Shipwright/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_6.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dHAKAdanCH_room_6DL_000C10 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6DL_000C10"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_6DL_000C10[] = dHAKAdanCH_room_6DL_000C10;
#else
static const char HAKAdanCH_room_6DL_000C10[] __attribute__((aligned (2))) = dHAKAdanCH_room_6DL_000C10;
#endif
#define dHAKAdanCH_room_6Tex_001680 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6Tex_001680"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_6Tex_001680[] = dHAKAdanCH_room_6Tex_001680;
#else
static const char HAKAdanCH_room_6Tex_001680[] __attribute__((aligned (2))) = dHAKAdanCH_room_6Tex_001680;
#endif
#define dHAKAdanCH_room_6Tex_002680 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6Tex_002680"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_6Tex_002680[] = dHAKAdanCH_room_6Tex_002680;
#else
static const char HAKAdanCH_room_6Tex_002680[] __attribute__((aligned (2))) = dHAKAdanCH_room_6Tex_002680;
#endif
#define dHAKAdanCH_room_6DL_0003F0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6DL_0003F0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_6DL_0003F0[] = dHAKAdanCH_room_6DL_0003F0;
#else
static const char HAKAdanCH_room_6DL_0003F0[] __attribute__((aligned (2))) = dHAKAdanCH_room_6DL_0003F0;
#endif
#define dHAKAdanCH_room_6Tex_000E80 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6Tex_000E80"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_6Tex_000E80[] = dHAKAdanCH_room_6Tex_000E80;
#else
static const char HAKAdanCH_room_6Tex_000E80[] __attribute__((aligned (2))) = dHAKAdanCH_room_6Tex_000E80;
#endif