Shipwright/ZAPDTR/lib/libgfxd/gfxd.h

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#ifndef GFXD_H
#define GFXD_H
#include <stdint.h>
#ifdef __cplusplus
extern "C"
{
#endif
enum
{
gfxd_Word, /* generic word */
gfxd_Opcode, /* command opcode (G_*) */
gfxd_Coordi, /* integer coordinate */
gfxd_Coordq, /* fractional (q10.2) coordinate */
gfxd_Pal, /* palette index */
gfxd_Tlut, /* tlut pointer */
gfxd_Timg, /* texture image pointer */
gfxd_Tmem, /* tmem address */
gfxd_Tile, /* tile index */
gfxd_Fmt, /* texture format */
gfxd_Siz, /* texture pixel size */
gfxd_Dim, /* integer dimension (width / height) */
gfxd_Cm, /* clamp and mirror flags */
gfxd_Tm, /* tile mask */
gfxd_Ts, /* tile shift */
gfxd_Dxt, /* texture dxt */
gfxd_Tag, /* generic tag */
gfxd_Pm, /* pipeline mode */
gfxd_Colorpart, /* color component */
gfxd_Color, /* color */
gfxd_Lodfrac, /* lod fraction (q0.8) */
gfxd_Cimg, /* color image pointer */
gfxd_Zimg, /* depth image pointer */
gfxd_Ac, /* alpha compare mode */
gfxd_Ad, /* alpha dither mode */
gfxd_Cd, /* color dither mode */
gfxd_Ccpre, /* color combiner preset index */
gfxd_Ccmuxa, /* color mux operand (a) */
gfxd_Ccmuxb, /* color mux operand (b) */
gfxd_Ccmuxc, /* color mux operand (c) */
gfxd_Ccmuxd, /* color mux operand (d) */
gfxd_Acmuxabd, /* alpha mux operand (a, b, or d) */
gfxd_Acmuxc, /* alpha mux operand (c) */
gfxd_Cv, /* color convert operand */
gfxd_Tc, /* texture convert mode */
gfxd_Cyc, /* cycle type */
gfxd_Zs, /* depth source mode */
gfxd_Ck, /* combine key mode */
gfxd_Keyscale, /* combine key scale */
gfxd_Keywidth, /* combine key width */
gfxd_Zi, /* integer depth */
gfxd_Rm1, /* cycle 1 render mode */
gfxd_Rm2, /* cycle 2 render mode */
gfxd_Sc, /* scissor mode */
gfxd_Td, /* texture detail mode */
gfxd_Tf, /* texture filter mode */
gfxd_Tl, /* texture LOD mode */
gfxd_Tt, /* textuure LUT mode */
gfxd_Tp, /* texture perspective mode */
gfxd_Line, /* texture line size */
gfxd_Vtx, /* vertex index */
gfxd_Vtxflag, /* vertex flag */
gfxd_Dl, /* display list pointer */
gfxd_Zraw, /* raw depth value (q16.16) */
gfxd_Dlflag, /* display list flag */
gfxd_Cr, /* clip ratio */
gfxd_Num, /* element count */
gfxd_Fogz, /* fog factor */
gfxd_Fogp, /* fog position (0 - 1000) */
gfxd_Mtxptr, /* matrix pointer */
gfxd_Gm, /* geometry mode */
gfxd_Mwo_matrix, /* matrix moveword offset */
gfxd_Linewd, /* line width (1.5 + q7.1) */
gfxd_Uctext, /* microcode text pointer */
gfxd_Ucdata, /* microcode data pointer */
gfxd_Size, /* data size */
