Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_12.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dHIDAN_room_12DL_000B80 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_12DL_000B80"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_12DL_000B80[] = dHIDAN_room_12DL_000B80;
#else
static const char HIDAN_room_12DL_000B80[] __attribute__((aligned (2))) = dHIDAN_room_12DL_000B80;
#endif
#define dHIDAN_room_12Tex_002778 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_12Tex_002778"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_12Tex_002778[] = dHIDAN_room_12Tex_002778;
#else
static const char HIDAN_room_12Tex_002778[] __attribute__((aligned (2))) = dHIDAN_room_12Tex_002778;
#endif
#define dHIDAN_room_12DL_001530 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_12DL_001530"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_12DL_001530[] = dHIDAN_room_12DL_001530;
#else
static const char HIDAN_room_12DL_001530[] __attribute__((aligned (2))) = dHIDAN_room_12DL_001530;
#endif
#define dHIDAN_room_12DL_001A68 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_12DL_001A68"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_12DL_001A68[] = dHIDAN_room_12DL_001A68;
#else
static const char HIDAN_room_12DL_001A68[] __attribute__((aligned (2))) = dHIDAN_room_12DL_001A68;
#endif
#define dHIDAN_room_12Tex_001D78 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_12Tex_001D78"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_12Tex_001D78[] = dHIDAN_room_12Tex_001D78;
#else
static const char HIDAN_room_12Tex_001D78[] __attribute__((aligned (2))) = dHIDAN_room_12Tex_001D78;
#endif
#define dHIDAN_room_12Tex_001F78 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_12Tex_001F78"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_12Tex_001F78[] = dHIDAN_room_12Tex_001F78;
#else
static const char HIDAN_room_12Tex_001F78[] __attribute__((aligned (2))) = dHIDAN_room_12Tex_001F78;
#endif