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26 lines
505 B
C++
26 lines
505 B
C++
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#include "SceneFactory.h"
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namespace Ship
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{
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Scene* SceneFactory::ReadScene(BinaryReader* reader)
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{
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Scene* scene = new Scene();
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Version version = (Version)reader->ReadUInt32();
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switch (version)
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{
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case Version::Deckard:
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{
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SceneV0 Scene = SceneV0();
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Scene.ParseFileBinary(reader, scene);
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}
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break;
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default:
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// VERSION NOT SUPPORTED
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break;
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}
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return scene;
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}
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}
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