gfxd_Lookatptr, /* lookat pointer */
gfxd_Mtxparam, /* matrix param */
gfxd_Mtxstack, /* matrix param (stack select only) */
gfxd_Mwo_point, /* vertex moveword offset */
gfxd_Wscale, /* w-component scale (perspnorm) */
gfxd_Seg, /* segment number */
gfxd_Segptr, /* segment pointer */
gfxd_Lightsn, /* dereferenced Lighstn pointer */
gfxd_Numlights, /* light count (NUMLIGHTS_*) */
gfxd_Lightnum, /* light number (LIGHT_*) */
gfxd_Lightptr, /* light pointer */
gfxd_Tcscale, /* texture coordinate scale */
gfxd_Switch, /* on-off value */
gfxd_St, /* vertex coordinate (q10.5) */
gfxd_Stdelta, /* vertex coordinate delta (q5.10) */
gfxd_Vtxptr, /* vertex pointer */
gfxd_Vpptr, /* viewport pointer */
gfxd_Dram, /* generic dram address */
gfxd_Sftlo, /* othermode lo shift */
gfxd_Othermodelo, /* othermode lo value */
gfxd_Sfthi, /* othermode hi shift */
gfxd_Othermodehi, /* othermode hi value */
gfxd_Mw, /* moveword index */
gfxd_Mwo, /* moveword offset */
gfxd_Mwo_clip, /* clip ratio moveword offset */
gfxd_Mwo_lightcol, /* light color moveword offset */
gfxd_Mv, /* movemem index */
gfxd_Mvo, /* movemem offset */
gfxd_Dmem, /* dmem address */
gfxd_Dmaflag, /* dma io flag */
};
enum
{
gfxd_Invalid,
gfxd_DPFillRectangle,
gfxd_DPFullSync,
gfxd_DPLoadSync,
gfxd_DPTileSync,
gfxd_DPPipeSync,
gfxd_DPLoadTLUT_pal16,
gfxd_DPLoadTLUT_pal256,
gfxd_DPLoadMultiBlockYuvS,
gfxd_DPLoadMultiBlockYuv,
gfxd_DPLoadMultiBlock_4bS,
gfxd_DPLoadMultiBlock_4b,
gfxd_DPLoadMultiBlockS,
gfxd_DPLoadMultiBlock,
gfxd__DPLoadTextureBlockYuvS,
gfxd__DPLoadTextureBlockYuv,
gfxd__DPLoadTextureBlock_4bS,
gfxd__DPLoadTextureBlock_4b,
gfxd__DPLoadTextureBlockS,
gfxd__DPLoadTextureBlock,
gfxd_DPLoadTextureBlockYuvS,
gfxd_DPLoadTextureBlockYuv,
gfxd_DPLoadTextureBlock_4bS,
gfxd_DPLoadTextureBlock_4b,
gfxd_DPLoadTextureBlockS,
gfxd_DPLoadTextureBlock,
gfxd_DPLoadMultiTileYuv,
gfxd_DPLoadMultiTile_4b,
gfxd_DPLoadMultiTile,
gfxd__DPLoadTextureTileYuv,
gfxd__DPLoadTextureTile_4b,
gfxd__DPLoadTextureTile,
gfxd_DPLoadTextureTileYuv,
gfxd_DPLoadTextureTile_4b,
gfxd_DPLoadTextureTile,
gfxd_DPLoadBlock,
gfxd_DPNoOp,
gfxd_DPNoOpTag,
gfxd_DPPipelineMode,
gfxd_DPSetBlendColor,
gfxd_DPSetEnvColor,
gfxd_DPSetFillColor,
gfxd_DPSetFogColor,
gfxd_DPSetPrimColor,
gfxd_DPSetColorImage,
gfxd_DPSetDepthImage,
gfxd_DPSetTextureImage,
gfxd_DPSetAlphaCompare,
gfxd_DPSetAlphaDither,
gfxd_DPSetColorDither,
gfxd_DPSetCombineMode,
gfxd_DPSetCombineLERP,
gfxd_DPSetConvert,
gfxd_DPSetTextureConvert,
gfxd_DPSetCycleType,
gfxd_DPSetDepthSource,
gfxd_DPSetCombineKey,
