ZCutsceneBase*> cutscenes;
std::vector<CutsceneEntry> cutsceneEntries; // (MM Only)
uint8_t numCutscenes; // (MM Only)
SetCutscenes(ZFile* nParent);
~SetCutscenes();
void ParseRawData() override;
std::string GetBodySourceCode() const override;
RoomCommand GetRoomCommand() const override;
std::string GetCommandCName() const override;
};