2022-03-21 21:52:44 -04:00
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#include "Model.h"
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namespace Ship
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{
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ModelVertex::ModelVertex()
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{
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pos = Vec3f(0, 0, 0);
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normal = Vec3f(0, 0, 0);
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color = Color3b(0, 0, 0);
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uv = Vec2f(0, 0);
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}
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ModelVertex::ModelVertex(BinaryReader* reader)
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{
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pos = reader->ReadVec3f();
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normal = reader->ReadVec3f();
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color = reader->ReadColor3b();
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uv = reader->ReadVec2f();
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}
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void ModelV0::ParseFileBinary(BinaryReader* reader, Resource* res)
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{
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Model* mdl = (Model*)res;
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uint32_t headerStart = reader->GetBaseAddress();
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modelType = (ModelType)reader->ReadByte();
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numVerts = reader->ReadUInt32();
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numPolys = reader->ReadUInt32();
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vertices = reader->ReadUInt32();
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normals = reader->ReadUInt32();
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faces = reader->ReadUInt32();
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vertexColors = reader->ReadUInt32();
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uvCoords = reader->ReadUInt32();
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boneWeights = reader->ReadUInt32();
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ModelVertex* vtxData = new ModelVertex[numVerts];
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uint32_t* indicesData = new uint32_t[numPolys];
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if (vertices != 0)
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{
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reader->Seek(headerStart + vertices, SeekOffsetType::Start);
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for (uint32_t i = 0; i < numVerts; i++)
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vtxData[i].pos = reader->ReadVec3f();
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}
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if (normals != 0)
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{
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reader->Seek(headerStart + normals, SeekOffsetType::Start);
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for (uint32_t i = 0; i < numVerts; i++)
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vtxData[i].normal = reader->ReadVec3f();
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}
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if (vertexColors != 0)
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{
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reader->Seek(headerStart + vertexColors, SeekOffsetType::Start);
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for (uint32_t i = 0; i < numVerts; i++)
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vtxData[i].color = reader->ReadColor3b();
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}
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if (uvCoords != 0)
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{
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reader->Seek(headerStart + uvCoords, SeekOffsetType::Start);
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for (uint32_t i = 0; i < numVerts; i++)
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vtxData[i].uv = reader->ReadVec2f();
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}
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if (boneWeights != 0)
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{
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reader->Seek(headerStart + boneWeights, SeekOffsetType::Start);
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mdl->boneWeights = new Vec2f[numVerts];
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for (uint32_t i = 0; i < numVerts; i++)
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mdl->boneWeights[i] = reader->ReadVec2f();
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}
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if (faces != 0)
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{
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reader->Seek(headerStart + faces, SeekOffsetType::Start);
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reader->Read((char*)indicesData, numPolys * sizeof(uint32_t));
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}
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mdl->vertices = vtxData;
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mdl->indices = indicesData;
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}
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}
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