gfxd_DPSetKeyGB,
gfxd_DPSetKeyR,
gfxd_DPSetPrimDepth,
gfxd_DPSetRenderMode,
gfxd_DPSetScissor,
gfxd_DPSetScissorFrac,
gfxd_DPSetTextureDetail,
gfxd_DPSetTextureFilter,
gfxd_DPSetTextureLOD,
gfxd_DPSetTextureLUT,
gfxd_DPSetTexturePersp,
gfxd_DPSetTile,
gfxd_DPSetTileSize,
gfxd_SP1Triangle,
gfxd_SP2Triangles,
gfxd_SP1Quadrangle,
gfxd_SPBranchLessZraw,
gfxd_SPBranchList,
gfxd_SPClipRatio,
gfxd_SPCullDisplayList,
gfxd_SPDisplayList,
gfxd_SPEndDisplayList,
gfxd_SPFogFactor,
gfxd_SPFogPosition,
gfxd_SPForceMatrix,
gfxd_SPSetGeometryMode,
gfxd_SPClearGeometryMode,
gfxd_SPLoadGeometryMode,
gfxd_SPInsertMatrix,
gfxd_SPLine3D,
gfxd_SPLineW3D,
gfxd_SPLoadUcode,
gfxd_SPLookAtX,
gfxd_SPLookAtY,
gfxd_SPLookAt,
gfxd_SPMatrix,
gfxd_SPModifyVertex,
gfxd_SPPerspNormalize,
gfxd_SPPopMatrix,
gfxd_SPPopMatrixN,
gfxd_SPSegment,
gfxd_SPSetLights1,
gfxd_SPSetLights2,
gfxd_SPSetLights3,
gfxd_SPSetLights4,
gfxd_SPSetLights5,
gfxd_SPSetLights6,
gfxd_SPSetLights7,
gfxd_SPNumLights,
gfxd_SPLight,
gfxd_SPLightColor,
gfxd_SPTexture,
gfxd_SPTextureRectangle,
gfxd_SPTextureRectangleFlip,
gfxd_SPVertex,
gfxd_SPViewport,
gfxd_DPLoadTLUTCmd,
gfxd_DPLoadTLUT,
gfxd_BranchZ,
gfxd_DisplayList,
gfxd_DPHalf1,
gfxd_DPHalf2,
gfxd_DPWord,
gfxd_DPLoadTile,
gfxd_SPGeometryMode,
gfxd_SPSetOtherMode,
gfxd_SPSetOtherModeLo,
gfxd_SPSetOtherModeHi,
gfxd_DPSetOtherMode,
gfxd_MoveWd,
gfxd_MoveMem,
gfxd_SPDma_io,
gfxd_SPDmaRead,
gfxd_SPDmaWrite,
gfxd_LoadUcode,
gfxd_SPLoadUcodeEx,
gfxd_TexRect,
gfxd_TexRectFlip,
gfxd_SPNoOp,
gfxd_Special3,
gfxd_Special2,
gfxd_Special1,
};
enum
{
gfxd_stop_on_invalid,
gfxd_stop_on_end,
gfxd_emit_dec_color,
gfxd_emit_q_macro,
gfxd_emit_ext_macro,
};
enum
{
gfxd_endian_big,
gfxd_endian_little,
gfxd_endian_host,
};
enum
{
gfxd_argfmt_i,
gfxd_argfmt_u,
gfxd_argfmt_f,
};
typedef union
{
int32_t i;
uint32_t u;
float f;
} gfxd_value_t;
typedef const struct gfxd_ucode *gfxd_ucode_t;
typedef int gfxd_input_fn_t(void *buf, int count);
void gfxd_input_buffer(const void *buf, int size);
void gfxd_input_fd(int fd);
void gfxd_input_callback(gfxd_input_fn_t *fn);
typedef int gfxd_output_fn_t(const char *buf, int count);
void gfxd_output_buffer(char *buf, int size);
void gfxd_output_fd(int fd);
void gfxd_output_callback(gfxd_output_fn_t *fn);
typedef int gfxd_macro_fn_t(void);
void gfxd_macro_fn(gfxd_macro_fn_t *fn);
gfxd_macro_fn_t gfxd_macro_dflt;
typedef void gfxd_arg_fn_t(int arg_num);
void gfxd_arg_fn(gfxd_arg_fn_t *fn);
gfxd_arg_fn_t gfxd_arg_dflt;
typedef int gfxd_tlut_fn_t(uint32_t tlut, int32_t idx, int32_t count);
