mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-08-13 17:03:47 -04:00
61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
|
#include "Resource.h"
|
||
|
#include "DisplayList.h"
|
||
|
#include "ResourceMgr.h"
|
||
|
#include "Utils/BinaryReader.h"
|
||
|
#include "lib/tinyxml2/tinyxml2.h"
|
||
|
#include "lib/Fast3D/U64/PR/ultra64/gbi.h"
|
||
|
|
||
|
namespace Ship
|
||
|
{
|
||
|
void ResourceFile::ParseFileBinary(BinaryReader* reader, Resource* res)
|
||
|
{
|
||
|
id = reader->ReadUInt64();
|
||
|
res->id = id;
|
||
|
reader->ReadUInt32(); // Resource minor version number
|
||
|
reader->ReadUInt64(); // ROM CRC
|
||
|
reader->ReadUInt32(); // ROM Enum
|
||
|
|
||
|
// Reserved for future file format versions...
|
||
|
reader->Seek(64, SeekOffsetType::Start);
|
||
|
}
|
||
|
void ResourceFile::ParseFileXML(tinyxml2::XMLElement* reader, Resource* res)
|
||
|
{
|
||
|
id = reader->Int64Attribute("id", -1);
|
||
|
}
|
||
|
|
||
|
void ResourceFile::WriteFileBinary(BinaryWriter* writer, Resource* res)
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
void ResourceFile::WriteFileXML(tinyxml2::XMLElement* writer, Resource* res)
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
Resource::~Resource()
|
||
|
{
|
||
|
free(cachedGameAsset);
|
||
|
cachedGameAsset = nullptr;
|
||
|
|
||
|
for (int i = 0; i < patches.size(); i++)
|
||
|
{
|
||
|
std::string hashStr = resMgr->HashToString(patches[i].crc);
|
||
|
auto resShared = resMgr->GetCachedFile(hashStr);
|
||
|
if (resShared != nullptr)
|
||
|
{
|
||
|
auto res = (Ship::DisplayList*)resShared.get();
|
||
|
|
||
|
Gfx* gfx = (Gfx*)&res->instructions[patches[i].index];
|
||
|
gfx->words.w1 = patches[i].origData;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
patches.clear();
|
||
|
|
||
|
#if _DEBUG
|
||
|
if (file != nullptr)
|
||
|
printf("Deconstructor called on file %s\n", file->path.c_str());
|
||
|
#endif
|
||
|
}
|
||
|
}
|