Shipwright/soh/assets/scenes/dungeons/ddan/ddan_room_14.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dddan_room_14DL_000660 "__OTR__scenes/nonmq/ddan_scene/ddan_room_14DL_000660"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_14DL_000660[] = dddan_room_14DL_000660;
#else
static const char ddan_room_14DL_000660[] __attribute__((aligned (2))) = dddan_room_14DL_000660;
#endif
#define dddan_room_14Tex_000C88 "__OTR__scenes/nonmq/ddan_scene/ddan_room_14Tex_000C88"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_14Tex_000C88[] = dddan_room_14Tex_000C88;
#else
static const char ddan_room_14Tex_000C88[] __attribute__((aligned (2))) = dddan_room_14Tex_000C88;
#endif
#define dddan_room_14Tex_002088 "__OTR__scenes/nonmq/ddan_scene/ddan_room_14Tex_002088"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_14Tex_002088[] = dddan_room_14Tex_002088;
#else
static const char ddan_room_14Tex_002088[] __attribute__((aligned (2))) = dddan_room_14Tex_002088;
#endif
#define dddan_room_14Tex_001488 "__OTR__scenes/nonmq/ddan_scene/ddan_room_14Tex_001488"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_14Tex_001488[] = dddan_room_14Tex_001488;
#else
static const char ddan_room_14Tex_001488[] __attribute__((aligned (2))) = dddan_room_14Tex_001488;
#endif
#define dddan_room_14Tex_001C88 "__OTR__scenes/nonmq/ddan_scene/ddan_room_14Tex_001C88"
#ifdef _WIN32
static const __declspec(align(2)) char ddan_room_14Tex_001C88[] = dddan_room_14Tex_001C88;
#else
static const char ddan_room_14Tex_001C88[] __attribute__((aligned (2))) = dddan_room_14Tex_001C88;
#endif