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28 lines
664 B
C
28 lines
664 B
C
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#ifndef Z_DEMO_SA_H
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#define Z_DEMO_SA_H
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#include "ultra64.h"
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#include "global.h"
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struct DemoSa;
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typedef void (*DemoSaActionFunc)(struct DemoSa*, GlobalContext*);
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typedef void (*DemoSaDrawFunc)(struct DemoSa*, GlobalContext*);
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typedef struct DemoSa {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ s16 eyeIndex;
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/* 0x0192 */ s16 blinkTimer;
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/* 0x0194 */ s16 mouthIndex;
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/* 0x0198 */ s32 action;
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/* 0x019C */ s32 drawConfig;
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/* 0x01A0 */ f32 unk_1A0;
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/* 0x01A4 */ s32 alpha;
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/* 0x01A8 */ s32 unk_1A8;
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/* 0x01AC */ s32 unk_1AC;
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/* 0x01B0 */ s32 unk_1B0;
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} DemoSa; // size = 0x01B4
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#endif
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