Shipwright/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_3.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dHAKAdanCH_room_3DL_000CE0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_3DL_000CE0"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_3DL_000CE0[] = dHAKAdanCH_room_3DL_000CE0;
#else
static const char HAKAdanCH_room_3DL_000CE0[] __attribute__((aligned (2))) = dHAKAdanCH_room_3DL_000CE0;
#endif
#define dHAKAdanCH_room_3Tex_001460 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_3Tex_001460"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_3Tex_001460[] = dHAKAdanCH_room_3Tex_001460;
#else
static const char HAKAdanCH_room_3Tex_001460[] __attribute__((aligned (2))) = dHAKAdanCH_room_3Tex_001460;
#endif
#define dHAKAdanCH_room_3DL_001340 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_3DL_001340"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_3DL_001340[] = dHAKAdanCH_room_3DL_001340;
#else
static const char HAKAdanCH_room_3DL_001340[] __attribute__((aligned (2))) = dHAKAdanCH_room_3DL_001340;
#endif
#define dHAKAdanCH_room_3DL_001138 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_3DL_001138"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdanCH_room_3DL_001138[] = dHAKAdanCH_room_3DL_001138;
#else
static const char HAKAdanCH_room_3DL_001138[] __attribute__((aligned (2))) = dHAKAdanCH_room_3DL_001138;
#endif