Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_19.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dHIDAN_room_19DL_001BB0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_19DL_001BB0"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_19DL_001BB0[] = dHIDAN_room_19DL_001BB0;
#else
static const char HIDAN_room_19DL_001BB0[] __attribute__((aligned (2))) = dHIDAN_room_19DL_001BB0;
#endif
#define dHIDAN_room_19Tex_002DD8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_19Tex_002DD8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_19Tex_002DD8[] = dHIDAN_room_19Tex_002DD8;
#else
static const char HIDAN_room_19Tex_002DD8[] __attribute__((aligned (2))) = dHIDAN_room_19Tex_002DD8;
#endif
#define dHIDAN_room_19Tex_003DD8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_19Tex_003DD8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_19Tex_003DD8[] = dHIDAN_room_19Tex_003DD8;
#else
static const char HIDAN_room_19Tex_003DD8[] __attribute__((aligned (2))) = dHIDAN_room_19Tex_003DD8;
#endif
#define dHIDAN_room_19Tex_0039D8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_19Tex_0039D8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_19Tex_0039D8[] = dHIDAN_room_19Tex_0039D8;
#else
static const char HIDAN_room_19Tex_0039D8[] __attribute__((aligned (2))) = dHIDAN_room_19Tex_0039D8;
#endif
#define dHIDAN_room_19Tex_003FD8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_19Tex_003FD8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_19Tex_003FD8[] = dHIDAN_room_19Tex_003FD8;
#else
static const char HIDAN_room_19Tex_003FD8[] __attribute__((aligned (2))) = dHIDAN_room_19Tex_003FD8;
#endif
#define dHIDAN_room_19Tex_0035D8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_19Tex_0035D8"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_19Tex_0035D8[] = dHIDAN_room_19Tex_0035D8;
#else
static const char HIDAN_room_19Tex_0035D8[] __attribute__((aligned (2))) = dHIDAN_room_19Tex_0035D8;
#endif