Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_18.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dHIDAN_room_18DL_001810 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18DL_001810"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18DL_001810[] = dHIDAN_room_18DL_001810;
#else
static const char HIDAN_room_18DL_001810[] __attribute__((aligned (2))) = dHIDAN_room_18DL_001810;
#endif
#define dHIDAN_room_18Tex_003378 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_003378"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18Tex_003378[] = dHIDAN_room_18Tex_003378;
#else
static const char HIDAN_room_18Tex_003378[] __attribute__((aligned (2))) = dHIDAN_room_18Tex_003378;
#endif
#define dHIDAN_room_18Tex_002F78 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_002F78"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18Tex_002F78[] = dHIDAN_room_18Tex_002F78;
#else
static const char HIDAN_room_18Tex_002F78[] __attribute__((aligned (2))) = dHIDAN_room_18Tex_002F78;
#endif
#define dHIDAN_room_18Tex_002778 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_002778"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18Tex_002778[] = dHIDAN_room_18Tex_002778;
#else
static const char HIDAN_room_18Tex_002778[] __attribute__((aligned (2))) = dHIDAN_room_18Tex_002778;
#endif
#define dHIDAN_room_18Tex_003778 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_003778"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18Tex_003778[] = dHIDAN_room_18Tex_003778;
#else
static const char HIDAN_room_18Tex_003778[] __attribute__((aligned (2))) = dHIDAN_room_18Tex_003778;
#endif
#define dHIDAN_room_18Tex_003978 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_003978"
#ifdef _WIN32
static const __declspec(align(2)) char HIDAN_room_18Tex_003978[] = dHIDAN_room_18Tex_003978;
#else
static const char HIDAN_room_18Tex_003978[] __attribute__((aligned (2))) = dHIDAN_room_18Tex_003978;
#endif