Shipwright/libultraship/libultraship/Texture.h

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#pragma once
#include "Resource.h"
namespace Ship
{
enum class TextureType
{
Error = 0,
RGBA32bpp = 1,
RGBA16bpp = 2,
Palette4bpp = 3,
Palette8bpp = 4,
Grayscale4bpp = 5,
Grayscale8bpp = 6,
GrayscaleAlpha4bpp = 7,
GrayscaleAlpha8bpp = 8,
GrayscaleAlpha16bpp = 9,
};
class TextureV0 : public ResourceFile
{
public:
TextureType texType;
uint16_t width, height;
uint32_t offsetToImageData;
uint32_t offsetToPaletteData;
void ParseFileBinary(BinaryReader* reader, Resource* res) override;
};
class Texture : public Resource
{
public:
TextureType texType;
uint16_t width, height;
uint32_t imageDataSize;
uint8_t* imageData;
uint8_t* paletteData;
};
}