Shipwright/ZAPDTR/ExporterTest/TextureExporter.h

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#pragma once
#include "Utils/BinaryWriter.h"
#include "ZResource.h"
#include "ZTexture.h"
class ExporterExample_Texture : public ZResourceExporter
{
public:
void Save(ZResource* res, const fs::path& outPath, BinaryWriter* writer) override;
};