Shipwright/soh/assets/scenes/dungeons/men/men_scene.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dgGTGDayEntranceTex "__OTR__scenes/nonmq/men_scene/gGTGDayEntranceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGTGDayEntranceTex[] = dgGTGDayEntranceTex;
#else
static const char gGTGDayEntranceTex[] __attribute__((aligned (2))) = dgGTGDayEntranceTex;
#endif
#define dgGTGNightEntranceTex "__OTR__scenes/nonmq/men_scene/gGTGNightEntranceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGTGNightEntranceTex[] = dgGTGNightEntranceTex;
#else
static const char gGTGNightEntranceTex[] __attribute__((aligned (2))) = dgGTGNightEntranceTex;
#endif
#define dmen_sceneCollisionHeader_00F700 "__OTR__scenes/nonmq/men_scene/men_sceneCollisionHeader_00F700"
#ifdef _WIN32
static const __declspec(align(2)) char men_sceneCollisionHeader_00F700[] = dmen_sceneCollisionHeader_00F700;
#else
static const char men_sceneCollisionHeader_00F700[] __attribute__((aligned (2))) = dmen_sceneCollisionHeader_00F700;
#endif
#define dmen_sceneTLUT_00F730 "__OTR__scenes/nonmq/men_scene/men_sceneTLUT_00F730"
#ifdef _WIN32
static const __declspec(align(2)) char men_sceneTLUT_00F730[] = dmen_sceneTLUT_00F730;
#else
static const char men_sceneTLUT_00F730[] __attribute__((aligned (2))) = dmen_sceneTLUT_00F730;
#endif
#define dmen_sceneTex_010D30 "__OTR__scenes/nonmq/men_scene/men_sceneTex_010D30"
#ifdef _WIN32
static const __declspec(align(2)) char men_sceneTex_010D30[] = dmen_sceneTex_010D30;
#else
static const char men_sceneTex_010D30[] __attribute__((aligned (2))) = dmen_sceneTex_010D30;
#endif
#define dmen_sceneTex_010930 "__OTR__scenes/nonmq/men_scene/men_sceneTex_010930"
#ifdef _WIN32
static const __declspec(align(2)) char men_sceneTex_010930[] = dmen_sceneTex_010930;
#else
static const char men_sceneTex_010930[] __attribute__((aligned (2))) = dmen_sceneTex_010930;
#endif