Shipwright/soh/assets/scenes/dungeons/ganontika/ganontika_scene.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dgForestTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gForestTrialSageCs"
#ifdef _WIN32
static const __declspec(align(2)) char gForestTrialSageCs[] = dgForestTrialSageCs;
#else
static const char gForestTrialSageCs[] __attribute__((aligned (2))) = dgForestTrialSageCs;
#endif
#define dgWaterTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gWaterTrialSageCs"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterTrialSageCs[] = dgWaterTrialSageCs;
#else
static const char gWaterTrialSageCs[] __attribute__((aligned (2))) = dgWaterTrialSageCs;
#endif
#define dgShadowTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gShadowTrialSageCs"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowTrialSageCs[] = dgShadowTrialSageCs;
#else
static const char gShadowTrialSageCs[] __attribute__((aligned (2))) = dgShadowTrialSageCs;
#endif
#define dgFireTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gFireTrialSageCs"
#ifdef _WIN32
static const __declspec(align(2)) char gFireTrialSageCs[] = dgFireTrialSageCs;
#else
static const char gFireTrialSageCs[] __attribute__((aligned (2))) = dgFireTrialSageCs;
#endif
#define dgLightTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gLightTrialSageCs"
#ifdef _WIN32
static const __declspec(align(2)) char gLightTrialSageCs[] = dgLightTrialSageCs;
#else
static const char gLightTrialSageCs[] __attribute__((aligned (2))) = dgLightTrialSageCs;
#endif
#define dgSpiritTrialSageCs "__OTR__scenes/nonmq/ganontika_scene/gSpiritTrialSageCs"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTrialSageCs[] = dgSpiritTrialSageCs;
#else
static const char gSpiritTrialSageCs[] __attribute__((aligned (2))) = dgSpiritTrialSageCs;
#endif
#define dgTowerBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gTowerBarrierCs"
#ifdef _WIN32
static const __declspec(align(2)) char gTowerBarrierCs[] = dgTowerBarrierCs;
#else
static const char gTowerBarrierCs[] __attribute__((aligned (2))) = dgTowerBarrierCs;
#endif
#define dgLightBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gLightBarrierCs"
#ifdef _WIN32
static const __declspec(align(2)) char gLightBarrierCs[] = dgLightBarrierCs;
#else
static const char gLightBarrierCs[] __attribute__((aligned (2))) = dgLightBarrierCs;
#endif
#define dgFireBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gFireBarrierCs"
#ifdef _WIN32
static const __declspec(align(2)) char gFireBarrierCs[] = dgFireBarrierCs;
#else
static const char gFireBarrierCs[] __attribute__((aligned (2))) = dgFireBarrierCs;
#endif
#define dgForestBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gForestBarrierCs"
#ifdef _WIN32
static const __declspec(align(2)) char gForestBarrierCs[] = dgForestBarrierCs;
#else
static const char gForestBarrierCs[] __attribute__((aligned (2))) = dgForestBarrierCs;
#endif
#define dgSpiritBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gSpiritBarrierCs"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritBarrierCs[] = dgSpiritBarrierCs;
#else
static const char gSpiritBarrierCs[] __attribute__((aligned (2))) = dgSpiritBarrierCs;
#endif
#define dgWaterBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gWaterBarrierCs"
#ifdef _WIN32
static const __declspec(align(2)) char gWaterBarrierCs[] = dgWaterBarrierCs;
#else
static const char gWaterBarrierCs[] __attribute__((aligned (2))) = dgWaterBarrierCs;
#endif
#define dgShadowBarrierCs "__OTR__scenes/nonmq/ganontika_scene/gShadowBarrierCs"
#ifdef _WIN32
static const __declspec(align(2)) char gShadowBarrierCs[] = dgShadowBarrierCs;
#else
static const char gShadowBarrierCs[] __attribute__((aligned (2))) = dgShadowBarrierCs;
#endif
#define dganontika_sceneCollisionHeader_019E9C "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneCollisionHeader_019E9C"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_sceneCollisionHeader_019E9C[] = dganontika_sceneCollisionHeader_019E9C;
#else
static const char ganontika_sceneCollisionHeader_019E9C[] __attribute__((aligned (2))) = dganontika_sceneCollisionHeader_019E9C;
#endif
#define dganontika_sceneTex_01F770 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_01F770"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_sceneTex_01F770[] = dganontika_sceneTex_01F770;
#else
static const char ganontika_sceneTex_01F770[] __attribute__((aligned (2))) = dganontika_sceneTex_01F770;
#endif
#define dganontika_sceneTLUT_01F370 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTLUT_01F370"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_sceneTLUT_01F370[] = dganontika_sceneTLUT_01F370;
#else
static const char ganontika_sceneTLUT_01F370[] __attribute__((aligned (2))) = dganontika_sceneTLUT_01F370;
#endif
#define dganontika_sceneTex_020370 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_020370"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_sceneTex_020370[] = dganontika_sceneTex_020370;
#else
static const char ganontika_sceneTex_020370[] __attribute__((aligned (2))) = dganontika_sceneTex_020370;
#endif
#define dganontika_sceneTex_020B70 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_020B70"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_sceneTex_020B70[] = dganontika_sceneTex_020B70;
#else
static const char ganontika_sceneTex_020B70[] __attribute__((aligned (2))) = dganontika_sceneTex_020B70;
#endif
#define dganontika_sceneTex_01F570 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_01F570"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_sceneTex_01F570[] = dganontika_sceneTex_01F570;
#else
static const char ganontika_sceneTex_01F570[] __attribute__((aligned (2))) = dganontika_sceneTex_01F570;
#endif
#define dganontika_sceneTex_01FF70 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_01FF70"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_sceneTex_01FF70[] = dganontika_sceneTex_01FF70;
#else
static const char ganontika_sceneTex_01FF70[] __attribute__((aligned (2))) = dganontika_sceneTex_01FF70;
#endif