mirror of
https://github.com/HarbourMasters/Shipwright.git
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75 lines
2.0 KiB
C++
75 lines
2.0 KiB
C++
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#include "CollisionExporter.h"
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void ExporterExample_Collision::Save(ZResource* res, [[maybe_unused]] fs::path outPath,
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BinaryWriter* writer)
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{
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ZCollisionHeader* col = (ZCollisionHeader*)res;
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writer->Write(col->absMinX);
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writer->Write(col->absMinY);
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writer->Write(col->absMinZ);
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writer->Write(col->absMaxX);
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writer->Write(col->absMaxY);
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writer->Write(col->absMaxZ);
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writer->Write(col->numVerts);
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writer->Write(col->vtxAddress);
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writer->Write(col->numPolygons);
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writer->Write(col->polyAddress);
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writer->Write(col->polyTypeDefAddress);
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writer->Write(col->camDataAddress);
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writer->Write(col->numWaterBoxes);
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writer->Write(col->waterBoxAddress);
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writer->Write(col->vtxSegmentOffset);
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writer->Write(col->polySegmentOffset);
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writer->Write(col->polyTypeDefSegmentOffset);
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writer->Write(col->camDataSegmentOffset);
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writer->Write(col->waterBoxSegmentOffset);
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uint32_t oldOffset = writer->GetBaseAddress();
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writer->Seek(col->vtxSegmentOffset, SeekOffsetType::Start);
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for (uint16_t i = 0; i < col->vertices.size(); i++)
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{
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for (uint32_t j = 0; j < col->vertices[i].dimensions; j++)
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{
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writer->Write(col->vertices[i].scalars[j].scalarData.s16);
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}
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}
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writer->Seek(col->polySegmentOffset, SeekOffsetType::Start);
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for (uint16_t i = 0; i < col->polygons.size(); i++)
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{
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writer->Write(col->polygons[i].type);
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writer->Write(col->polygons[i].vtxA);
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writer->Write(col->polygons[i].vtxB);
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writer->Write(col->polygons[i].vtxC);
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writer->Write(col->polygons[i].a);
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writer->Write(col->polygons[i].b);
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writer->Write(col->polygons[i].c);
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writer->Write(col->polygons[i].d);
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}
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writer->Seek(col->polyTypeDefSegmentOffset, SeekOffsetType::Start);
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for (uint16_t i = 0; i < col->polygonTypes.size(); i++)
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writer->Write(col->polygonTypes[i]);
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writer->Seek(col->camDataSegmentOffset, SeekOffsetType::Start);
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for (auto entry : col->camData->entries)
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{
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writer->Write(entry->cameraSType);
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writer->Write(entry->numData);
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writer->Write(entry->cameraPosDataSeg);
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}
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writer->Seek(oldOffset, SeekOffsetType::Start);
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}
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