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https://github.com/HarbourMasters/Shipwright.git
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47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
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#ifndef Z_EN_OWL_H
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#define Z_EN_OWL_H
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#include "ultra64.h"
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#include "global.h"
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struct EnOwl;
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typedef void (*EnOwlActionFunc)(struct EnOwl*, GlobalContext*);
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typedef void (*OwlFunc)(struct EnOwl*);
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typedef struct EnOwl {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ ColliderCylinder collider;
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/* 0x0198 */ SkelAnime skelAnime;
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/* 0x01DC */ Vec3s jointTable[21];
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/* 0x025A */ Vec3s morphTable[21];
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/* 0x02D8 */ SkelAnime skelAnime2;
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/* 0x031C */ Vec3s jointTable2[16];
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/* 0x037C */ Vec3s morphTable2[16];
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/* 0x03DC */ SkelAnime* curSkelAnime;
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/* 0x03E0 */ Vec3f eye;
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/* 0x03EC */ s16 unk_3EC;
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/* 0x03EE */ s16 unk_3EE;
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/* 0x03F0 */ s16 unk_3F0;
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/* 0x03F2 */ s16 unk_3F2;
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/* 0x03F4 */ s16 eyeTexIndex;
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/* 0x03F6 */ s16 blinkTimer;
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/* 0x03F8 */ f32 unk_3F8;
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/* 0x03FC */ u16 actionFlags;
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/* 0x03FE */ u16 unk_3FE;
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/* 0x0400 */ s16 unk_400;
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/* 0x0402 */ s16 cameraIdx;
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/* 0x0404 */ u8 unk_404;
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/* 0x0405 */ u8 unk_405;
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/* 0x0406 */ u8 unk_406;
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/* 0x0407 */ u8 unk_407;
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/* 0x0408 */ u8 unk_408;
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/* 0x0409 */ u8 unk_409;
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/* 0x040A */ u8 unk_40A;
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/* 0x040B */ u8 unk_40B;
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/* 0x040C */ EnOwlActionFunc actionFunc;
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/* 0x0410 */ OwlFunc unk_410;
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} EnOwl; // size = 0x0414
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#endif
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