Shipwright/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_1.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dHAKAdan_room_1DL_001298 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_1DL_001298"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_1DL_001298[] = dHAKAdan_room_1DL_001298;
#else
static const char HAKAdan_room_1DL_001298[] __attribute__((aligned (2))) = dHAKAdan_room_1DL_001298;
#endif
#define dHAKAdan_room_1Tex_0012B8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_1Tex_0012B8"
#ifdef _WIN32
static const __declspec(align(2)) char HAKAdan_room_1Tex_0012B8[] = dHAKAdan_room_1Tex_0012B8;
#else
static const char HAKAdan_room_1Tex_0012B8[] __attribute__((aligned (2))) = dHAKAdan_room_1Tex_0012B8;
#endif