Shipwright/soh/assets/scenes/dungeons/ddan/ddan_room_8.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dddan_room_8DL_002470 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8DL_002470"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8DL_002470[] = dddan_room_8DL_002470;
#else
static const char ddan_room_8DL_002470[] __attribute__((aligned (2))) = dddan_room_8DL_002470;
#endif
#define dddan_room_8Tex_008800 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_008800"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_008800[] = dddan_room_8Tex_008800;
#else
static const char ddan_room_8Tex_008800[] __attribute__((aligned (2))) = dddan_room_8Tex_008800;
#endif
#define dddan_room_8Tex_007000 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_007000"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_007000[] = dddan_room_8Tex_007000;
#else
static const char ddan_room_8Tex_007000[] __attribute__((aligned (2))) = dddan_room_8Tex_007000;
#endif
#define dddan_room_8Tex_009000 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_009000"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_009000[] = dddan_room_8Tex_009000;
#else
static const char ddan_room_8Tex_009000[] __attribute__((aligned (2))) = dddan_room_8Tex_009000;
#endif
#define dddan_room_8Tex_005000 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_005000"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_005000[] = dddan_room_8Tex_005000;
#else
static const char ddan_room_8Tex_005000[] __attribute__((aligned (2))) = dddan_room_8Tex_005000;
#endif
#define dddan_room_8Tex_008000 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_008000"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_008000[] = dddan_room_8Tex_008000;
#else
static const char ddan_room_8Tex_008000[] __attribute__((aligned (2))) = dddan_room_8Tex_008000;
#endif
#define dddan_room_8Tex_004C00 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_004C00"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_004C00[] = dddan_room_8Tex_004C00;
#else
static const char ddan_room_8Tex_004C00[] __attribute__((aligned (2))) = dddan_room_8Tex_004C00;
#endif
#define dddan_room_8Tex_006800 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_006800"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_006800[] = dddan_room_8Tex_006800;
#else
static const char ddan_room_8Tex_006800[] __attribute__((aligned (2))) = dddan_room_8Tex_006800;
#endif
#define dddan_room_8Tex_004000 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_004000"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_004000[] = dddan_room_8Tex_004000;
#else
static const char ddan_room_8Tex_004000[] __attribute__((aligned (2))) = dddan_room_8Tex_004000;
#endif
#define dddan_room_8Tex_007800 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_007800"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_007800[] = dddan_room_8Tex_007800;
#else
static const char ddan_room_8Tex_007800[] __attribute__((aligned (2))) = dddan_room_8Tex_007800;
#endif
#define dddan_room_8Tex_004800 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_004800"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_004800[] = dddan_room_8Tex_004800;
#else
static const char ddan_room_8Tex_004800[] __attribute__((aligned (2))) = dddan_room_8Tex_004800;
#endif
#define dddan_room_8Tex_005800 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_005800"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_005800[] = dddan_room_8Tex_005800;
#else
static const char ddan_room_8Tex_005800[] __attribute__((aligned (2))) = dddan_room_8Tex_005800;
#endif
#define dddan_room_8Tex_006000 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_006000"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_8Tex_006000[] = dddan_room_8Tex_006000;
#else
static const char ddan_room_8Tex_006000[] __attribute__((aligned (2))) = dddan_room_8Tex_006000;
#endif