void gfxd_tlut_callback(gfxd_tlut_fn_t *fn);
typedef int gfxd_timg_fn_t(uint32_t timg, int32_t fmt, int32_t siz,
int32_t width, int32_t height, int32_t pal);
void gfxd_timg_callback(gfxd_timg_fn_t *fn);
typedef int gfxd_cimg_fn_t(uint32_t cimg, int32_t fmt, int32_t siz,
int32_t width);
void gfxd_cimg_callback(gfxd_cimg_fn_t *fn);
typedef int gfxd_zimg_fn_t(uint32_t zimg);
void gfxd_zimg_callback(gfxd_zimg_fn_t *fn);
typedef int gfxd_dl_fn_t(uint32_t dl);
void gfxd_dl_callback(gfxd_dl_fn_t *fn);
typedef int gfxd_mtx_fn_t(uint32_t mtx);
void gfxd_mtx_callback(gfxd_mtx_fn_t *fn);
typedef int gfxd_lookat_fn_t(uint32_t lookat, int32_t count);
void gfxd_lookat_callback(gfxd_lookat_fn_t *fn);
typedef int gfxd_light_fn_t(uint32_t light, int32_t count);
void gfxd_light_callback(gfxd_light_fn_t *fn);
typedef int gfxd_seg_fn_t(uint32_t seg, int32_t num);
void gfxd_seg_callback(gfxd_seg_fn_t *fn);
typedef int gfxd_vtx_fn_t(uint32_t vtx, int32_t num);
void gfxd_vtx_callback(gfxd_vtx_fn_t *fn);
typedef int gfxd_vp_fn_t(uint32_t vp);
void gfxd_vp_callback(gfxd_vp_fn_t *fn);
typedef int gfxd_uctext_fn_t(uint32_t text, uint32_t size);
void gfxd_uctext_callback(gfxd_uctext_fn_t *fn);
typedef int gfxd_ucdata_fn_t(uint32_t data, uint32_t size);
void gfxd_ucdata_callback(gfxd_ucdata_fn_t *fn);
typedef int gfxd_dram_fn_t(uint32_t dram, uint32_t size);
void gfxd_dram_callback(gfxd_dram_fn_t *fn);
int gfxd_write(const void *buf, int count);
int gfxd_puts(const char *str);
int gfxd_printf(const char *fmt, ...);
int gfxd_print_value(int type, const gfxd_value_t *value);
void gfxd_target(gfxd_ucode_t ucode);
void gfxd_endian(int endian, int wordsize);
void gfxd_dynamic(const char *arg);
void gfxd_enable(int cap);
void gfxd_disable(int cap);
void gfxd_udata_set(void *ptr);
void *gfxd_udata_get(void);
int gfxd_execute(void);
int gfxd_macro_offset(void);
int gfxd_macro_packets(void);
const void *gfxd_macro_data(void);
int gfxd_macro_id(void);
const char *gfxd_macro_name(void);
int gfxd_arg_count(void);
int gfxd_arg_type(int arg_num);
const char *gfxd_arg_name(int arg_num);
int gfxd_arg_fmt(int arg_num);
const gfxd_value_t *gfxd_arg_value(int arg_num);
const gfxd_value_t *gfxd_value_by_type(int type, int idx);
int gfxd_arg_valid(int arg_num);
int gfxd_arg_callbacks(int arg_num);
extern const gfxd_ucode_t gfxd_f3d;
extern const gfxd_ucode_t gfxd_f3db;
extern const gfxd_ucode_t gfxd_f3dex;
extern const gfxd_ucode_t gfxd_f3dexb;
extern const gfxd_ucode_t gfxd_f3dex2;
#ifdef __cplusplus
}
#endif
#endif